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Add global logging of WorkingBeatmap changes

This commit is contained in:
Dean Herbert
2021-10-14 14:07:43 +09:00
Unverified
parent 09536cd733
commit e0babe4b79
2 changed files with 2 additions and 1 deletions
+1
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@@ -554,6 +554,7 @@ namespace osu.Game
{
beatmap.OldValue?.CancelAsyncLoad();
beatmap.NewValue?.BeginAsyncLoad();
Logger.Log($"Game-wide working beatmap updated to {beatmap.NewValue}");
}
private void modsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
+1 -1
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@@ -410,7 +410,7 @@ namespace osu.Game.Screens.Select
{
if (e.NewValue is DummyWorkingBeatmap || !this.IsCurrentScreen()) return;
Logger.Log($"working beatmap updated to {e.NewValue}");
Logger.Log($"Song select working beatmap updated to {e.NewValue}");
if (!Carousel.SelectBeatmap(e.NewValue.BeatmapInfo, false))
{