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mirror of https://github.com/ppy/osu.git synced 2025-01-13 15:43:22 +08:00

Simplify logic and test/fix edge case

This commit is contained in:
Dean Herbert 2021-08-12 18:47:22 +09:00
parent 8a67304b9f
commit 7b66616dc4
2 changed files with 62 additions and 34 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
NumberOfCircles = 3
NumberOfCircles = 4
};
});
@ -43,6 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int i = 0; i < 8; i++)
addUser(i);
});
AddStep("set 8 circles", () => list.NumberOfCircles = 8);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
@ -59,6 +60,27 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
}
[Test]
public void TestHiddenUsersBecomeDisplayed()
{
AddStep("add 8 users", () =>
{
for (int i = 0; i < 8; i++)
addUser(i);
});
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
for (int i = 0; i < 8; i++)
{
AddStep("remove user", () => removeUserAt(0));
int remainingUsers = 7 - i;
int displayedUsers = remainingUsers > 3 ? 2 : remainingUsers;
AddAssert($"{displayedUsers} avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == displayedUsers);
}
}
[Test]
public void TestCircleCount()
{
@ -69,12 +91,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("47 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 47);
AddAssert("2 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
AddAssert("48 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 48);
AddStep("set 10 circles", () => list.NumberOfCircles = 10);
AddAssert("10 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 10);
AddAssert("40 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 40);
AddAssert("9 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 9);
AddAssert("41 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 41);
}
[Test]
@ -109,18 +131,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void addUser(int id)
{
SelectedRoom.Value.ParticipantCount.Value++;
SelectedRoom.Value.RecentParticipants.Add(new User
{
Id = id,
Username = $"User {id}"
});
SelectedRoom.Value.ParticipantCount.Value++;
}
private void removeUserAt(int index)
{
SelectedRoom.Value.ParticipantCount.Value--;
SelectedRoom.Value.RecentParticipants.RemoveAt(index);
SelectedRoom.Value.ParticipantCount.Value--;
}
}
}

View File

@ -22,8 +22,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
private const float avatar_size = 36;
private bool canDisplayMoreUsers = true;
private FillFlowContainer<CircularAvatar> avatarFlow;
private HiddenUserCount hiddenUsers;
@ -91,10 +89,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
base.LoadComplete();
RecentParticipants.BindCollectionChanged(onParticipantsChanged, true);
ParticipantCount.BindValueChanged(_ => updateHiddenUserCount(), true);
ParticipantCount.BindValueChanged(_ => updateHiddenUsers(), true);
}
private int numberOfCircles = 3;
private int numberOfCircles = 4;
/// <summary>
/// The maximum number of circles visible (including the "hidden count" circle in the overflow case).
@ -114,7 +112,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
foreach (var u in RecentParticipants)
addUser(u);
updateHiddenUserCount();
updateHiddenUsers();
}
}
@ -145,44 +143,43 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
break;
}
updateHiddenUserCount();
updateHiddenUsers();
}
private int displayedCircles => avatarFlow.Count + (hiddenUsers.Count > 0 ? 1 : 0);
private void addUser(User user)
{
if (!canDisplayMoreUsers)
return;
if (avatarFlow.Count < NumberOfCircles)
if (displayedCircles < NumberOfCircles)
avatarFlow.Add(new CircularAvatar { User = user });
else if (avatarFlow.Count == NumberOfCircles)
avatarFlow.Remove(avatarFlow.Last());
}
private void removeUser(User user)
{
var nextUser = RecentParticipants.FirstOrDefault(u => avatarFlow.All(a => a.User != u));
if (nextUser == null)
return;
if (canDisplayMoreUsers || NumberOfCircles == RecentParticipants.Count)
avatarFlow.Add(new CircularAvatar { User = nextUser });
avatarFlow.RemoveAll(a => a.User == user);
}
private void clearUsers()
{
canDisplayMoreUsers = true;
avatarFlow.Clear();
updateHiddenUserCount();
updateHiddenUsers();
}
private void updateHiddenUserCount()
private void updateHiddenUsers()
{
int count = ParticipantCount.Value - avatarFlow.Count;
int hiddenCount = 0;
if (RecentParticipants.Count > NumberOfCircles)
hiddenCount = ParticipantCount.Value - NumberOfCircles + 1;
Debug.Assert(count != 1);
hiddenUsers.Count = hiddenCount;
hiddenUsers.Count = count;
if (displayedCircles > NumberOfCircles)
avatarFlow.Remove(avatarFlow.Last());
else if (displayedCircles < NumberOfCircles)
{
var nextUser = RecentParticipants.FirstOrDefault(u => avatarFlow.All(a => a.User != u));
if (nextUser != null) addUser(nextUser);
}
}
private class CircularAvatar : CompositeDrawable
@ -193,9 +190,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
set => avatar.User = value;
}
private readonly UpdateableAvatar avatar;
private readonly UpdateableAvatar avatar = new UpdateableAvatar(showUsernameTooltip: true) { RelativeSizeAxes = Axes.Both };
public CircularAvatar()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
Size = new Vector2(avatar_size);
@ -203,7 +201,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = avatar = new UpdateableAvatar(showUsernameTooltip: true) { RelativeSizeAxes = Axes.Both }
Children = new Drawable[]
{
new Box
{
Colour = colours.Background5,
RelativeSizeAxes = Axes.Both,
},
avatar
}
};
}
}