mirror of
https://github.com/ppy/osu.git
synced 2025-02-21 04:03:22 +08:00
swap speedwindowratio in cap so values are correct
This commit is contained in:
parent
2fe0681310
commit
cf63a45f32
@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
|
||||
// Cap deltatime to the OD 300 hitwindow.
|
||||
// 0.93 is derived from making sure 260bpm OD8 streams aren't nerfed harshly, whilst 0.92 limits the effect of the cap.
|
||||
strainTime /= Math.Clamp(speedWindowRatio / 0.93, 0.92, 1);
|
||||
strainTime /= Math.Clamp((strainTime / greatWindowFull) / 0.93, 0.92, 1);
|
||||
|
||||
double speedBonus = 1.0;
|
||||
if (strainTime < min_speed_bonus)
|
||||
|
Loading…
Reference in New Issue
Block a user