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Allow confirming room password by pressing Enter
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738d321788
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@ -80,6 +80,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("room join password correct", () => lastJoinedPassword == "password");
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}
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[Test]
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public void TestJoinRoomWithPasswordViaKeyboardOnly()
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{
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DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
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AddStep("add room", () => RoomManager.AddRooms(1, withPassword: true));
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AddStep("select room", () => InputManager.Key(Key.Down));
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AddStep("attempt join room", () => InputManager.Key(Key.Enter));
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AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
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AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
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AddStep("press enter", () => InputManager.Key(Key.Enter));
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AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
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AddAssert("room join password correct", () => lastJoinedPassword == "password");
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}
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private void onRoomJoined(Room room, string password)
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{
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lastJoinedRoom = room;
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@ -390,6 +390,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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base.LoadComplete();
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Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextbox));
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passwordTextbox.OnCommit += (_, __) => JoinRequested?.Invoke(room, passwordTextbox.Text);
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}
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}
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}
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