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Merge branch 'master' into add-supporter-glow-changelog
This commit is contained in:
commit
c978e68742
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
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protected override Track GetBeatmapTrack() => throw new NotImplementedException();
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protected override ISkin GetSkin() => throw new NotImplementedException();
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protected internal override ISkin GetSkin() => throw new NotImplementedException();
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public override Stream GetStream(string storagePath) => throw new NotImplementedException();
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}
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|
@ -1,6 +1,7 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
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using NUnit.Framework;
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using osu.Framework.Allocation;
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@ -19,6 +20,7 @@ namespace osu.Game.Tests.Chat
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{
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private ChannelManager channelManager;
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private int currentMessageId;
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private List<Message> sentMessages;
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[SetUp]
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public void Setup() => Schedule(() =>
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@ -34,6 +36,7 @@ namespace osu.Game.Tests.Chat
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AddStep("register request handling", () =>
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{
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currentMessageId = 0;
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sentMessages = new List<Message>();
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((DummyAPIAccess)API).HandleRequest = req =>
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{
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@ -44,16 +47,11 @@ namespace osu.Game.Tests.Chat
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return true;
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case PostMessageRequest postMessage:
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postMessage.TriggerSuccess(new Message(++currentMessageId)
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{
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IsAction = postMessage.Message.IsAction,
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ChannelId = postMessage.Message.ChannelId,
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Content = postMessage.Message.Content,
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Links = postMessage.Message.Links,
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Timestamp = postMessage.Message.Timestamp,
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Sender = postMessage.Message.Sender
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});
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handlePostMessageRequest(postMessage);
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return true;
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case MarkChannelAsReadRequest markRead:
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handleMarkChannelAsReadRequest(markRead);
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return true;
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}
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@ -83,12 +81,65 @@ namespace osu.Game.Tests.Chat
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AddAssert("/np command received by channel 2", () => channel2.Messages.Last().Content.Contains("is listening to"));
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}
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[Test]
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public void TestMarkAsReadIgnoringLocalMessages()
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{
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Channel channel = null;
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AddStep("join channel and select it", () =>
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{
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channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
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channelManager.CurrentChannel.Value = channel;
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});
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AddStep("post message", () => channelManager.PostMessage("Something interesting"));
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AddStep("post /help command", () => channelManager.PostCommand("help", channel));
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AddStep("post /me command with no action", () => channelManager.PostCommand("me", channel));
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AddStep("post /join command with no channel", () => channelManager.PostCommand("join", channel));
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AddStep("post /join command with non-existent channel", () => channelManager.PostCommand("join i-dont-exist", channel));
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AddStep("post non-existent command", () => channelManager.PostCommand("non-existent-cmd arg", channel));
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AddStep("mark channel as read", () => channelManager.MarkChannelAsRead(channel));
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AddAssert("channel's last read ID is set to the latest message", () => channel.LastReadId == sentMessages.Last().Id);
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}
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private void handlePostMessageRequest(PostMessageRequest request)
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{
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var message = new Message(++currentMessageId)
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{
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IsAction = request.Message.IsAction,
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ChannelId = request.Message.ChannelId,
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Content = request.Message.Content,
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Links = request.Message.Links,
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Timestamp = request.Message.Timestamp,
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Sender = request.Message.Sender
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};
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sentMessages.Add(message);
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request.TriggerSuccess(message);
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}
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private void handleMarkChannelAsReadRequest(MarkChannelAsReadRequest request)
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{
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// only accept messages that were sent through the API
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if (sentMessages.Contains(request.Message))
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{
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request.TriggerSuccess();
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}
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else
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{
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request.TriggerFailure(new APIException("unknown message!", null));
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}
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}
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private Channel createChannel(int id, ChannelType type) => new Channel(new User())
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{
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Id = id,
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Name = $"Channel {id}",
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Topic = $"Topic of channel {id} with type {type}",
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Type = type,
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LastMessageId = 0,
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};
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private class ChannelManagerContainer : CompositeDrawable
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|
@ -204,7 +204,7 @@ namespace osu.Game.Tests.Gameplay
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this.resources = resources;
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}
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protected override ISkin GetSkin() => new TestSkin("test-sample", resources);
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protected internal override ISkin GetSkin() => new TestSkin("test-sample", resources);
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}
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private class TestDrawableStoryboardSample : DrawableStoryboardSample
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|
@ -133,11 +133,12 @@ namespace osu.Game.Tests.Skins
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[Test]
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public void TestEmptyComboColoursNoFallback()
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{
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AddStep("Add custom combo colours to user skin", () => userSource.Configuration.AddComboColours(
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AddStep("Add custom combo colours to user skin", () => userSource.Configuration.CustomComboColours = new List<Color4>
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{
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new Color4(100, 150, 200, 255),
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new Color4(55, 110, 166, 255),
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new Color4(75, 125, 175, 255)
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));
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});
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AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false);
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|
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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this.beatmapSkin = beatmapSkin;
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}
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protected override ISkin GetSkin() => beatmapSkin;
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protected internal override ISkin GetSkin() => beatmapSkin;
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}
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private class TestOsuRuleset : OsuRuleset
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|
@ -12,6 +12,7 @@ using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Skinning;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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@ -142,6 +143,22 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue));
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}
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[Test]
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public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
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{
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HUDVisibilityMode originalConfigValue = default;
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AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
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AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
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createNew();
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AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
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AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
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AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
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}
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private void createNew(Action<HUDOverlay> action = null)
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{
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AddStep("create overlay", () =>
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|
55
osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs
Normal file
55
osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs
Normal file
@ -0,0 +1,55 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Play;
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||||
|
||||
namespace osu.Game.Tests.Visual.Mods
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||||
{
|
||||
public class TestSceneModFailCondition : ModTestScene
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{
|
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private bool restartRequested;
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|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
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||||
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
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{
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||||
var player = base.CreateModPlayer(ruleset);
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player.RestartRequested = () => restartRequested = true;
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return player;
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||||
}
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||||
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||||
protected override bool AllowFail => true;
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||||
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||||
[SetUpSteps]
|
||||
public void SetUp()
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||||
{
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||||
AddStep("reset flag", () => restartRequested = false);
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}
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||||
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||||
[Test]
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public void TestRestartOnFailDisabled() => CreateModTest(new ModTestData
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{
|
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Autoplay = false,
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Mod = new OsuModSuddenDeath(),
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PassCondition = () => !restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Visible
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||||
});
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||||
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||||
[Test]
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public void TestRestartOnFailEnabled() => CreateModTest(new ModTestData
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{
|
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Autoplay = false,
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Mod = new OsuModSuddenDeath
|
||||
{
|
||||
Restart = { Value = true }
|
||||
},
|
||||
PassCondition = () => restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Hidden
|
||||
});
|
||||
}
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||||
}
|
@ -4,6 +4,7 @@
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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@ -48,9 +49,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
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AddStep("add non-resolvable user", () => Client.AddNullUser(-3));
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AddStep("add non-resolvable user", () => Client.AddNullUser());
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AddAssert("null user added", () => Client.Room.AsNonNull().Users.Count(u => u.User == null) == 1);
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||||
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
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||||
AddStep("kick null user", () => this.ChildrenOfType<ParticipantPanel>().Single(p => p.User.User == null)
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.ChildrenOfType<ParticipantPanel.KickButton>().Single().TriggerClick());
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|
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AddAssert("null user kicked", () => Client.Room.AsNonNull().Users.Count == 1);
|
||||
}
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|
||||
[Test]
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||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tests
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protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
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|
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protected override ISkin GetSkin() => null;
|
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protected internal override ISkin GetSkin() => null;
|
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|
||||
public override Stream GetStream(string storagePath) => null;
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||||
|
||||
|
@ -534,7 +534,7 @@ namespace osu.Game.Beatmaps
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||||
protected override IBeatmap GetBeatmap() => beatmap;
|
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protected override Texture GetBackground() => null;
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protected override Track GetBeatmapTrack() => null;
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
}
|
||||
}
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Beatmaps
|
||||
return storyboard;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin()
|
||||
protected internal override ISkin GetSkin()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override Track GetBeatmapTrack() => GetVirtualTrack();
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,9 +14,17 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// </summary>
|
||||
IReadOnlyList<Color4> ComboColours { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The list of custom combo colours.
|
||||
/// If non-empty, <see cref="ComboColours"/> will return these colours;
|
||||
/// if empty, <see cref="ComboColours"/> will fall back to default combo colours.
|
||||
/// </summary>
|
||||
List<Color4> CustomComboColours { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Adds combo colours to the list.
|
||||
/// </summary>
|
||||
[Obsolete("Use CustomComboColours directly.")] // can be removed 20220215
|
||||
void AddComboColours(params Color4[] colours);
|
||||
}
|
||||
}
|
||||
|
@ -123,7 +123,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
if (!(output is IHasComboColours tHasComboColours)) return;
|
||||
|
||||
tHasComboColours.AddComboColours(colour);
|
||||
tHasComboColours.CustomComboColours.Add(colour);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -327,7 +327,15 @@ namespace osu.Game.Beatmaps
|
||||
public bool SkinLoaded => skin.IsResultAvailable;
|
||||
public ISkin Skin => skin.Value;
|
||||
|
||||
protected abstract ISkin GetSkin();
|
||||
/// <summary>
|
||||
/// Creates a new skin instance for this beatmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This should only be called externally in scenarios where it is explicitly desired to get a new instance of a skin
|
||||
/// (e.g. for editing purposes, to avoid state pollution).
|
||||
/// For standard reading purposes, <see cref="Skin"/> should always be used directly.
|
||||
/// </remarks>
|
||||
protected internal abstract ISkin GetSkin();
|
||||
|
||||
private readonly RecyclableLazy<ISkin> skin;
|
||||
|
||||
|
@ -201,6 +201,8 @@ namespace osu.Game.Configuration
|
||||
public Func<GlobalAction, string> LookupKeyBindings { get; set; }
|
||||
}
|
||||
|
||||
// IMPORTANT: These are used in user configuration files.
|
||||
// The naming of these keys should not be changed once they are deployed in a release, unless migration logic is also added.
|
||||
public enum OsuSetting
|
||||
{
|
||||
Ruleset,
|
||||
|
@ -9,16 +9,16 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class MarkChannelAsReadRequest : APIRequest
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private readonly Message message;
|
||||
public readonly Channel Channel;
|
||||
public readonly Message Message;
|
||||
|
||||
public MarkChannelAsReadRequest(Channel channel, Message message)
|
||||
{
|
||||
this.channel = channel;
|
||||
this.message = message;
|
||||
Channel = channel;
|
||||
Message = message;
|
||||
}
|
||||
|
||||
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
|
||||
protected override string Target => $"chat/channels/{Channel.Id}/mark-as-read/{Message.Id}";
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
|
@ -553,7 +553,7 @@ namespace osu.Game.Online.Chat
|
||||
if (channel.LastMessageId == channel.LastReadId)
|
||||
return;
|
||||
|
||||
var message = channel.Messages.LastOrDefault();
|
||||
var message = channel.Messages.FindLast(msg => !(msg is LocalMessage));
|
||||
|
||||
if (message == null)
|
||||
return;
|
||||
|
@ -78,10 +78,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
length = new Statistic(FontAwesome.Regular.Clock, "Length") { Width = 0.25f },
|
||||
bpm = new Statistic(FontAwesome.Regular.Circle, "BPM") { Width = 0.25f },
|
||||
circleCount = new Statistic(FontAwesome.Regular.Circle, "Circle Count") { Width = 0.25f },
|
||||
sliderCount = new Statistic(FontAwesome.Regular.Circle, "Slider Count") { Width = 0.25f },
|
||||
length = new Statistic(BeatmapStatisticsIconType.Length, "Length") { Width = 0.25f },
|
||||
bpm = new Statistic(BeatmapStatisticsIconType.Bpm, "BPM") { Width = 0.25f },
|
||||
circleCount = new Statistic(BeatmapStatisticsIconType.Circles, "Circle Count") { Width = 0.25f },
|
||||
sliderCount = new Statistic(BeatmapStatisticsIconType.Sliders, "Slider Count") { Width = 0.25f },
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -104,7 +104,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
set => this.value.Text = value;
|
||||
}
|
||||
|
||||
public Statistic(IconUsage icon, string name)
|
||||
public Statistic(BeatmapStatisticsIconType icon, string name)
|
||||
{
|
||||
TooltipText = name;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -133,8 +133,16 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Size = new Vector2(12),
|
||||
Icon = FontAwesome.Regular.Circle,
|
||||
Size = new Vector2(10),
|
||||
Rotation = 0,
|
||||
Colour = Color4Extensions.FromHex(@"f7dd55"),
|
||||
},
|
||||
new BeatmapStatisticIcon(icon)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(10),
|
||||
Colour = Color4Extensions.FromHex(@"f7dd55"),
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
@ -13,6 +15,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
protected override LocalisableString Header => "Offset Adjustment";
|
||||
|
||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "universal", "uo", "timing" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -9,9 +10,11 @@ using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
@ -52,7 +55,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
|
||||
private FillFlowContainer mainSettings;
|
||||
|
||||
private OsuSpriteText noTabletMessage;
|
||||
private FillFlowContainer noTabletMessage;
|
||||
|
||||
protected override LocalisableString Header => TabletSettingsStrings.Tablet;
|
||||
|
||||
@ -62,7 +65,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -73,12 +76,39 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
Origin = Anchor.TopCentre,
|
||||
Current = tabletHandler.Enabled
|
||||
},
|
||||
noTabletMessage = new OsuSpriteText
|
||||
noTabletMessage = new FillFlowContainer
|
||||
{
|
||||
Text = TabletSettingsStrings.NoTabletDetected,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS },
|
||||
Spacing = new Vector2(5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = TabletSettingsStrings.NoTabletDetected,
|
||||
},
|
||||
new SettingsNoticeText(colours)
|
||||
{
|
||||
TextAnchor = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}.With(t =>
|
||||
{
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows || RuntimeInfo.OS == RuntimeInfo.Platform.Linux)
|
||||
{
|
||||
t.NewLine();
|
||||
t.AddText("If your tablet is not detected, please read ");
|
||||
t.AddLink("this FAQ", LinkAction.External, RuntimeInfo.OS == RuntimeInfo.Platform.Windows
|
||||
? @"https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Windows-FAQ"
|
||||
: @"https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ");
|
||||
t.AddText(" for troubleshooting steps.");
|
||||
}
|
||||
}),
|
||||
}
|
||||
},
|
||||
mainSettings = new FillFlowContainer
|
||||
{
|
||||
|
@ -73,13 +73,7 @@ namespace osu.Game.Overlays.Settings
|
||||
return;
|
||||
|
||||
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
||||
FlowContent.Add(warningText = new OsuTextFlowContainer
|
||||
{
|
||||
Colour = colours.Yellow,
|
||||
Margin = new MarginPadding { Bottom = 5 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
});
|
||||
FlowContent.Add(warningText = new SettingsNoticeText(colours) { Margin = new MarginPadding { Bottom = 5 } });
|
||||
}
|
||||
|
||||
warningText.Alpha = hasValue ? 0 : 1;
|
||||
|
19
osu.Game/Overlays/Settings/SettingsNoticeText.cs
Normal file
19
osu.Game/Overlays/Settings/SettingsNoticeText.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsNoticeText : LinkFlowContainer
|
||||
{
|
||||
public SettingsNoticeText(OsuColour colours)
|
||||
: base(s => s.Colour = colours.Yellow)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -11,9 +13,12 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
|
||||
|
||||
[SettingSource("Restart on fail", "Automatically restarts when failed.")]
|
||||
public BindableBool Restart { get; } = new BindableBool();
|
||||
|
||||
public virtual bool PerformFail() => true;
|
||||
|
||||
public virtual bool RestartOnFail => true;
|
||||
public virtual bool RestartOnFail => Restart.Value;
|
||||
|
||||
public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
|
||||
{
|
||||
|
@ -21,6 +21,11 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray();
|
||||
|
||||
protected ModPerfect()
|
||||
{
|
||||
Restart.Value = Restart.Default = true;
|
||||
}
|
||||
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
=> result.Type.AffectsAccuracy()
|
||||
&& result.Type != result.Judgement.MaxResult;
|
||||
|
@ -15,7 +15,6 @@ using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose
|
||||
{
|
||||
@ -73,7 +72,7 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
{
|
||||
Debug.Assert(ruleset != null);
|
||||
|
||||
return new RulesetSkinProvidingContainer(ruleset, EditorBeatmap.PlayableBeatmap, beatmap.Value.Skin).WithChild(content);
|
||||
return new EditorSkinProvidingContainer(EditorBeatmap).WithChild(content);
|
||||
}
|
||||
|
||||
#region Input Handling
|
||||
|
@ -153,7 +153,7 @@ namespace osu.Game.Screens.Edit
|
||||
// todo: remove caching of this and consume via editorBeatmap?
|
||||
dependencies.Cache(beatDivisor);
|
||||
|
||||
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, loadableBeatmap.Skin));
|
||||
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, loadableBeatmap.GetSkin()));
|
||||
dependencies.CacheAs(editorBeatmap);
|
||||
changeHandler = new EditorChangeHandler(editorBeatmap);
|
||||
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Screens.Edit
|
||||
private readonly Bindable<bool> hasTiming = new Bindable<bool>();
|
||||
|
||||
[CanBeNull]
|
||||
public readonly ISkin BeatmapSkin;
|
||||
public readonly EditorBeatmapSkin BeatmapSkin;
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
@ -69,7 +69,8 @@ namespace osu.Game.Screens.Edit
|
||||
public EditorBeatmap(IBeatmap playableBeatmap, ISkin beatmapSkin = null)
|
||||
{
|
||||
PlayableBeatmap = playableBeatmap;
|
||||
BeatmapSkin = beatmapSkin;
|
||||
if (beatmapSkin is Skin skin)
|
||||
BeatmapSkin = new EditorBeatmapSkin(skin);
|
||||
|
||||
beatmapProcessor = playableBeatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapProcessor(PlayableBeatmap);
|
||||
|
||||
|
59
osu.Game/Screens/Edit/EditorBeatmapSkin.cs
Normal file
59
osu.Game/Screens/Edit/EditorBeatmapSkin.cs
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// A beatmap skin which is being edited.
|
||||
/// </summary>
|
||||
public class EditorBeatmapSkin : ISkin
|
||||
{
|
||||
public event Action BeatmapSkinChanged;
|
||||
|
||||
/// <summary>
|
||||
/// The combo colours of this skin.
|
||||
/// If empty, the default combo colours will be used.
|
||||
/// </summary>
|
||||
public readonly BindableList<Colour4> ComboColours;
|
||||
|
||||
private readonly Skin skin;
|
||||
|
||||
public EditorBeatmapSkin(Skin skin)
|
||||
{
|
||||
this.skin = skin;
|
||||
|
||||
ComboColours = new BindableList<Colour4>();
|
||||
if (skin.Configuration.ComboColours != null)
|
||||
ComboColours.AddRange(skin.Configuration.ComboColours.Select(c => (Colour4)c));
|
||||
ComboColours.BindCollectionChanged((_, __) => updateColours());
|
||||
}
|
||||
|
||||
private void invokeSkinChanged() => BeatmapSkinChanged?.Invoke();
|
||||
|
||||
private void updateColours()
|
||||
{
|
||||
skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList();
|
||||
invokeSkinChanged();
|
||||
}
|
||||
|
||||
#region Delegated ISkin implementation
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
40
osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs
Normal file
40
osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Skinning;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="SkinProvidingContainer"/> that fires <see cref="ISkinSource.SourceChanged"/> when users have made a change to the beatmap skin
|
||||
/// of the map being edited.
|
||||
/// </summary>
|
||||
public class EditorSkinProvidingContainer : RulesetSkinProvidingContainer
|
||||
{
|
||||
private readonly EditorBeatmapSkin? beatmapSkin;
|
||||
|
||||
public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap)
|
||||
: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap, editorBeatmap.BeatmapSkin)
|
||||
{
|
||||
beatmapSkin = editorBeatmap.BeatmapSkin;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmapSkin != null)
|
||||
beatmapSkin.BeatmapSkinChanged += TriggerSourceChanged;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmapSkin != null)
|
||||
beatmapSkin.BeatmapSkinChanged -= TriggerSourceChanged;
|
||||
}
|
||||
}
|
||||
}
|
@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
|
||||
protected override ISkin GetSkin() => throw new NotImplementedException();
|
||||
protected internal override ISkin GetSkin() => throw new NotImplementedException();
|
||||
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
}
|
||||
|
@ -1,14 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
@ -31,9 +27,8 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
}
|
||||
};
|
||||
|
||||
var colours = Beatmap.BeatmapSkin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
if (colours != null)
|
||||
comboColours.Colours.AddRange(colours.Select(c => (Colour4)c));
|
||||
if (Beatmap.BeatmapSkin != null)
|
||||
comboColours.Colours.BindTo(Beatmap.BeatmapSkin.ComboColours);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,12 +10,12 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
{
|
||||
public class OnlinePlayBackgroundSprite : OnlinePlayComposite
|
||||
{
|
||||
private readonly BeatmapSetCoverType beatmapSetCoverType;
|
||||
protected readonly BeatmapSetCoverType BeatmapSetCoverType;
|
||||
private UpdateableBeatmapBackgroundSprite sprite;
|
||||
|
||||
public OnlinePlayBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
|
||||
{
|
||||
this.beatmapSetCoverType = beatmapSetCoverType;
|
||||
BeatmapSetCoverType = beatmapSetCoverType;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -33,6 +33,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
sprite.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value;
|
||||
}
|
||||
|
||||
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
||||
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(BeatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
}
|
||||
|
@ -158,21 +158,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// This resolves internal 1px gaps due to applying the (parenting) corner radius and masking across multiple filling background sprites.
|
||||
new BufferedContainer
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new OnlinePlayBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new OnlinePlayBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -187,37 +180,29 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
CornerRadius = corner_radius,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// This resolves internal 1px gaps due to applying the (parenting) corner radius and masking across multiple filling background sprites.
|
||||
new BufferedContainer
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, 0.2f)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f))
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Dimension(GridSizeMode.Relative, 0.2f)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f))
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -83,7 +82,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
Colour = Color4Extensions.FromHex("#F7E65D"),
|
||||
Alpha = 0
|
||||
},
|
||||
new TeamDisplay(user),
|
||||
new TeamDisplay(User),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -168,12 +167,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding(4),
|
||||
Action = () =>
|
||||
{
|
||||
Debug.Assert(user != null);
|
||||
|
||||
Client.KickUser(user.Id);
|
||||
}
|
||||
Action = () => Client.KickUser(User.UserID),
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -19,16 +18,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
{
|
||||
internal class TeamDisplay : MultiplayerRoomComposite
|
||||
{
|
||||
private readonly User user;
|
||||
private readonly MultiplayerRoomUser user;
|
||||
|
||||
private Drawable box;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
public TeamDisplay(User user)
|
||||
public TeamDisplay(MultiplayerRoomUser user)
|
||||
{
|
||||
this.user = user;
|
||||
|
||||
@ -61,7 +58,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
}
|
||||
};
|
||||
|
||||
if (user.Id == client.LocalUser?.UserID)
|
||||
if (Client.LocalUser?.Equals(user) == true)
|
||||
{
|
||||
InternalChild = new OsuClickableContainer
|
||||
{
|
||||
@ -79,9 +76,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
|
||||
private void changeTeam()
|
||||
{
|
||||
client.SendMatchRequest(new ChangeTeamRequest
|
||||
Client.SendMatchRequest(new ChangeTeamRequest
|
||||
{
|
||||
TeamID = ((client.LocalUser?.MatchState as TeamVersusUserState)?.TeamID + 1) % 2 ?? 0,
|
||||
TeamID = ((Client.LocalUser?.MatchState as TeamVersusUserState)?.TeamID + 1) % 2 ?? 0,
|
||||
});
|
||||
}
|
||||
|
||||
@ -93,7 +90,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
|
||||
// we don't have a way of knowing when an individual user's state has updated, so just handle on RoomUpdated for now.
|
||||
|
||||
var userRoomState = Room?.Users.FirstOrDefault(u => u.UserID == user.Id)?.MatchState;
|
||||
var userRoomState = Room?.Users.FirstOrDefault(u => u.Equals(user))?.MatchState;
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
@ -104,14 +105,9 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BufferedContainer
|
||||
new BeatmapBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlurSigma = new Vector2(10),
|
||||
Child = new BeatmapBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new Box
|
||||
{
|
||||
@ -306,11 +302,46 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
private class BeatmapBackgroundSprite : OnlinePlayBackgroundSprite
|
||||
{
|
||||
protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both };
|
||||
protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BlurredBackgroundSprite(BeatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private class BackgroundSprite : UpdateableBeatmapBackgroundSprite
|
||||
public class BlurredBackgroundSprite : UpdateableBeatmapBackgroundSprite
|
||||
{
|
||||
public BlurredBackgroundSprite(BeatmapSetCoverType type)
|
||||
: base(type)
|
||||
{
|
||||
}
|
||||
|
||||
protected override double LoadDelay => 200;
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model) =>
|
||||
new BufferedLoader(base.CreateDrawable(model));
|
||||
}
|
||||
|
||||
// This class is an unfortunate requirement due to `LongRunningLoad` requiring direct async loading.
|
||||
// It means that if the web request fetching the beatmap background takes too long, it will suddenly appear.
|
||||
internal class BufferedLoader : BufferedContainer
|
||||
{
|
||||
private readonly Drawable drawable;
|
||||
|
||||
public BufferedLoader(Drawable drawable)
|
||||
{
|
||||
this.drawable = drawable;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
BlurSigma = new Vector2(10);
|
||||
FrameBufferScale = new Vector2(0.5f);
|
||||
CacheDrawnFrameBuffer = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponentAsync(drawable, d =>
|
||||
{
|
||||
Add(d);
|
||||
ForceRedraw();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -57,8 +57,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private Bindable<HUDVisibilityMode> configVisibilityMode;
|
||||
|
||||
private readonly Container visibilityContainer;
|
||||
|
||||
private readonly BindableBool replayLoaded = new BindableBool();
|
||||
|
||||
private static bool hasShownNotificationOnce;
|
||||
@ -72,7 +70,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private readonly SkinnableTargetContainer mainComponents;
|
||||
|
||||
private IEnumerable<Drawable> hideTargets => new Drawable[] { visibilityContainer, KeyCounter, topRightElements };
|
||||
private IEnumerable<Drawable> hideTargets => new Drawable[] { mainComponents, KeyCounter, topRightElements };
|
||||
|
||||
public HUDOverlay(DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
@ -84,13 +82,9 @@ namespace osu.Game.Screens.Play
|
||||
Children = new Drawable[]
|
||||
{
|
||||
CreateFailingLayer(),
|
||||
visibilityContainer = new Container
|
||||
mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
topRightElements = new FillFlowContainer
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Extensions;
|
||||
@ -21,12 +22,13 @@ namespace osu.Game.Skinning
|
||||
: base(skin, new NamespacedResourceStore<byte[]>(resources.Resources, "Skins/Legacy"), resources, string.Empty)
|
||||
{
|
||||
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
|
||||
Configuration.AddComboColours(
|
||||
Configuration.CustomComboColours = new List<Color4>
|
||||
{
|
||||
new Color4(255, 192, 0, 255),
|
||||
new Color4(0, 202, 0, 255),
|
||||
new Color4(18, 124, 255, 255),
|
||||
new Color4(242, 24, 57, 255)
|
||||
);
|
||||
};
|
||||
|
||||
Configuration.LegacyVersion = 2.7m;
|
||||
}
|
||||
|
@ -27,14 +27,14 @@ namespace osu.Game.Skinning
|
||||
new Color4(242, 24, 57, 255),
|
||||
};
|
||||
|
||||
private readonly List<Color4> comboColours = new List<Color4>();
|
||||
public List<Color4> CustomComboColours { get; set; } = new List<Color4>();
|
||||
|
||||
public IReadOnlyList<Color4> ComboColours
|
||||
{
|
||||
get
|
||||
{
|
||||
if (comboColours.Count > 0)
|
||||
return comboColours;
|
||||
if (CustomComboColours.Count > 0)
|
||||
return CustomComboColours;
|
||||
|
||||
if (AllowDefaultComboColoursFallback)
|
||||
return DefaultComboColours;
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
public void AddComboColours(params Color4[] colours) => comboColours.AddRange(colours);
|
||||
void IHasComboColours.AddComboColours(params Color4[] colours) => CustomComboColours.AddRange(colours);
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
|
||||
|
||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
|
||||
protected override ISkin GetSkin() => throw new NotImplementedException();
|
||||
protected internal override ISkin GetSkin() => throw new NotImplementedException();
|
||||
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
|
||||
|
@ -211,7 +211,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
this.resources = resources;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, resources);
|
||||
protected internal override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, resources);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
HasColours = hasColours;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, HasColours);
|
||||
protected internal override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, HasColours);
|
||||
}
|
||||
|
||||
protected class TestBeatmapSkin : LegacyBeatmapSkin
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
if (hasColours)
|
||||
{
|
||||
Configuration.AddComboColours(Colours);
|
||||
Configuration.CustomComboColours = Colours.ToList();
|
||||
Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
|
||||
Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
|
||||
@ -145,7 +145,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
if (hasCustomColours)
|
||||
{
|
||||
Configuration.AddComboColours(Colours);
|
||||
Configuration.CustomComboColours = Colours.ToList();
|
||||
Configuration.CustomColours.Add("HyperDash", HYPER_DASH_COLOUR);
|
||||
Configuration.CustomColours.Add("HyperDashAfterImage", HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
Configuration.CustomColours.Add("HyperDashFruit", HYPER_DASH_FRUIT_COLOUR);
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
protected override Storyboard GetStoryboard() => storyboard ?? base.GetStoryboard();
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
return roomUser;
|
||||
}
|
||||
|
||||
public void AddNullUser(int userId) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(userId));
|
||||
public void AddNullUser() => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(TestUserLookupCache.NULL_USER_ID));
|
||||
|
||||
public void RemoveUser(User user)
|
||||
{
|
||||
|
@ -10,10 +10,22 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
|
||||
/// <summary>
|
||||
/// A special user ID which <see cref="ComputeValueAsync"/> would return a <see langword="null"/> <see cref="User"/> for.
|
||||
/// As a simulation to what a regular <see cref="UserLookupCache"/> would return in the case of failing to fetch the user.
|
||||
/// </summary>
|
||||
public const int NULL_USER_ID = -1;
|
||||
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
});
|
||||
if (lookup == NULL_USER_ID)
|
||||
return Task.FromResult((User)null);
|
||||
|
||||
return Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user