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mirror of https://github.com/ppy/osu.git synced 2026-05-23 06:23:47 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new

This commit is contained in:
Andrei Zavatski
2021-05-11 23:41:45 +03:00
Unverified
4 changed files with 7 additions and 5 deletions
@@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
@@ -50,9 +52,9 @@ namespace osu.Game.Tests.Visual.Gameplay
});
AddStep("set health to 0.10", () => layer.Current.Value = 0.1);
AddUntilStep("layer fade is visible", () => layer.Child.Alpha > 0.1f);
AddUntilStep("layer fade is visible", () => layer.ChildrenOfType<Container>().First().Alpha > 0.1f);
AddStep("set health to 1", () => layer.Current.Value = 1f);
AddUntilStep("layer fade is invisible", () => !layer.Child.IsPresent);
AddUntilStep("layer fade is invisible", () => !layer.ChildrenOfType<Container>().First().IsPresent);
}
[Test]
@@ -78,7 +78,7 @@ namespace osu.Game.Screens.Play.HUD
RelativeSizeAxes = Axes.X;
Margin = new MarginPadding { Top = 20 };
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Box
{
+1 -1
View File
@@ -43,7 +43,7 @@ namespace osu.Game.Screens.Play.HUD
public FailingLayer()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
InternalChildren = new Drawable[]
{
boxes = new Container
{
+1 -1
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@@ -14,7 +14,7 @@ namespace osu.Game.Screens.Play.HUD
/// A container for components displaying the current player health.
/// Gets bound automatically to the <see cref="Rulesets.Scoring.HealthProcessor"/> when inserted to <see cref="DrawableRuleset.Overlays"/> hierarchy.
/// </summary>
public abstract class HealthDisplay : Container
public abstract class HealthDisplay : CompositeDrawable
{
[Resolved]
protected HealthProcessor HealthProcessor { get; private set; }