mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 08:52:55 +08:00
Merge pull request #15050 from peppy/fix-cross-thread-list-manipulation-skin-source-provider
Fix cross-thread list manipulation in `SkinProvidingContainer`
This commit is contained in:
commit
60ba1987ba
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -65,10 +64,9 @@ namespace osu.Game.Tests.Skins
|
||||
|
||||
public new void TriggerSourceChanged() => base.TriggerSourceChanged();
|
||||
|
||||
protected override void OnSourceChanged()
|
||||
protected override void RefreshSources()
|
||||
{
|
||||
ResetSources();
|
||||
sources.ForEach(AddSource);
|
||||
SetSources(sources);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,9 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
public interface ISkinSource : ISkin
|
||||
{
|
||||
/// <summary>
|
||||
/// Fired whenever a source change occurs, signalling that consumers should re-query as required.
|
||||
/// </summary>
|
||||
event Action SourceChanged;
|
||||
|
||||
/// <summary>
|
||||
|
@ -58,10 +58,8 @@ namespace osu.Game.Skinning
|
||||
return base.CreateChildDependencies(parent);
|
||||
}
|
||||
|
||||
protected override void OnSourceChanged()
|
||||
protected override void RefreshSources()
|
||||
{
|
||||
ResetSources();
|
||||
|
||||
// Populate a local list first so we can adjust the returned order as we go.
|
||||
var sources = new List<ISkin>();
|
||||
|
||||
@ -91,8 +89,7 @@ namespace osu.Game.Skinning
|
||||
else
|
||||
sources.Add(rulesetResourcesSkin);
|
||||
|
||||
foreach (var skin in sources)
|
||||
AddSource(skin);
|
||||
SetSources(sources);
|
||||
}
|
||||
|
||||
protected ISkin GetLegacyRulesetTransformedSkin(ISkin legacySkin)
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -40,10 +41,12 @@ namespace osu.Game.Skinning
|
||||
|
||||
protected virtual bool AllowColourLookup => true;
|
||||
|
||||
private readonly object sourceSetLock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// A dictionary mapping each <see cref="ISkin"/> source to a wrapper which handles lookup allowances.
|
||||
/// </summary>
|
||||
private readonly List<(ISkin skin, DisableableSkinSource wrapped)> skinSources = new List<(ISkin, DisableableSkinSource)>();
|
||||
private (ISkin skin, DisableableSkinSource wrapped)[] skinSources = Array.Empty<(ISkin skin, DisableableSkinSource wrapped)>();
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a new <see cref="SkinProvidingContainer"/> initialised with a single skin source.
|
||||
@ -52,7 +55,7 @@ namespace osu.Game.Skinning
|
||||
: this()
|
||||
{
|
||||
if (skin != null)
|
||||
AddSource(skin);
|
||||
SetSources(new[] { skin });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -168,49 +171,42 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a new skin to this provider. Will be added to the end of the lookup order precedence.
|
||||
/// Replace the sources used for lookups in this container.
|
||||
/// </summary>
|
||||
/// <param name="skin">The skin to add.</param>
|
||||
protected void AddSource(ISkin skin)
|
||||
/// <remarks>
|
||||
/// This does not implicitly fire a <see cref="SourceChanged"/> event. Consider calling <see cref="TriggerSourceChanged"/> if required.
|
||||
/// </remarks>
|
||||
/// <param name="sources">The new sources.</param>
|
||||
protected void SetSources(IEnumerable<ISkin> sources)
|
||||
{
|
||||
skinSources.Add((skin, new DisableableSkinSource(skin, this)));
|
||||
lock (sourceSetLock)
|
||||
{
|
||||
foreach (var skin in skinSources)
|
||||
{
|
||||
if (skin.skin is ISkinSource source)
|
||||
source.SourceChanged -= TriggerSourceChanged;
|
||||
}
|
||||
|
||||
if (skin is ISkinSource source)
|
||||
source.SourceChanged += TriggerSourceChanged;
|
||||
skinSources = sources.Select(skin => (skin, new DisableableSkinSource(skin, this))).ToArray();
|
||||
|
||||
foreach (var skin in skinSources)
|
||||
{
|
||||
if (skin.skin is ISkinSource source)
|
||||
source.SourceChanged += TriggerSourceChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a skin from this provider.
|
||||
/// </summary>
|
||||
/// <param name="skin">The skin to remove.</param>
|
||||
protected void RemoveSource(ISkin skin)
|
||||
{
|
||||
if (skinSources.RemoveAll(s => s.skin == skin) == 0)
|
||||
return;
|
||||
|
||||
if (skin is ISkinSource source)
|
||||
source.SourceChanged -= TriggerSourceChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all skin sources.
|
||||
/// </summary>
|
||||
protected void ResetSources()
|
||||
{
|
||||
foreach (var i in skinSources.ToArray())
|
||||
RemoveSource(i.skin);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when any source has changed (either <see cref="ParentSource"/> or a source registered via <see cref="AddSource"/>).
|
||||
/// Invoked after any consumed source change, before the external <see cref="SourceChanged"/> event is fired.
|
||||
/// This is also invoked once initially during <see cref="CreateChildDependencies"/> to ensure sources are ready for children consumption.
|
||||
/// </summary>
|
||||
protected virtual void OnSourceChanged() { }
|
||||
protected virtual void RefreshSources() { }
|
||||
|
||||
protected void TriggerSourceChanged()
|
||||
{
|
||||
// Expose to implementations, giving them a chance to react before notifying external consumers.
|
||||
OnSourceChanged();
|
||||
RefreshSources();
|
||||
|
||||
SourceChanged?.Invoke();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user