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Fix seeking to gameplay too soon
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@ -43,9 +43,9 @@ namespace osu.Game.Screens.Play
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});
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}
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protected override void LoadComplete()
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protected override void StartGameplay()
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{
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base.LoadComplete();
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base.StartGameplay();
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spectatorClient.OnNewFrames += userSentFrames;
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seekToGameplay();
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