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mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00

Add tooltips to start button to explain why it's not clickable

This commit is contained in:
Dean Herbert 2021-10-26 16:55:24 +09:00
parent 1c578f285a
commit 42d8d4fd38
2 changed files with 41 additions and 2 deletions

View File

@ -3,13 +3,15 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.Rooms;
namespace osu.Game.Screens.OnlinePlay.Components
{
public abstract class ReadyButton : TriangleButton
public abstract class ReadyButton : TriangleButton, IHasTooltip
{
public new readonly BindableBool Enabled = new BindableBool();
@ -24,6 +26,18 @@ namespace osu.Game.Screens.OnlinePlay.Components
Enabled.BindValueChanged(_ => updateState(), true);
}
private void updateState() => base.Enabled.Value = availability.Value.State == DownloadState.LocallyAvailable && Enabled.Value;
private void updateState() =>
base.Enabled.Value = availability.Value.State == DownloadState.LocallyAvailable && Enabled.Value;
public virtual LocalisableString TooltipText
{
get
{
if (Enabled.Value)
return string.Empty;
return "Beatmap not downloaded";
}
}
}
}

View File

@ -2,8 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.Rooms;
@ -16,6 +18,12 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[Resolved(typeof(Room), nameof(Room.EndDate))]
private Bindable<DateTimeOffset?> endDate { get; set; }
[Resolved(typeof(Room), nameof(Room.MaxAttempts))]
private Bindable<int?> maxAttempts { get; set; }
[Resolved(typeof(Room), nameof(Room.UserScore))]
private Bindable<PlaylistAggregateScore> userScore { get; set; }
[Resolved]
private IBindable<WorkingBeatmap> gameBeatmap { get; set; }
@ -56,6 +64,23 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Enabled.Value = hasRemainingAttempts && enoughTimeLeft;
}
public override LocalisableString TooltipText
{
get
{
if (Enabled.Value)
return string.Empty;
if (!enoughTimeLeft)
return "No time left!";
if (!hasRemainingAttempts)
return "Attempts exhausted!";
return base.TooltipText;
}
}
private bool enoughTimeLeft =>
// This should probably consider the length of the currently selected item, rather than a constant 30 seconds.
endDate.Value != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate.Value;