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Fix import notifications not showing correct text
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@ -197,7 +197,7 @@ namespace osu.Game.Database
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else
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{
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notification.CompletionText = imported.Count == 1
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? $"Imported {imported.First()}!"
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? $"Imported {imported.First().Value}!"
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: $"Imported {imported.Count} {HumanisedModelName}s!";
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if (imported.Count > 0 && PostImport != null)
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