mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 00:42:55 +08:00
Expose default SkinManager
providers for use in RulesetSkinProvidingContainer
This commit is contained in:
parent
59be3588eb
commit
c3a2f2c2a4
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -53,7 +52,13 @@ namespace osu.Game.Skinning
|
||||
private void updateSkins()
|
||||
{
|
||||
SkinSources.Clear();
|
||||
SkinSources.AddRange(skinManager.CurrentSkinLayers.Select(s => ruleset.CreateLegacySkinProvider(s, beatmap)));
|
||||
|
||||
SkinSources.Add(ruleset.CreateLegacySkinProvider(skinManager.CurrentSkin.Value, beatmap));
|
||||
|
||||
if (skinManager.CurrentSkin.Value is LegacySkin)
|
||||
SkinSources.Add(ruleset.CreateLegacySkinProvider(skinManager.DefaultLegacySkin, beatmap));
|
||||
|
||||
SkinSources.Add(ruleset.CreateLegacySkinProvider(skinManager.DefaultSkin, beatmap));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,9 +48,19 @@ namespace osu.Game.Skinning
|
||||
|
||||
protected override string ImportFromStablePath => "Skins";
|
||||
|
||||
private readonly Skin defaultSkin;
|
||||
|
||||
/// <summary>
|
||||
/// An <see cref="ISkin"/> providing the resources of the default skin.
|
||||
/// </summary>
|
||||
public ISkin DefaultSkin => defaultSkin;
|
||||
|
||||
private readonly Skin defaultLegacySkin;
|
||||
|
||||
private readonly Skin defaultSkin;
|
||||
/// <summary>
|
||||
/// An <see cref="ISkin"/> providing the resources of the default legacy skin.
|
||||
/// </summary>
|
||||
public ISkin DefaultLegacySkin => defaultLegacySkin;
|
||||
|
||||
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, GameHost host, IResourceStore<byte[]> resources, AudioManager audio)
|
||||
: base(storage, contextFactory, new SkinStore(contextFactory, storage), host)
|
||||
@ -84,7 +94,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
var userSkins = GetAllUserSkins();
|
||||
userSkins.Insert(0, SkinInfo.Default);
|
||||
userSkins.Insert(1, DefaultLegacySkin.Info);
|
||||
userSkins.Insert(1, Skinning.DefaultLegacySkin.Info);
|
||||
return userSkins;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user