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Merge pull request #12461 from LiterallyFabian/reversed-fruits
Add "Floating Fruits" mod
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commit
6b6f44793b
@ -127,7 +127,8 @@ namespace osu.Game.Rulesets.Catch
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case ModType.Fun:
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return new Mod[]
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{
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new MultiMod(new ModWindUp(), new ModWindDown())
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new MultiMod(new ModWindUp(), new ModWindDown()),
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new CatchModFloatingFruits()
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};
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default:
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29
osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs
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29
osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs
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@ -0,0 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModFloatingFruits : Mod, IApplicableToDrawableRuleset<CatchHitObject>
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{
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public override string Name => "Floating Fruits";
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public override string Acronym => "FF";
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public override string Description => "The fruits are... floating?";
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public override double ScoreMultiplier => 1;
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public override IconUsage? Icon => FontAwesome.Solid.Cloud;
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public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
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{
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drawableRuleset.Anchor = Anchor.Centre;
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drawableRuleset.Origin = Anchor.Centre;
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drawableRuleset.Scale = new Vector2(1, -1);
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}
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}
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}
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