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Merge pull request #12636 from peppy/skin-components-list
Add initial implementation of skin editor component list
This commit is contained in:
commit
4be15cfc5a
@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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@ -21,6 +22,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("add editor overlay", () =>
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{
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skinEditor?.Expire();
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Player.ScaleTo(SkinEditorOverlay.VISIBLE_TARGET_SCALE);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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});
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}
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Skinning.Editor;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneSkinEditorComponentsList : SkinnableTestScene
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{
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[Test]
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public void TestToggleEditor()
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{
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AddStep("show available components", () => SetContents(() => new SkinComponentToolbox(300)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}));
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}
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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}
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}
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@ -82,6 +82,21 @@ namespace osu.Game
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private SkinEditorOverlay skinEditor;
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private Container overlayContent;
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private Container rightFloatingOverlayContent;
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private Container leftFloatingOverlayContent;
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private Container topMostOverlayContent;
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private ScalingContainer screenContainer;
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private Container screenOffsetContainer;
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[Resolved]
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private FrameworkConfigManager frameworkConfig { get; set; }
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[Cached]
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private readonly DifficultyRecommender difficultyRecommender = new DifficultyRecommender();
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@ -597,28 +612,35 @@ namespace osu.Game
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ActionRequested = action => volume.Adjust(action),
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ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
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},
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screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
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screenOffsetContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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receptor = new BackButton.Receptor(),
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ScreenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
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BackButton = new BackButton(receptor)
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screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Action = () =>
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
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receptor = new BackButton.Receptor(),
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ScreenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
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BackButton = new BackButton(receptor)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Action = () =>
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{
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var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
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if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
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ScreenStack.Exit();
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if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
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ScreenStack.Exit();
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}
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},
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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}
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},
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logoContainer = new Container { RelativeSizeAxes = Axes.Both },
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}
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},
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overlayContent = new Container { RelativeSizeAxes = Axes.Both },
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@ -768,7 +790,7 @@ namespace osu.Game
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if (notifications.State.Value == Visibility.Visible)
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offset -= Toolbar.HEIGHT / 2;
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screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
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screenOffsetContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
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}
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Settings.State.ValueChanged += _ => updateScreenOffset();
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@ -935,19 +957,6 @@ namespace osu.Game
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{
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}
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private Container overlayContent;
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private Container rightFloatingOverlayContent;
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private Container leftFloatingOverlayContent;
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private Container topMostOverlayContent;
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[Resolved]
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private FrameworkConfigManager frameworkConfig { get; set; }
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private ScalingContainer screenContainer;
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protected override bool OnExiting()
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{
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if (ScreenStack.CurrentScreen is Loader)
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@ -966,7 +975,7 @@ namespace osu.Game
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{
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base.UpdateAfterChildren();
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screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
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screenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
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overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
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MenuCursorContainer.CanShowCursor = (ScreenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
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32
osu.Game/Rulesets/Edit/ScrollingToolboxGroup.cs
Normal file
32
osu.Game/Rulesets/Edit/ScrollingToolboxGroup.cs
Normal file
@ -0,0 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Rulesets.Edit
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{
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public class ScrollingToolboxGroup : ToolboxGroup
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{
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protected readonly OsuScrollContainer Scroll;
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protected override Container<Drawable> Content { get; }
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public ScrollingToolboxGroup(string title, float scrollAreaHeight)
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: base(title)
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{
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base.Content.Add(Scroll = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = scrollAreaHeight,
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Child = Content = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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},
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});
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}
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}
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}
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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@ -8,6 +8,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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@ -13,6 +13,7 @@ using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Utils;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Play.HUD
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{
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Play.HUD
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{
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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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@ -16,12 +16,13 @@ using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play
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{
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[Cached]
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public class HUDOverlay : Container, IKeyBindingHandler<GlobalAction>
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public class HUDOverlay : Container, IKeyBindingHandler<GlobalAction>, IDefaultSkinnableTarget
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{
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public const float FADE_DURATION = 300;
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@ -14,7 +14,7 @@ using osu.Framework.Timing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Play
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{
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@ -76,10 +76,6 @@ namespace osu.Game.Screens.Play
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{
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new SongProgressDisplay
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Children = new Drawable[]
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{
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info = new SongProgressInfo
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@ -187,8 +183,16 @@ namespace osu.Game.Screens.Play
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public class SongProgressDisplay : Container, ISkinnableComponent
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{
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// TODO: move actual implementation into this.
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// exists for skin customisation purposes.
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public SongProgressDisplay()
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{
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// TODO: move actual implementation into this.
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// exists for skin customisation purposes.
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Masking = true;
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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}
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}
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}
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}
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Skinning.Editor
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Skinning.Editor
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{
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162
osu.Game/Skinning/Editor/SkinComponentToolbox.cs
Normal file
162
osu.Game/Skinning/Editor/SkinComponentToolbox.cs
Normal file
@ -0,0 +1,162 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Scoring;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Skinning.Editor
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{
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public class SkinComponentToolbox : ScrollingToolboxGroup
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{
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public Action<Type> RequestPlacement;
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private const float component_display_scale = 0.8f;
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor
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{
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Combo = { Value = 727 },
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TotalScore = { Value = 1337377 }
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};
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[Cached(typeof(HealthProcessor))]
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private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
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public SkinComponentToolbox(float height)
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: base("Components", height)
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{
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RelativeSizeAxes = Axes.None;
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Width = 200;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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FillFlowContainer fill;
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Child = fill = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(20)
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};
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var skinnableTypes = typeof(OsuGame).Assembly.GetTypes().Where(t => typeof(ISkinnableComponent).IsAssignableFrom(t)).ToArray();
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foreach (var type in skinnableTypes)
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{
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var component = attemptAddComponent(type);
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if (component != null)
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{
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component.RequestPlacement = t => RequestPlacement?.Invoke(t);
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fill.Add(component);
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}
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}
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}
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private static ToolboxComponentButton attemptAddComponent(Type type)
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{
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try
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{
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var instance = (Drawable)Activator.CreateInstance(type);
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Debug.Assert(instance != null);
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return new ToolboxComponentButton(instance);
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}
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catch
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{
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return null;
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}
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}
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private class ToolboxComponentButton : OsuButton
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{
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private readonly Drawable component;
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public Action<Type> RequestPlacement;
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private Container innerContainer;
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public ToolboxComponentButton(Drawable component)
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{
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this.component = component;
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Enabled.Value = true;
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RelativeSizeAxes = Axes.X;
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Height = 70;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Gray3;
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Content.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 2,
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Offset = new Vector2(0, 1),
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
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};
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AddRange(new Drawable[]
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{
|
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new OsuSpriteText
|
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{
|
||||
Text = component.GetType().Name,
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Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
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innerContainer = new Container
|
||||
{
|
||||
Y = 10,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(component_display_scale),
|
||||
Masking = true,
|
||||
Child = component
|
||||
}
|
||||
});
|
||||
|
||||
// adjust provided component to fit / display in a known state.
|
||||
component.Anchor = Anchor.Centre;
|
||||
component.Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (component.RelativeSizeAxes != Axes.None)
|
||||
{
|
||||
innerContainer.AutoSizeAxes = Axes.None;
|
||||
innerContainer.Height = 100;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
RequestPlacement?.Invoke(component.GetType());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,10 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
@ -45,6 +48,12 @@ namespace osu.Game.Skinning.Editor
|
||||
RelativeSizeAxes = Axes.X
|
||||
},
|
||||
new SkinBlueprintContainer(target),
|
||||
new SkinComponentToolbox(600)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RequestPlacement = placeComponent
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -56,6 +65,15 @@ namespace osu.Game.Skinning.Editor
|
||||
});
|
||||
}
|
||||
|
||||
private void placeComponent(Type type)
|
||||
{
|
||||
var instance = (Drawable)Activator.CreateInstance(type);
|
||||
|
||||
var targetContainer = target.ChildrenOfType<IDefaultSkinnableTarget>().FirstOrDefault();
|
||||
|
||||
targetContainer?.Add(instance);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Skinning.Editor
|
||||
private readonly ScalingContainer target;
|
||||
private SkinEditor skinEditor;
|
||||
|
||||
private const float visible_target_scale = 0.8f;
|
||||
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
@ -64,12 +64,14 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
if (visibility.NewValue == Visibility.Visible)
|
||||
{
|
||||
target.ScaleTo(visible_target_scale, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
|
||||
|
||||
target.Masking = true;
|
||||
target.BorderThickness = 5;
|
||||
target.BorderColour = colours.Yellow;
|
||||
target.AllowScaling = false;
|
||||
target.RelativePositionAxes = Axes.Both;
|
||||
|
||||
target.ScaleTo(VISIBLE_TARGET_SCALE, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
|
||||
target.MoveToX(0.1f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -77,6 +79,7 @@ namespace osu.Game.Skinning.Editor
|
||||
target.AllowScaling = true;
|
||||
|
||||
target.ScaleTo(1, SkinEditor.TRANSITION_DURATION, Easing.OutQuint).OnComplete(_ => target.Masking = false);
|
||||
target.MoveToX(0f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Skinning.Editor
|
||||
|
12
osu.Game/Skinning/IDefaultSkinnableTarget.cs
Normal file
12
osu.Game/Skinning/IDefaultSkinnableTarget.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// The default placement location for new <see cref="ISkinnableComponent"/>s.
|
||||
/// </summary>
|
||||
public interface IDefaultSkinnableTarget : ISkinnableTarget
|
||||
{
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// Denotes a drawable which, as a drawable, can be adjusted via skinning specifications.
|
15
osu.Game/Skinning/ISkinnableTarget.cs
Normal file
15
osu.Game/Skinning/ISkinnableTarget.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// Denotes a container which can house <see cref="ISkinnableComponent"/>s.
|
||||
/// </summary>
|
||||
public interface ISkinnableTarget : IContainerCollection<Drawable>
|
||||
{
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user