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mirror of https://github.com/ppy/osu.git synced 2024-12-14 11:35:35 +08:00

Check mutations at each point in the process (and also check artist/title)

This commit is contained in:
Dean Herbert 2021-10-14 14:40:20 +09:00
parent e0babe4b79
commit 2e0a2a28ab

View File

@ -30,10 +30,15 @@ namespace osu.Game.Tests.Visual.Editing
PushAndConfirm(() => new EditorLoader());
AddUntilStep("wait for editor load", () => editor != null);
AddUntilStep("wait for editor load", () => editor?.IsLoaded == true);
AddStep("Set overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty = 7);
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "diffname");
AddStep("Set artist and title", () =>
{
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty");
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
@ -44,10 +49,12 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));
AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
checkMutations();
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
checkMutations();
AddStep("Exit", () => InputManager.Key(Key.Escape));
AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
@ -59,9 +66,16 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("Enter editor", () => InputManager.Key(Key.Number5));
AddUntilStep("Wait for editor load", () => editor != null);
checkMutations();
}
private void checkMutations()
{
AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7);
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "diffname");
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty");
}
}
}