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mirror of https://github.com/ppy/osu.git synced 2025-01-26 23:13:20 +08:00

Merge branch 'master' into remove-local-realm-thread-switch-handling

This commit is contained in:
Dean Herbert 2021-10-04 20:52:44 +09:00
commit 57c5be39d3
131 changed files with 812 additions and 627 deletions

View File

@ -140,10 +140,10 @@ namespace osu.Desktop
switch (activity)
{
case UserActivity.InGame game:
return game.Beatmap.ToString();
return game.BeatmapInfo.ToString();
case UserActivity.Editing edit:
return edit.Beatmap.ToString();
return edit.BeatmapInfo.ToString();
case UserActivity.InLobby lobby:
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;

View File

@ -71,9 +71,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
originalTargetColumns = TargetColumns;
}
public static int GetColumnCountForNonConvert(BeatmapInfo beatmap)
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
{
var roundedCircleSize = Math.Round(beatmap.BaseDifficulty.CircleSize);
var roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize);
}

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@ -13,9 +13,9 @@ namespace osu.Game.Rulesets.Mania
{
private FilterCriteria.OptionalRange<float> keys;
public bool Matches(BeatmapInfo beatmap)
public bool Matches(BeatmapInfo beatmapInfo)
{
return !keys.HasFilter || (beatmap.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmap)));
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)

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@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
Position = new Vector2(100, 300),
},
accuracyHeatmap = new TestAccuracyHeatmap(new ScoreInfo { Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo })
accuracyHeatmap = new TestAccuracyHeatmap(new ScoreInfo { BeatmapInfo = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -86,7 +86,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>();
BeatmapSetInfo importedSet;
ILive<BeatmapSetInfo> importedSet;
using (var stream = File.OpenRead(tempPath))
{
@ -97,7 +97,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
File.Delete(tempPath);
var imported = manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
var imported = manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.Value.ID);
deleteBeatmapSet(imported, osu);
}
@ -172,8 +172,8 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
// but contents doesn't, so existing should still be used.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsTrue(imported.ID == importedSecondTime.Value.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Value.Beatmaps.First().ID);
}
finally
{
@ -226,8 +226,8 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Value.Beatmaps.First().ID);
}
finally
{
@ -278,8 +278,8 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Value.Beatmaps.First().ID);
}
finally
{
@ -329,8 +329,8 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Value.Beatmaps.First().ID);
}
finally
{
@ -570,8 +570,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var imported = await manager.Import(toImport);
Assert.NotNull(imported);
Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID);
Assert.AreEqual(null, imported.Beatmaps[1].OnlineBeatmapID);
Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineBeatmapID);
Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineBeatmapID);
}
finally
{
@ -706,7 +706,7 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
}
finally
{
@ -759,8 +759,8 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
}
finally
{
@ -915,7 +915,7 @@ namespace osu.Game.Tests.Beatmaps.IO
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.Value.ID);
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
@ -930,7 +930,7 @@ namespace osu.Game.Tests.Beatmaps.IO
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.Value.ID);
}
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)
@ -945,13 +945,13 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(manager.QueryBeatmapSets(_ => true).First().DeletePending);
}
private static Task createScoreForBeatmap(OsuGameBase osu, BeatmapInfo beatmap)
private static Task createScoreForBeatmap(OsuGameBase osu, BeatmapInfo beatmapInfo)
{
return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
{
OnlineScoreID = 2,
Beatmap = beatmap,
BeatmapInfoID = beatmap.ID
BeatmapInfo = beatmapInfo,
BeatmapInfoID = beatmapInfo.ID
}, new ImportScoreTest.TestArchiveReader());
}

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@ -239,7 +239,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
match = shouldMatch;
}
public bool Matches(BeatmapInfo beatmap) => match;
public bool Matches(BeatmapInfo beatmapInfo) => match;
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) => false;
}
}

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@ -256,7 +256,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
{
public string CustomValue { get; set; }
public bool Matches(BeatmapInfo beatmap) => true;
public bool Matches(BeatmapInfo beatmapInfo) => true;
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
{

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@ -156,7 +156,7 @@ namespace osu.Game.Tests.Online
{
public TaskCompletionSource<bool> AllowImport = new TaskCompletionSource<bool>();
public Task<BeatmapSetInfo> CurrentImportTask { get; private set; }
public Task<ILive<BeatmapSetInfo>> CurrentImportTask { get; private set; }
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
: base(storage, contextFactory, rulesets, api, audioManager, resources, host, defaultBeatmap)
@ -194,7 +194,7 @@ namespace osu.Game.Tests.Online
this.testBeatmapManager = testBeatmapManager;
}
public override async Task<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
public override async Task<ILive<BeatmapSetInfo>> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{
await testBeatmapManager.AllowImport.Task.ConfigureAwait(false);
return await (testBeatmapManager.CurrentImportTask = base.Import(item, archive, lowPriority, cancellationToken)).ConfigureAwait(false);

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@ -141,7 +141,7 @@ namespace osu.Game.Tests.Scores.IO
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.Beatmap.ID)));
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID)));
Assert.That(scoreManager.Query(s => s.ID == imported.ID).DeletePending, Is.EqualTo(true));
var secondImport = await LoadScoreIntoOsu(osu, imported);
@ -181,7 +181,7 @@ namespace osu.Game.Tests.Scores.IO
{
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
score.Beatmap ??= beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
score.BeatmapInfo ??= beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
score.Ruleset ??= new OsuRuleset().RulesetInfo;
var scoreManager = osu.Dependencies.Get<ScoreManager>();

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@ -196,7 +196,7 @@ namespace osu.Game.Tests.Skins.IO
private async Task<SkinInfo> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
{
var skinManager = osu.Dependencies.Get<SkinManager>();
return await skinManager.Import(archive);
return (await skinManager.Import(archive)).Value;
}
}
}

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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Skins
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).Result;
beatmap = beatmaps.GetWorkingBeatmap(imported.Beatmaps[0]);
beatmap = beatmaps.GetWorkingBeatmap(imported.Value.Beatmaps[0]);
beatmap.LoadTrack();
}

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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Skins
private void load()
{
var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).Result;
skin = skins.GetSkin(imported);
skin = skins.GetSkin(imported.Value);
}
[Test]

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@ -232,7 +232,7 @@ namespace osu.Game.Tests.Visual.Background
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
{
User = new User { Username = "osu!" },
Beatmap = new TestBeatmap(Ruleset.Value).BeatmapInfo,
BeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo,
Ruleset = Ruleset.Value,
})));
@ -286,7 +286,7 @@ namespace osu.Game.Tests.Visual.Background
private void setupUserSettings()
{
AddUntilStep("Song select is current", () => songSelect.IsCurrentScreen());
AddUntilStep("Song select has selection", () => songSelect.Carousel?.SelectedBeatmap != null);
AddUntilStep("Song select has selection", () => songSelect.Carousel?.SelectedBeatmapInfo != null);
AddStep("Set default user settings", () =>
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { new OsuModNoFail() }).ToArray();

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@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Recorder = recorder = new TestReplayRecorder(new Score
{
Replay = replay,
ScoreInfo = { Beatmap = gameplayState.Beatmap.BeatmapInfo }
ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),

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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Recorder = new TestReplayRecorder(new Score
{
Replay = replay,
ScoreInfo = { Beatmap = gameplayState.Beatmap.BeatmapInfo }
ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos)

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@ -356,7 +356,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestReplayRecorder : ReplayRecorder<TestAction>
{
public TestReplayRecorder()
: base(new Score { ScoreInfo = { Beatmap = new BeatmapInfo() } })
: base(new Score { ScoreInfo = { BeatmapInfo = new BeatmapInfo() } })
{
}

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@ -6,6 +6,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Overlays.Login;
namespace osu.Game.Tests.Visual.Menus
@ -30,12 +31,25 @@ namespace osu.Game.Tests.Visual.Menus
}
[Test]
public void TestBasicLogin()
public void TestLoginSuccess()
{
AddStep("logout", () => API.Logout());
AddStep("enter password", () => loginPanel.ChildrenOfType<OsuPasswordTextBox>().First().Text = "password");
AddStep("submit", () => loginPanel.ChildrenOfType<OsuButton>().First(b => b.Text.ToString() == "Sign in").TriggerClick());
}
[Test]
public void TestLoginFailure()
{
AddStep("logout", () =>
{
API.Logout();
((DummyAPIAccess)API).FailNextLogin();
});
AddStep("enter password", () => loginPanel.ChildrenOfType<OsuPasswordTextBox>().First().Text = "password");
AddStep("submit", () => loginPanel.ChildrenOfType<OsuButton>().First(b => b.Text.ToString() == "Sign in").TriggerClick());
}
}
}

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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("import beatmap with track", () =>
{
var setWithTrack = Game.BeatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).Result;
Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(setWithTrack.Beatmaps.First());
Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(setWithTrack.Value.Beatmaps.First());
});
AddStep("bind to track change", () =>

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
BeatmapInfo = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,

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@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Accuracy = 0.8,
MaxCombo = 500,
Combo = 250,
Beatmap = beatmapInfo,
BeatmapInfo = beatmapInfo,
User = new User { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineScoreID = 12345,

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@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.Navigation
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
},
}
}).Result;
}).Result.Value;
});
AddAssert($"import {i} succeeded", () => imported != null);

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
Ruleset = new OsuRuleset().RulesetInfo
},
}
}).Result;
}).Result.Value;
});
}
@ -130,9 +130,9 @@ namespace osu.Game.Tests.Visual.Navigation
{
Hash = Guid.NewGuid().ToString(),
OnlineScoreID = i,
Beatmap = beatmap.Beatmaps.First(),
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
}).Result;
}).Result.Value;
});
AddAssert($"import {i} succeeded", () => imported != null);

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@ -233,7 +233,7 @@ namespace osu.Game.Tests.Visual.Online
});
});
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.BeatmapInfo.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
AddAssert("left-most beatmap selected", () => overlay.Header.HeaderContent.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
}

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@ -58,10 +58,10 @@ namespace osu.Game.Tests.Visual.Online
var firstBeatmap = createBeatmap();
var secondBeatmap = createBeatmap();
AddStep("set first set", () => successRate.Beatmap = firstBeatmap);
AddStep("set first set", () => successRate.BeatmapInfo = firstBeatmap);
AddAssert("ratings set", () => successRate.Graph.Metrics == firstBeatmap.Metrics);
AddStep("set second set", () => successRate.Beatmap = secondBeatmap);
AddStep("set second set", () => successRate.BeatmapInfo = secondBeatmap);
AddAssert("ratings set", () => successRate.Graph.Metrics == secondBeatmap.Metrics);
static BeatmapInfo createBeatmap() => new BeatmapInfo
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOnlyFailMetrics()
{
AddStep("set beatmap", () => successRate.Beatmap = new BeatmapInfo
AddStep("set beatmap", () => successRate.BeatmapInfo = new BeatmapInfo
{
Metrics = new BeatmapMetrics
{
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestEmptyMetrics()
{
AddStep("set beatmap", () => successRate.Beatmap = new BeatmapInfo
AddStep("set beatmap", () => successRate.BeatmapInfo = new BeatmapInfo
{
Metrics = new BeatmapMetrics()
});

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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
{
PP = 1047.21,
Rank = ScoreRank.SH,
Beatmap = new BeatmapInfo
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Online
{
PP = 134.32,
Rank = ScoreRank.A,
Beatmap = new BeatmapInfo
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online
{
PP = 96.83,
Rank = ScoreRank.S,
Beatmap = new BeatmapInfo
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Online
var noPPScore = new ScoreInfo
{
Rank = ScoreRank.B,
Beatmap = new BeatmapInfo
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{

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@ -117,7 +117,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result;
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value;
});
AddStep("load room", () =>

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@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Ranking
Id = 2,
Username = "peppy",
},
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
BeatmapInfo = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
TotalScore = 2845370,
Accuracy = accuracy,

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@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Ranking
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{
Beatmap = createTestBeatmap(author)
BeatmapInfo = createTestBeatmap(author)
}));
}
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Ranking
AddStep("show excess mods score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo, true)
{
Beatmap = createTestBeatmap(author)
BeatmapInfo = createTestBeatmap(author)
}));
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Current.Value == "mapper_name"));
@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Ranking
{
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{
Beatmap = createTestBeatmap(null)
BeatmapInfo = createTestBeatmap(null)
}));
AddAssert("mapped by text not present", () =>
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.Ranking
showPanel(new TestScoreInfo(ruleset.RulesetInfo)
{
Mods = mods,
Beatmap = beatmap,
BeatmapInfo = beatmap,
Date = default,
});
});

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@ -337,8 +337,8 @@ namespace osu.Game.Tests.Visual.Ranking
public UnrankedSoloResultsScreen(ScoreInfo score)
: base(score, true)
{
Score.Beatmap.OnlineBeatmapID = 0;
Score.Beatmap.Status = BeatmapSetOnlineStatus.Pending;
Score.BeatmapInfo.OnlineBeatmapID = 0;
Score.BeatmapInfo.Status = BeatmapSetOnlineStatus.Pending;
}
protected override void LoadComplete()

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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestNoMod()
{
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
AddStep("set beatmap", () => advancedStats.BeatmapInfo = exampleBeatmapInfo);
AddStep("no mods selected", () => SelectedMods.Value = Array.Empty<Mod>());
@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestManiaFirstBarText()
{
AddStep("set beatmap", () => advancedStats.Beatmap = new BeatmapInfo
AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo
{
Ruleset = rulesets.GetRuleset(3),
BaseDifficulty = new BeatmapDifficulty
@ -84,11 +84,11 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestEasyMod()
{
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
AddStep("set beatmap", () => advancedStats.BeatmapInfo = exampleBeatmapInfo);
AddStep("select EZ mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
SelectedMods.Value = new[] { ruleset.CreateMod<ModEasy>() };
});
@ -101,11 +101,11 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestHardRockMod()
{
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
AddStep("set beatmap", () => advancedStats.BeatmapInfo = exampleBeatmapInfo);
AddStep("select HR mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
SelectedMods.Value = new[] { ruleset.CreateMod<ModHardRock>() };
});
@ -118,13 +118,13 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestUnchangedDifficultyAdjustMod()
{
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
AddStep("set beatmap", () => advancedStats.BeatmapInfo = exampleBeatmapInfo);
AddStep("select unchanged Difficulty Adjust mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
var difficultyAdjustMod = ruleset.CreateMod<ModDifficultyAdjust>();
difficultyAdjustMod.ReadFromDifficulty(advancedStats.Beatmap.BaseDifficulty);
difficultyAdjustMod.ReadFromDifficulty(advancedStats.BeatmapInfo.BaseDifficulty);
SelectedMods.Value = new[] { difficultyAdjustMod };
});
@ -137,13 +137,13 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestChangedDifficultyAdjustMod()
{
AddStep("set beatmap", () => advancedStats.Beatmap = exampleBeatmapInfo);
AddStep("set beatmap", () => advancedStats.BeatmapInfo = exampleBeatmapInfo);
AddStep("select changed Difficulty Adjust mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance();
var difficultyAdjustMod = ruleset.CreateMod<OsuModDifficultyAdjust>();
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
var originalDifficulty = advancedStats.BeatmapInfo.BaseDifficulty;
difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
difficultyAdjustMod.DrainRate.Value = originalDifficulty.DrainRate - 0.5f;

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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
private BeatmapInfo currentSelection => carousel.SelectedBeatmap;
private BeatmapInfo currentSelection => carousel.SelectedBeatmapInfo;
private const int set_count = 5;
@ -75,11 +75,11 @@ namespace osu.Game.Tests.Visual.SongSelect
{
for (int i = 0; i < 3; i++)
{
AddStep("store selection", () => selection = carousel.SelectedBeatmap);
AddStep("store selection", () => selection = carousel.SelectedBeatmapInfo);
if (isIterating)
AddUntilStep("selection changed", () => carousel.SelectedBeatmap != selection);
AddUntilStep("selection changed", () => carousel.SelectedBeatmapInfo != selection);
else
AddUntilStep("selection not changed", () => carousel.SelectedBeatmap == selection);
AddUntilStep("selection not changed", () => carousel.SelectedBeatmapInfo == selection);
}
}
}
@ -387,7 +387,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Set non-empty mode filter", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(1) }, false));
AddAssert("Something is selected", () => carousel.SelectedBeatmap != null);
AddAssert("Something is selected", () => carousel.SelectedBeatmapInfo != null);
}
/// <summary>
@ -562,7 +562,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("filter to ruleset 0", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmap.RulesetID == 0);
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.RulesetID == 0);
AddStep("remove mixed set", () =>
{
@ -653,7 +653,7 @@ namespace osu.Game.Tests.Visual.SongSelect
carousel.Filter(new FilterCriteria { SearchText = Guid.NewGuid().ToString() }, false);
});
AddAssert("selection lost", () => carousel.SelectedBeatmap == null);
AddAssert("selection lost", () => carousel.SelectedBeatmapInfo == null);
AddStep("Restore different ruleset filter", () =>
{
@ -661,7 +661,7 @@ namespace osu.Game.Tests.Visual.SongSelect
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
});
AddAssert("selection changed", () => carousel.SelectedBeatmap != manySets.First().Beatmaps.First());
AddAssert("selection changed", () => carousel.SelectedBeatmapInfo != manySets.First().Beatmaps.First());
}
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 2);
@ -763,9 +763,9 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
{
if (diff != null)
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
return carousel.SelectedBeatmapInfo == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmap);
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmapInfo);
});
private void setSelected(int set, int diff) =>
@ -800,7 +800,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
carousel.RandomAlgorithm.Value = RandomSelectAlgorithm.RandomPermutation;
if (!selectedSets.Any() && carousel.SelectedBeatmap != null)
if (!selectedSets.Any() && carousel.SelectedBeatmapInfo != null)
selectedSets.Push(carousel.SelectedBeatmapSet);
carousel.SelectNextRandom();

View File

@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestAllMetrics()
{
AddStep("all metrics", () => details.Beatmap = new BeatmapInfo
AddStep("all metrics", () => details.BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestAllMetricsExceptSource()
{
AddStep("all except source", () => details.Beatmap = new BeatmapInfo
AddStep("all except source", () => details.BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestOnlyRatings()
{
AddStep("ratings", () => details.Beatmap = new BeatmapInfo
AddStep("ratings", () => details.BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
@ -117,7 +117,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestOnlyFailsAndRetries()
{
AddStep("fails retries", () => details.Beatmap = new BeatmapInfo
AddStep("fails retries", () => details.BeatmapInfo = new BeatmapInfo
{
Version = "Only Retries and Fails",
Metadata = new BeatmapMetadata
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestNoMetrics()
{
AddStep("no metrics", () => details.Beatmap = new BeatmapInfo
AddStep("no metrics", () => details.BeatmapInfo = new BeatmapInfo
{
Version = "No Metrics",
Metadata = new BeatmapMetadata
@ -166,13 +166,13 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestNullBeatmap()
{
AddStep("null beatmap", () => details.Beatmap = null);
AddStep("null beatmap", () => details.BeatmapInfo = null);
}
[Test]
public void TestOnlineMetrics()
{
AddStep("online ratings/retries/fails", () => details.Beatmap = new BeatmapInfo
AddStep("online ratings/retries/fails", () => details.BeatmapInfo = new BeatmapInfo
{
OnlineBeatmapID = 162,
});

View File

@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.SongSelect
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmapInfo = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
leaderboard.Beatmap = beatmapInfo;
leaderboard.BeatmapInfo = beatmapInfo;
});
clearScores();
@ -186,7 +186,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void checkCount(int expected) =>
AddUntilStep("Correct count displayed", () => leaderboard.ChildrenOfType<LeaderboardScore>().Count() == expected);
private static ScoreInfo[] generateSampleScores(BeatmapInfo beatmap)
private static ScoreInfo[] generateSampleScores(BeatmapInfo beatmapInfo)
{
return new[]
{
@ -197,7 +197,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 6602580,
@ -216,7 +216,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 4608074,
@ -235,7 +235,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 1014222,
@ -254,7 +254,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 1541390,
@ -273,7 +273,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 2243452,
@ -292,7 +292,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 2705430,
@ -311,7 +311,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 7151382,
@ -330,7 +330,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 2051389,
@ -349,7 +349,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 6169483,
@ -368,7 +368,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244,
TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
BeatmapInfo = beatmapInfo,
User = new User
{
Id = 6702666,
@ -385,7 +385,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
{
leaderboard.Beatmap = new BeatmapInfo
leaderboard.BeatmapInfo = new BeatmapInfo
{
OnlineBeatmapID = 1113057,
Status = status,

View File

@ -192,7 +192,7 @@ namespace osu.Game.Tests.Visual.SongSelect
}).ToList()
};
return Game.BeatmapManager.Import(beatmapSet).Result;
return Game.BeatmapManager.Import(beatmapSet).Result.Value;
}
private bool ensureAllBeatmapSetsImported(IEnumerable<BeatmapSetInfo> beatmapSets) => beatmapSets.All(set => set != null);

View File

@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select next and enter", () =>
{
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
.First(b => ((CarouselBeatmap)b.Item).BeatmapInfo != songSelect.Carousel.SelectedBeatmapInfo));
InputManager.Click(MouseButton.Left);
@ -172,7 +172,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select next and enter", () =>
{
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
.First(b => ((CarouselBeatmap)b.Item).BeatmapInfo != songSelect.Carousel.SelectedBeatmapInfo));
InputManager.PressButton(MouseButton.Left);
@ -312,7 +312,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
createSongSelect();
addRulesetImportStep(2);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
}
[Test]
@ -322,13 +322,13 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
addRulesetImportStep(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
changeRuleset(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 1);
changeRuleset(0);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
}
[Test]
@ -338,7 +338,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -355,7 +355,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.Equals(target));
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target));
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
@ -368,7 +368,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -385,7 +385,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == 0);
});
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.Equals(target));
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target));
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0);
@ -444,7 +444,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
createSongSelect();
addManyTestMaps();
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
bool startRequested = false;
@ -473,13 +473,13 @@ namespace osu.Game.Tests.Visual.SongSelect
// used for filter check below
AddStep("allow convert display", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
AddUntilStep("dummy selected", () => Beatmap.Value is DummyWorkingBeatmap);
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmap == null);
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
BeatmapInfo target = null;
@ -494,7 +494,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
AddAssert("selected only shows expected ruleset (plus converts)", () =>
{
@ -502,16 +502,16 @@ namespace osu.Game.Tests.Visual.SongSelect
// special case for converts checked here.
return selectedPanel.ChildrenOfType<FilterableDifficultyIcon>().All(i =>
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
i.IsFiltered || i.Item.BeatmapInfo.Ruleset.ID == targetRuleset || i.Item.BeatmapInfo.Ruleset.ID == 0);
});
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
}
[Test]
@ -522,13 +522,13 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(0);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
AddUntilStep("dummy selected", () => Beatmap.Value is DummyWorkingBeatmap);
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmap == null);
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
BeatmapInfo target = null;
@ -540,15 +540,15 @@ namespace osu.Game.Tests.Visual.SongSelect
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nononoo");
AddUntilStep("game lost selection", () => Beatmap.Value is DummyWorkingBeatmap);
AddAssert("carousel lost selection", () => songSelect.Carousel.SelectedBeatmap == null);
AddAssert("carousel lost selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
}
[Test]
@ -581,9 +581,9 @@ namespace osu.Game.Tests.Visual.SongSelect
createSongSelect();
addRulesetImportStep(0);
AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last()));
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmapInfo.ID);
AddStep("Hide first beatmap", () => manager.Hide(songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First()));
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmapInfo.ID == previousID);
}
[Test]
@ -641,7 +641,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.Click(MouseButton.Left);
});
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap);
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmapInfo == filteredBeatmap);
}
[Test]
@ -717,7 +717,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Find an icon for different ruleset", () =>
{
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
.First(icon => icon.Item.Beatmap.Ruleset.ID == 3);
.First(icon => icon.Item.BeatmapInfo.Ruleset.ID == 3);
});
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
@ -735,7 +735,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmap.BeatmapSet.ID == previousSetID);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.ID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
}
@ -751,7 +751,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import huge difficulty count map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result.Value;
});
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
@ -767,7 +767,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Find group icon for different ruleset", () =>
{
groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
.First(icon => icon.Items.First().Beatmap.Ruleset.ID == 3);
.First(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3);
});
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
@ -781,7 +781,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().Beatmap));
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().BeatmapInfo));
}
[Test]
@ -805,7 +805,7 @@ namespace osu.Game.Tests.Visual.SongSelect
songSelect.PresentScore(new ScoreInfo
{
User = new User { Username = "woo" },
Beatmap = getPresentBeatmap(),
BeatmapInfo = getPresentBeatmap(),
Ruleset = getPresentBeatmap().Ruleset
});
});
@ -837,7 +837,7 @@ namespace osu.Game.Tests.Visual.SongSelect
songSelect.PresentScore(new ScoreInfo
{
User = new User { Username = "woo" },
Beatmap = getPresentBeatmap(),
BeatmapInfo = getPresentBeatmap(),
Ruleset = getPresentBeatmap().Ruleset
});
});
@ -856,7 +856,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmapInfo);
private int getDifficultyIconIndex(DrawableCarouselBeatmapSet set, FilterableDifficultyIcon icon)
{

View File

@ -37,7 +37,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private ScoreManager scoreManager;
private readonly List<ScoreInfo> importedScores = new List<ScoreInfo>();
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
[Cached]
private readonly DialogOverlay dialogOverlay;
@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = BeatmapLeaderboardScope.Local,
Beatmap = new BeatmapInfo
BeatmapInfo = new BeatmapInfo
{
ID = 1,
Metadata = new BeatmapMetadata
@ -84,15 +85,15 @@ namespace osu.Game.Tests.Visual.UserInterface
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory, Scheduler));
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];
beatmapInfo = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Value.Beatmaps[0];
for (int i = 0; i < 50; i++)
{
var score = new ScoreInfo
{
OnlineScoreID = i,
Beatmap = beatmap,
BeatmapInfoID = beatmap.ID,
BeatmapInfo = beatmapInfo,
BeatmapInfoID = beatmapInfo.ID,
Accuracy = RNG.NextDouble(),
TotalScore = RNG.Next(1, 1000000),
MaxCombo = RNG.Next(1, 1000),
@ -100,7 +101,7 @@ namespace osu.Game.Tests.Visual.UserInterface
User = new User { Username = "TestUser" },
};
importedScores.Add(scoreManager.Import(score).Result);
importedScores.Add(scoreManager.Import(score).Result.Value);
}
return dependencies;
@ -115,7 +116,7 @@ namespace osu.Game.Tests.Visual.UserInterface
leaderboard.Scores = null;
leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
leaderboard.Beatmap = beatmap;
leaderboard.BeatmapInfo = beatmapInfo;
leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
});

View File

@ -30,7 +30,7 @@ namespace osu.Game.Tournament.Tests.Components
private void success(APIBeatmap apiBeatmap)
{
var beatmap = apiBeatmap.ToBeatmap(rulesets);
var beatmap = apiBeatmap.ToBeatmapInfo(rulesets);
Add(new TournamentBeatmapPanel(beatmap)
{
Anchor = Anchor.Centre,

View File

@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Tests.Components
private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
[BackgroundDependencyLoader]
private void load()
@ -44,12 +44,12 @@ namespace osu.Game.Tournament.Tests.Components
private void success(APIBeatmap apiBeatmap)
{
beatmap = apiBeatmap.ToBeatmap(rulesets);
beatmapInfo = apiBeatmap.ToBeatmapInfo(rulesets);
var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods;
foreach (var mod in mods)
{
fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
fillFlow.Add(new TournamentBeatmapPanel(beatmapInfo, mod.Acronym)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre

View File

@ -21,22 +21,22 @@ namespace osu.Game.Tournament.Components
{
public class SongBar : CompositeDrawable
{
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
public const float HEIGHT = 145 / 2f;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
public BeatmapInfo Beatmap
public BeatmapInfo BeatmapInfo
{
get => beatmap;
get => beatmapInfo;
set
{
if (beatmap == value)
if (beatmapInfo == value)
return;
beatmap = value;
beatmapInfo = value;
update();
}
}
@ -95,18 +95,18 @@ namespace osu.Game.Tournament.Components
private void update()
{
if (beatmap == null)
if (beatmapInfo == null)
{
flow.Clear();
return;
}
var bpm = beatmap.BeatmapSet.OnlineInfo.BPM;
var length = beatmap.Length;
var bpm = beatmapInfo.BeatmapSet.OnlineInfo.BPM;
var length = beatmapInfo.Length;
string hardRockExtra = "";
string srExtra = "";
var ar = beatmap.BaseDifficulty.ApproachRate;
var ar = beatmapInfo.BaseDifficulty.ApproachRate;
if ((mods & LegacyMods.HardRock) > 0)
{
@ -132,9 +132,9 @@ namespace osu.Game.Tournament.Components
default:
stats = new (string heading, string content)[]
{
("CS", $"{beatmap.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
("AR", $"{ar:0.#}{hardRockExtra}"),
("OD", $"{beatmap.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
};
break;
@ -142,15 +142,15 @@ namespace osu.Game.Tournament.Components
case 3:
stats = new (string heading, string content)[]
{
("OD", $"{beatmap.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
("HP", $"{beatmap.BaseDifficulty.DrainRate:0.#}{hardRockExtra}")
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
("HP", $"{beatmapInfo.BaseDifficulty.DrainRate:0.#}{hardRockExtra}")
};
break;
case 2:
stats = new (string heading, string content)[]
{
("CS", $"{beatmap.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
("AR", $"{ar:0.#}"),
};
break;
@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Components
Children = new Drawable[]
{
new DiffPiece(stats),
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
new DiffPiece(("Star Rating", $"{beatmapInfo.StarDifficulty:0.#}{srExtra}"))
}
},
new FillFlowContainer
@ -229,7 +229,7 @@ namespace osu.Game.Tournament.Components
}
}
},
new TournamentBeatmapPanel(beatmap)
new TournamentBeatmapPanel(beatmapInfo)
{
RelativeSizeAxes = Axes.X,
Width = 0.5f,

View File

@ -21,7 +21,7 @@ namespace osu.Game.Tournament.Components
{
public class TournamentBeatmapPanel : CompositeDrawable
{
public readonly BeatmapInfo Beatmap;
public readonly BeatmapInfo BeatmapInfo;
private readonly string mod;
private const float horizontal_padding = 10;
@ -32,11 +32,11 @@ namespace osu.Game.Tournament.Components
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private Box flash;
public TournamentBeatmapPanel(BeatmapInfo beatmap, string mod = null)
public TournamentBeatmapPanel(BeatmapInfo beatmapInfo, string mod = null)
{
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
if (beatmapInfo == null) throw new ArgumentNullException(nameof(beatmapInfo));
Beatmap = beatmap;
BeatmapInfo = beatmapInfo;
this.mod = mod;
Width = 400;
Height = HEIGHT;
@ -61,7 +61,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
BeatmapSet = Beatmap.BeatmapSet,
BeatmapSet = BeatmapInfo.BeatmapSet,
},
new FillFlowContainer
{
@ -75,8 +75,8 @@ namespace osu.Game.Tournament.Components
new TournamentSpriteText
{
Text = new RomanisableString(
$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}"),
$"{BeatmapInfo.Metadata.ArtistUnicode ?? BeatmapInfo.Metadata.Artist} - {BeatmapInfo.Metadata.TitleUnicode ?? BeatmapInfo.Metadata.Title}",
$"{BeatmapInfo.Metadata.Artist} - {BeatmapInfo.Metadata.Title}"),
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
},
new FillFlowContainer
@ -93,7 +93,7 @@ namespace osu.Game.Tournament.Components
},
new TournamentSpriteText
{
Text = Beatmap.Metadata.AuthorString,
Text = BeatmapInfo.Metadata.AuthorString,
Padding = new MarginPadding { Right = 20 },
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
},
@ -105,7 +105,7 @@ namespace osu.Game.Tournament.Components
},
new TournamentSpriteText
{
Text = Beatmap.Version,
Text = BeatmapInfo.Version,
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
},
}
@ -149,7 +149,7 @@ namespace osu.Game.Tournament.Components
private void updateState()
{
var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineBeatmapID);
var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == BeatmapInfo.OnlineBeatmapID);
bool doFlash = found != choice;
choice = found;

View File

@ -94,7 +94,7 @@ namespace osu.Game.Tournament.IPC
else
{
beatmapLookupRequest = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
beatmapLookupRequest.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
beatmapLookupRequest.Success += b => Beatmap.Value = b.ToBeatmapInfo(Rulesets);
API.Queue(beatmapLookupRequest);
}
}

View File

@ -40,7 +40,7 @@ namespace osu.Game.Tournament.Screens
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
{
SongBar.FadeInFromZero(300, Easing.OutQuint);
SongBar.Beatmap = beatmap.NewValue;
SongBar.BeatmapInfo = beatmap.NewValue;
}
}
}

View File

@ -238,7 +238,7 @@ namespace osu.Game.Tournament.Screens.Editors
req.Success += res =>
{
Model.BeatmapInfo = res.ToBeatmap(rulesets);
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets);
updatePanel();
};

View File

@ -246,7 +246,7 @@ namespace osu.Game.Tournament.Screens.Editors
req.Success += res =>
{
Model.BeatmapInfo = res.ToBeatmap(rulesets);
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets);
updatePanel();
};

View File

@ -147,11 +147,11 @@ namespace osu.Game.Tournament.Screens.MapPool
if (map != null)
{
if (e.Button == MouseButton.Left && map.Beatmap.OnlineBeatmapID != null)
addForBeatmap(map.Beatmap.OnlineBeatmapID.Value);
if (e.Button == MouseButton.Left && map.BeatmapInfo.OnlineBeatmapID != null)
addForBeatmap(map.BeatmapInfo.OnlineBeatmapID.Value);
else
{
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID);
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.BeatmapInfo.OnlineBeatmapID);
if (existing != null)
{

View File

@ -182,7 +182,7 @@ namespace osu.Game.Tournament
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
API.Perform(req);
b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
b.BeatmapInfo = req.Result?.ToBeatmapInfo(RulesetStore);
addedInfo = true;
}
@ -203,7 +203,7 @@ namespace osu.Game.Tournament
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
req.Perform(API);
b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
b.BeatmapInfo = req.Result?.ToBeatmapInfo(RulesetStore);
addedInfo = true;
}

View File

@ -242,7 +242,7 @@ namespace osu.Game.Beatmaps
{
// GetDifficultyAsync will fall back to existing data from BeatmapInfo if not locally available
// (contrary to GetAsync)
GetDifficultyAsync(bindable.Beatmap, rulesetInfo, mods, cancellationToken)
GetDifficultyAsync(bindable.BeatmapInfo, rulesetInfo, mods, cancellationToken)
.ContinueWith(t =>
{
// We're on a threadpool thread, but we should exit back to the update thread so consumers can safely handle value-changed events.
@ -262,7 +262,7 @@ namespace osu.Game.Beatmaps
private StarDifficulty computeDifficulty(in DifficultyCacheLookup key)
{
// In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset.
var beatmapInfo = key.Beatmap;
var beatmapInfo = key.BeatmapInfo;
var rulesetInfo = key.Ruleset;
try
@ -270,7 +270,7 @@ namespace osu.Game.Beatmaps
var ruleset = rulesetInfo.CreateInstance();
Debug.Assert(ruleset != null);
var calculator = ruleset.CreateDifficultyCalculator(beatmapManager.GetWorkingBeatmap(key.Beatmap));
var calculator = ruleset.CreateDifficultyCalculator(beatmapManager.GetWorkingBeatmap(key.BeatmapInfo));
var attributes = calculator.Calculate(key.OrderedMods);
return new StarDifficulty(attributes);
@ -300,21 +300,21 @@ namespace osu.Game.Beatmaps
public readonly struct DifficultyCacheLookup : IEquatable<DifficultyCacheLookup>
{
public readonly BeatmapInfo Beatmap;
public readonly BeatmapInfo BeatmapInfo;
public readonly RulesetInfo Ruleset;
public readonly Mod[] OrderedMods;
public DifficultyCacheLookup([NotNull] BeatmapInfo beatmap, [CanBeNull] RulesetInfo ruleset, IEnumerable<Mod> mods)
public DifficultyCacheLookup([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo ruleset, IEnumerable<Mod> mods)
{
Beatmap = beatmap;
BeatmapInfo = beatmapInfo;
// In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset.
Ruleset = ruleset ?? Beatmap.Ruleset;
Ruleset = ruleset ?? BeatmapInfo.Ruleset;
OrderedMods = mods?.OrderBy(m => m.Acronym).Select(mod => mod.DeepClone()).ToArray() ?? Array.Empty<Mod>();
}
public bool Equals(DifficultyCacheLookup other)
=> Beatmap.ID == other.Beatmap.ID
=> BeatmapInfo.ID == other.BeatmapInfo.ID
&& Ruleset.ID == other.Ruleset.ID
&& OrderedMods.SequenceEqual(other.OrderedMods);
@ -322,7 +322,7 @@ namespace osu.Game.Beatmaps
{
var hashCode = new HashCode();
hashCode.Add(Beatmap.ID);
hashCode.Add(BeatmapInfo.ID);
hashCode.Add(Ruleset.ID);
foreach (var mod in OrderedMods)
@ -334,12 +334,12 @@ namespace osu.Game.Beatmaps
private class BindableStarDifficulty : Bindable<StarDifficulty?>
{
public readonly BeatmapInfo Beatmap;
public readonly BeatmapInfo BeatmapInfo;
public readonly CancellationToken CancellationToken;
public BindableStarDifficulty(BeatmapInfo beatmap, CancellationToken cancellationToken)
public BindableStarDifficulty(BeatmapInfo beatmapInfo, CancellationToken cancellationToken)
{
Beatmap = beatmap;
BeatmapInfo = beatmapInfo;
CancellationToken = cancellationToken;
}
}

View File

@ -35,7 +35,7 @@ namespace osu.Game.Beatmaps
private readonly BeatmapModelDownloader beatmapModelDownloader;
private readonly WorkingBeatmapCache workingBeatmapCache;
private readonly BeatmapOnlineLookupQueue onlineBetamapLookupQueue;
private readonly BeatmapOnlineLookupQueue onlineBeatmapLookupQueue;
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null,
WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
@ -48,8 +48,8 @@ namespace osu.Game.Beatmaps
if (performOnlineLookups)
{
onlineBetamapLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
beatmapModelManager.OnlineLookupQueue = onlineBetamapLookupQueue;
onlineBeatmapLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
beatmapModelManager.OnlineLookupQueue = onlineBeatmapLookupQueue;
}
}
@ -90,8 +90,9 @@ namespace osu.Game.Beatmaps
}
};
var working = beatmapModelManager.Import(set).Result;
return GetWorkingBeatmap(working.Beatmaps.First());
var imported = beatmapModelManager.Import(set).Result.Value;
return GetWorkingBeatmap(imported.Beatmaps.First());
}
#region Delegation to BeatmapModelManager (methods which previously existed locally).
@ -177,19 +178,19 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Fired when the user requests to view the resulting import.
/// </summary>
public Action<IEnumerable<BeatmapSetInfo>> PresentImport { set => beatmapModelManager.PresentImport = value; }
public Action<IEnumerable<ILive<BeatmapSetInfo>>> PresentImport { set => beatmapModelManager.PostImport = value; }
/// <summary>
/// Delete a beatmap difficulty.
/// </summary>
/// <param name="beatmap">The beatmap difficulty to hide.</param>
public void Hide(BeatmapInfo beatmap) => beatmapModelManager.Hide(beatmap);
/// <param name="beatmapInfo">The beatmap difficulty to hide.</param>
public void Hide(BeatmapInfo beatmapInfo) => beatmapModelManager.Hide(beatmapInfo);
/// <summary>
/// Restore a beatmap difficulty.
/// </summary>
/// <param name="beatmap">The beatmap difficulty to restore.</param>
public void Restore(BeatmapInfo beatmap) => beatmapModelManager.Restore(beatmap);
/// <param name="beatmapInfo">The beatmap difficulty to restore.</param>
public void Restore(BeatmapInfo beatmapInfo) => beatmapModelManager.Restore(beatmapInfo);
#endregion
@ -276,22 +277,22 @@ namespace osu.Game.Beatmaps
return beatmapModelManager.Import(tasks);
}
public Task<IEnumerable<BeatmapSetInfo>> Import(ProgressNotification notification, params ImportTask[] tasks)
public Task<IEnumerable<ILive<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
{
return beatmapModelManager.Import(notification, tasks);
}
public Task<BeatmapSetInfo> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<BeatmapSetInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return beatmapModelManager.Import(task, lowPriority, cancellationToken);
}
public Task<BeatmapSetInfo> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<BeatmapSetInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return beatmapModelManager.Import(archive, lowPriority, cancellationToken);
}
public Task<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<BeatmapSetInfo>> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return beatmapModelManager.Import(item, archive, lowPriority, cancellationToken);
}
@ -329,7 +330,7 @@ namespace osu.Game.Beatmaps
public void Dispose()
{
onlineBetamapLookupQueue?.Dispose();
onlineBeatmapLookupQueue?.Dispose();
}
#endregion

View File

@ -173,24 +173,24 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Delete a beatmap difficulty.
/// </summary>
/// <param name="beatmap">The beatmap difficulty to hide.</param>
public void Hide(BeatmapInfo beatmap) => beatmaps.Hide(beatmap);
/// <param name="beatmapInfo">The beatmap difficulty to hide.</param>
public void Hide(BeatmapInfo beatmapInfo) => beatmaps.Hide(beatmapInfo);
/// <summary>
/// Restore a beatmap difficulty.
/// </summary>
/// <param name="beatmap">The beatmap difficulty to restore.</param>
public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap);
/// <param name="beatmapInfo">The beatmap difficulty to restore.</param>
public void Restore(BeatmapInfo beatmapInfo) => beatmaps.Restore(beatmapInfo);
/// <summary>
/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
/// </summary>
/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
public virtual void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin beatmapSkin = null)
{
var setInfo = info.BeatmapSet;
var setInfo = beatmapInfo.BeatmapSet;
using (var stream = new MemoryStream())
{
@ -201,7 +201,7 @@ namespace osu.Game.Beatmaps
using (ContextFactory.GetForWrite())
{
var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == info.ID);
beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == beatmapInfo.ID);
var metadata = beatmapInfo.Metadata ?? setInfo.Metadata;
// grab the original file (or create a new one if not found).
@ -219,7 +219,7 @@ namespace osu.Game.Beatmaps
}
}
WorkingBeatmapCache?.Invalidate(info);
WorkingBeatmapCache?.Invalidate(beatmapInfo);
}
/// <summary>

View File

@ -58,18 +58,18 @@ namespace osu.Game.Beatmaps
}
// todo: expose this when we need to do individual difficulty lookups.
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmapInfo, CancellationToken cancellationToken)
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmapInfo), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmapInfo)
{
if (checkLocalCache(set, beatmap))
if (checkLocalCache(set, beatmapInfo))
return;
if (api?.State.Value != APIState.Online)
return;
var req = new GetBeatmapRequest(beatmap);
var req = new GetBeatmapRequest(beatmapInfo);
req.Failure += fail;
@ -82,18 +82,18 @@ namespace osu.Game.Beatmaps
if (res != null)
{
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
beatmapInfo.Status = res.Status;
beatmapInfo.BeatmapSet.Status = res.BeatmapSet.Status;
beatmapInfo.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmapInfo.OnlineBeatmapID = res.OnlineBeatmapID;
if (beatmap.Metadata != null)
beatmap.Metadata.AuthorID = res.AuthorID;
if (beatmapInfo.Metadata != null)
beatmapInfo.Metadata.AuthorID = res.AuthorID;
if (beatmap.BeatmapSet.Metadata != null)
beatmap.BeatmapSet.Metadata.AuthorID = res.AuthorID;
if (beatmapInfo.BeatmapSet.Metadata != null)
beatmapInfo.BeatmapSet.Metadata.AuthorID = res.AuthorID;
logForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
logForModel(set, $"Online retrieval mapped {beatmapInfo} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
}
}
catch (Exception e)
@ -103,8 +103,8 @@ namespace osu.Game.Beatmaps
void fail(Exception e)
{
beatmap.OnlineBeatmapID = null;
logForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})");
beatmapInfo.OnlineBeatmapID = null;
logForModel(set, $"Online retrieval failed for {beatmapInfo} ({e.Message})");
}
}
@ -149,7 +149,7 @@ namespace osu.Game.Beatmaps
cacheDownloadRequest.PerformAsync();
}
private bool checkLocalCache(BeatmapSetInfo set, BeatmapInfo beatmap)
private bool checkLocalCache(BeatmapSetInfo set, BeatmapInfo beatmapInfo)
{
// download is in progress (or was, and failed).
if (cacheDownloadRequest != null)
@ -159,9 +159,9 @@ namespace osu.Game.Beatmaps
if (!storage.Exists(cache_database_name))
return false;
if (string.IsNullOrEmpty(beatmap.MD5Hash)
&& string.IsNullOrEmpty(beatmap.Path)
&& beatmap.OnlineBeatmapID == null)
if (string.IsNullOrEmpty(beatmapInfo.MD5Hash)
&& string.IsNullOrEmpty(beatmapInfo.Path)
&& beatmapInfo.OnlineBeatmapID == null)
return false;
try
@ -174,9 +174,9 @@ namespace osu.Game.Beatmaps
{
cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path";
cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmap.MD5Hash));
cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmap.OnlineBeatmapID ?? (object)DBNull.Value));
cmd.Parameters.Add(new SqliteParameter("@Path", beatmap.Path));
cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash));
cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmapInfo.OnlineBeatmapID ?? (object)DBNull.Value));
cmd.Parameters.Add(new SqliteParameter("@Path", beatmapInfo.Path));
using (var reader = cmd.ExecuteReader())
{
@ -184,18 +184,18 @@ namespace osu.Game.Beatmaps
{
var status = (BeatmapSetOnlineStatus)reader.GetByte(2);
beatmap.Status = status;
beatmap.BeatmapSet.Status = status;
beatmap.BeatmapSet.OnlineBeatmapSetID = reader.GetInt32(0);
beatmap.OnlineBeatmapID = reader.GetInt32(1);
beatmapInfo.Status = status;
beatmapInfo.BeatmapSet.Status = status;
beatmapInfo.BeatmapSet.OnlineBeatmapSetID = reader.GetInt32(0);
beatmapInfo.OnlineBeatmapID = reader.GetInt32(1);
if (beatmap.Metadata != null)
beatmap.Metadata.AuthorID = reader.GetInt32(3);
if (beatmapInfo.Metadata != null)
beatmapInfo.Metadata.AuthorID = reader.GetInt32(3);
if (beatmap.BeatmapSet.Metadata != null)
beatmap.BeatmapSet.Metadata.AuthorID = reader.GetInt32(3);
if (beatmapInfo.BeatmapSet.Metadata != null)
beatmapInfo.BeatmapSet.Metadata.AuthorID = reader.GetInt32(3);
logForModel(set, $"Cached local retrieval for {beatmap}.");
logForModel(set, $"Cached local retrieval for {beatmapInfo}.");
return true;
}
}
@ -204,7 +204,7 @@ namespace osu.Game.Beatmaps
}
catch (Exception ex)
{
logForModel(set, $"Cached local retrieval for {beatmap} failed with {ex}.");
logForModel(set, $"Cached local retrieval for {beatmapInfo} failed with {ex}.");
}
return false;

View File

@ -25,40 +25,40 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Hide a <see cref="BeatmapInfo"/> in the database.
/// </summary>
/// <param name="beatmap">The beatmap to hide.</param>
/// <param name="beatmapInfo">The beatmap to hide.</param>
/// <returns>Whether the beatmap's <see cref="BeatmapInfo.Hidden"/> was changed.</returns>
public bool Hide(BeatmapInfo beatmap)
public bool Hide(BeatmapInfo beatmapInfo)
{
using (ContextFactory.GetForWrite())
{
Refresh(ref beatmap, Beatmaps);
Refresh(ref beatmapInfo, Beatmaps);
if (beatmap.Hidden) return false;
if (beatmapInfo.Hidden) return false;
beatmap.Hidden = true;
beatmapInfo.Hidden = true;
}
BeatmapHidden?.Invoke(beatmap);
BeatmapHidden?.Invoke(beatmapInfo);
return true;
}
/// <summary>
/// Restore a previously hidden <see cref="BeatmapInfo"/>.
/// </summary>
/// <param name="beatmap">The beatmap to restore.</param>
/// <param name="beatmapInfo">The beatmap to restore.</param>
/// <returns>Whether the beatmap's <see cref="BeatmapInfo.Hidden"/> was changed.</returns>
public bool Restore(BeatmapInfo beatmap)
public bool Restore(BeatmapInfo beatmapInfo)
{
using (ContextFactory.GetForWrite())
{
Refresh(ref beatmap, Beatmaps);
Refresh(ref beatmapInfo, Beatmaps);
if (!beatmap.Hidden) return false;
if (!beatmapInfo.Hidden) return false;
beatmap.Hidden = false;
beatmapInfo.Hidden = false;
}
BeatmapRestored?.Invoke(beatmap);
BeatmapRestored?.Invoke(beatmapInfo);
return true;
}

View File

@ -62,14 +62,14 @@ namespace osu.Game.Beatmaps
if (!recommendedDifficultyMapping.TryGetValue(r, out var recommendation))
continue;
BeatmapInfo beatmap = beatmaps.Where(b => b.Ruleset.Equals(r)).OrderBy(b =>
BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.Equals(r)).OrderBy(b =>
{
var difference = b.StarDifficulty - recommendation;
return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
}).FirstOrDefault();
if (beatmap != null)
return beatmap;
if (beatmapInfo != null)
return beatmapInfo;
}
return null;

View File

@ -37,7 +37,7 @@ namespace osu.Game.Beatmaps.Drawables
}
[NotNull]
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
[CanBeNull]
private readonly RulesetInfo ruleset;
@ -56,26 +56,26 @@ namespace osu.Game.Beatmaps.Drawables
/// <summary>
/// Creates a new <see cref="DifficultyIcon"/> with a given <see cref="RulesetInfo"/> and <see cref="Mod"/> combination.
/// </summary>
/// <param name="beatmap">The beatmap to show the difficulty of.</param>
/// <param name="beatmapInfo">The beatmap to show the difficulty of.</param>
/// <param name="ruleset">The ruleset to show the difficulty with.</param>
/// <param name="mods">The mods to show the difficulty with.</param>
/// <param name="shouldShowTooltip">Whether to display a tooltip when hovered.</param>
public DifficultyIcon([NotNull] BeatmapInfo beatmap, [CanBeNull] RulesetInfo ruleset, [CanBeNull] IReadOnlyList<Mod> mods, bool shouldShowTooltip = true)
: this(beatmap, shouldShowTooltip)
public DifficultyIcon([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo ruleset, [CanBeNull] IReadOnlyList<Mod> mods, bool shouldShowTooltip = true)
: this(beatmapInfo, shouldShowTooltip)
{
this.ruleset = ruleset ?? beatmap.Ruleset;
this.ruleset = ruleset ?? beatmapInfo.Ruleset;
this.mods = mods ?? Array.Empty<Mod>();
}
/// <summary>
/// Creates a new <see cref="DifficultyIcon"/> that follows the currently-selected ruleset and mods.
/// </summary>
/// <param name="beatmap">The beatmap to show the difficulty of.</param>
/// <param name="beatmapInfo">The beatmap to show the difficulty of.</param>
/// <param name="shouldShowTooltip">Whether to display a tooltip when hovered.</param>
/// <param name="performBackgroundDifficultyLookup">Whether to perform difficulty lookup (including calculation if necessary).</param>
public DifficultyIcon([NotNull] BeatmapInfo beatmap, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true)
public DifficultyIcon([NotNull] BeatmapInfo beatmapInfo, bool shouldShowTooltip = true, bool performBackgroundDifficultyLookup = true)
{
this.beatmap = beatmap ?? throw new ArgumentNullException(nameof(beatmap));
this.beatmapInfo = beatmapInfo ?? throw new ArgumentNullException(nameof(beatmapInfo));
this.shouldShowTooltip = shouldShowTooltip;
this.performBackgroundDifficultyLookup = performBackgroundDifficultyLookup;
@ -105,7 +105,7 @@ namespace osu.Game.Beatmaps.Drawables
Child = background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.ForStarDifficulty(beatmap.StarDifficulty) // Default value that will be re-populated once difficulty calculation completes
Colour = colours.ForStarDifficulty(beatmapInfo.StarDifficulty) // Default value that will be re-populated once difficulty calculation completes
},
},
new ConstrainedIconContainer
@ -114,27 +114,27 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = (ruleset ?? beatmap.Ruleset)?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
Icon = (ruleset ?? beatmapInfo.Ruleset)?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
},
};
if (performBackgroundDifficultyLookup)
iconContainer.Add(new DelayedLoadUnloadWrapper(() => new DifficultyRetriever(beatmap, ruleset, mods) { StarDifficulty = { BindTarget = difficultyBindable } }, 0));
iconContainer.Add(new DelayedLoadUnloadWrapper(() => new DifficultyRetriever(beatmapInfo, ruleset, mods) { StarDifficulty = { BindTarget = difficultyBindable } }, 0));
else
difficultyBindable.Value = new StarDifficulty(beatmap.StarDifficulty, 0);
difficultyBindable.Value = new StarDifficulty(beatmapInfo.StarDifficulty, 0);
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
}
ITooltip<DifficultyIconTooltipContent> IHasCustomTooltip<DifficultyIconTooltipContent>.GetCustomTooltip() => new DifficultyIconTooltip();
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmap, difficultyBindable) : null;
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmapInfo, difficultyBindable) : null;
private class DifficultyRetriever : Component
{
public readonly Bindable<StarDifficulty> StarDifficulty = new Bindable<StarDifficulty>();
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
private readonly RulesetInfo ruleset;
private readonly IReadOnlyList<Mod> mods;
@ -143,9 +143,9 @@ namespace osu.Game.Beatmaps.Drawables
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
public DifficultyRetriever(BeatmapInfo beatmap, RulesetInfo ruleset, IReadOnlyList<Mod> mods)
public DifficultyRetriever(BeatmapInfo beatmapInfo, RulesetInfo ruleset, IReadOnlyList<Mod> mods)
{
this.beatmap = beatmap;
this.beatmapInfo = beatmapInfo;
this.ruleset = ruleset;
this.mods = mods;
}
@ -157,8 +157,8 @@ namespace osu.Game.Beatmaps.Drawables
{
difficultyCancellation = new CancellationTokenSource();
localStarDifficulty = ruleset != null
? difficultyCache.GetBindableDifficulty(beatmap, ruleset, mods, difficultyCancellation.Token)
: difficultyCache.GetBindableDifficulty(beatmap, difficultyCancellation.Token);
? difficultyCache.GetBindableDifficulty(beatmapInfo, ruleset, mods, difficultyCancellation.Token)
: difficultyCache.GetBindableDifficulty(beatmapInfo, difficultyCancellation.Token);
localStarDifficulty.BindValueChanged(d =>
{
if (d.NewValue is StarDifficulty diff)

View File

@ -89,7 +89,7 @@ namespace osu.Game.Beatmaps.Drawables
public void SetContent(DifficultyIconTooltipContent content)
{
difficultyName.Text = content.Beatmap.Version;
difficultyName.Text = content.BeatmapInfo.Version;
starDifficulty.UnbindAll();
starDifficulty.BindTo(content.Difficulty);
@ -109,12 +109,12 @@ namespace osu.Game.Beatmaps.Drawables
internal class DifficultyIconTooltipContent
{
public readonly BeatmapInfo Beatmap;
public readonly BeatmapInfo BeatmapInfo;
public readonly IBindable<StarDifficulty> Difficulty;
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
public DifficultyIconTooltipContent(BeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty)
{
Beatmap = beatmap;
BeatmapInfo = beatmapInfo;
Difficulty = difficulty;
}
}

View File

@ -30,7 +30,7 @@ namespace osu.Game.Database
/// </summary>
/// <typeparam name="TModel">The model type.</typeparam>
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>, IModelFileManager<TModel, TFileModel>, IPresentImports<TModel>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>, IModelFileManager<TModel, TFileModel>, IPostImports<TModel>
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
where TFileModel : class, INamedFileInfo, new()
{
@ -132,13 +132,13 @@ namespace osu.Game.Database
return Import(notification, tasks);
}
public async Task<IEnumerable<TModel>> Import(ProgressNotification notification, params ImportTask[] tasks)
public async Task<IEnumerable<ILive<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks)
{
if (tasks.Length == 0)
{
notification.CompletionText = $"No {HumanisedModelName}s were found to import!";
notification.State = ProgressNotificationState.Completed;
return Enumerable.Empty<TModel>();
return Enumerable.Empty<ILive<TModel>>();
}
notification.Progress = 0;
@ -146,7 +146,7 @@ namespace osu.Game.Database
int current = 0;
var imported = new List<TModel>();
var imported = new List<ILive<TModel>>();
bool isLowPriorityImport = tasks.Length > low_priority_import_batch_size;
@ -200,12 +200,12 @@ namespace osu.Game.Database
? $"Imported {imported.First()}!"
: $"Imported {imported.Count} {HumanisedModelName}s!";
if (imported.Count > 0 && PresentImport != null)
if (imported.Count > 0 && PostImport != null)
{
notification.CompletionText += " Click to view.";
notification.CompletionClickAction = () =>
{
PresentImport?.Invoke(imported);
PostImport?.Invoke(imported);
return true;
};
}
@ -224,11 +224,11 @@ namespace osu.Game.Database
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
/// <returns>The imported model, if successful.</returns>
public async Task<TModel> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
public async Task<ILive<TModel>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
TModel import;
ILive<TModel> import;
using (ArchiveReader reader = task.GetReader())
import = await Import(reader, lowPriority, cancellationToken).ConfigureAwait(false);
@ -243,13 +243,13 @@ namespace osu.Game.Database
}
catch (Exception e)
{
LogForModel(import, $@"Could not delete original file after import ({task})", e);
LogForModel(import?.Value, $@"Could not delete original file after import ({task})", e);
}
return import;
}
public Action<IEnumerable<TModel>> PresentImport { protected get; set; }
public Action<IEnumerable<ILive<TModel>>> PostImport { protected get; set; }
/// <summary>
/// Silently import an item from an <see cref="ArchiveReader"/>.
@ -257,7 +257,7 @@ namespace osu.Game.Database
/// <param name="archive">The archive to be imported.</param>
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
public Task<TModel> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<TModel>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
@ -268,7 +268,7 @@ namespace osu.Game.Database
model = CreateModel(archive);
if (model == null)
return Task.FromResult<TModel>(null);
return Task.FromResult<ILive<TModel>>(new EntityFrameworkLive<TModel>(null));
}
catch (TaskCanceledException)
{
@ -343,7 +343,7 @@ namespace osu.Game.Database
/// <param name="archive">An optional archive to use for model population.</param>
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
public virtual async Task<TModel> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () =>
public virtual async Task<ILive<TModel>> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () =>
{
cancellationToken.ThrowIfCancellationRequested();
@ -369,7 +369,7 @@ namespace osu.Game.Database
{
LogForModel(item, @$"Found existing (optimised) {HumanisedModelName} for {item} (ID {existing.ID}) skipping import.");
Undelete(existing);
return existing;
return existing.ToEntityFrameworkLive();
}
LogForModel(item, @"Found existing (optimised) but failed pre-check.");
@ -415,7 +415,7 @@ namespace osu.Game.Database
// existing item will be used; rollback new import and exit early.
rollback();
flushEvents(true);
return existing;
return existing.ToEntityFrameworkLive();
}
LogForModel(item, @"Found existing but failed re-use check.");
@ -448,7 +448,7 @@ namespace osu.Game.Database
}
flushEvents(true);
return item;
return item.ToEntityFrameworkLive();
}, cancellationToken, TaskCreationOptions.HideScheduler, lowPriority ? import_scheduler_low_priority : import_scheduler).Unwrap().ConfigureAwait(false);
/// <summary>

View File

@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Database
{
public class EntityFrameworkLive<T> : ILive<T> where T : class
{
public EntityFrameworkLive(T item)
{
Value = item;
}
public Guid ID => throw new InvalidOperationException();
public void PerformRead(Action<T> perform)
{
perform(Value);
}
public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
{
return perform(Value);
}
public void PerformWrite(Action<T> perform)
{
perform(Value);
}
public T Value { get; }
}
}

View File

@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Database
{
public static class EntityFrameworkLiveExtensions
{
public static ILive<T> ToEntityFrameworkLive<T>(this T item)
where T : class
{
return new EntityFrameworkLive<T>(item);
}
}
}

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@ -11,6 +11,6 @@ namespace osu.Game.Database
{
[JsonIgnore]
[PrimaryKey]
Guid ID { get; set; }
Guid ID { get; }
}
}

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Database
{
/// <summary>
/// A wrapper to provide access to database backed classes in a thread-safe manner.
/// </summary>
/// <typeparam name="T">The databased type.</typeparam>
public interface ILive<out T> where T : class // TODO: Add IHasGuidPrimaryKey once we don't need EF support any more.
{
Guid ID { get; }
/// <summary>
/// Perform a read operation on this live object.
/// </summary>
/// <param name="perform">The action to perform.</param>
void PerformRead(Action<T> perform);
/// <summary>
/// Perform a read operation on this live object.
/// </summary>
/// <param name="perform">The action to perform.</param>
TReturn PerformRead<TReturn>(Func<T, TReturn> perform);
/// <summary>
/// Perform a write operation on this live object.
/// </summary>
/// <param name="perform">The action to perform.</param>
void PerformWrite(Action<T> perform);
/// <summary>
/// Resolve the value of this instance on the current thread's context.
/// </summary>
/// <remarks>
/// After resolving the data should not be passed between threads.
/// </remarks>
T Value { get; }
}
}

View File

@ -28,7 +28,7 @@ namespace osu.Game.Database
Task Import(params ImportTask[] tasks);
Task<IEnumerable<TModel>> Import(ProgressNotification notification, params ImportTask[] tasks);
Task<IEnumerable<ILive<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks);
/// <summary>
/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
@ -38,7 +38,7 @@ namespace osu.Game.Database
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
/// <returns>The imported model, if successful.</returns>
Task<TModel> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default);
Task<ILive<TModel>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default);
/// <summary>
/// Silently import an item from an <see cref="ArchiveReader"/>.
@ -46,7 +46,7 @@ namespace osu.Game.Database
/// <param name="archive">The archive to be imported.</param>
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
Task<TModel> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default);
Task<ILive<TModel>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default);
/// <summary>
/// Silently import an item from a <typeparamref name="TModel"/>.
@ -55,7 +55,7 @@ namespace osu.Game.Database
/// <param name="archive">An optional archive to use for model population.</param>
/// <param name="lowPriority">Whether this is a low priority import.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
Task<TModel> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default);
Task<ILive<TModel>> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default);
/// <summary>
/// A user displayable name for the model type associated with this manager.

View File

@ -6,12 +6,12 @@ using System.Collections.Generic;
namespace osu.Game.Database
{
public interface IPresentImports<TModel>
public interface IPostImports<out TModel>
where TModel : class
{
/// <summary>
/// Fired when the user requests to view the resulting import.
/// </summary>
public Action<IEnumerable<TModel>> PresentImport { set; }
public Action<IEnumerable<ILive<TModel>>> PostImport { set; }
}
}

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osuTK.Graphics;
namespace osu.Game.Overlays.AccountCreation
namespace osu.Game.Graphics
{
public class ErrorTextFlowContainer : OsuTextFlowContainer
{

View File

@ -35,9 +35,8 @@ namespace osu.Game.Online.API
public string WebsiteRootUrl { get; }
/// <summary>
/// The username/email provided by the user when initiating a login.
/// </summary>
public Exception LastLoginError { get; private set; }
public string ProvidedUsername { get; private set; }
private string password;
@ -136,14 +135,23 @@ namespace osu.Game.Online.API
// save the username at this point, if the user requested for it to be.
config.SetValue(OsuSetting.Username, config.Get<bool>(OsuSetting.SaveUsername) ? ProvidedUsername : string.Empty);
if (!authentication.HasValidAccessToken && !authentication.AuthenticateWithLogin(ProvidedUsername, password))
if (!authentication.HasValidAccessToken)
{
//todo: this fails even on network-related issues. we should probably handle those differently.
//NotificationOverlay.ShowMessage("Login failed!");
log.Add(@"Login failed!");
password = null;
authentication.Clear();
continue;
LastLoginError = null;
try
{
authentication.AuthenticateWithLogin(ProvidedUsername, password);
}
catch (Exception e)
{
//todo: this fails even on network-related issues. we should probably handle those differently.
LastLoginError = e;
log.Add(@"Login failed!");
password = null;
authentication.Clear();
continue;
}
}
var userReq = new GetUserRequest();

View File

@ -32,6 +32,8 @@ namespace osu.Game.Online.API
public string WebsiteRootUrl => "http://localhost";
public Exception LastLoginError { get; private set; }
/// <summary>
/// Provide handling logic for an arbitrary API request.
/// Should return true is a request was handled. If null or false return, the request will be failed with a <see cref="NotSupportedException"/>.
@ -40,6 +42,8 @@ namespace osu.Game.Online.API
private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online);
private bool shouldFailNextLogin;
/// <summary>
/// The current connectivity state of the API.
/// </summary>
@ -74,6 +78,18 @@ namespace osu.Game.Online.API
public void Login(string username, string password)
{
state.Value = APIState.Connecting;
if (shouldFailNextLogin)
{
LastLoginError = new APIException("Not powerful enough to login.", new ArgumentException(nameof(shouldFailNextLogin)));
state.Value = APIState.Offline;
shouldFailNextLogin = false;
return;
}
LastLoginError = null;
LocalUser.Value = new User
{
Username = username,
@ -102,5 +118,7 @@ namespace osu.Game.Online.API
IBindable<User> IAPIProvider.LocalUser => LocalUser;
IBindableList<User> IAPIProvider.Friends => Friends;
IBindable<UserActivity> IAPIProvider.Activity => Activity;
public void FailNextLogin() => shouldFailNextLogin = true;
}
}

View File

@ -3,6 +3,7 @@
#nullable enable
using System;
using System.Threading.Tasks;
using osu.Framework.Bindables;
using osu.Game.Users;
@ -55,6 +56,11 @@ namespace osu.Game.Online.API
/// </summary>
string WebsiteRootUrl { get; }
/// <summary>
/// The last login error that occurred, if any.
/// </summary>
Exception? LastLoginError { get; }
/// <summary>
/// The current connection state of the API.
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.

View File

@ -1,8 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.Bindables;
namespace osu.Game.Online.API
@ -32,10 +34,10 @@ namespace osu.Game.Online.API
this.endpoint = endpoint;
}
internal bool AuthenticateWithLogin(string username, string password)
internal void AuthenticateWithLogin(string username, string password)
{
if (string.IsNullOrEmpty(username)) return false;
if (string.IsNullOrEmpty(password)) return false;
if (string.IsNullOrEmpty(username)) throw new ArgumentException("Missing username.");
if (string.IsNullOrEmpty(password)) throw new ArgumentException("Missing password.");
using (var req = new AccessTokenRequestPassword(username, password)
{
@ -49,13 +51,27 @@ namespace osu.Game.Online.API
{
req.Perform();
}
catch
catch (Exception ex)
{
return false;
Token.Value = null;
var throwableException = ex;
try
{
// attempt to decode a displayable error string.
var error = JsonConvert.DeserializeObject<OAuthError>(req.GetResponseString() ?? string.Empty);
if (error != null)
throwableException = new APIException(error.UserDisplayableError, ex);
}
catch
{
}
throw throwableException;
}
Token.Value = req.ResponseObject;
return true;
}
}
@ -182,5 +198,19 @@ namespace osu.Game.Online.API
base.PrePerform();
}
}
private class OAuthError
{
public string UserDisplayableError => !string.IsNullOrEmpty(Hint) ? Hint : ErrorIdentifier;
[JsonProperty("error")]
public string ErrorIdentifier { get; set; }
[JsonProperty("hint")]
public string Hint { get; set; }
[JsonProperty("message")]
public string Message { get; set; }
}
}
}

View File

@ -8,13 +8,13 @@ namespace osu.Game.Online.API.Requests
{
public class GetBeatmapRequest : APIRequest<APIBeatmap>
{
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
public GetBeatmapRequest(BeatmapInfo beatmap)
public GetBeatmapRequest(BeatmapInfo beatmapInfo)
{
this.beatmap = beatmap;
this.beatmapInfo = beatmapInfo;
}
protected override string Target => $@"beatmaps/lookup?id={beatmap.OnlineBeatmapID}&checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path ?? string.Empty)}";
protected override string Target => $@"beatmaps/lookup?id={beatmapInfo.OnlineBeatmapID}&checksum={beatmapInfo.MD5Hash}&filename={System.Uri.EscapeUriString(beatmapInfo.Path ?? string.Empty)}";
}
}

View File

@ -15,20 +15,20 @@ namespace osu.Game.Online.API.Requests
{
public class GetScoresRequest : APIRequest<APILegacyScores>
{
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
private readonly IEnumerable<IMod> mods;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod> mods = null)
public GetScoresRequest(BeatmapInfo beatmapInfo, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod> mods = null)
{
if (!beatmap.OnlineBeatmapID.HasValue)
if (!beatmapInfo.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
if (scope == BeatmapLeaderboardScope.Local)
throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
this.beatmap = beatmap;
this.beatmapInfo = beatmapInfo;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
this.mods = mods ?? Array.Empty<IMod>();
@ -42,7 +42,7 @@ namespace osu.Game.Online.API.Requests
foreach (APILegacyScoreInfo score in r.Scores)
{
score.Beatmap = beatmap;
score.BeatmapInfo = beatmapInfo;
score.OnlineRulesetID = ruleset.ID.Value;
}
@ -50,12 +50,12 @@ namespace osu.Game.Online.API.Requests
if (userScore != null)
{
userScore.Score.Beatmap = beatmap;
userScore.Score.BeatmapInfo = beatmapInfo;
userScore.Score.OnlineRulesetID = ruleset.ID.Value;
}
}
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
protected override string Target => $@"beatmaps/{beatmapInfo.OnlineBeatmapID}/scores{createQueryParameters()}";
private string createQueryParameters()
{

View File

@ -64,7 +64,7 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"max_combo")]
private int? maxCombo { get; set; }
public virtual BeatmapInfo ToBeatmap(RulesetStore rulesets)
public virtual BeatmapInfo ToBeatmapInfo(RulesetStore rulesets)
{
var set = BeatmapSet?.ToBeatmapSet(rulesets);

View File

@ -116,7 +116,7 @@ namespace osu.Game.Online.API.Requests.Responses
beatmapSet.Beatmaps = beatmaps?.Select(b =>
{
var beatmap = b.ToBeatmap(rulesets);
var beatmap = b.ToBeatmapInfo(rulesets);
beatmap.BeatmapSet = beatmapSet;
beatmap.Metadata = beatmapSet.Metadata;
return beatmap;

View File

@ -37,7 +37,7 @@ namespace osu.Game.Online.API.Requests.Responses
OnlineScoreID = OnlineScoreID,
Date = Date,
PP = PP,
Beatmap = Beatmap,
BeatmapInfo = BeatmapInfo,
RulesetID = OnlineRulesetID,
Hash = Replay ? "online" : string.Empty, // todo: temporary?
Rank = Rank,
@ -100,7 +100,7 @@ namespace osu.Game.Online.API.Requests.Responses
public DateTimeOffset Date { get; set; }
[JsonProperty(@"beatmap")]
public BeatmapInfo Beatmap { get; set; }
public BeatmapInfo BeatmapInfo { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
@ -114,10 +114,10 @@ namespace osu.Game.Online.API.Requests.Responses
set
{
// extract the set ID to its correct place.
Beatmap.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = value.ID };
BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = value.ID };
value.ID = 0;
Beatmap.Metadata = value;
BeatmapInfo.Metadata = value;
}
}

View File

@ -16,7 +16,7 @@ namespace osu.Game.Online.API.Requests.Responses
public int PlayCount { get; set; }
[JsonProperty]
private BeatmapInfo beatmap { get; set; }
private BeatmapInfo beatmapInfo { get; set; }
[JsonProperty]
private APIBeatmapSet beatmapSet { get; set; }
@ -24,9 +24,9 @@ namespace osu.Game.Online.API.Requests.Responses
public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
{
BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
beatmap.BeatmapSet = setInfo;
beatmap.Metadata = setInfo.Metadata;
return beatmap;
beatmapInfo.BeatmapSet = setInfo;
beatmapInfo.Metadata = setInfo.Metadata;
return beatmapInfo;
}
}
}

View File

@ -37,27 +37,27 @@ namespace osu.Game.Online.Chat
base.LoadComplete();
string verb;
BeatmapInfo beatmap;
BeatmapInfo beatmapInfo;
switch (api.Activity.Value)
{
case UserActivity.InGame game:
verb = "playing";
beatmap = game.Beatmap;
beatmapInfo = game.BeatmapInfo;
break;
case UserActivity.Editing edit:
verb = "editing";
beatmap = edit.Beatmap;
beatmapInfo = edit.BeatmapInfo;
break;
default:
verb = "listening to";
beatmap = currentBeatmap.Value.BeatmapInfo;
beatmapInfo = currentBeatmap.Value.BeatmapInfo;
break;
}
var beatmapString = beatmap.OnlineBeatmapID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmap.OnlineBeatmapID} {beatmap}]" : beatmap.ToString();
var beatmapString = beatmapInfo.OnlineBeatmapID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineBeatmapID} {beatmapInfo}]" : beatmapInfo.ToString();
channelManager.PostMessage($"is {verb} {beatmapString}", true, target);
Expire();

View File

@ -13,9 +13,9 @@ namespace osu.Game.Online.Rooms
[JsonProperty("checksum")]
public string Checksum { get; set; }
public override BeatmapInfo ToBeatmap(RulesetStore rulesets)
public override BeatmapInfo ToBeatmapInfo(RulesetStore rulesets)
{
var b = base.ToBeatmap(rulesets);
var b = base.ToBeatmapInfo(rulesets);
b.MD5Hash = Checksum;
return b;
}

View File

@ -70,7 +70,7 @@ namespace osu.Game.Online.Rooms
OnlineScoreID = ID,
TotalScore = TotalScore,
MaxCombo = MaxCombo,
Beatmap = playlistItem.Beatmap.Value,
BeatmapInfo = playlistItem.Beatmap.Value,
BeatmapInfoID = playlistItem.BeatmapID,
Ruleset = playlistItem.Ruleset.Value,
RulesetID = playlistItem.RulesetID,

View File

@ -70,7 +70,7 @@ namespace osu.Game.Online.Rooms
public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
{
Beatmap.Value ??= apiBeatmap.ToBeatmap(rulesets);
Beatmap.Value ??= apiBeatmap.ToBeatmapInfo(rulesets);
Ruleset.Value ??= rulesets.GetRuleset(RulesetID);
Ruleset rulesetInstance = Ruleset.Value.CreateInstance();

View File

@ -144,7 +144,7 @@ namespace osu.Game.Online.Spectator
IsPlaying = true;
// transfer state at point of beginning play
currentState.BeatmapID = score.ScoreInfo.Beatmap.OnlineBeatmapID;
currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineBeatmapID;
currentState.RulesetID = score.ScoreInfo.RulesetID;
currentState.Mods = score.ScoreInfo.Mods.Select(m => new APIMod(m)).ToArray();

View File

@ -482,7 +482,7 @@ namespace osu.Game
return;
}
var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == databasedScoreInfo.Beatmap.ID);
var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == databasedScoreInfo.BeatmapInfo.ID);
if (databasedBeatmap == null)
{
@ -624,10 +624,10 @@ namespace osu.Game
SkinManager.PostNotification = n => Notifications.Post(n);
BeatmapManager.PostNotification = n => Notifications.Post(n);
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
BeatmapManager.PresentImport = items => PresentBeatmap(items.First().Value);
ScoreManager.PostNotification = n => Notifications.Post(n);
ScoreManager.PresentImport = items => PresentScore(items.First());
ScoreManager.PostImport = items => PresentScore(items.First().Value);
// make config aware of how to lookup skins for on-screen display purposes.
// if this becomes a more common thing, tracked settings should be reconsidered to allow local DI.

View File

@ -244,7 +244,7 @@ namespace osu.Game
List<ScoreInfo> getBeatmapScores(BeatmapSetInfo set)
{
var beatmapIds = BeatmapManager.QueryBeatmaps(b => b.BeatmapSetInfoID == set.ID).Select(b => b.ID).ToList();
return ScoreManager.QueryScores(s => beatmapIds.Contains(s.Beatmap.ID)).ToList();
return ScoreManager.QueryScores(s => beatmapIds.Contains(s.BeatmapInfo.ID)).ToList();
}
BeatmapManager.ItemRemoved.BindValueChanged(i =>

View File

@ -38,16 +38,16 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
public BeatmapInfo Beatmap
public BeatmapInfo BeatmapInfo
{
get => beatmap;
get => beatmapInfo;
set
{
if (value == beatmap) return;
if (value == beatmapInfo) return;
beatmap = value;
beatmapInfo = value;
updateDisplay();
}
@ -57,7 +57,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
bpm.Value = BeatmapSet?.OnlineInfo?.BPM.ToLocalisableString(@"0.##") ?? (LocalisableString)"-";
if (beatmap == null)
if (beatmapInfo == null)
{
length.Value = string.Empty;
circleCount.Value = string.Empty;
@ -65,11 +65,11 @@ namespace osu.Game.Overlays.BeatmapSet
}
else
{
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(beatmap.Length).ToFormattedDuration());
length.Value = TimeSpan.FromMilliseconds(beatmap.Length).ToFormattedDuration();
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration());
length.Value = TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration();
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToLocalisableString(@"N0");
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToLocalisableString(@"N0");
circleCount.Value = beatmapInfo.OnlineInfo.CircleCount.ToLocalisableString(@"N0");
sliderCount.Value = beatmapInfo.OnlineInfo.SliderCount.ToLocalisableString(@"N0");
}
}

View File

@ -178,21 +178,21 @@ namespace osu.Game.Overlays.BeatmapSet
}
starRatingContainer.FadeOut(100);
Beatmap.Value = Difficulties.FirstOrDefault()?.Beatmap;
Beatmap.Value = Difficulties.FirstOrDefault()?.BeatmapInfo;
plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
updateDifficultyButtons();
}
private void showBeatmap(BeatmapInfo beatmap)
private void showBeatmap(BeatmapInfo beatmapInfo)
{
version.Text = beatmap?.Version;
version.Text = beatmapInfo?.Version;
}
private void updateDifficultyButtons()
{
Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
Difficulties.Children.ToList().ForEach(diff => diff.State = diff.BeatmapInfo == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
}
public class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
@ -216,7 +216,7 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Box backgroundBox;
private readonly DifficultyIcon icon;
public readonly BeatmapInfo Beatmap;
public readonly BeatmapInfo BeatmapInfo;
public Action<BeatmapInfo> OnHovered;
public Action<BeatmapInfo> OnClicked;
@ -241,9 +241,9 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
public DifficultySelectorButton(BeatmapInfo beatmap)
public DifficultySelectorButton(BeatmapInfo beatmapInfo)
{
Beatmap = beatmap;
BeatmapInfo = beatmapInfo;
Size = new Vector2(size);
Margin = new MarginPadding { Horizontal = tile_spacing / 2 };
@ -260,7 +260,7 @@ namespace osu.Game.Overlays.BeatmapSet
Alpha = 0.5f
}
},
icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
icon = new DifficultyIcon(beatmapInfo, shouldShowTooltip: false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -273,7 +273,7 @@ namespace osu.Game.Overlays.BeatmapSet
protected override bool OnHover(HoverEvent e)
{
fadeIn();
OnHovered?.Invoke(Beatmap);
OnHovered?.Invoke(BeatmapInfo);
return base.OnHover(e);
}
@ -286,7 +286,7 @@ namespace osu.Game.Overlays.BeatmapSet
protected override bool OnClick(ClickEvent e)
{
OnClicked?.Invoke(Beatmap);
OnClicked?.Invoke(BeatmapInfo);
return base.OnClick(e);
}

View File

@ -211,7 +211,7 @@ namespace osu.Game.Overlays.BeatmapSet
Picker.Beatmap.ValueChanged += b =>
{
Details.Beatmap = b.NewValue;
Details.BeatmapInfo = b.NewValue;
externalLink.Link = $@"{api.WebsiteRootUrl}/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
};
}

View File

@ -37,16 +37,16 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
public BeatmapInfo Beatmap
public BeatmapInfo BeatmapInfo
{
get => beatmap;
get => beatmapInfo;
set
{
if (value == beatmap) return;
if (value == beatmapInfo) return;
basic.Beatmap = advanced.Beatmap = beatmap = value;
basic.BeatmapInfo = advanced.BeatmapInfo = beatmapInfo = value;
}
}

View File

@ -24,10 +24,10 @@ namespace osu.Game.Overlays.BeatmapSet
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
public BeatmapInfo Beatmap
public BeatmapInfo BeatmapInfo
{
get => successRate.Beatmap;
set => successRate.Beatmap = value;
get => successRate.BeatmapInfo;
set => successRate.BeatmapInfo = value;
}
public Info()

View File

@ -172,7 +172,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
Text = score.MaxCombo.ToLocalisableString(@"0\x"),
Font = OsuFont.GetFont(size: text_size),
Colour = score.MaxCombo == score.Beatmap?.MaxCombo ? highAccuracyColour : Color4.White
Colour = score.MaxCombo == score.BeatmapInfo?.MaxCombo ? highAccuracyColour : Color4.White
}
};

View File

@ -74,7 +74,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
var topScore = ordered.Result.First();
scoreTable.DisplayScores(ordered.Result, topScore.Beatmap?.Status.GrantsPerformancePoints() == true);
scoreTable.DisplayScores(ordered.Result, topScore.BeatmapInfo?.Status.GrantsPerformancePoints() == true);
scoreTable.Show();
var userScore = value.UserScore;

View File

@ -115,7 +115,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
accuracyColumn.Text = value.DisplayAccuracy;
maxComboColumn.Text = value.MaxCombo.ToLocalisableString(@"0\x");
ppColumn.Alpha = value.Beatmap?.Status.GrantsPerformancePoints() == true ? 1 : 0;
ppColumn.Alpha = value.BeatmapInfo?.Status.GrantsPerformancePoints() == true ? 1 : 0;
ppColumn.Text = value.PP?.ToLocalisableString(@"N0");
statisticsColumns.ChildrenEnumerable = value.GetStatisticsForDisplay().Select(createStatisticsColumn);

View File

@ -23,16 +23,16 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Bar successRate;
private readonly Container percentContainer;
private BeatmapInfo beatmap;
private BeatmapInfo beatmapInfo;
public BeatmapInfo Beatmap
public BeatmapInfo BeatmapInfo
{
get => beatmap;
get => beatmapInfo;
set
{
if (value == beatmap) return;
if (value == beatmapInfo) return;
beatmap = value;
beatmapInfo = value;
updateDisplay();
}
@ -40,15 +40,15 @@ namespace osu.Game.Overlays.BeatmapSet
private void updateDisplay()
{
int passCount = beatmap?.OnlineInfo?.PassCount ?? 0;
int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
int passCount = beatmapInfo?.OnlineInfo?.PassCount ?? 0;
int playCount = beatmapInfo?.OnlineInfo?.PlayCount ?? 0;
var rate = playCount != 0 ? (float)passCount / playCount : 0;
successPercent.Text = rate.ToLocalisableString(@"0.#%");
successRate.Length = rate;
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
Graph.Metrics = beatmap?.Metrics;
Graph.Metrics = beatmapInfo?.Metrics;
}
public SuccessRate()

View File

@ -61,7 +61,7 @@ namespace osu.Game.Overlays
Header.HeaderContent.Picker.Beatmap.ValueChanged += b =>
{
info.Beatmap = b.NewValue;
info.BeatmapInfo = b.NewValue;
ScrollFlow.ScrollToStart();
};
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@ -42,6 +43,9 @@ namespace osu.Game.Overlays.Login
Spacing = new Vector2(0, 5);
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
ErrorTextFlowContainer errorText;
Children = new Drawable[]
{
username = new OsuTextBox
@ -57,6 +61,11 @@ namespace osu.Game.Overlays.Login
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
},
errorText = new ErrorTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
new SettingsCheckbox
{
LabelText = "Remember username",
@ -97,6 +106,9 @@ namespace osu.Game.Overlays.Login
};
password.OnCommit += (sender, newText) => performLogin();
if (api?.LastLoginError?.Message is string error)
errorText.AddErrors(new[] { error });
}
public override bool AcceptsFocus => true;
@ -108,4 +120,4 @@ namespace osu.Game.Overlays.Login
Schedule(() => { GetContainingInputManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
}
}
}
}

View File

@ -15,12 +15,12 @@ namespace osu.Game.Overlays.Profile.Sections
/// </summary>
public abstract class BeatmapMetadataContainer : OsuHoverContainer
{
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
protected BeatmapMetadataContainer(BeatmapInfo beatmap)
protected BeatmapMetadataContainer(BeatmapInfo beatmapInfo)
: base(HoverSampleSet.Submit)
{
this.beatmap = beatmap;
this.beatmapInfo = beatmapInfo;
AutoSizeAxes = Axes.Both;
}
@ -30,19 +30,19 @@ namespace osu.Game.Overlays.Profile.Sections
{
Action = () =>
{
if (beatmap.OnlineBeatmapID != null)
beatmapSetOverlay?.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value);
else if (beatmap.BeatmapSet?.OnlineBeatmapSetID != null)
beatmapSetOverlay?.FetchAndShowBeatmapSet(beatmap.BeatmapSet.OnlineBeatmapSetID.Value);
if (beatmapInfo.OnlineBeatmapID != null)
beatmapSetOverlay?.FetchAndShowBeatmap(beatmapInfo.OnlineBeatmapID.Value);
else if (beatmapInfo.BeatmapSet?.OnlineBeatmapSetID != null)
beatmapSetOverlay?.FetchAndShowBeatmapSet(beatmapInfo.BeatmapSet.OnlineBeatmapSetID.Value);
};
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Children = CreateText(beatmap),
Children = CreateText(beatmapInfo),
};
}
protected abstract Drawable[] CreateText(BeatmapInfo beatmap);
protected abstract Drawable[] CreateText(BeatmapInfo beatmapInfo);
}
}

View File

@ -22,12 +22,12 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
private const int cover_width = 100;
private const int corner_radius = 6;
private readonly BeatmapInfo beatmap;
private readonly BeatmapInfo beatmapInfo;
private readonly int playCount;
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
public DrawableMostPlayedBeatmap(BeatmapInfo beatmapInfo, int playCount)
{
this.beatmap = beatmap;
this.beatmapInfo = beatmapInfo;
this.playCount = playCount;
RelativeSizeAxes = Axes.X;
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
RelativeSizeAxes = Axes.Y,
Width = cover_width,
BeatmapSet = beatmap.BeatmapSet,
BeatmapSet = beatmapInfo.BeatmapSet,
},
new Container
{
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MostPlayedBeatmapMetadataContainer(beatmap),
new MostPlayedBeatmapMetadataContainer(beatmapInfo),
new LinkFlowContainer(t =>
{
t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular);
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
}.With(d =>
{
d.AddText("mapped by ");
d.AddUserLink(beatmap.Metadata.Author);
d.AddUserLink(beatmapInfo.Metadata.Author);
}),
}
},
@ -120,23 +120,23 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
{
public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmapInfo)
: base(beatmapInfo)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
protected override Drawable[] CreateText(BeatmapInfo beatmapInfo) => new Drawable[]
{
new OsuSpriteText
{
Text = new RomanisableString(
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] "),
$"{beatmapInfo.Metadata.TitleUnicode ?? beatmapInfo.Metadata.Title} [{beatmapInfo.Version}] ",
$"{beatmapInfo.Metadata.Title ?? beatmapInfo.Metadata.TitleUnicode} [{beatmapInfo.Version}] "),
Font = OsuFont.GetFont(weight: FontWeight.Bold)
},
new OsuSpriteText
{
Text = "by " + new RomanisableString(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
Text = "by " + new RomanisableString(beatmapInfo.Metadata.ArtistUnicode, beatmapInfo.Metadata.Artist),
Font = OsuFont.GetFont(weight: FontWeight.Regular)
},
};

View File

@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Spacing = new Vector2(0, 2),
Children = new Drawable[]
{
new ScoreBeatmapMetadataContainer(Score.Beatmap),
new ScoreBeatmapMetadataContainer(Score.BeatmapInfo),
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
{
new OsuSpriteText
{
Text = $"{Score.Beatmap.Version}",
Text = $"{Score.BeatmapInfo.Version}",
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
Colour = colours.Yellow
},
@ -245,27 +245,27 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
private class ScoreBeatmapMetadataContainer : BeatmapMetadataContainer
{
public ScoreBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
public ScoreBeatmapMetadataContainer(BeatmapInfo beatmapInfo)
: base(beatmapInfo)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
protected override Drawable[] CreateText(BeatmapInfo beatmapInfo) => new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Text = new RomanisableString(
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} "),
$"{beatmapInfo.Metadata.TitleUnicode ?? beatmapInfo.Metadata.Title} ",
$"{beatmapInfo.Metadata.Title ?? beatmapInfo.Metadata.TitleUnicode} "),
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true)
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Text = "by " + new RomanisableString(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
Text = "by " + new RomanisableString(beatmapInfo.Metadata.ArtistUnicode, beatmapInfo.Metadata.Artist),
Font = OsuFont.GetFont(size: 12, italics: true)
},
};

View File

@ -14,15 +14,15 @@ namespace osu.Game.Rulesets.Filter
public interface IRulesetFilterCriteria
{
/// <summary>
/// Checks whether the supplied <paramref name="beatmap"/> satisfies ruleset-specific custom criteria,
/// Checks whether the supplied <paramref name="beatmapInfo"/> satisfies ruleset-specific custom criteria,
/// in addition to the ones mandated by song select.
/// </summary>
/// <param name="beatmap">The beatmap to test the criteria against.</param>
/// <param name="beatmapInfo">The beatmap to test the criteria against.</param>
/// <returns>
/// <c>true</c> if the beatmap matches the ruleset-specific custom filtering criteria,
/// <c>false</c> otherwise.
/// </returns>
bool Matches(BeatmapInfo beatmap);
bool Matches(BeatmapInfo beatmapInfo);
/// <summary>
/// Attempts to parse a single custom keyword criterion, given by the user via the song select search box.

View File

@ -70,7 +70,7 @@ namespace osu.Game.Scoring.Legacy
scoreInfo.Mods = scoreInfo.Mods.Append(currentRuleset.CreateMod<ModClassic>()).ToArray();
currentBeatmap = workingBeatmap.GetPlayableBeatmap(currentRuleset.RulesetInfo, scoreInfo.Mods);
scoreInfo.Beatmap = currentBeatmap.BeatmapInfo;
scoreInfo.BeatmapInfo = currentBeatmap.BeatmapInfo;
/* score.HpGraphString = */
sr.ReadString();
@ -119,7 +119,7 @@ namespace osu.Game.Scoring.Legacy
// before returning for database import, we must restore the database-sourced BeatmapInfo.
// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
score.ScoreInfo.Beatmap = workingBeatmap.BeatmapInfo;
score.ScoreInfo.BeatmapInfo = workingBeatmap.BeatmapInfo;
return score;
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Scoring.Legacy
this.score = score;
this.beatmap = beatmap;
if (score.ScoreInfo.Beatmap.RulesetID < 0 || score.ScoreInfo.Beatmap.RulesetID > 3)
if (score.ScoreInfo.BeatmapInfo.RulesetID < 0 || score.ScoreInfo.BeatmapInfo.RulesetID > 3)
throw new ArgumentException("Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
}
@ -44,7 +44,7 @@ namespace osu.Game.Scoring.Legacy
{
sw.Write((byte)(score.ScoreInfo.Ruleset.ID ?? 0));
sw.Write(LATEST_VERSION);
sw.Write(score.ScoreInfo.Beatmap.MD5Hash);
sw.Write(score.ScoreInfo.BeatmapInfo.MD5Hash);
sw.Write(score.ScoreInfo.UserString);
sw.Write($"lazer-{score.ScoreInfo.UserString}-{score.ScoreInfo.Date}".ComputeMD5Hash());
sw.Write((ushort)(score.ScoreInfo.GetCount300() ?? 0));

View File

@ -150,7 +150,8 @@ namespace osu.Game.Scoring
public int BeatmapInfoID { get; set; }
[JsonIgnore]
public virtual BeatmapInfo Beatmap { get; set; }
[Column("Beatmap")]
public virtual BeatmapInfo BeatmapInfo { get; set; }
[JsonIgnore]
public long? OnlineScoreID { get; set; }
@ -252,7 +253,7 @@ namespace osu.Game.Scoring
return clone;
}
public override string ToString() => $"{User} playing {Beatmap}";
public override string ToString() => $"{User} playing {BeatmapInfo}";
public bool Equals(ScoreInfo other)
{

View File

@ -25,7 +25,7 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring
{
public class ScoreManager : IModelManager<ScoreInfo>, IModelFileManager<ScoreInfo, ScoreFileInfo>, IModelDownloader<ScoreInfo>, ICanAcceptFiles, IPresentImports<ScoreInfo>
public class ScoreManager : IModelManager<ScoreInfo>, IModelFileManager<ScoreInfo, ScoreFileInfo>, IModelDownloader<ScoreInfo>, ICanAcceptFiles, IPostImports<ScoreInfo>
{
private readonly Scheduler scheduler;
private readonly Func<BeatmapDifficultyCache> difficulties;
@ -67,7 +67,7 @@ namespace osu.Game.Scoring
// Compute difficulties asynchronously first to prevent blocking via the GetTotalScore() call below.
foreach (var s in scores)
{
await difficultyCache.GetDifficultyAsync(s.Beatmap, s.Ruleset, s.Mods, cancellationToken).ConfigureAwait(false);
await difficultyCache.GetDifficultyAsync(s.BeatmapInfo, s.Ruleset, s.Mods, cancellationToken).ConfigureAwait(false);
cancellationToken.ThrowIfCancellationRequested();
}
}
@ -126,7 +126,7 @@ namespace osu.Game.Scoring
/// <returns>The total score.</returns>
public async Task<long> GetTotalScoreAsync([NotNull] ScoreInfo score, ScoringMode mode = ScoringMode.Standardised, CancellationToken cancellationToken = default)
{
if (score.Beatmap == null)
if (score.BeatmapInfo == null)
return score.TotalScore;
int beatmapMaxCombo;
@ -147,18 +147,18 @@ namespace osu.Game.Scoring
// This score is guaranteed to be an osu!stable score.
// The combo must be determined through either the beatmap's max combo value or the difficulty calculator, as lazer's scoring has changed and the score statistics cannot be used.
if (score.Beatmap.MaxCombo != null)
beatmapMaxCombo = score.Beatmap.MaxCombo.Value;
if (score.BeatmapInfo.MaxCombo != null)
beatmapMaxCombo = score.BeatmapInfo.MaxCombo.Value;
else
{
if (score.Beatmap.ID == 0 || difficulties == null)
if (score.BeatmapInfo.ID == 0 || difficulties == null)
{
// We don't have enough information (max combo) to compute the score, so use the provided score.
return score.TotalScore;
}
// We can compute the max combo locally after the async beatmap difficulty computation.
var difficulty = await difficulties().GetDifficultyAsync(score.Beatmap, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false);
var difficulty = await difficulties().GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false);
beatmapMaxCombo = difficulty.MaxCombo;
}
}
@ -299,22 +299,22 @@ namespace osu.Game.Scoring
public IEnumerable<string> HandledExtensions => scoreModelManager.HandledExtensions;
public Task<IEnumerable<ScoreInfo>> Import(ProgressNotification notification, params ImportTask[] tasks)
public Task<IEnumerable<ILive<ScoreInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
{
return scoreModelManager.Import(notification, tasks);
}
public Task<ScoreInfo> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<ScoreInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return scoreModelManager.Import(task, lowPriority, cancellationToken);
}
public Task<ScoreInfo> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<ScoreInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return scoreModelManager.Import(archive, lowPriority, cancellationToken);
}
public Task<ScoreInfo> Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
public Task<ILive<ScoreInfo>> Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{
return scoreModelManager.Import(item, archive, lowPriority, cancellationToken);
}
@ -365,9 +365,9 @@ namespace osu.Game.Scoring
#region Implementation of IPresentImports<ScoreInfo>
public Action<IEnumerable<ScoreInfo>> PresentImport
public Action<IEnumerable<ILive<ScoreInfo>>> PostImport
{
set => scoreModelManager.PresentImport = value;
set => scoreModelManager.PostImport = value;
}
#endregion

View File

@ -34,7 +34,7 @@ namespace osu.Game.Scoring
{
var score = lookup.ScoreInfo;
var attributes = await difficultyCache.GetDifficultyAsync(score.Beatmap, score.Ruleset, score.Mods, token).ConfigureAwait(false);
var attributes = await difficultyCache.GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, token).ConfigureAwait(false);
// Performance calculation requires the beatmap and ruleset to be locally available. If not, return a default value.
if (attributes.Attributes == null)

View File

@ -17,9 +17,9 @@ namespace osu.Game.Scoring
protected override IQueryable<ScoreInfo> AddIncludesForConsumption(IQueryable<ScoreInfo> query)
=> base.AddIncludesForConsumption(query)
.Include(s => s.Beatmap)
.Include(s => s.Beatmap).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmap).ThenInclude(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
.Include(s => s.BeatmapInfo)
.Include(s => s.BeatmapInfo).ThenInclude(b => b.Metadata)
.Include(s => s.BeatmapInfo).ThenInclude(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
.Include(s => s.Ruleset);
}
}

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