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Add missing event glue

This commit is contained in:
Dean Herbert 2021-08-04 13:13:47 +09:00
parent c856611f65
commit 401835a3d8

View File

@ -60,6 +60,7 @@ namespace osu.Game.Online.Multiplayer
connection.On<int, BeatmapAvailability>(nameof(IMultiplayerClient.UserBeatmapAvailabilityChanged), ((IMultiplayerClient)this).UserBeatmapAvailabilityChanged);
connection.On<MatchRoomState>(nameof(IMultiplayerClient.MatchRoomStateChanged), ((IMultiplayerClient)this).MatchRoomStateChanged);
connection.On<int, MatchUserState>(nameof(IMultiplayerClient.MatchUserStateChanged), ((IMultiplayerClient)this).MatchUserStateChanged);
connection.On<MatchServerEvent>(nameof(IMultiplayerClient.MatchEvent), ((IMultiplayerClient)this).MatchEvent);
};
IsConnected.BindTo(connector.IsConnected);