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Allow for long
online IDs and implement in ScoreInfo
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parent
7ab68525b4
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@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// A single beatmap difficulty.
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/// </summary>
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public interface IBeatmapInfo : IHasOnlineID
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public interface IBeatmapInfo : IHasOnlineID<int>
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{
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/// <summary>
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/// The user-specified name given to this beatmap.
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@ -12,7 +12,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// A representation of a collection of beatmap difficulties, generally packaged as an ".osz" archive.
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/// </summary>
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public interface IBeatmapSetInfo : IHasOnlineID
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public interface IBeatmapSetInfo : IHasOnlineID<int>
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{
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/// <summary>
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/// The date when this beatmap was imported.
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@ -5,7 +5,7 @@
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namespace osu.Game.Database
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{
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public interface IHasOnlineID
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public interface IHasOnlineID<out T>
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{
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/// <summary>
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/// The server-side ID representing this instance, if one exists. Any value 0 or less denotes a missing ID.
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@ -14,6 +14,6 @@ namespace osu.Game.Database
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/// Generally we use -1 when specifying "missing" in code, but values of 0 are also considered missing as the online source
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/// is generally a MySQL autoincrement value, which can never be 0.
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/// </remarks>
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int OnlineID { get; }
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T OnlineID { get; }
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}
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}
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets
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/// <summary>
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/// A representation of a ruleset's metadata.
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/// </summary>
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public interface IRulesetInfo : IHasOnlineID
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public interface IRulesetInfo : IHasOnlineID<int>
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{
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/// <summary>
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/// The user-exposed name of this ruleset.
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@ -19,7 +19,7 @@ using osu.Game.Utils;
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namespace osu.Game.Scoring
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{
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public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>, IDeepCloneable<ScoreInfo>
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public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>, IDeepCloneable<ScoreInfo>, IHasOnlineID<long>
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{
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public int ID { get; set; }
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@ -271,5 +271,7 @@ namespace osu.Game.Scoring
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return ReferenceEquals(this, other);
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}
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public long OnlineID => OnlineScoreID ?? -1;
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}
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}
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