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Fix another potential failure
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@ -219,7 +219,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Client.ChangeUserState(Client.Room?.Users[0].UserID ?? 0, MultiplayerUserState.FinishedPlay);
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});
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AddAssert("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
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AddUntilStep("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
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}
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}
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}
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