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Fix score submission failures with autoplay
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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@ -9,6 +10,7 @@ using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Play
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@ -42,6 +44,12 @@ namespace osu.Game.Screens.Play
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// Token request construction should happen post-load to allow derived classes to potentially prepare DI backings that are used to create the request.
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var tcs = new TaskCompletionSource<bool>();
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if (DrawableRuleset.HasReplayLoaded.Value || Mods.Value.Any(m => m is ModAutoplay))
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{
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handleTokenFailure(new InvalidOperationException("Replay loaded."));
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return false;
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}
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if (!api.IsLoggedIn)
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{
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handleTokenFailure(new InvalidOperationException("API is not online."));
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