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Update hue of green colour scheme
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@ -12,11 +12,12 @@ namespace osu.Game.Overlays
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private readonly OverlayColourScheme colourScheme;
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public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
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public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
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public static OverlayColourProvider DarkOrange { get; } = new OverlayColourProvider(OverlayColourScheme.DarkOrange);
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public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
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public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
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public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
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public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
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public OverlayColourProvider(OverlayColourScheme colourScheme)
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{
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@ -62,8 +63,8 @@ namespace osu.Game.Overlays
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case OverlayColourScheme.Red:
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return 0;
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case OverlayColourScheme.Pink:
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return 333 / 360f;
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case OverlayColourScheme.DarkOrange:
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return 20 / 360f;
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case OverlayColourScheme.Orange:
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return 45 / 360f;
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@ -71,11 +72,17 @@ namespace osu.Game.Overlays
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case OverlayColourScheme.Green:
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return 115 / 360f;
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case OverlayColourScheme.Purple:
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return 255 / 360f;
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case OverlayColourScheme.Cyan:
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return 160 / 360f;
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case OverlayColourScheme.Blue:
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return 200 / 360f;
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case OverlayColourScheme.Purple:
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return 255 / 360f;
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case OverlayColourScheme.Pink:
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return 333 / 360f;
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}
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}
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}
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@ -84,9 +91,11 @@ namespace osu.Game.Overlays
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{
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Red,
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Pink,
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DarkOrange,
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Orange,
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Green,
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Purple,
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Blue
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Blue,
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Cyan,
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}
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}
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