mirror of
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Fix merge conflicts.
This commit is contained in:
commit
a0a9777109
@ -4,7 +4,7 @@
|
||||
|
||||
# osu!
|
||||
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
|
||||
[![Build status](https://github.com/ppy/osu/actions/workflows/ci.yml/badge.svg?branch=master&event=push)](https://github.com/ppy/osu/actions/workflows/ci.yml)
|
||||
[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)](https://github.com/ppy/osu/releases/latest)
|
||||
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
|
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
120
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
Normal file
120
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
Normal file
@ -0,0 +1,120 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
[TestFixture]
|
||||
public class CatchModMirrorTest
|
||||
{
|
||||
[Test]
|
||||
public void TestModMirror()
|
||||
{
|
||||
IBeatmap original = createBeatmap(false);
|
||||
IBeatmap mirrored = createBeatmap(true);
|
||||
|
||||
assertEffectivePositionsMirrored(original, mirrored);
|
||||
}
|
||||
|
||||
private static IBeatmap createBeatmap(bool withMirrorMod)
|
||||
{
|
||||
var beatmap = createRawBeatmap();
|
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var mirrorMod = new CatchModMirror();
|
||||
|
||||
var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
|
||||
beatmapProcessor.PreProcess();
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
beatmapProcessor.PostProcess();
|
||||
|
||||
if (withMirrorMod)
|
||||
mirrorMod.ApplyToBeatmap(beatmap);
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private static IBeatmap createRawBeatmap() => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 150,
|
||||
StartTime = 0
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 450,
|
||||
StartTime = 500
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
OriginalX = 250,
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(new Vector2(-100, 1)),
|
||||
new PathControlPoint(new Vector2(0, 2)),
|
||||
new PathControlPoint(new Vector2(100, 3)),
|
||||
new PathControlPoint(new Vector2(0, 4))
|
||||
}
|
||||
},
|
||||
StartTime = 1000,
|
||||
},
|
||||
new BananaShower
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 5000
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
|
||||
{
|
||||
if (original.HitObjects.Count != mirrored.HitObjects.Count)
|
||||
Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
|
||||
|
||||
for (int i = 0; i < original.HitObjects.Count; ++i)
|
||||
{
|
||||
var originalObject = (CatchHitObject)original.HitObjects[i];
|
||||
var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
|
||||
|
||||
// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
|
||||
if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
|
||||
Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
|
||||
|
||||
if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
|
||||
Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
|
||||
|
||||
for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
|
||||
{
|
||||
var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
|
||||
var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
|
||||
|
||||
if (!effectivePositionMirrored(originalNested, mirroredNested))
|
||||
Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
|
||||
|
||||
private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
|
||||
}
|
||||
}
|
@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
|
||||
AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
|
||||
|
||||
AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
|
||||
AddStep("catch many random fruit", () =>
|
||||
|
@ -117,6 +117,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
new CatchModDifficultyAdjust(),
|
||||
new CatchModClassic(),
|
||||
new CatchModMirror(),
|
||||
};
|
||||
|
||||
case ModType.Automation:
|
||||
|
@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
Banana,
|
||||
Droplet,
|
||||
Catcher,
|
||||
CatchComboCounter
|
||||
CatchComboCounter,
|
||||
HitExplosion
|
||||
}
|
||||
}
|
||||
|
87
osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs
Normal file
87
osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => "Fruits are flipped horizontally.";
|
||||
|
||||
/// <remarks>
|
||||
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
|
||||
/// as <see cref="CatchBeatmapProcessor"/> applies offsets in <see cref="CatchBeatmapProcessor.PostProcess"/>.
|
||||
/// <see cref="IApplicableToBeatmap"/> runs after post-processing, while <see cref="IApplicableToHitObject"/> runs before it.
|
||||
/// </remarks>
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
applyToHitObject(hitObject);
|
||||
}
|
||||
|
||||
private void applyToHitObject(HitObject hitObject)
|
||||
{
|
||||
var catchObject = (CatchHitObject)hitObject;
|
||||
|
||||
switch (catchObject)
|
||||
{
|
||||
case Fruit fruit:
|
||||
mirrorEffectiveX(fruit);
|
||||
break;
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
mirrorEffectiveX(juiceStream);
|
||||
mirrorJuiceStreamPath(juiceStream);
|
||||
break;
|
||||
|
||||
case BananaShower bananaShower:
|
||||
mirrorBananaShower(bananaShower);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors the effective X position of <paramref name="catchObject"/> and its nested hit objects.
|
||||
/// </summary>
|
||||
private static void mirrorEffectiveX(CatchHitObject catchObject)
|
||||
{
|
||||
catchObject.OriginalX = CatchPlayfield.WIDTH - catchObject.OriginalX;
|
||||
catchObject.XOffset = -catchObject.XOffset;
|
||||
|
||||
foreach (var nested in catchObject.NestedHitObjects.Cast<CatchHitObject>())
|
||||
{
|
||||
nested.OriginalX = CatchPlayfield.WIDTH - nested.OriginalX;
|
||||
nested.XOffset = -nested.XOffset;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors the path of the <paramref name="juiceStream"/>.
|
||||
/// </summary>
|
||||
private static void mirrorJuiceStreamPath(JuiceStream juiceStream)
|
||||
{
|
||||
var controlPoints = juiceStream.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
|
||||
foreach (var point in controlPoints)
|
||||
point.Position.Value = new Vector2(-point.Position.Value.X, point.Position.Value.Y);
|
||||
|
||||
juiceStream.Path = new SliderPath(controlPoints, juiceStream.Path.ExpectedDistance.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mirrors X positions of all bananas in the <paramref name="bananaShower"/>.
|
||||
/// </summary>
|
||||
private static void mirrorBananaShower(BananaShower bananaShower)
|
||||
{
|
||||
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
|
||||
banana.XOffset = CatchPlayfield.WIDTH - banana.XOffset;
|
||||
}
|
||||
}
|
||||
}
|
129
osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs
Normal file
129
osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs
Normal file
@ -0,0 +1,129 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
private CircularContainer largeFaint;
|
||||
private CircularContainer smallFaint;
|
||||
private CircularContainer directionalGlow1;
|
||||
private CircularContainer directionalGlow2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
const float initial_height = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
smallFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow2 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.HitObject.Scale);
|
||||
setColour(entry.ObjectColour);
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
applyTransforms(entry.HitObject.RandomSeed);
|
||||
}
|
||||
|
||||
private void applyTransforms(int randomSeed)
|
||||
{
|
||||
const double duration = 400;
|
||||
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
largeFaint.Size = new Vector2(0.8f);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
||||
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
||||
}
|
||||
|
||||
private void setColour(Color4 objectColour)
|
||||
{
|
||||
const float roundness = 100;
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -70,13 +70,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
||||
if (version < 2.3m)
|
||||
{
|
||||
if (GetTexture(@"fruit-ryuuta") != null ||
|
||||
GetTexture(@"fruit-ryuuta-0") != null)
|
||||
if (hasOldStyleCatcherSprite())
|
||||
return new LegacyCatcherOld();
|
||||
}
|
||||
|
||||
if (GetTexture(@"fruit-catcher-idle") != null ||
|
||||
GetTexture(@"fruit-catcher-idle-0") != null)
|
||||
if (hasNewStyleCatcherSprite())
|
||||
return new LegacyCatcherNew();
|
||||
|
||||
return null;
|
||||
@ -86,12 +84,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
return new LegacyCatchComboCounter(Skin);
|
||||
|
||||
return null;
|
||||
|
||||
case CatchSkinComponents.HitExplosion:
|
||||
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
|
||||
return new LegacyHitExplosion();
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
}
|
||||
|
||||
private bool hasOldStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-ryuuta") != null
|
||||
|| GetTexture(@"fruit-ryuuta-0") != null;
|
||||
|
||||
private bool hasNewStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-catcher-idle") != null
|
||||
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
|
@ -0,0 +1,94 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
[Resolved]
|
||||
private Catcher catcher { get; set; }
|
||||
|
||||
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
||||
|
||||
private readonly Sprite explosion1;
|
||||
private readonly Sprite explosion2;
|
||||
|
||||
public LegacyHitExplosion()
|
||||
{
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Scale = new Vector2(0.5f);
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explosion1 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
},
|
||||
explosion2 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SkinManager skins)
|
||||
{
|
||||
var defaultLegacySkin = skins.DefaultLegacySkin;
|
||||
|
||||
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
|
||||
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
|
||||
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
Colour = entry.ObjectColour;
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
{
|
||||
float halfCatchWidth = catcher.CatchWidth / 2;
|
||||
float explosionOffset = Math.Clamp(entry.Position, -halfCatchWidth + catch_margin * 3, halfCatchWidth - catch_margin * 3);
|
||||
|
||||
if (!(entry.HitObject is Droplet))
|
||||
{
|
||||
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
|
||||
|
||||
explosion1.Scale = new Vector2(1, 0.9f);
|
||||
explosion1.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion1.FadeOutFromOne(300);
|
||||
explosion1.ScaleTo(new Vector2(16 * scale, 1.1f), 160, Easing.Out);
|
||||
}
|
||||
|
||||
explosion2.Scale = new Vector2(0.9f, 1);
|
||||
explosion2.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion2.FadeOutFromOne(700);
|
||||
explosion2.ScaleTo(new Vector2(0.9f, 1.3f), 500, Easing.Out);
|
||||
|
||||
this.Delay(700).FadeOutFromOne();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
[Cached]
|
||||
public class Catcher : SkinReloadableDrawable
|
||||
{
|
||||
/// <summary>
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
private readonly float catchWidth;
|
||||
public readonly float CatchWidth;
|
||||
|
||||
private readonly SkinnableCatcher body;
|
||||
|
||||
@ -133,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (difficulty != null)
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
catchWidth = CalculateCatchWidth(Scale);
|
||||
CatchWidth = CalculateCatchWidth(Scale);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (!(hitObject is PalpableCatchHitObject fruit))
|
||||
return false;
|
||||
|
||||
float halfCatchWidth = catchWidth * 0.5f;
|
||||
float halfCatchWidth = CatchWidth * 0.5f;
|
||||
return fruit.EffectiveX >= X - halfCatchWidth &&
|
||||
fruit.EffectiveX <= X + halfCatchWidth;
|
||||
}
|
||||
@ -216,7 +217,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
placeCaughtObject(palpableObject, positionInStack);
|
||||
|
||||
if (hitLighting.Value)
|
||||
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
|
||||
addLighting(result, drawableObject.AccentColour.Value, positionInStack.X);
|
||||
}
|
||||
|
||||
// droplet doesn't affect the catcher state
|
||||
@ -365,8 +366,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return position;
|
||||
}
|
||||
|
||||
private void addLighting(CatchHitObject hitObject, float x, Color4 colour) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, x, hitObject.Scale, colour, hitObject.RandomSeed));
|
||||
private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
|
||||
|
||||
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
|
||||
{
|
||||
|
@ -1,129 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry>
|
||||
{
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer smallFaint;
|
||||
private readonly CircularContainer directionalGlow1;
|
||||
private readonly CircularContainer directionalGlow2;
|
||||
private readonly SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public HitExplosion()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.TopCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
const float initial_height = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
smallFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow2 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
CentreComponent = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnApply(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.Scale);
|
||||
setColour(entry.ObjectColour);
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
applyTransforms(entry.RNGSeed);
|
||||
base.OnApply(entry);
|
||||
if (IsLoaded)
|
||||
apply(entry);
|
||||
}
|
||||
|
||||
private void applyTransforms(int randomSeed)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
apply(Entry);
|
||||
}
|
||||
|
||||
private void apply(HitExplosionEntry? entry)
|
||||
{
|
||||
if (entry == null)
|
||||
return;
|
||||
|
||||
ApplyTransformsAt(double.MinValue, true);
|
||||
ClearTransforms(true);
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
largeFaint.Size = new Vector2(0.8f);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
||||
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out).Expire();
|
||||
}
|
||||
|
||||
private void setColour(Color4 objectColour)
|
||||
{
|
||||
const float roundness = 100;
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
(skinnableExplosion.Drawable as IHitExplosion)?.Animate(entry);
|
||||
LifetimeEnd = skinnableExplosion.Drawable.LatestTransformEndTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
|
||||
@ -14,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public HitExplosionContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
AddInternal(pool = new DrawablePool<HitExplosion>(10));
|
||||
}
|
||||
|
||||
|
@ -2,24 +2,42 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osuTK.Graphics;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosionEntry : LifetimeEntry
|
||||
{
|
||||
public readonly float Position;
|
||||
public readonly float Scale;
|
||||
public readonly Color4 ObjectColour;
|
||||
public readonly int RNGSeed;
|
||||
/// <summary>
|
||||
/// The judgement result that triggered this explosion.
|
||||
/// </summary>
|
||||
public JudgementResult JudgementResult { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, float position, float scale, Color4 objectColour, int rngSeed)
|
||||
/// <summary>
|
||||
/// The hitobject which triggered this explosion.
|
||||
/// </summary>
|
||||
public CatchHitObject HitObject => (CatchHitObject)JudgementResult.HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The accent colour of the object caught.
|
||||
/// </summary>
|
||||
public Color4 ObjectColour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The position at which the object was caught.
|
||||
/// </summary>
|
||||
public float Position { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
|
||||
{
|
||||
LifetimeStart = startTime;
|
||||
Position = position;
|
||||
Scale = scale;
|
||||
JudgementResult = judgementResult;
|
||||
ObjectColour = objectColour;
|
||||
RNGSeed = rngSeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
18
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
Normal file
18
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Common interface for all hit explosion skinnables.
|
||||
/// </summary>
|
||||
public interface IHitExplosion
|
||||
{
|
||||
/// <summary>
|
||||
/// Begins animating this <see cref="IHitExplosion"/>.
|
||||
/// </summary>
|
||||
void Animate(HitExplosionEntry entry);
|
||||
}
|
||||
}
|
@ -41,6 +41,11 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
protected override GameplayCursorContainer CreateCursor() => null;
|
||||
|
||||
public OsuEditorPlayfield()
|
||||
{
|
||||
HitPolicy = new AnyOrderHitPolicy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap));
|
||||
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield, drawableRuleset.Beatmap));
|
||||
}
|
||||
|
||||
public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
|
||||
@ -128,8 +129,21 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
|
||||
float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
|
||||
float start, end;
|
||||
|
||||
if (Precision.AlmostEquals(restrictTo.Rotation, 0))
|
||||
{
|
||||
start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
|
||||
end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
|
||||
}
|
||||
else
|
||||
{
|
||||
float center = restrictTo.ToSpaceOfOtherDrawable(restrictTo.OriginPosition, Parent).X;
|
||||
float halfDiagonal = (restrictTo.DrawSize / 2).LengthFast;
|
||||
|
||||
start = center - halfDiagonal;
|
||||
end = center + halfDiagonal;
|
||||
}
|
||||
|
||||
float rawWidth = end - start;
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
@ -21,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
private Vector2? currentPosition;
|
||||
|
||||
public LegacyCursorTrail(ISkin skin)
|
||||
{
|
||||
this.skin = skin;
|
||||
@ -54,22 +57,34 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
}
|
||||
|
||||
protected override double FadeDuration => disjointTrail ? 150 : 500;
|
||||
protected override float FadeExponent => 1;
|
||||
|
||||
protected override bool InterpolateMovements => !disjointTrail;
|
||||
|
||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!disjointTrail || !currentPosition.HasValue)
|
||||
return;
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
AddTrail(currentPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!disjointTrail)
|
||||
return base.OnMouseMove(e);
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
currentPosition = e.ScreenSpaceMousePosition;
|
||||
|
||||
// Intentionally block the base call as we're adding the trails ourselves.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
{
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
Color4 outerColour = AccentColour.Darken(0.1f);
|
||||
Color4 innerColour = lighten(AccentColour, 0.5f);
|
||||
|
||||
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
22
osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs
Normal file
22
osu.Game.Rulesets.Osu/UI/AnyOrderHitPolicy.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="IHitPolicy"/> which allows hitobjects to be hit in any order.
|
||||
/// </summary>
|
||||
public class AnyOrderHitPolicy : IHitPolicy
|
||||
{
|
||||
public IHitObjectContainer HitObjectContainer { get; set; }
|
||||
|
||||
public bool IsHittable(DrawableHitObject hitObject, double time) => true;
|
||||
|
||||
public void HandleHit(DrawableHitObject hitObject)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
private const int max_sprites = 2048;
|
||||
|
||||
/// <summary>
|
||||
/// An exponentiating factor to ease the trail fade.
|
||||
/// </summary>
|
||||
protected virtual float FadeExponent => 1.7f;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private int currentIndex;
|
||||
private IShader shader;
|
||||
@ -141,22 +146,25 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
Vector2 pos = e.ScreenSpaceMousePosition;
|
||||
AddTrail(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
if (lastPosition == null)
|
||||
protected void AddTrail(Vector2 position)
|
||||
{
|
||||
if (InterpolateMovements)
|
||||
{
|
||||
lastPosition = pos;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(pos))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
if (InterpolateMovements)
|
||||
if (!lastPosition.HasValue)
|
||||
{
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
lastPosition = position;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(position))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
Vector2 pos1 = lastPosition.Value;
|
||||
Vector2 diff = pos2 - pos1;
|
||||
float distance = diff.Length;
|
||||
@ -170,14 +178,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lastPosition = pos2;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
else
|
||||
{
|
||||
lastPosition = position;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private void addPart(Vector2 screenSpacePosition)
|
||||
@ -206,10 +212,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private Texture texture;
|
||||
|
||||
private float time;
|
||||
private float fadeExponent;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private Vector2 size;
|
||||
|
||||
private Vector2 originPosition;
|
||||
|
||||
private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1);
|
||||
@ -227,6 +233,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
texture = Source.texture;
|
||||
size = Source.partSize;
|
||||
time = Source.time;
|
||||
fadeExponent = Source.FadeExponent;
|
||||
|
||||
originPosition = Vector2.Zero;
|
||||
|
||||
@ -249,6 +256,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
shader.Bind();
|
||||
shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time);
|
||||
shader.GetUniform<float>("g_FadeExponent").UpdateValue(ref fadeExponent);
|
||||
|
||||
texture.TextureGL.Bind();
|
||||
|
||||
|
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
|
||||
protected override Track GetBeatmapTrack() => throw new NotImplementedException();
|
||||
|
||||
protected override ISkin GetSkin() => throw new NotImplementedException();
|
||||
protected internal override ISkin GetSkin() => throw new NotImplementedException();
|
||||
|
||||
public override Stream GetStream(string storagePath) => throw new NotImplementedException();
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -19,6 +20,7 @@ namespace osu.Game.Tests.Chat
|
||||
{
|
||||
private ChannelManager channelManager;
|
||||
private int currentMessageId;
|
||||
private List<Message> sentMessages;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
@ -34,6 +36,7 @@ namespace osu.Game.Tests.Chat
|
||||
AddStep("register request handling", () =>
|
||||
{
|
||||
currentMessageId = 0;
|
||||
sentMessages = new List<Message>();
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
@ -44,16 +47,11 @@ namespace osu.Game.Tests.Chat
|
||||
return true;
|
||||
|
||||
case PostMessageRequest postMessage:
|
||||
postMessage.TriggerSuccess(new Message(++currentMessageId)
|
||||
{
|
||||
IsAction = postMessage.Message.IsAction,
|
||||
ChannelId = postMessage.Message.ChannelId,
|
||||
Content = postMessage.Message.Content,
|
||||
Links = postMessage.Message.Links,
|
||||
Timestamp = postMessage.Message.Timestamp,
|
||||
Sender = postMessage.Message.Sender
|
||||
});
|
||||
handlePostMessageRequest(postMessage);
|
||||
return true;
|
||||
|
||||
case MarkChannelAsReadRequest markRead:
|
||||
handleMarkChannelAsReadRequest(markRead);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -83,12 +81,65 @@ namespace osu.Game.Tests.Chat
|
||||
AddAssert("/np command received by channel 2", () => channel2.Messages.Last().Content.Contains("is listening to"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMarkAsReadIgnoringLocalMessages()
|
||||
{
|
||||
Channel channel = null;
|
||||
|
||||
AddStep("join channel and select it", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
});
|
||||
|
||||
AddStep("post message", () => channelManager.PostMessage("Something interesting"));
|
||||
|
||||
AddStep("post /help command", () => channelManager.PostCommand("help", channel));
|
||||
AddStep("post /me command with no action", () => channelManager.PostCommand("me", channel));
|
||||
AddStep("post /join command with no channel", () => channelManager.PostCommand("join", channel));
|
||||
AddStep("post /join command with non-existent channel", () => channelManager.PostCommand("join i-dont-exist", channel));
|
||||
AddStep("post non-existent command", () => channelManager.PostCommand("non-existent-cmd arg", channel));
|
||||
|
||||
AddStep("mark channel as read", () => channelManager.MarkChannelAsRead(channel));
|
||||
AddAssert("channel's last read ID is set to the latest message", () => channel.LastReadId == sentMessages.Last().Id);
|
||||
}
|
||||
|
||||
private void handlePostMessageRequest(PostMessageRequest request)
|
||||
{
|
||||
var message = new Message(++currentMessageId)
|
||||
{
|
||||
IsAction = request.Message.IsAction,
|
||||
ChannelId = request.Message.ChannelId,
|
||||
Content = request.Message.Content,
|
||||
Links = request.Message.Links,
|
||||
Timestamp = request.Message.Timestamp,
|
||||
Sender = request.Message.Sender
|
||||
};
|
||||
|
||||
sentMessages.Add(message);
|
||||
request.TriggerSuccess(message);
|
||||
}
|
||||
|
||||
private void handleMarkChannelAsReadRequest(MarkChannelAsReadRequest request)
|
||||
{
|
||||
// only accept messages that were sent through the API
|
||||
if (sentMessages.Contains(request.Message))
|
||||
{
|
||||
request.TriggerSuccess();
|
||||
}
|
||||
else
|
||||
{
|
||||
request.TriggerFailure(new APIException("unknown message!", null));
|
||||
}
|
||||
}
|
||||
|
||||
private Channel createChannel(int id, ChannelType type) => new Channel(new User())
|
||||
{
|
||||
Id = id,
|
||||
Name = $"Channel {id}",
|
||||
Topic = $"Topic of channel {id} with type {type}",
|
||||
Type = type,
|
||||
LastMessageId = 0,
|
||||
};
|
||||
|
||||
private class ChannelManagerContainer : CompositeDrawable
|
||||
|
@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStateChangeBeforeLoadComplete()
|
||||
{
|
||||
TestDrawableHitObject dho = null;
|
||||
AddStep("Add DHO and apply result", () =>
|
||||
{
|
||||
Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
|
||||
dho.MissForcefully();
|
||||
});
|
||||
AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
{
|
||||
public const double INITIAL_LIFETIME_OFFSET = 100;
|
||||
@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
|
||||
if (SetLifetimeStartOnApply)
|
||||
LifetimeStart = LIFETIME_ON_APPLY;
|
||||
}
|
||||
|
||||
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
if (state != ArmedState.Miss)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeOut(1000);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestLifetimeEntry : HitObjectLifetimeEntry
|
||||
|
@ -204,7 +204,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
this.resources = resources;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new TestSkin("test-sample", resources);
|
||||
protected internal override ISkin GetSkin() => new TestSkin("test-sample", resources);
|
||||
}
|
||||
|
||||
private class TestDrawableStoryboardSample : DrawableStoryboardSample
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -133,11 +133,12 @@ namespace osu.Game.Tests.Skins
|
||||
[Test]
|
||||
public void TestEmptyComboColoursNoFallback()
|
||||
{
|
||||
AddStep("Add custom combo colours to user skin", () => userSource.Configuration.AddComboColours(
|
||||
AddStep("Add custom combo colours to user skin", () => userSource.Configuration.CustomComboColours = new List<Color4>
|
||||
{
|
||||
new Color4(100, 150, 200, 255),
|
||||
new Color4(55, 110, 166, 255),
|
||||
new Color4(75, 125, 175, 255)
|
||||
));
|
||||
});
|
||||
|
||||
AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false);
|
||||
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online;
|
||||
using osuTK;
|
||||
@ -15,6 +16,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestScenePollingComponent : OsuTestScene
|
||||
{
|
||||
private Container pollBox;
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
this.beatmapSkin = beatmapSkin;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => beatmapSkin;
|
||||
protected internal override ISkin GetSkin() => beatmapSkin;
|
||||
}
|
||||
|
||||
private class TestOsuRuleset : OsuRuleset
|
||||
|
@ -40,6 +40,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
|
||||
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true));
|
||||
AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
|
||||
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
|
||||
}
|
||||
|
||||
@ -83,19 +84,38 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMaxHeight()
|
||||
{
|
||||
int playerNumber = 1;
|
||||
AddRepeatStep("add 3 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 3);
|
||||
checkHeight(4);
|
||||
|
||||
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
|
||||
checkHeight(8);
|
||||
|
||||
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
|
||||
checkHeight(8);
|
||||
|
||||
void checkHeight(int panelCount)
|
||||
=> AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount);
|
||||
}
|
||||
|
||||
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
|
||||
|
||||
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false)
|
||||
{
|
||||
var leaderboardScore = leaderboard.AddPlayer(user, isTracked);
|
||||
var leaderboardScore = leaderboard.Add(user, isTracked);
|
||||
leaderboardScore.TotalScore.BindTo(score);
|
||||
}
|
||||
|
||||
private class TestGameplayLeaderboard : GameplayLeaderboard
|
||||
{
|
||||
public float Spacing => Flow.Spacing.Y;
|
||||
|
||||
public bool CheckPositionByUsername(string username, int? expectedPosition)
|
||||
{
|
||||
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username);
|
||||
var scoreItem = Flow.FirstOrDefault(i => i.User?.Username == username);
|
||||
|
||||
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -142,6 +143,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
|
||||
{
|
||||
HUDVisibilityMode originalConfigValue = default;
|
||||
|
||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
|
||||
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||
|
||||
createNew();
|
||||
AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
|
||||
AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
|
||||
|
||||
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
|
||||
}
|
||||
|
||||
private void createNew(Action<HUDOverlay> action = null)
|
||||
{
|
||||
AddStep("create overlay", () =>
|
||||
|
42
osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs
Normal file
42
osu.Game.Tests/Visual/Menus/TestSceneSideOverlays.cs
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tests.Visual.Navigation;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public class TestSceneSideOverlays : OsuGameTestScene
|
||||
{
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddAssert("no screen offset applied", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
AddUntilStep("wait for overlays", () => Game.Settings.IsLoaded && Game.Notifications.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScreenOffsettingOnSettingsOverlay()
|
||||
{
|
||||
AddStep("open settings", () => Game.Settings.Show());
|
||||
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == SettingsPanel.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
|
||||
|
||||
AddStep("hide settings", () => Game.Settings.Hide());
|
||||
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScreenOffsettingOnNotificationOverlay()
|
||||
{
|
||||
AddStep("open notifications", () => Game.Notifications.Show());
|
||||
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == -NotificationOverlay.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
|
||||
|
||||
AddStep("hide notifications", () => Game.Notifications.Hide());
|
||||
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
}
|
||||
}
|
||||
}
|
55
osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs
Normal file
55
osu.Game.Tests/Visual/Mods/TestSceneModFailCondition.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Mods
|
||||
{
|
||||
public class TestSceneModFailCondition : ModTestScene
|
||||
{
|
||||
private bool restartRequested;
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
|
||||
{
|
||||
var player = base.CreateModPlayer(ruleset);
|
||||
player.RestartRequested = () => restartRequested = true;
|
||||
return player;
|
||||
}
|
||||
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
AddStep("reset flag", () => restartRequested = false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRestartOnFailDisabled() => CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Mod = new OsuModSuddenDeath(),
|
||||
PassCondition = () => !restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Visible
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestRestartOnFailEnabled() => CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Mod = new OsuModSuddenDeath
|
||||
{
|
||||
Restart = { Value = true }
|
||||
},
|
||||
PassCondition = () => restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Hidden
|
||||
});
|
||||
}
|
||||
}
|
168
osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs
Normal file
168
osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs
Normal file
@ -0,0 +1,168 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneDrawableRoom : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
|
||||
|
||||
[Cached]
|
||||
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
[Test]
|
||||
public void TestMultipleStatuses()
|
||||
{
|
||||
AddStep("create rooms", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.9f),
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Flyte's Trash Playlist" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
}
|
||||
}
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 2" },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
},
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 4.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
}
|
||||
}
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 3" },
|
||||
Status = { Value = new RoomStatusEnded() },
|
||||
EndDate = { Value = DateTimeOffset.Now },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (realtime)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (spotlight)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Spotlight },
|
||||
}),
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnableAndDisablePassword()
|
||||
{
|
||||
DrawableRoom drawableRoom = null;
|
||||
Room room = null;
|
||||
|
||||
AddStep("create room", () => Child = drawableRoom = createDrawableRoom(room = new Room
|
||||
{
|
||||
Name = { Value = "Room with password" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}));
|
||||
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("set password", () => room.Password.Value = "password");
|
||||
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("unset password", () => room.Password.Value = string.Empty);
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
}
|
||||
|
||||
private DrawableRoom createDrawableRoom(Room room)
|
||||
{
|
||||
room.Host.Value ??= new User { Username = "peppy", Id = 2 };
|
||||
|
||||
if (room.RecentParticipants.Count == 0)
|
||||
{
|
||||
room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new User
|
||||
{
|
||||
Id = i,
|
||||
Username = $"User {i}"
|
||||
}));
|
||||
}
|
||||
|
||||
var drawableRoom = new DrawableRoom(room) { MatchingFilter = true };
|
||||
drawableRoom.Action = () => drawableRoom.State = drawableRoom.State == SelectionState.Selected ? SelectionState.NotSelected : SelectionState.Selected;
|
||||
|
||||
return drawableRoom;
|
||||
}
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing.Panels;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||
() => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -1,49 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomInfo : OnlinePlayTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room();
|
||||
|
||||
Child = new RoomInfo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestNonSelectedRoom()
|
||||
{
|
||||
AddStep("set null room", () => SelectedRoom.Value.RoomID.Value = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpenRoom()
|
||||
{
|
||||
AddStep("set open room", () =>
|
||||
{
|
||||
SelectedRoom.Value.RoomID.Value = 0;
|
||||
SelectedRoom.Value.Name.Value = "Room 0";
|
||||
SelectedRoom.Value.Host.Value = new User { Username = "peppy", Id = 2 };
|
||||
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
|
||||
SelectedRoom.Value.Status.Value = new RoomStatusOpen();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -6,9 +6,11 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -31,7 +33,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
};
|
||||
|
||||
foreach (var (userId, _) in clocks)
|
||||
{
|
||||
SpectatorClient.StartPlay(userId, 0);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = userId });
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
@ -41,7 +46,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var scoreProcessor = new OsuScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.ToArray()) { Expanded = { Value = true } }, Add);
|
||||
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.Select(id => new MultiplayerRoomUser(id)).ToArray()) { Expanded = { Value = true } }, Add);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
|
@ -8,10 +8,13 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -25,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private MultiSpectatorScreen spectatorScreen;
|
||||
|
||||
private readonly List<int> playingUserIds = new List<int>();
|
||||
private readonly List<MultiplayerRoomUser> playingUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
@ -40,17 +43,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() => playingUserIds.Clear());
|
||||
public new void Setup() => Schedule(() => playingUsers.Clear());
|
||||
|
||||
[Test]
|
||||
public void TestDelayedStart()
|
||||
{
|
||||
AddStep("start players silently", () =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
|
||||
playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID));
|
||||
playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID));
|
||||
});
|
||||
|
||||
loadSpectateScreen(false);
|
||||
@ -76,6 +80,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTeamDisplay()
|
||||
{
|
||||
AddStep("start players", () =>
|
||||
{
|
||||
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
player1.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 0,
|
||||
};
|
||||
|
||||
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
player2.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 1,
|
||||
};
|
||||
|
||||
SpectatorClient.StartPlay(player1.UserID, importedBeatmapId);
|
||||
SpectatorClient.StartPlay(player2.UserID, importedBeatmapId);
|
||||
|
||||
playingUsers.Add(player1);
|
||||
playingUsers.Add(player2);
|
||||
});
|
||||
|
||||
loadSpectateScreen();
|
||||
|
||||
sendFrames(PLAYER_1_ID, 1000);
|
||||
sendFrames(PLAYER_2_ID, 1000);
|
||||
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTimeDoesNotProgressWhileAllPlayersPaused()
|
||||
{
|
||||
@ -252,7 +288,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(importedBeatmap);
|
||||
Ruleset.Value = importedBeatmap.Ruleset;
|
||||
|
||||
LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUserIds.ToArray()));
|
||||
LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUsers.ToArray()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded));
|
||||
@ -264,9 +300,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
|
||||
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
playingUsers.Add(new MultiplayerRoomUser(id));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
@ -87,6 +87,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestEmpty()
|
||||
{
|
||||
// used to test the flow of multiplayer from visual tests.
|
||||
AddStep("empty step", () => { });
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -312,6 +313,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
|
||||
@ -348,6 +351,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddStep("restore beatmap", () =>
|
||||
@ -396,7 +401,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
|
||||
|
||||
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
@ -404,8 +409,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().TriggerClick());
|
||||
|
||||
testLeave("back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
// mimics home button and OS window close
|
||||
@ -423,10 +426,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
AddStep("open room", () =>
|
||||
{
|
||||
multiplayerScreen.OpenNewRoom(room());
|
||||
});
|
||||
AddUntilStep("wait for lounge", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
|
||||
AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddWaitStep("wait for transition", 2);
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
@ -20,6 +21,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -50,22 +52,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var multiplayerUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
// Todo: This is REALLY bad.
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(users);
|
||||
multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true));
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
};
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
scoreProcessor.ApplyBeatmap(playableBeatmap);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, users.ToArray())
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerGameplayLeaderboardTeams : MultiplayerTestScene
|
||||
{
|
||||
private static IEnumerable<int> users => Enumerable.Range(0, 16);
|
||||
|
||||
public new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient SpectatorClient =>
|
||||
(TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient)OnlinePlayDependencies?.SpectatorClient;
|
||||
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
protected class TestDependencies : MultiplayerTestSceneDependencies
|
||||
{
|
||||
protected override TestSpectatorClient CreateSpectatorClient() => new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient();
|
||||
}
|
||||
|
||||
private MultiplayerGameplayLeaderboard leaderboard;
|
||||
private GameplayMatchScoreDisplay gameplayScoreDisplay;
|
||||
|
||||
protected override Room CreateRoom()
|
||||
{
|
||||
var room = base.CreateRoom();
|
||||
room.Type.Value = MatchType.TeamVersus;
|
||||
return room;
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
leaderboard?.Expire();
|
||||
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var multiplayerUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
var roomUser = OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
|
||||
|
||||
roomUser.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = RNG.Next(0, 2)
|
||||
};
|
||||
|
||||
multiplayerUsers.Add(roomUser);
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
};
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playableBeatmap);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}, gameplayLeaderboard =>
|
||||
{
|
||||
LoadComponentAsync(new MatchScoreDisplay
|
||||
{
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
|
||||
}, Add);
|
||||
|
||||
LoadComponentAsync(gameplayScoreDisplay = new GameplayMatchScoreDisplay
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
|
||||
}, Add);
|
||||
|
||||
Add(gameplayLeaderboard);
|
||||
});
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", () => SpectatorClient.RandomlyUpdateState(), 100);
|
||||
AddToggleStep("switch compact mode", expanded =>
|
||||
{
|
||||
leaderboard.Expanded.Value = expanded;
|
||||
gameplayScoreDisplay.Expanded.Value = expanded;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click ready button", () =>
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
@ -48,9 +49,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
|
||||
|
||||
AddStep("add non-resolvable user", () => Client.AddNullUser(-3));
|
||||
AddStep("add non-resolvable user", () => Client.AddNullUser());
|
||||
AddAssert("null user added", () => Client.Room.AsNonNull().Users.Count(u => u.User == null) == 1);
|
||||
|
||||
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
|
||||
AddStep("kick null user", () => this.ChildrenOfType<ParticipantPanel>().Single(p => p.User.User == null)
|
||||
.ChildrenOfType<ParticipantPanel.KickButton>().Single().TriggerClick());
|
||||
|
||||
AddAssert("null user kicked", () => Client.Room.AsNonNull().Users.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -155,6 +162,42 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKickButtonOnlyPresentWhenHost()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
|
||||
|
||||
AddStep("make second user host", () => Client.TransferHost(3));
|
||||
|
||||
AddUntilStep("kick buttons not visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 0);
|
||||
|
||||
AddStep("make local user host again", () => Client.TransferHost(API.LocalUser.Value.Id));
|
||||
|
||||
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKickButtonKicks()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddStep("kick second user", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Single(d => d.IsPresent).TriggerClick());
|
||||
|
||||
AddAssert("second user kicked", () => Client.Room?.Users.Single().UserID == API.LocalUser.Value.Id);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManyUsers()
|
||||
{
|
||||
|
@ -0,0 +1,51 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerResults : ScreenTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestDisplayResults()
|
||||
{
|
||||
MultiplayerResultsScreen screen = null;
|
||||
|
||||
AddStep("show results screen", () =>
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
Beatmap = beatmapInfo,
|
||||
User = new User { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmapInfo.ID,
|
||||
};
|
||||
|
||||
Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerTeamResults : ScreenTestScene
|
||||
{
|
||||
[TestCase(7483253, 1048576)]
|
||||
[TestCase(1048576, 7483253)]
|
||||
[TestCase(1048576, 1048576)]
|
||||
public void TestDisplayTeamResults(int team1Score, int team2Score)
|
||||
{
|
||||
MultiplayerResultsScreen screen = null;
|
||||
|
||||
AddStep("show results screen", () =>
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
Beatmap = beatmapInfo,
|
||||
User = new User { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmapInfo.ID,
|
||||
};
|
||||
|
||||
SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt>
|
||||
{
|
||||
{ 0, new BindableInt(team1Score) },
|
||||
{ 1, new BindableInt(team2Score) }
|
||||
};
|
||||
|
||||
Stack.Push(screen = new MultiplayerTeamResultsScreen(score, 1, playlistItem, teamScores));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
}
|
||||
}
|
||||
}
|
95
osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs
Normal file
95
osu.Game.Tests/Visual/Multiplayer/TestSceneRankRangePill.cs
Normal file
@ -0,0 +1,95 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRankRangePill : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new RankRangePill
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSingleUser()
|
||||
{
|
||||
AddStep("add user", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = 1234 }
|
||||
});
|
||||
|
||||
// Remove the local user so only the one above is displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleUsers()
|
||||
{
|
||||
AddStep("add users", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = 1234 }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Statistics = { GlobalRank = 3333 }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 4,
|
||||
Statistics = { GlobalRank = 4321 }
|
||||
});
|
||||
|
||||
// Remove the local user so only the ones above are displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
|
||||
[TestCase(1, 10)]
|
||||
[TestCase(10, 100)]
|
||||
[TestCase(100, 1000)]
|
||||
[TestCase(1000, 10000)]
|
||||
[TestCase(10000, 100000)]
|
||||
[TestCase(100000, 1000000)]
|
||||
[TestCase(1000000, 10000000)]
|
||||
public void TestRange(int min, int max)
|
||||
{
|
||||
AddStep("add users", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = min }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Statistics = { GlobalRank = max }
|
||||
});
|
||||
|
||||
// Remove the local user so only the ones above are displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,143 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Users.Drawables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRecentParticipantsList : OnlinePlayTestScene
|
||||
{
|
||||
private RecentParticipantsList list;
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room { Name = { Value = "test room" } };
|
||||
|
||||
Child = list = new RecentParticipantsList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
NumberOfCircles = 4
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCircleCountNearLimit()
|
||||
{
|
||||
AddStep("add 8 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 8 circles", () => list.NumberOfCircles = 8);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddStep("add one more user", () => addUser(9));
|
||||
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
|
||||
|
||||
AddStep("remove first user", () => removeUserAt(0));
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddStep("add one more user", () => addUser(9));
|
||||
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
|
||||
|
||||
AddStep("remove last user", () => removeUserAt(8));
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHiddenUsersBecomeDisplayed()
|
||||
{
|
||||
AddStep("add 8 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
AddStep("remove user", () => removeUserAt(0));
|
||||
int remainingUsers = 7 - i;
|
||||
|
||||
int displayedUsers = remainingUsers > 3 ? 2 : remainingUsers;
|
||||
AddAssert($"{displayedUsers} avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == displayedUsers);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCircleCount()
|
||||
{
|
||||
AddStep("add 50 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 50; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
|
||||
AddAssert("2 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
|
||||
AddAssert("48 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 48);
|
||||
|
||||
AddStep("set 10 circles", () => list.NumberOfCircles = 10);
|
||||
AddAssert("9 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 9);
|
||||
AddAssert("41 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 41);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddAndRemoveUsers()
|
||||
{
|
||||
AddStep("add 50 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 50; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("remove from start", () => removeUserAt(0));
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("46 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 46);
|
||||
|
||||
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value.RecentParticipants.Count - 1));
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("45 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 45);
|
||||
|
||||
AddRepeatStep("remove 45 users", () => removeUserAt(0), 45);
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
|
||||
|
||||
AddStep("remove another user", () => removeUserAt(0));
|
||||
AddAssert("2 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddRepeatStep("remove the remaining two users", () => removeUserAt(0), 2);
|
||||
AddAssert("0 circles displayed", () => !list.ChildrenOfType<UpdateableAvatar>().Any());
|
||||
}
|
||||
|
||||
private void addUser(int id)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants.Add(new User
|
||||
{
|
||||
Id = id,
|
||||
Username = $"User {id}"
|
||||
});
|
||||
SelectedRoom.Value.ParticipantCount.Value++;
|
||||
}
|
||||
|
||||
private void removeUserAt(int index)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants.RemoveAt(index);
|
||||
SelectedRoom.Value.ParticipantCount.Value--;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRoomStatus : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestMultipleStatuses()
|
||||
{
|
||||
AddStep("create rooms", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Playing - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Ended" },
|
||||
Status = { Value = new RoomStatusEnded() },
|
||||
EndDate = { Value = DateTimeOffset.Now }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime }
|
||||
}) { MatchingFilter = true },
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnableAndDisablePassword()
|
||||
{
|
||||
DrawableRoom drawableRoom = null;
|
||||
Room room = null;
|
||||
|
||||
AddStep("create room", () => Child = drawableRoom = new DrawableRoom(room = new Room
|
||||
{
|
||||
Name = { Value = "Room with password" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}) { MatchingFilter = true });
|
||||
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("set password", () => room.Password.Value = "password");
|
||||
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("unset password", () => room.Password.Value = string.Empty);
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
@ -150,10 +151,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
AddStep("open room", () =>
|
||||
{
|
||||
multiplayerScreen.OpenNewRoom(room());
|
||||
});
|
||||
AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddWaitStep("wait for transition", 2);
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
@ -95,6 +96,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public class TestOsuGame : OsuGame
|
||||
{
|
||||
public new const float SIDE_OVERLAY_OFFSET_RATIO = OsuGame.SIDE_OVERLAY_OFFSET_RATIO;
|
||||
|
||||
public new ScreenStack ScreenStack => base.ScreenStack;
|
||||
|
||||
public new BackButton BackButton => base.BackButton;
|
||||
@ -103,7 +106,11 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public new ScoreManager ScoreManager => base.ScoreManager;
|
||||
|
||||
public new SettingsPanel Settings => base.Settings;
|
||||
public new Container ScreenOffsetContainer => base.ScreenOffsetContainer;
|
||||
|
||||
public new SettingsOverlay Settings => base.Settings;
|
||||
|
||||
public new NotificationOverlay Notifications => base.Notifications;
|
||||
|
||||
public new MusicController MusicController => base.MusicController;
|
||||
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
@ -30,10 +29,9 @@ using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
[TestFixture]
|
||||
[HeadlessTest]
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
@ -16,6 +16,7 @@ using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -316,7 +317,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
PushAndConfirm(() => multiplayer = new TestMultiplayer());
|
||||
|
||||
AddStep("open room", () => multiplayer.OpenNewRoom());
|
||||
AddUntilStep("wait for lounge", () => multiplayer.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
|
||||
AddStep("open room", () => multiplayer.ChildrenOfType<LoungeSubScreen>().Single().Open());
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -95,9 +96,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ShowWithBuild()
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void ShowWithBuild(bool isSupporter)
|
||||
{
|
||||
AddStep(@"set supporter", () => dummyAPI.LocalUser.Value.IsSupporter = isSupporter);
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
@ -155,6 +158,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5);
|
||||
AddUntilStep(@"wait for content load", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().Any());
|
||||
AddAssert(@"supporter promo showed", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().First().Alpha == (isSupporter ? 0 : 1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Changelog;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneChangelogSupporterPromo : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneChangelogSupporterPromo()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
},
|
||||
new ChangelogSupporterPromo(),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -3,84 +3,52 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCommentsPage : OsuTestScene
|
||||
public class TestSceneOfflineCommentsContainer : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly BindableBool showDeleted = new BindableBool();
|
||||
private readonly Container content;
|
||||
private TestCommentsContainer comments;
|
||||
|
||||
private TestCommentsPage commentsPage;
|
||||
|
||||
public TestSceneCommentsPage()
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
Clear();
|
||||
Add(new BasicScrollContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 200,
|
||||
Child = new OsuCheckbox
|
||||
{
|
||||
Current = showDeleted,
|
||||
LabelText = @"Show Deleted"
|
||||
}
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = comments = new TestCommentsContainer()
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAppendDuplicatedComment()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getCommentBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddUntilStep("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => comments.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyBundle()
|
||||
public void TestLocalCommentBundle()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getEmptyCommentBundle()));
|
||||
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0);
|
||||
}
|
||||
|
||||
private void createPage(CommentBundle commentBundle)
|
||||
{
|
||||
commentsPage = null;
|
||||
content.Clear();
|
||||
content.Add(commentsPage = new TestCommentsPage(commentBundle)
|
||||
{
|
||||
ShowDeleted = { BindTarget = showDeleted }
|
||||
});
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddStep("Add empty comment bundle", () => comments.ShowComments(getEmptyCommentBundle()));
|
||||
}
|
||||
|
||||
private CommentBundle getEmptyCommentBundle() => new CommentBundle
|
||||
@ -193,6 +161,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Username = "Good_Admin"
|
||||
}
|
||||
},
|
||||
Total = 10
|
||||
};
|
||||
|
||||
private CommentBundle getCommentSubBundle() => new CommentBundle
|
||||
@ -211,16 +180,18 @@ namespace osu.Game.Tests.Visual.Online
|
||||
IncludedComments = new List<Comment>(),
|
||||
};
|
||||
|
||||
private class TestCommentsPage : CommentsPage
|
||||
private class TestCommentsContainer : CommentsContainer
|
||||
{
|
||||
public TestCommentsPage(CommentBundle commentBundle)
|
||||
: base(commentBundle)
|
||||
{
|
||||
}
|
||||
|
||||
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
|
||||
|
||||
public int DictionaryLength => CommentDictionary.Count;
|
||||
|
||||
public void ShowComments(CommentBundle bundle)
|
||||
{
|
||||
this.ChildrenOfType<TotalCommentsCounter>().Single().Current.Value = 0;
|
||||
ClearComments();
|
||||
OnSuccess(bundle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsFilterControl : OsuTestScene
|
||||
{
|
||||
public TestScenePlaylistsFilterControl()
|
||||
{
|
||||
Child = new PlaylistsFilterControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.7f,
|
||||
Height = 80,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -62,6 +62,24 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnteringRoomTakesLeaseOnSelection()
|
||||
{
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(1));
|
||||
|
||||
AddAssert("selected room is not disabled", () => !OnlinePlayDependencies.SelectedRoom.Disabled);
|
||||
|
||||
AddStep("select room", () => roomsContainer.Rooms[0].TriggerClick());
|
||||
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
|
||||
|
||||
AddStep("enter room", () => roomsContainer.Rooms[0].TriggerClick());
|
||||
|
||||
AddUntilStep("wait for match load", () => Stack.CurrentScreen is PlaylistsRoomSubScreen);
|
||||
|
||||
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
|
||||
AddAssert("selected room is disabled", () => OnlinePlayDependencies.SelectedRoom.Disabled);
|
||||
}
|
||||
|
||||
private bool checkRoomVisible(DrawableRoom room) =>
|
||||
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
|
||||
.Contains(room.ScreenSpaceDrawQuad.Centre);
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
new TabletSettings(tabletHandler)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Width = SettingsPanel.WIDTH,
|
||||
Width = SettingsPanel.PANEL_WIDTH,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -68,13 +70,40 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
private static MenuItem[] makeMenu()
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
return new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Sub-One"),
|
||||
new OsuMenuItem(@"Sub-Two"),
|
||||
new OsuMenuItem(@"Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Double Sub-One"),
|
||||
new OsuMenuItem(@"Double Sub-Two"),
|
||||
new OsuMenuItem(@"Double Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Too Deep One"),
|
||||
new OsuMenuItem(@"Too Deep Two"),
|
||||
new OsuMenuItem(@"Too Deep Three"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
@ -82,17 +111,29 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => makeMenu();
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = makeMenu().ToList();
|
||||
items.AddRange(new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
});
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tests
|
||||
|
||||
protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
|
||||
public TestSceneMatchScoreDisplay()
|
||||
{
|
||||
Add(new MatchScoreDisplay
|
||||
Add(new TournamentMatchScoreDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -16,7 +16,8 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchScoreDisplay : CompositeDrawable
|
||||
// TODO: Update to derive from osu-side class?
|
||||
public class TournamentMatchScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private const float bar_height = 18;
|
||||
|
||||
@ -29,7 +30,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
private readonly Drawable score1Bar;
|
||||
private readonly Drawable score2Bar;
|
||||
|
||||
public MatchScoreDisplay()
|
||||
public TournamentMatchScoreDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
@ -86,7 +86,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
},
|
||||
}
|
||||
},
|
||||
scoreDisplay = new MatchScoreDisplay
|
||||
scoreDisplay = new TournamentMatchScoreDisplay
|
||||
{
|
||||
Y = -147,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
@ -148,7 +148,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledOperation;
|
||||
private MatchScoreDisplay scoreDisplay;
|
||||
private TournamentMatchScoreDisplay scoreDisplay;
|
||||
|
||||
private TourneyState lastState;
|
||||
private MatchHeader header;
|
||||
|
@ -26,8 +26,8 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
||||
|
||||
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
|
||||
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
|
||||
public static readonly Color4 COLOUR_RED = new OsuColour().TeamColourRed;
|
||||
public static readonly Color4 COLOUR_BLUE = new OsuColour().TeamColourBlue;
|
||||
|
||||
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
|
||||
|
@ -534,7 +534,7 @@ namespace osu.Game.Beatmaps
|
||||
protected override IBeatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => null;
|
||||
protected override Track GetBeatmapTrack() => null;
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
}
|
||||
}
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Beatmaps
|
||||
return storyboard;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin()
|
||||
protected internal override ISkin GetSkin()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override Track GetBeatmapTrack() => GetVirtualTrack();
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
protected internal override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,9 +14,17 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// </summary>
|
||||
IReadOnlyList<Color4> ComboColours { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The list of custom combo colours.
|
||||
/// If non-empty, <see cref="ComboColours"/> will return these colours;
|
||||
/// if empty, <see cref="ComboColours"/> will fall back to default combo colours.
|
||||
/// </summary>
|
||||
List<Color4> CustomComboColours { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Adds combo colours to the list.
|
||||
/// </summary>
|
||||
[Obsolete("Use CustomComboColours directly.")] // can be removed 20220215
|
||||
void AddComboColours(params Color4[] colours);
|
||||
}
|
||||
}
|
||||
|
@ -123,7 +123,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
if (!(output is IHasComboColours tHasComboColours)) return;
|
||||
|
||||
tHasComboColours.AddComboColours(colour);
|
||||
tHasComboColours.CustomComboColours.Add(colour);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -327,7 +327,15 @@ namespace osu.Game.Beatmaps
|
||||
public bool SkinLoaded => skin.IsResultAvailable;
|
||||
public ISkin Skin => skin.Value;
|
||||
|
||||
protected abstract ISkin GetSkin();
|
||||
/// <summary>
|
||||
/// Creates a new skin instance for this beatmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This should only be called externally in scenarios where it is explicitly desired to get a new instance of a skin
|
||||
/// (e.g. for editing purposes, to avoid state pollution).
|
||||
/// For standard reading purposes, <see cref="Skin"/> should always be used directly.
|
||||
/// </remarks>
|
||||
protected internal abstract ISkin GetSkin();
|
||||
|
||||
private readonly RecyclableLazy<ISkin> skin;
|
||||
|
||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.HitLighting, true);
|
||||
|
||||
SetDefault(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always);
|
||||
SetDefault(OsuSetting.ShowProgressGraph, true);
|
||||
SetDefault(OsuSetting.ShowDifficultyGraph, true);
|
||||
SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
|
||||
SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
||||
SetDefault(OsuSetting.KeyOverlay, false);
|
||||
@ -217,7 +217,7 @@ namespace osu.Game.Configuration
|
||||
AlwaysPlayFirstComboBreak,
|
||||
FloatingComments,
|
||||
HUDVisibilityMode,
|
||||
ShowProgressGraph,
|
||||
ShowDifficultyGraph,
|
||||
ShowHealthDisplayWhenCantFail,
|
||||
FadePlayfieldWhenHealthLow,
|
||||
MouseDisableButtons,
|
||||
|
@ -13,8 +13,16 @@ namespace osu.Game.Database
|
||||
public interface IModelManager<TModel>
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was updated.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemUpdated { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was removed.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemRemoved { get; }
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -9,6 +10,14 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override Menu CreateMenu() => new OsuContextMenu();
|
||||
[Cached]
|
||||
private OsuContextMenuSamples samples = new OsuContextMenuSamples();
|
||||
|
||||
public OsuContextMenuContainer()
|
||||
{
|
||||
AddInternal(samples);
|
||||
}
|
||||
|
||||
protected override Menu CreateMenu() => new OsuContextMenu(true);
|
||||
}
|
||||
}
|
||||
|
@ -130,6 +130,9 @@ namespace osu.Game.Graphics
|
||||
return Gray(brightness > 0.5f ? 0.2f : 0.9f);
|
||||
}
|
||||
|
||||
public readonly Color4 TeamColourRed = Color4Extensions.FromHex("#AA1414");
|
||||
public readonly Color4 TeamColourBlue = Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
|
||||
public readonly Color4 PurpleLighter = Color4Extensions.FromHex(@"eeeeff");
|
||||
public readonly Color4 PurpleLight = Color4Extensions.FromHex(@"aa88ff");
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Size = new Vector2(13),
|
||||
Icon = icon,
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,6 +21,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private const float border_width = 3;
|
||||
|
||||
private const double animate_in_duration = 150;
|
||||
private const double animate_out_duration = 500;
|
||||
|
||||
public Nub()
|
||||
{
|
||||
Box fill;
|
||||
@ -77,20 +80,26 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (value)
|
||||
{
|
||||
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(1, 500, Easing.OutQuint);
|
||||
this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeEdgeEffectTo(0, 500);
|
||||
this.FadeColour(AccentColour, 500);
|
||||
FadeEdgeEffectTo(0, animate_out_duration);
|
||||
this.FadeColour(AccentColour, animate_out_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool Expanded
|
||||
{
|
||||
set => this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint);
|
||||
else
|
||||
this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Bindable<bool> current = new Bindable<bool>();
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -14,7 +15,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private const int fade_duration = 250;
|
||||
|
||||
public OsuContextMenu()
|
||||
[Resolved]
|
||||
private OsuContextMenuSamples samples { get; set; }
|
||||
|
||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||
private bool wasOpened;
|
||||
private readonly bool playClickSample;
|
||||
|
||||
public OsuContextMenu(bool playClickSample = false)
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
MaskingContainer.CornerRadius = 5;
|
||||
@ -28,16 +36,38 @@ namespace osu.Game.Graphics.UserInterface
|
||||
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
|
||||
|
||||
MaxHeight = 250;
|
||||
|
||||
this.playClickSample = playClickSample;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateOpen()
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (playClickSample)
|
||||
samples.PlayClickSample();
|
||||
|
||||
if (!wasOpened)
|
||||
samples.PlayOpenSample();
|
||||
|
||||
wasOpened = true;
|
||||
}
|
||||
|
||||
protected override void AnimateClose()
|
||||
{
|
||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (wasOpened)
|
||||
samples.PlayCloseSample();
|
||||
|
||||
wasOpened = false;
|
||||
}
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu();
|
||||
}
|
||||
|
35
osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs
Normal file
35
osu.Game/Graphics/UserInterface/OsuContextMenuSamples.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuContextMenuSamples : Component
|
||||
{
|
||||
private Sample sampleClick;
|
||||
private Sample sampleOpen;
|
||||
private Sample sampleClose;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
||||
}
|
||||
|
||||
public void PlayClickSample() => Scheduler.AddOnce(playClickSample);
|
||||
private void playClickSample() => sampleClick.Play();
|
||||
|
||||
public void PlayOpenSample() => Scheduler.AddOnce(playOpenSample);
|
||||
private void playOpenSample() => sampleOpen.Play();
|
||||
|
||||
public void PlayCloseSample() => Scheduler.AddOnce(playCloseSample);
|
||||
private void playCloseSample() => sampleClose.Play();
|
||||
}
|
||||
}
|
@ -288,7 +288,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
},
|
||||
};
|
||||
|
||||
AddInternal(new HoverSounds());
|
||||
AddInternal(new HoverClickSounds());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -1,6 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -13,6 +16,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuMenu : Menu
|
||||
{
|
||||
private Sample sampleOpen;
|
||||
private Sample sampleClose;
|
||||
|
||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||
private bool wasOpened;
|
||||
|
||||
public OsuMenu(Direction direction, bool topLevelMenu = false)
|
||||
: base(direction, topLevelMenu)
|
||||
{
|
||||
@ -22,8 +31,30 @@ namespace osu.Game.Graphics.UserInterface
|
||||
ItemsContainer.Padding = new MarginPadding(5);
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
||||
}
|
||||
|
||||
protected override void AnimateOpen()
|
||||
{
|
||||
if (!TopLevelMenu && !wasOpened)
|
||||
sampleOpen?.Play();
|
||||
|
||||
this.FadeIn(300, Easing.OutQuint);
|
||||
wasOpened = true;
|
||||
}
|
||||
|
||||
protected override void AnimateClose()
|
||||
{
|
||||
if (!TopLevelMenu && wasOpened)
|
||||
sampleClose?.Play();
|
||||
|
||||
this.FadeOut(300, Easing.OutQuint);
|
||||
wasOpened = false;
|
||||
}
|
||||
|
||||
protected override void UpdateSize(Vector2 newSize)
|
||||
{
|
||||
|
24
osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs
Normal file
24
osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class MultiplayerTeamResultsScreenStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerTeamResultsScreen";
|
||||
|
||||
/// <summary>
|
||||
/// "Team {0} wins!"
|
||||
/// </summary>
|
||||
public static LocalisableString TeamWins(string winner) => new TranslatableString(getKey(@"team_wins"), @"Team {0} wins!", winner);
|
||||
|
||||
/// <summary>
|
||||
/// "The teams are tied!"
|
||||
/// </summary>
|
||||
public static LocalisableString TheTeamsAreTied => new TranslatableString(getKey(@"the_teams_are_tied"), @"The teams are tied!");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -9,16 +9,16 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class MarkChannelAsReadRequest : APIRequest
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private readonly Message message;
|
||||
public readonly Channel Channel;
|
||||
public readonly Message Message;
|
||||
|
||||
public MarkChannelAsReadRequest(Channel channel, Message message)
|
||||
{
|
||||
this.channel = channel;
|
||||
this.message = message;
|
||||
Channel = channel;
|
||||
Message = message;
|
||||
}
|
||||
|
||||
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
|
||||
protected override string Target => $"chat/channels/{Channel.Id}/mark-as-read/{Message.Id}";
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
|
@ -553,7 +553,7 @@ namespace osu.Game.Online.Chat
|
||||
if (channel.LastMessageId == channel.LastReadId)
|
||||
return;
|
||||
|
||||
var message = channel.Messages.LastOrDefault();
|
||||
var message = channel.Messages.FindLast(msg => !(msg is LocalMessage));
|
||||
|
||||
if (message == null)
|
||||
return;
|
||||
|
@ -31,6 +31,15 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="user">The user.</param>
|
||||
Task UserLeft(MultiplayerRoomUser user);
|
||||
|
||||
/// <summary>
|
||||
/// Signals that a user has been kicked from the room.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This will also be sent to the user that was kicked.
|
||||
/// </remarks>
|
||||
/// <param name="user">The user.</param>
|
||||
Task UserKicked(MultiplayerRoomUser user);
|
||||
|
||||
/// <summary>
|
||||
/// Signal that the host of the room has changed.
|
||||
/// </summary>
|
||||
|
@ -27,6 +27,14 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
|
||||
Task TransferHost(int userId);
|
||||
|
||||
/// <summary>
|
||||
/// As the host, kick another user from the room.
|
||||
/// </summary>
|
||||
/// <param name="userId">The user to kick..</param>
|
||||
/// <exception cref="NotHostException">A user other than the current host is attempting to kick a user.</exception>
|
||||
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
|
||||
Task KickUser(int userId);
|
||||
|
||||
/// <summary>
|
||||
/// As the host, update the settings of the currently joined room.
|
||||
/// </summary>
|
||||
|
@ -62,7 +62,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <summary>
|
||||
/// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop.
|
||||
/// </summary>
|
||||
public readonly BindableList<int> CurrentMatchPlayingUserIds = new BindableList<int>();
|
||||
public IBindableList<int> CurrentMatchPlayingUserIds => PlayingUserIds;
|
||||
|
||||
protected readonly BindableList<int> PlayingUserIds = new BindableList<int>();
|
||||
|
||||
public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>();
|
||||
|
||||
@ -179,7 +181,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
APIRoom = null;
|
||||
Room = null;
|
||||
CurrentMatchPlayingUserIds.Clear();
|
||||
CurrentMatchPlayingItem.Value = null;
|
||||
PlayingUserIds.Clear();
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
@ -290,6 +293,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
|
||||
public abstract Task TransferHost(int userId);
|
||||
|
||||
public abstract Task KickUser(int userId);
|
||||
|
||||
public abstract Task ChangeSettings(MultiplayerRoomSettings settings);
|
||||
|
||||
public abstract Task ChangeState(MultiplayerUserState newState);
|
||||
@ -376,7 +381,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
return;
|
||||
|
||||
Room.Users.Remove(user);
|
||||
CurrentMatchPlayingUserIds.Remove(user.UserID);
|
||||
PlayingUserIds.Remove(user.UserID);
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
@ -384,6 +389,18 @@ namespace osu.Game.Online.Multiplayer
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.UserKicked(MultiplayerRoomUser user)
|
||||
{
|
||||
if (LocalUser == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
if (user.Equals(LocalUser))
|
||||
LeaveRoom();
|
||||
|
||||
// TODO: also inform users of the kick operation.
|
||||
return ((IMultiplayerClient)this).UserLeft(user);
|
||||
}
|
||||
|
||||
Task IMultiplayerClient.HostChanged(int userId)
|
||||
{
|
||||
if (Room == null)
|
||||
@ -659,16 +676,16 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="state">The new state of the user.</param>
|
||||
private void updateUserPlayingState(int userId, MultiplayerUserState state)
|
||||
{
|
||||
bool wasPlaying = CurrentMatchPlayingUserIds.Contains(userId);
|
||||
bool wasPlaying = PlayingUserIds.Contains(userId);
|
||||
bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay;
|
||||
|
||||
if (isPlaying == wasPlaying)
|
||||
return;
|
||||
|
||||
if (isPlaying)
|
||||
CurrentMatchPlayingUserIds.Add(userId);
|
||||
PlayingUserIds.Add(userId);
|
||||
else
|
||||
CurrentMatchPlayingUserIds.Remove(userId);
|
||||
PlayingUserIds.Remove(userId);
|
||||
}
|
||||
|
||||
private Task scheduleAsync(Action action, CancellationToken cancellationToken = default)
|
||||
|
@ -50,6 +50,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
connection.On<MultiplayerRoomState>(nameof(IMultiplayerClient.RoomStateChanged), ((IMultiplayerClient)this).RoomStateChanged);
|
||||
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserJoined), ((IMultiplayerClient)this).UserJoined);
|
||||
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserLeft), ((IMultiplayerClient)this).UserLeft);
|
||||
connection.On<MultiplayerRoomUser>(nameof(IMultiplayerClient.UserKicked), ((IMultiplayerClient)this).UserKicked);
|
||||
connection.On<int>(nameof(IMultiplayerClient.HostChanged), ((IMultiplayerClient)this).HostChanged);
|
||||
connection.On<MultiplayerRoomSettings>(nameof(IMultiplayerClient.SettingsChanged), ((IMultiplayerClient)this).SettingsChanged);
|
||||
connection.On<int, MultiplayerUserState>(nameof(IMultiplayerClient.UserStateChanged), ((IMultiplayerClient)this).UserStateChanged);
|
||||
@ -91,6 +92,14 @@ namespace osu.Game.Online.Multiplayer
|
||||
return connection.InvokeAsync(nameof(IMultiplayerServer.TransferHost), userId);
|
||||
}
|
||||
|
||||
public override Task KickUser(int userId)
|
||||
{
|
||||
if (!IsConnected.Value)
|
||||
return Task.CompletedTask;
|
||||
|
||||
return connection.InvokeAsync(nameof(IMultiplayerServer.KickUser), userId);
|
||||
}
|
||||
|
||||
public override Task ChangeSettings(MultiplayerRoomSettings settings)
|
||||
{
|
||||
if (!IsConnected.Value)
|
||||
|
@ -59,8 +59,8 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash;
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value?.Beatmap.Value.MD5Hash;
|
||||
|
||||
var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);
|
||||
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusEnded : RoomStatus
|
||||
{
|
||||
public override string Message => @"Ended";
|
||||
public override string Message => "Ended";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker;
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusOpen : RoomStatus
|
||||
{
|
||||
public override string Message => @"Welcoming Players";
|
||||
public override string Message => "Open";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight;
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusPlaying : RoomStatus
|
||||
{
|
||||
public override string Message => @"Now Playing";
|
||||
public override string Message => "Playing";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple;
|
||||
}
|
||||
}
|
||||
|
@ -64,6 +64,11 @@ namespace osu.Game
|
||||
/// </summary>
|
||||
public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
/// <summary>
|
||||
/// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications).
|
||||
/// </summary>
|
||||
protected const float SIDE_OVERLAY_OFFSET_RATIO = 0.05f;
|
||||
|
||||
public Toolbar Toolbar;
|
||||
|
||||
private ChatOverlay chatOverlay;
|
||||
@ -71,7 +76,7 @@ namespace osu.Game
|
||||
private ChannelManager channelManager;
|
||||
|
||||
[NotNull]
|
||||
private readonly NotificationOverlay notifications = new NotificationOverlay();
|
||||
protected readonly NotificationOverlay Notifications = new NotificationOverlay();
|
||||
|
||||
private BeatmapListingOverlay beatmapListing;
|
||||
|
||||
@ -97,7 +102,7 @@ namespace osu.Game
|
||||
|
||||
private ScalingContainer screenContainer;
|
||||
|
||||
private Container screenOffsetContainer;
|
||||
protected Container ScreenOffsetContainer { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private FrameworkConfigManager frameworkConfig { get; set; }
|
||||
@ -312,7 +317,7 @@ namespace osu.Game
|
||||
case LinkAction.OpenEditorTimestamp:
|
||||
case LinkAction.JoinMultiplayerMatch:
|
||||
case LinkAction.Spectate:
|
||||
waitForReady(() => notifications, _ => notifications.Post(new SimpleNotification
|
||||
waitForReady(() => Notifications, _ => Notifications.Post(new SimpleNotification
|
||||
{
|
||||
Text = @"This link type is not yet supported!",
|
||||
Icon = FontAwesome.Solid.LifeRing,
|
||||
@ -611,12 +616,12 @@ namespace osu.Game
|
||||
MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
|
||||
|
||||
// todo: all archive managers should be able to be looped here.
|
||||
SkinManager.PostNotification = n => notifications.Post(n);
|
||||
SkinManager.PostNotification = n => Notifications.Post(n);
|
||||
|
||||
BeatmapManager.PostNotification = n => notifications.Post(n);
|
||||
BeatmapManager.PostNotification = n => Notifications.Post(n);
|
||||
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
|
||||
|
||||
ScoreManager.PostNotification = n => notifications.Post(n);
|
||||
ScoreManager.PostNotification = n => Notifications.Post(n);
|
||||
ScoreManager.PresentImport = items => PresentScore(items.First());
|
||||
|
||||
// make config aware of how to lookup skins for on-screen display purposes.
|
||||
@ -655,7 +660,7 @@ namespace osu.Game
|
||||
ActionRequested = action => volume.Adjust(action),
|
||||
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
|
||||
},
|
||||
screenOffsetContainer = new Container
|
||||
ScreenOffsetContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
@ -724,7 +729,7 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(onScreenDisplay, Add, true);
|
||||
|
||||
loadComponentSingleFile(notifications.With(d =>
|
||||
loadComponentSingleFile(Notifications.With(d =>
|
||||
{
|
||||
d.GetToolbarHeight = () => ToolbarOffset;
|
||||
d.Anchor = Anchor.TopRight;
|
||||
@ -733,7 +738,7 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(new CollectionManager(Storage)
|
||||
{
|
||||
PostNotification = n => notifications.Post(n),
|
||||
PostNotification = n => Notifications.Post(n),
|
||||
}, Add, true);
|
||||
|
||||
loadComponentSingleFile(stableImportManager, Add);
|
||||
@ -785,7 +790,7 @@ namespace osu.Game
|
||||
Add(new MusicKeyBindingHandler());
|
||||
|
||||
// side overlays which cancel each other.
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications };
|
||||
|
||||
foreach (var overlay in singleDisplaySideOverlays)
|
||||
{
|
||||
@ -828,21 +833,6 @@ namespace osu.Game
|
||||
{
|
||||
if (mode.NewValue != OverlayActivation.All) CloseAllOverlays();
|
||||
};
|
||||
|
||||
void updateScreenOffset()
|
||||
{
|
||||
float offset = 0;
|
||||
|
||||
if (Settings.State.Value == Visibility.Visible)
|
||||
offset += Toolbar.HEIGHT / 2;
|
||||
if (notifications.State.Value == Visibility.Visible)
|
||||
offset -= Toolbar.HEIGHT / 2;
|
||||
|
||||
screenOffsetContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
Settings.State.ValueChanged += _ => updateScreenOffset();
|
||||
notifications.State.ValueChanged += _ => updateScreenOffset();
|
||||
}
|
||||
|
||||
private void showOverlayAboveOthers(OverlayContainer overlay, OverlayContainer[] otherOverlays)
|
||||
@ -874,7 +864,7 @@ namespace osu.Game
|
||||
|
||||
if (recentLogCount < short_term_display_limit)
|
||||
{
|
||||
Schedule(() => notifications.Post(new SimpleErrorNotification
|
||||
Schedule(() => Notifications.Post(new SimpleErrorNotification
|
||||
{
|
||||
Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb,
|
||||
Text = entry.Message.Truncate(256) + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
|
||||
@ -882,7 +872,7 @@ namespace osu.Game
|
||||
}
|
||||
else if (recentLogCount == short_term_display_limit)
|
||||
{
|
||||
Schedule(() => notifications.Post(new SimpleNotification
|
||||
Schedule(() => Notifications.Post(new SimpleNotification
|
||||
{
|
||||
Icon = FontAwesome.Solid.EllipsisH,
|
||||
Text = "Subsequent messages have been logged. Click to view log files.",
|
||||
@ -1023,9 +1013,18 @@ namespace osu.Game
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
screenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
ScreenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
var horizontalOffset = 0f;
|
||||
|
||||
if (Settings.IsLoaded && Settings.IsPresent)
|
||||
horizontalOffset += ToLocalSpace(Settings.ScreenSpaceDrawQuad.TopRight).X * SIDE_OVERLAY_OFFSET_RATIO;
|
||||
if (Notifications.IsLoaded && Notifications.IsPresent)
|
||||
horizontalOffset += (ToLocalSpace(Notifications.ScreenSpaceDrawQuad.TopLeft).X - DrawWidth) * SIDE_OVERLAY_OFFSET_RATIO;
|
||||
|
||||
ScreenOffsetContainer.X = horizontalOffset;
|
||||
|
||||
MenuCursorContainer.CanShowCursor = (ScreenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
|
||||
}
|
||||
|
||||
|
@ -37,6 +37,13 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
button.Add(new DownloadProgressBar(beatmapSet)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Depth = -1,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -81,10 +81,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
length = new Statistic(FontAwesome.Regular.Clock, BeatmapsetsStrings.ShowStatsTotalLength(string.Empty)) { Width = 0.25f },
|
||||
bpm = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsBpm) { Width = 0.25f },
|
||||
circleCount = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsCountCircles) { Width = 0.25f },
|
||||
sliderCount = new Statistic(FontAwesome.Regular.Circle, BeatmapsetsStrings.ShowStatsCountSliders) { Width = 0.25f },
|
||||
length = new Statistic(BeatmapStatisticsIconType.Length, BeatmapsetsStrings.ShowStatsTotalLength(string.Empty)) { Width = 0.25f },
|
||||
bpm = new Statistic(BeatmapStatisticsIconType.Bpm, BeatmapsetsStrings.ShowStatsBpm) { Width = 0.25f },
|
||||
circleCount = new Statistic(BeatmapStatisticsIconType.Circles, BeatmapsetsStrings.ShowStatsCountCircles) { Width = 0.25f },
|
||||
sliderCount = new Statistic(BeatmapStatisticsIconType.Sliders, BeatmapsetsStrings.ShowStatsCountSliders) { Width = 0.25f },
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
set => this.value.Text = value;
|
||||
}
|
||||
|
||||
public Statistic(IconUsage icon, LocalisableString name)
|
||||
public Statistic(BeatmapStatisticsIconType icon, string name)
|
||||
{
|
||||
TooltipText = name;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -136,8 +136,16 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Size = new Vector2(12),
|
||||
Icon = FontAwesome.Regular.Circle,
|
||||
Size = new Vector2(10),
|
||||
Rotation = 0,
|
||||
Colour = Color4Extensions.FromHex(@"f7dd55"),
|
||||
},
|
||||
new BeatmapStatisticIcon(icon)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(10),
|
||||
Colour = Color4Extensions.FromHex(@"f7dd55"),
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
|
@ -71,6 +71,17 @@ namespace osu.Game.Overlays.Changelog
|
||||
Colour = colourProvider.Background6,
|
||||
Margin = new MarginPadding { Top = 30 },
|
||||
},
|
||||
new ChangelogSupporterPromo
|
||||
{
|
||||
Alpha = api.LocalUser.Value.IsSupporter ? 0 : 1,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 2,
|
||||
Colour = colourProvider.Background6,
|
||||
Alpha = api.LocalUser.Value.IsSupporter ? 0 : 1,
|
||||
},
|
||||
comments = new CommentsContainer()
|
||||
};
|
||||
|
||||
|
187
osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs
Normal file
187
osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs
Normal file
@ -0,0 +1,187 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class ChangelogSupporterPromo : CompositeDrawable
|
||||
{
|
||||
private const float image_container_width = 164;
|
||||
|
||||
private readonly FillFlowContainer textContainer;
|
||||
private readonly Container imageContainer;
|
||||
|
||||
public ChangelogSupporterPromo()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = 50,
|
||||
};
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Masking = true,
|
||||
CornerRadius = 6,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Offset = new Vector2(0, 1),
|
||||
Radius = 3,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Padding = new MarginPadding { Horizontal = 75 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding { Right = 50 + image_container_width },
|
||||
},
|
||||
imageContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = image_container_width,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour, TextureStore textures)
|
||||
{
|
||||
SupporterPromoLinkFlowContainer supportLinkText;
|
||||
textContainer.Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = ChangelogStrings.SupportHeading,
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
|
||||
Margin = new MarginPadding { Bottom = 20 },
|
||||
},
|
||||
supportLinkText = new SupporterPromoLinkFlowContainer(t =>
|
||||
{
|
||||
t.Font = t.Font.With(size: 14);
|
||||
t.Colour = colour.PinkLighter;
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
new OsuTextFlowContainer(t =>
|
||||
{
|
||||
t.Font = t.Font.With(size: 12);
|
||||
t.Colour = colour.PinkLighter;
|
||||
})
|
||||
{
|
||||
Text = ChangelogStrings.SupportText2.ToString(),
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
|
||||
supportLinkText.AddText("Support further development of osu! and ");
|
||||
supportLinkText.AddLink("become and osu!supporter", "https://osu.ppy.sh/home/support", t => t.Font = t.Font.With(weight: FontWeight.Bold));
|
||||
supportLinkText.AddText(" today!");
|
||||
|
||||
imageContainer.Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Texture = textures.Get(@"Online/supporter-pippi"),
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Width = 75,
|
||||
Height = 75,
|
||||
Margin = new MarginPadding { Top = 70 },
|
||||
Texture = textures.Get(@"Online/supporter-heart"),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class SupporterPromoLinkFlowContainer : LinkFlowContainer
|
||||
{
|
||||
public SupporterPromoLinkFlowContainer(Action<SpriteText> defaultCreationParameters)
|
||||
: base(defaultCreationParameters)
|
||||
{
|
||||
}
|
||||
|
||||
public new void AddLink(string text, string url, Action<SpriteText> creationParameters) =>
|
||||
AddInternal(new SupporterPromoLinkCompiler(AddText(text, creationParameters)) { Url = url });
|
||||
|
||||
private class SupporterPromoLinkCompiler : DrawableLinkCompiler
|
||||
{
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
public string Url;
|
||||
|
||||
public SupporterPromoLinkCompiler(IEnumerable<Drawable> parts)
|
||||
: base(parts)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
TooltipText = Url;
|
||||
Action = () => game?.HandleLink(Url);
|
||||
IdleColour = colour.PinkDark;
|
||||
HoverColour = Color4.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -14,6 +14,9 @@ using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
@ -147,7 +150,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
private void refetchComments()
|
||||
{
|
||||
clearComments();
|
||||
ClearComments();
|
||||
getComments();
|
||||
}
|
||||
|
||||
@ -160,50 +163,125 @@ namespace osu.Game.Overlays.Comments
|
||||
loadCancellation?.Cancel();
|
||||
scheduledCommentsLoad?.Cancel();
|
||||
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
|
||||
request.Success += res => scheduledCommentsLoad = Schedule(() => onSuccess(res));
|
||||
request.Success += res => scheduledCommentsLoad = Schedule(() => OnSuccess(res));
|
||||
api.PerformAsync(request);
|
||||
}
|
||||
|
||||
private void clearComments()
|
||||
protected void ClearComments()
|
||||
{
|
||||
currentPage = 1;
|
||||
deletedCommentsCounter.Count.Value = 0;
|
||||
moreButton.Show();
|
||||
moreButton.IsLoading = true;
|
||||
content.Clear();
|
||||
CommentDictionary.Clear();
|
||||
}
|
||||
|
||||
private void onSuccess(CommentBundle response)
|
||||
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
|
||||
|
||||
protected void OnSuccess(CommentBundle response)
|
||||
{
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
commentCounter.Current.Value = response.Total;
|
||||
|
||||
LoadComponentAsync(new CommentsPage(response)
|
||||
if (!response.Comments.Any())
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
Type = { BindTarget = type },
|
||||
CommentableId = { BindTarget = id }
|
||||
}, loaded =>
|
||||
content.Add(new NoCommentsPlaceholder());
|
||||
moreButton.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
AppendComments(response);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends retrieved comments to the subtree rooted of comments in this page.
|
||||
/// </summary>
|
||||
/// <param name="bundle">The bundle of comments to add.</param>
|
||||
protected void AppendComments([NotNull] CommentBundle bundle)
|
||||
{
|
||||
var topLevelComments = new List<DrawableComment>();
|
||||
var orphaned = new List<Comment>();
|
||||
|
||||
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
|
||||
{
|
||||
content.Add(loaded);
|
||||
// Exclude possible duplicated comments.
|
||||
if (CommentDictionary.ContainsKey(comment.Id))
|
||||
continue;
|
||||
|
||||
deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
|
||||
addNewComment(comment);
|
||||
}
|
||||
|
||||
if (response.HasMore)
|
||||
// Comments whose parents were seen later than themselves can now be added.
|
||||
foreach (var o in orphaned)
|
||||
addNewComment(o);
|
||||
|
||||
if (topLevelComments.Any())
|
||||
{
|
||||
LoadComponentsAsync(topLevelComments, loaded =>
|
||||
{
|
||||
int loadedTopLevelComments = 0;
|
||||
content.Children.OfType<FillFlowContainer>().ForEach(p => loadedTopLevelComments += p.Children.OfType<DrawableComment>().Count());
|
||||
content.AddRange(loaded);
|
||||
|
||||
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
deletedCommentsCounter.Count.Value += topLevelComments.Select(d => d.Comment).Count(c => c.IsDeleted && c.IsTopLevel);
|
||||
|
||||
if (bundle.HasMore)
|
||||
{
|
||||
int loadedTopLevelComments = 0;
|
||||
content.Children.OfType<DrawableComment>().ForEach(p => loadedTopLevelComments++);
|
||||
|
||||
moreButton.Current.Value = bundle.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
moreButton.Hide();
|
||||
}
|
||||
}, (loadCancellation = new CancellationTokenSource()).Token);
|
||||
}
|
||||
|
||||
void addNewComment(Comment comment)
|
||||
{
|
||||
var drawableComment = getDrawableComment(comment);
|
||||
|
||||
if (comment.ParentId == null)
|
||||
{
|
||||
// Comments that have no parent are added as top-level comments to the flow.
|
||||
topLevelComments.Add(drawableComment);
|
||||
}
|
||||
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
|
||||
{
|
||||
// The comment's parent has already been seen, so the parent<-> child links can be added.
|
||||
comment.ParentComment = parentDrawable.Comment;
|
||||
parentDrawable.Replies.Add(drawableComment);
|
||||
}
|
||||
else
|
||||
{
|
||||
moreButton.Hide();
|
||||
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
|
||||
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
|
||||
orphaned.Add(comment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
commentCounter.Current.Value = response.Total;
|
||||
}, loadCancellation.Token);
|
||||
private DrawableComment getDrawableComment(Comment comment)
|
||||
{
|
||||
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
|
||||
return existing;
|
||||
|
||||
return CommentDictionary[comment.Id] = new DrawableComment(comment)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
RepliesRequested = onCommentRepliesRequested
|
||||
};
|
||||
}
|
||||
|
||||
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
|
||||
{
|
||||
var req = new GetCommentsRequest(id.Value, type.Value, Sort.Value, page, drawableComment.Comment.Id);
|
||||
|
||||
req.Success += response => Schedule(() => AppendComments(response));
|
||||
|
||||
api.PerformAsync(req);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -212,5 +290,30 @@ namespace osu.Game.Overlays.Comments
|
||||
loadCancellation?.Cancel();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Text = @"No comments yet."
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,161 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsPage : CompositeDrawable
|
||||
{
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
|
||||
public readonly Bindable<CommentableType> Type = new Bindable<CommentableType>();
|
||||
public readonly BindableLong CommentableId = new BindableLong();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly CommentBundle commentBundle;
|
||||
private FillFlowContainer flow;
|
||||
|
||||
public CommentsPage(CommentBundle commentBundle)
|
||||
{
|
||||
this.commentBundle = commentBundle;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
});
|
||||
|
||||
if (!commentBundle.Comments.Any())
|
||||
{
|
||||
flow.Add(new NoCommentsPlaceholder());
|
||||
return;
|
||||
}
|
||||
|
||||
AppendComments(commentBundle);
|
||||
}
|
||||
|
||||
private DrawableComment getDrawableComment(Comment comment)
|
||||
{
|
||||
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
|
||||
return existing;
|
||||
|
||||
return CommentDictionary[comment.Id] = new DrawableComment(comment)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
RepliesRequested = onCommentRepliesRequested
|
||||
};
|
||||
}
|
||||
|
||||
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
|
||||
{
|
||||
var request = new GetCommentsRequest(CommentableId.Value, Type.Value, Sort.Value, page, drawableComment.Comment.Id);
|
||||
|
||||
request.Success += response => Schedule(() => AppendComments(response));
|
||||
|
||||
api.PerformAsync(request);
|
||||
}
|
||||
|
||||
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
|
||||
|
||||
/// <summary>
|
||||
/// Appends retrieved comments to the subtree rooted of comments in this page.
|
||||
/// </summary>
|
||||
/// <param name="bundle">The bundle of comments to add.</param>
|
||||
protected void AppendComments([NotNull] CommentBundle bundle)
|
||||
{
|
||||
var orphaned = new List<Comment>();
|
||||
|
||||
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
|
||||
{
|
||||
// Exclude possible duplicated comments.
|
||||
if (CommentDictionary.ContainsKey(comment.Id))
|
||||
continue;
|
||||
|
||||
addNewComment(comment);
|
||||
}
|
||||
|
||||
// Comments whose parents were seen later than themselves can now be added.
|
||||
foreach (var o in orphaned)
|
||||
addNewComment(o);
|
||||
|
||||
void addNewComment(Comment comment)
|
||||
{
|
||||
var drawableComment = getDrawableComment(comment);
|
||||
|
||||
if (comment.ParentId == null)
|
||||
{
|
||||
// Comments that have no parent are added as top-level comments to the flow.
|
||||
flow.Add(drawableComment);
|
||||
}
|
||||
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
|
||||
{
|
||||
// The comment's parent has already been seen, so the parent<-> child links can be added.
|
||||
comment.ParentComment = parentDrawable.Comment;
|
||||
parentDrawable.Replies.Add(drawableComment);
|
||||
}
|
||||
else
|
||||
{
|
||||
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
|
||||
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
|
||||
orphaned.Add(comment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Text = @"No comments yet."
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -79,8 +79,6 @@ namespace osu.Game.Overlays.News.Sidebar
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
|
||||
|
||||
public DropdownHeader(int month, int year)
|
||||
{
|
||||
var date = new DateTime(year, month, 1);
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays
|
||||
public LocalisableString Title => NotificationsStrings.HeaderTitle;
|
||||
public LocalisableString Description => NotificationsStrings.HeaderDescription;
|
||||
|
||||
private const float width = 320;
|
||||
public const float WIDTH = 320;
|
||||
|
||||
public const float TRANSITION_LENGTH = 600;
|
||||
|
||||
@ -38,7 +38,8 @@ namespace osu.Game.Overlays
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Width = width;
|
||||
X = WIDTH;
|
||||
Width = WIDTH;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
@ -152,7 +153,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
markAllRead();
|
||||
|
||||
this.MoveToX(width, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.MoveToX(WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user