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Fix score submission failures with autoplay

This commit is contained in:
smoogipoo 2021-05-11 11:24:55 +09:00
parent 32f7691349
commit 6db9e26d48

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
@ -9,6 +10,7 @@ using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
@ -42,6 +44,12 @@ namespace osu.Game.Screens.Play
// Token request construction should happen post-load to allow derived classes to potentially prepare DI backings that are used to create the request.
var tcs = new TaskCompletionSource<bool>();
if (DrawableRuleset.HasReplayLoaded.Value || Mods.Value.Any(m => m is ModAutoplay))
{
handleTokenFailure(new InvalidOperationException("Replay loaded."));
return false;
}
if (!api.IsLoggedIn)
{
handleTokenFailure(new InvalidOperationException("API is not online."));