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Fix list overflowing subscreen background
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commit
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@ -134,32 +134,27 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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new Drawable[] { new OverlinedHeader("Beatmap") },
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new Drawable[]
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{
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new FillFlowContainer
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addOrEditPlaylistButton = new PurpleTriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Action = () =>
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{
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if (this.IsCurrentScreen())
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this.Push(new MultiplayerMatchSongSelect(Room));
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},
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Alpha = 0
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},
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},
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null,
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new Drawable[]
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{
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new DrawableRoomPlaylist(false, false)
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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addOrEditPlaylistButton = new PurpleTriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Action = () =>
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{
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if (this.IsCurrentScreen())
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this.Push(new MultiplayerMatchSongSelect(Room));
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},
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Alpha = 0
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},
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new DrawableRoomPlaylist(false, false)
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{
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RelativeSizeAxes = Axes.Both,
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Items = { BindTarget = Room.Playlist },
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SelectedItem = { BindTarget = SelectedItem }
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},
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}
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}
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Items = { BindTarget = Room.Playlist },
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SelectedItem = { BindTarget = SelectedItem }
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},
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},
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new[]
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{
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@ -203,6 +198,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Absolute, 5),
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize),
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}
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