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Fix startup import test waiting on potentially incorrect notification type

This commit is contained in:
Dean Herbert 2021-10-15 13:26:31 +09:00
parent d2e5c36780
commit c9d8645341

View File

@ -4,7 +4,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Navigation
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Navigation
[Test]
public void TestImportCreatedNotification()
{
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ImportProgressNotification>().Count() == 1);
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ProgressCompletionNotification>().Count() == 1);
}
}
}