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synced 2025-01-28 06:42:54 +08:00
Add recent participants
This commit is contained in:
parent
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commit
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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@ -31,28 +32,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Name = { Value = "Room 1" },
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Status = { Value = new RoomStatusOpen() },
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EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
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Host = { Value = new User { Username = "peppy", Id = 2 } }
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}),
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createDrawableRoom(new Room
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{
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Name = { Value = "Room 2" },
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Status = { Value = new RoomStatusPlaying() },
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EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
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Host = { Value = new User { Username = "peppy", Id = 2 } }
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}),
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createDrawableRoom(new Room
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{
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Name = { Value = "Room 3" },
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Status = { Value = new RoomStatusEnded() },
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EndDate = { Value = DateTimeOffset.Now },
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Host = { Value = new User { Username = "peppy", Id = 2 } }
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}),
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createDrawableRoom(new Room
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{
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Name = { Value = "Room 4" },
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Status = { Value = new RoomStatusOpen() },
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Category = { Value = RoomCategory.Realtime },
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Host = { Value = new User { Username = "peppy", Id = 2 } }
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}),
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}
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};
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@ -60,11 +57,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private DrawableRoom createDrawableRoom(Room room)
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{
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var drawableRoom = new DrawableRoom(room)
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{
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MatchingFilter = true
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};
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room.Host.Value ??= new User { Username = "peppy", Id = 2 };
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if (room.RecentParticipants.Count == 0)
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{
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room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new User
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{
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Id = i,
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Username = $"User {i}"
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}));
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}
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var drawableRoom = new DrawableRoom(room) { MatchingFilter = true };
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drawableRoom.Action = () => drawableRoom.State = drawableRoom.State == SelectionState.Selected ? SelectionState.NotSelected : SelectionState.Selected;
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return drawableRoom;
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@ -0,0 +1,93 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneRecentParticipantsList : OnlinePlayTestScene
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{
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private RecentParticipantsList list;
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room { Name = { Value = "test room" } };
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Child = list = new RecentParticipantsList
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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NumberOfAvatars = 3
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};
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});
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[Test]
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public void TestAvatarCount()
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{
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AddStep("add 50 users", () =>
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{
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for (int i = 0; i < 50; i++)
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{
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SelectedRoom.Value.RecentParticipants.Add(new User
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{
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Id = i,
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Username = $"User {i}"
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});
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}
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});
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AddStep("set 3 avatars", () => list.NumberOfAvatars = 3);
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AddAssert("3 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
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AddAssert("47 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 47);
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AddStep("set 10 avatars", () => list.NumberOfAvatars = 10);
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AddAssert("10 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 10);
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AddAssert("40 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 40);
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}
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[Test]
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public void TestAddAndRemoveUsers()
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{
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AddStep("add 50 users", () =>
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{
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for (int i = 0; i < 50; i++)
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{
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SelectedRoom.Value.RecentParticipants.Add(new User
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{
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Id = i,
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Username = $"User {i}"
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});
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}
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});
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AddStep("remove from start", () => SelectedRoom.Value.RecentParticipants.RemoveAt(0));
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AddAssert("3 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
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AddAssert("46 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 46);
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AddStep("remove from end", () => SelectedRoom.Value.RecentParticipants.RemoveAt(SelectedRoom.Value.RecentParticipants.Count - 1));
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AddAssert("3 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
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AddAssert("45 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 45);
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AddRepeatStep("remove 45 users", () => SelectedRoom.Value.RecentParticipants.RemoveAt(0), 45);
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AddAssert("3 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
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AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
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AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
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AddStep("remove another user", () => SelectedRoom.Value.RecentParticipants.RemoveAt(0));
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AddAssert("2 avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
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AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
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AddRepeatStep("remove the remaining two users", () => SelectedRoom.Value.RecentParticipants.RemoveAt(0), 2);
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AddAssert("0 avatars displayed", () => !list.ChildrenOfType<UpdateableAvatar>().Any());
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}
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}
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}
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238
osu.Game/Screens/OnlinePlay/Components/RecentParticipantsList.cs
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238
osu.Game/Screens/OnlinePlay/Components/RecentParticipantsList.cs
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@ -0,0 +1,238 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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public class RecentParticipantsList : OnlinePlayComposite
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{
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private const float avatar_size = 36;
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private FillFlowContainer<CircularAvatar> avatarFlow;
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private HiddenUserCount hiddenUsers;
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public RecentParticipantsList()
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{
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AutoSizeAxes = Axes.X;
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Height = 60;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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MaskingSmoothness = 2,
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CornerRadius = 10,
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Shear = new Vector2(0.2f, 0),
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex(@"#2E3835")
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}
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},
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4),
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Padding = new MarginPadding { Left = 8, Right = 16 },
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(16),
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Icon = FontAwesome.Solid.User,
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},
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avatarFlow = new FillFlowContainer<CircularAvatar>
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4)
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},
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hiddenUsers = new HiddenUserCount
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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RecentParticipants.BindCollectionChanged(onParticipantsChanged, true);
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}
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private int numberOfAvatars = 3;
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public int NumberOfAvatars
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{
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get => numberOfAvatars;
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set
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{
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numberOfAvatars = value;
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if (LoadState < LoadState.Loaded)
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return;
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// Reinitialising the list looks janky, but this is unlikely to be used in a setting where it's visible.
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clearUsers();
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foreach (var u in RecentParticipants)
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addUser(u);
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}
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}
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private void onParticipantsChanged(object sender, NotifyCollectionChangedEventArgs e)
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{
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switch (e.Action)
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{
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case NotifyCollectionChangedAction.Add:
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foreach (var added in e.NewItems.OfType<User>())
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addUser(added);
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break;
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case NotifyCollectionChangedAction.Remove:
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foreach (var removed in e.OldItems.OfType<User>())
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removeUser(removed);
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break;
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case NotifyCollectionChangedAction.Reset:
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clearUsers();
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break;
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case NotifyCollectionChangedAction.Replace:
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case NotifyCollectionChangedAction.Move:
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// Easiest is to just reinitialise the whole list. These are unlikely to ever be use cases.
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clearUsers();
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foreach (var u in RecentParticipants)
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addUser(u);
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break;
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}
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}
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private void addUser(User user)
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{
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if (avatarFlow.Count < NumberOfAvatars)
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avatarFlow.Add(new CircularAvatar { User = user });
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else
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hiddenUsers.Count++;
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}
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private void removeUser(User user)
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{
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if (avatarFlow.RemoveAll(a => a.User == user) > 0)
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{
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if (RecentParticipants.Count >= NumberOfAvatars)
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{
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avatarFlow.Add(new CircularAvatar { User = RecentParticipants.First(u => avatarFlow.All(a => a.User != u)) });
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hiddenUsers.Count--;
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}
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}
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else
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hiddenUsers.Count--;
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}
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private void clearUsers()
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{
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avatarFlow.Clear();
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hiddenUsers.Count = 0;
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}
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private class CircularAvatar : CompositeDrawable
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{
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public User User
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{
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get => avatar.User;
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set => avatar.User = value;
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}
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private readonly UpdateableAvatar avatar;
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public CircularAvatar()
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{
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Size = new Vector2(avatar_size);
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InternalChild = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Child = avatar = new UpdateableAvatar(showUsernameTooltip: true) { RelativeSizeAxes = Axes.Both }
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};
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}
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}
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public class HiddenUserCount : CompositeDrawable
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{
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public int Count
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{
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get => count;
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set
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{
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count = value;
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countText.Text = $"+{count}";
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if (count > 0)
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Show();
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else
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Hide();
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}
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}
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private int count;
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private readonly SpriteText countText;
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public HiddenUserCount()
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{
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Size = new Vector2(avatar_size);
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Alpha = 0;
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InternalChild = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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},
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countText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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};
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}
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}
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}
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}
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@ -91,6 +91,22 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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}
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}
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private int numberOfAvatars = 3;
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public int NumberOfAvatars
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{
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get => numberOfAvatars;
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set
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{
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numberOfAvatars = value;
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if (recentParticipantsList != null)
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recentParticipantsList.NumberOfAvatars = value;
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}
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}
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private RecentParticipantsList recentParticipantsList;
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public bool FilteringActive { get; set; }
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public DrawableRoom(Room room)
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@ -228,6 +244,28 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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}
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}
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},
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new FillFlowContainer
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{
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Name = "Right content",
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Right = 10,
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Vertical = 5
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},
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Children = new Drawable[]
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{
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recentParticipantsList = new RecentParticipantsList
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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NumberOfAvatars = NumberOfAvatars
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}
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}
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}
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},
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},
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},
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