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Merge conditionals in line with other case of same logic

This commit is contained in:
Dean Herbert 2021-07-02 15:55:20 +09:00
parent 63d2ac66d2
commit 35f7966922
2 changed files with 3 additions and 4 deletions

View File

@ -163,6 +163,7 @@ namespace osu.Game.Graphics.UserInterface
channel.Frequency.Value = 0.99f + RNG.NextDouble(0.02f) + NormalizedValue * 0.2f;
// intentionally pitched down, even when hitting max.
if (NormalizedValue == 0 || NormalizedValue == 1)
channel.Frequency.Value -= 0.5f;

View File

@ -240,10 +240,8 @@ namespace osu.Game.Overlays.Volume
channel.Frequency.Value = 0.99f + RNG.NextDouble(0.02f) + displayVolume * 0.1f;
if (displayVolumeInt == 0)
channel.Frequency.Value -= 0.5f;
else if (displayVolumeInt == 100)
// intentionally pitched down, even when hitting max.
// intentionally pitched down, even when hitting max.
if (displayVolumeInt == 0 || displayVolumeInt == 100)
channel.Frequency.Value -= 0.5f;
channel.Play();