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Merge pull request #14219 from peppy/multiplayer-team-vs-results

Show team versus team scores and winner at the results screen
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Bartłomiej Dach 2021-08-13 22:32:09 +02:00 committed by GitHub
commit 0642a337df
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7 changed files with 298 additions and 4 deletions

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@ -0,0 +1,51 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerResults : ScreenTestScene
{
[Test]
public void TestDisplayResults()
{
MultiplayerResultsScreen screen = null;
AddStep("show results screen", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
var score = new ScoreInfo
{
Rank = ScoreRank.B,
TotalScore = 987654,
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,
Ruleset = rulesetInfo,
};
PlaylistItem playlistItem = new PlaylistItem
{
BeatmapID = beatmapInfo.ID,
};
Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem));
});
AddUntilStep("wait for loaded", () => screen.IsLoaded);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerTeamResults : ScreenTestScene
{
[TestCase(7483253, 1048576)]
[TestCase(1048576, 7483253)]
[TestCase(1048576, 1048576)]
public void TestDisplayTeamResults(int team1Score, int team2Score)
{
MultiplayerResultsScreen screen = null;
AddStep("show results screen", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
var score = new ScoreInfo
{
Rank = ScoreRank.B,
TotalScore = 987654,
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,
Ruleset = rulesetInfo,
};
PlaylistItem playlistItem = new PlaylistItem
{
BeatmapID = beatmapInfo.ID,
};
SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt>
{
{ 0, new BindableInt(team1Score) },
{ 1, new BindableInt(team2Score) }
};
Stack.Push(screen = new MultiplayerTeamResultsScreen(score, 1, playlistItem, teamScores));
});
AddUntilStep("wait for loaded", () => screen.IsLoaded);
}
}
}

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class MultiplayerTeamResultsScreenStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerTeamResultsScreen";
/// <summary>
/// "Team {0} wins!"
/// </summary>
public static LocalisableString TeamWins(string winner) => new TranslatableString(getKey(@"team_wins"), @"Team {0} wins!", winner);
/// <summary>
/// "The teams are tied!"
/// </summary>
public static LocalisableString TheTeamsAreTied => new TranslatableString(getKey(@"the_teams_are_tied"), @"The teams are tied!");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -181,7 +181,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
protected override ResultsScreen CreateResults(ScoreInfo score)
{
Debug.Assert(RoomId.Value != null);
return new MultiplayerResultsScreen(score, RoomId.Value.Value, PlaylistItem);
return leaderboard.TeamScores.Count == 2
? new MultiplayerTeamResultsScreen(score, RoomId.Value.Value, PlaylistItem, leaderboard.TeamScores)
: new MultiplayerResultsScreen(score, RoomId.Value.Value, PlaylistItem);
}
protected override void Dispose(bool isDisposing)

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@ -0,0 +1,152 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online.Rooms;
using osu.Game.Scoring;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
public class MultiplayerTeamResultsScreen : MultiplayerResultsScreen
{
private readonly SortedDictionary<int, BindableInt> teamScores;
private Container winnerBackground;
private Drawable winnerText;
public MultiplayerTeamResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem, SortedDictionary<int, BindableInt> teamScores)
: base(score, roomId, playlistItem)
{
if (teamScores.Count != 2)
throw new NotSupportedException(@"This screen currently only supports 2 teams");
this.teamScores = teamScores;
}
[Resolved]
private OsuColour colours { get; set; }
[BackgroundDependencyLoader]
private void load()
{
const float winner_background_half_height = 250;
VerticalScrollContent.Anchor = VerticalScrollContent.Origin = Anchor.TopCentre;
VerticalScrollContent.Scale = new Vector2(0.9f);
VerticalScrollContent.Y = 75;
var redScore = teamScores.First().Value;
var blueScore = teamScores.Last().Value;
LocalisableString winner;
Colour4 winnerColour;
int comparison = redScore.Value.CompareTo(blueScore.Value);
if (comparison < 0)
{
// team name should eventually be coming from the multiplayer match state.
winner = MultiplayerTeamResultsScreenStrings.TeamWins(@"Blue");
winnerColour = colours.TeamColourBlue;
}
else if (comparison > 0)
{
// team name should eventually be coming from the multiplayer match state.
winner = MultiplayerTeamResultsScreenStrings.TeamWins(@"Red");
winnerColour = colours.TeamColourRed;
}
else
{
winner = MultiplayerTeamResultsScreenStrings.TheTeamsAreTied;
winnerColour = Colour4.White.Opacity(0.5f);
}
AddRangeInternal(new Drawable[]
{
new MatchScoreDisplay
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Team1Score = { BindTarget = redScore },
Team2Score = { BindTarget = blueScore },
},
winnerBackground = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.X,
Height = winner_background_half_height,
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
Colour = ColourInfo.GradientVertical(Colour4.Black.Opacity(0), Colour4.Black.Opacity(0.4f))
},
new Box
{
RelativeSizeAxes = Axes.X,
Height = winner_background_half_height,
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Colour = ColourInfo.GradientVertical(Colour4.Black.Opacity(0.4f), Colour4.Black.Opacity(0))
}
}
},
(winnerText = new OsuSpriteText
{
Alpha = 0,
Font = OsuFont.Torus.With(size: 80, weight: FontWeight.Bold),
Text = winner,
Blending = BlendingParameters.Additive
}).WithEffect(new GlowEffect
{
Colour = winnerColour,
}).With(e =>
{
e.Anchor = Anchor.Centre;
e.Origin = Anchor.Centre;
})
});
}
protected override void LoadComplete()
{
base.LoadComplete();
using (BeginDelayedSequence(300))
{
const double fade_in_duration = 600;
winnerText.FadeInFromZero(fade_in_duration, Easing.InQuint);
winnerBackground.FadeInFromZero(fade_in_duration, Easing.InQuint);
winnerText
.ScaleTo(10)
.ScaleTo(1, 600, Easing.InQuad)
.Then()
.ScaleTo(1.02f, 1600, Easing.OutQuint)
.FadeOut(5000, Easing.InQuad);
winnerBackground.Delay(2200).FadeOut(2000);
}
}
}
}

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@ -104,7 +104,7 @@ namespace osu.Game.Screens.Play.HUD
base.LoadComplete();
Team1Score.BindValueChanged(_ => updateScores());
Team2Score.BindValueChanged(_ => updateScores());
Team2Score.BindValueChanged(_ => updateScores(), true);
}
private void updateScores()

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@ -40,6 +40,8 @@ namespace osu.Game.Screens.Ranking
protected ScorePanelList ScorePanelList { get; private set; }
protected VerticalScrollContainer VerticalScrollContent { get; private set; }
[Resolved(CanBeNull = true)]
private Player player { get; set; }
@ -77,7 +79,7 @@ namespace osu.Game.Screens.Ranking
{
new Drawable[]
{
new VerticalScrollContainer
VerticalScrollContent = new VerticalScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
@ -343,7 +345,7 @@ namespace osu.Game.Screens.Ranking
{
}
private class VerticalScrollContainer : OsuScrollContainer
protected class VerticalScrollContainer : OsuScrollContainer
{
protected override Container<Drawable> Content => content;
@ -351,6 +353,8 @@ namespace osu.Game.Screens.Ranking
public VerticalScrollContainer()
{
Masking = false;
base.Content.Add(content = new Container { RelativeSizeAxes = Axes.X });
}