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Fix test runs hanging due to missing ConfigureAwait
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@ -909,7 +909,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var importedSet = await manager.Import(new ImportTask(temp));
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var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
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ensureLoaded(osu);
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@ -924,7 +924,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var importedSet = await manager.Import(new ImportTask(temp));
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var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
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ensureLoaded(osu);
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