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Fix placement blueprint animation is not running in test scene
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@ -33,10 +33,9 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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protected CatchPlacementBlueprintTestScene()
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{
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base.Content.Add(contentContainer = new CatchEditorTestSceneContainer
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{
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Clock = new FramedClock(new ManualClock())
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});
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base.Content.Add(contentContainer = new CatchEditorTestSceneContainer());
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contentContainer.Playfield.Clock = new FramedClock(new ManualClock());
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}
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[SetUp]
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