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Add xmldoc for updateCompletionState
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@ -582,6 +582,11 @@ namespace osu.Game.Screens.Play
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private ScheduledDelegate completionProgressDelegate;
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private Task<ScoreInfo> prepareScoreForDisplayTask;
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/// <summary>
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/// Handles changes in player state which may progress the completion of gameplay / this screen's lifetime.
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/// </summary>
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/// <param name="skipStoryboardOutro">If in a state where a storyboard outro is to be played, offers the choice of skipping beyond it.</param>
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/// <exception cref="InvalidOperationException">Thrown if this method is called more than once without changing state.</exception>
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private void updateCompletionState(bool skipStoryboardOutro = false)
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{
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// screen may be in the exiting transition phase.
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