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Merge branch 'master' into no-more-sample-control-points-info
This commit is contained in:
commit
6c649b7bbe
@ -10,7 +10,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -10,7 +10,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -10,7 +10,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -10,7 +10,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -7,7 +7,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.0" />
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
</ItemGroup>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -37,12 +37,11 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public override void PlayAnimation()
|
||||
{
|
||||
base.PlayAnimation();
|
||||
|
||||
switch (Result)
|
||||
{
|
||||
case HitResult.None:
|
||||
case HitResult.Miss:
|
||||
base.PlayAnimation();
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -52,6 +51,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
this.Delay(50)
|
||||
.ScaleTo(0.75f, 250)
|
||||
.FadeOut(200);
|
||||
|
||||
// osu!mania uses a custom fade length, so the base call is intentionally omitted.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
|
@ -74,10 +74,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public override void PlayAnimation()
|
||||
{
|
||||
base.PlayAnimation();
|
||||
|
||||
if (Result != HitResult.Miss)
|
||||
JudgementText.ScaleTo(new Vector2(0.8f, 1)).Then().ScaleTo(new Vector2(1.2f, 1), 1800, Easing.OutQuint);
|
||||
{
|
||||
JudgementText
|
||||
.ScaleTo(new Vector2(0.8f, 1))
|
||||
.ScaleTo(new Vector2(1.2f, 1), 1800, Easing.OutQuint);
|
||||
}
|
||||
|
||||
base.PlayAnimation();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
pathVersion.BindValueChanged(_ => Refresh());
|
||||
|
||||
accentColour = drawableObject.AccentColour.GetBoundCopy();
|
||||
accentColour.BindValueChanged(accent => updateAccentColour(skin, accent.NewValue), true);
|
||||
accentColour.BindValueChanged(accent => AccentColour = GetBodyAccentColour(skin, accent.NewValue), true);
|
||||
|
||||
config?.BindWith(OsuRulesetSetting.SnakingInSliders, SnakingIn);
|
||||
config?.BindWith(OsuRulesetSetting.SnakingOutSliders, configSnakingOut);
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
}
|
||||
}
|
||||
|
||||
private void updateAccentColour(ISkinSource skin, Color4 defaultAccentColour)
|
||||
=> AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? defaultAccentColour;
|
||||
protected virtual Color4 GetBodyAccentColour(ISkinSource skin, Color4 hitObjectAccentColour) =>
|
||||
skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? hitObjectAccentColour;
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
/// <summary>
|
||||
/// A <see cref="SliderBody"/> which changes its curve depending on the snaking progress.
|
||||
/// </summary>
|
||||
public class SnakingSliderBody : SliderBody, ISliderProgress
|
||||
public abstract class SnakingSliderBody : SliderBody, ISliderProgress
|
||||
{
|
||||
public readonly List<Vector2> CurrentCurve = new List<Vector2>();
|
||||
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -14,6 +15,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
protected override DrawableSliderPath CreateSliderPath() => new LegacyDrawableSliderPath();
|
||||
|
||||
protected override Color4 GetBodyAccentColour(ISkinSource skin, Color4 hitObjectAccentColour)
|
||||
{
|
||||
// legacy skins use a constant value for slider track alpha, regardless of the source colour.
|
||||
return base.GetBodyAccentColour(skin, hitObjectAccentColour).Opacity(0.7f);
|
||||
}
|
||||
|
||||
private class LegacyDrawableSliderPath : DrawableSliderPath
|
||||
{
|
||||
private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS);
|
||||
@ -22,8 +29,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
{
|
||||
float realBorderPortion = shadow_portion + CalculatedBorderPortion;
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
@ -16,5 +17,26 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
this.MoveToY(-100, 500);
|
||||
base.ApplyHitAnimations();
|
||||
}
|
||||
|
||||
protected override Drawable CreateDefaultJudgement(HitResult result) => new TaikoJudgementPiece(result);
|
||||
|
||||
private class TaikoJudgementPiece : DefaultJudgementPiece
|
||||
{
|
||||
public TaikoJudgementPiece(HitResult result)
|
||||
: base(result)
|
||||
{
|
||||
}
|
||||
|
||||
public override void PlayAnimation()
|
||||
{
|
||||
if (Result != HitResult.Miss)
|
||||
{
|
||||
JudgementText.ScaleTo(0.9f);
|
||||
JudgementText.ScaleTo(1, 500, Easing.OutElastic);
|
||||
}
|
||||
|
||||
base.PlayAnimation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
100
osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs
Normal file
100
osu.Game.Tests/Visual/Editing/TestSceneDesignSection.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneDesignSection : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestDesignSection designSection;
|
||||
private EditorBeatmap editorBeatmap { get; set; }
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
|
||||
AddStep("create section", () => Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap)
|
||||
},
|
||||
Child = designSection = new TestDesignSection()
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCountdownOff()
|
||||
{
|
||||
AddStep("turn countdown off", () => designSection.EnableCountdown.Current.Value = false);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.None);
|
||||
AddUntilStep("other controls hidden", () => !designSection.CountdownSettings.IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCountdownOn()
|
||||
{
|
||||
AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
|
||||
AddUntilStep("other controls shown", () => designSection.CountdownSettings.IsPresent);
|
||||
|
||||
AddStep("change countdown speed", () => designSection.CountdownSpeed.Current.Value = CountdownType.DoubleSpeed);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.DoubleSpeed);
|
||||
AddUntilStep("other controls still shown", () => designSection.CountdownSettings.IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCountdownOffset()
|
||||
{
|
||||
AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
|
||||
|
||||
checkOffsetAfter("1", 1);
|
||||
checkOffsetAfter(string.Empty, 0);
|
||||
checkOffsetAfter("123", 123);
|
||||
checkOffsetAfter("0", 0);
|
||||
}
|
||||
|
||||
private void checkOffsetAfter(string userInput, int expectedFinalValue)
|
||||
{
|
||||
AddStep("click text box", () =>
|
||||
{
|
||||
var textBox = designSection.CountdownOffset.ChildrenOfType<TextBox>().Single();
|
||||
InputManager.MoveMouseTo(textBox);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("set offset text", () => designSection.CountdownOffset.Current.Value = userInput);
|
||||
AddStep("commit text", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddAssert($"displayed value is {expectedFinalValue}", () => designSection.CountdownOffset.Current.Value == expectedFinalValue.ToString(CultureInfo.InvariantCulture));
|
||||
AddAssert($"beatmap value is {expectedFinalValue}", () => editorBeatmap.BeatmapInfo.CountdownOffset == expectedFinalValue);
|
||||
}
|
||||
|
||||
private class TestDesignSection : DesignSection
|
||||
{
|
||||
public new LabelledSwitchButton EnableCountdown => base.EnableCountdown;
|
||||
|
||||
public new FillFlowContainer CountdownSettings => base.CountdownSettings;
|
||||
public new LabelledEnumDropdown<CountdownType> CountdownSpeed => base.CountdownSpeed;
|
||||
public new LabelledNumberBox CountdownOffset => base.CountdownOffset;
|
||||
}
|
||||
}
|
||||
}
|
@ -529,7 +529,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
AddAssert("mod overlay is hidden", () => this.ChildrenOfType<LocalPlayerModSelectOverlay>().Single().State.Value == Visibility.Hidden);
|
||||
AddAssert("mod overlay is hidden", () => this.ChildrenOfType<UserModSelectOverlay>().Single().State.Value == Visibility.Hidden);
|
||||
|
||||
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
|
@ -323,6 +323,71 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOverlayClosing()
|
||||
{
|
||||
// use now playing overlay for "overlay -> background" drag case
|
||||
// since most overlays use a scroll container that absorbs on mouse down
|
||||
NowPlayingOverlay nowPlayingOverlay = null;
|
||||
|
||||
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddStep("get and press now playing hotkey", () =>
|
||||
{
|
||||
nowPlayingOverlay = Game.ChildrenOfType<NowPlayingOverlay>().Single();
|
||||
InputManager.Key(Key.F6);
|
||||
});
|
||||
|
||||
// drag tests
|
||||
|
||||
// background -> toolbar
|
||||
AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move cursor to toolbar", () => InputManager.MoveMouseTo(Game.Toolbar.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
AddStep("press now playing hotkey", () => InputManager.Key(Key.F6));
|
||||
|
||||
// toolbar -> background
|
||||
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// background -> overlay
|
||||
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move cursor to now playing overlay", () => InputManager.MoveMouseTo(nowPlayingOverlay.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// overlay -> background
|
||||
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// background -> background
|
||||
AddStep("press left mouse button", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move cursor to left", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomLeft));
|
||||
AddStep("release left mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
AddStep("press now playing hotkey", () => InputManager.Key(Key.F6));
|
||||
|
||||
// click tests
|
||||
|
||||
// toolbar
|
||||
AddStep("move cursor to toolbar", () => InputManager.MoveMouseTo(Game.Toolbar.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("click left mouse button", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("now playing is still visible", () => nowPlayingOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// background
|
||||
AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||
AddStep("click left mouse button", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => InputManager.Key(Key.Escape));
|
||||
|
||||
|
@ -422,7 +422,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class TestModSelectOverlay : LocalPlayerModSelectOverlay
|
||||
private class TestModSelectOverlay : UserModSelectOverlay
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
|
||||
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
|
||||
}
|
||||
|
||||
private class TestModSelectOverlay : LocalPlayerModSelectOverlay
|
||||
private class TestModSelectOverlay : UserModSelectOverlay
|
||||
{
|
||||
public new VisibilityContainer ModSettingsContainer => base.ModSettingsContainer;
|
||||
public new TriangleButton CustomiseButton => base.CustomiseButton;
|
||||
|
25
osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs
Normal file
25
osu.Game.Tests/Visual/UserInterface/TestSceneOsuLogo.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOsuLogo : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
AddStep("Add logo", () =>
|
||||
{
|
||||
Child = new OsuLogo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
|
||||
</ItemGroup>
|
||||
|
@ -153,6 +153,11 @@ namespace osu.Game.Beatmaps
|
||||
if (!storage.Exists(cache_database_name))
|
||||
return false;
|
||||
|
||||
if (string.IsNullOrEmpty(beatmap.MD5Hash)
|
||||
&& string.IsNullOrEmpty(beatmap.Path)
|
||||
&& beatmap.OnlineBeatmapID == null)
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
using (var db = new SqliteConnection(storage.GetDatabaseConnectionString("online")))
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
@ -9,8 +11,14 @@ namespace osu.Game.Beatmaps
|
||||
public enum CountdownType
|
||||
{
|
||||
None = 0,
|
||||
|
||||
[Description("Normal")]
|
||||
Normal = 1,
|
||||
|
||||
[Description("Half speed")]
|
||||
HalfSpeed = 2,
|
||||
|
||||
[Description("Double speed")]
|
||||
DoubleSpeed = 3
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK;
|
||||
@ -24,7 +23,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip
|
||||
public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip<DifficultyIconTooltipContent>
|
||||
{
|
||||
private readonly Container iconContainer;
|
||||
|
||||
@ -127,9 +126,9 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
|
||||
}
|
||||
|
||||
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
ITooltip<DifficultyIconTooltipContent> IHasCustomTooltip<DifficultyIconTooltipContent>.GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
|
||||
public object TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmap, difficultyBindable) : null;
|
||||
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmap, difficultyBindable) : null;
|
||||
|
||||
private class DifficultyRetriever : Component
|
||||
{
|
||||
@ -173,113 +172,5 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
difficultyCancellation?.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private class DifficultyIconTooltipContent
|
||||
{
|
||||
public readonly BeatmapInfo Beatmap;
|
||||
public readonly IBindable<StarDifficulty> Difficulty;
|
||||
|
||||
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
Difficulty = difficulty;
|
||||
}
|
||||
}
|
||||
|
||||
private class DifficultyIconTooltip : VisibilityContainer, ITooltip
|
||||
{
|
||||
private readonly OsuSpriteText difficultyName, starRating;
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer difficultyFlow;
|
||||
|
||||
public DifficultyIconTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyName = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
||||
},
|
||||
difficultyFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starRating = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Left = 4 },
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
}
|
||||
|
||||
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
|
||||
|
||||
public void SetContent(object content)
|
||||
{
|
||||
if (!(content is DifficultyIconTooltipContent iconContent))
|
||||
return;
|
||||
|
||||
difficultyName.Text = iconContent.Beatmap.Version;
|
||||
|
||||
starDifficulty.UnbindAll();
|
||||
starDifficulty.BindTo(iconContent.Difficulty);
|
||||
starDifficulty.BindValueChanged(difficulty =>
|
||||
{
|
||||
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
||||
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
|
||||
{
|
||||
private readonly OsuSpriteText difficultyName, starRating;
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer difficultyFlow;
|
||||
|
||||
public DifficultyIconTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyName = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
||||
},
|
||||
difficultyFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starRating = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Left = 4 },
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
}
|
||||
|
||||
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
|
||||
|
||||
public void SetContent(DifficultyIconTooltipContent content)
|
||||
{
|
||||
difficultyName.Text = content.Beatmap.Version;
|
||||
|
||||
starDifficulty.UnbindAll();
|
||||
starDifficulty.BindTo(content.Difficulty);
|
||||
starDifficulty.BindValueChanged(difficulty =>
|
||||
{
|
||||
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
||||
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
internal class DifficultyIconTooltipContent
|
||||
{
|
||||
public readonly BeatmapInfo Beatmap;
|
||||
public readonly IBindable<StarDifficulty> Difficulty;
|
||||
|
||||
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
Difficulty = difficulty;
|
||||
}
|
||||
}
|
||||
}
|
@ -153,7 +153,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
TriangleParticle newParticle = parts[i];
|
||||
|
||||
// Scale moved distance by the size of the triangle. Smaller triangles should move more slowly.
|
||||
newParticle.Position.Y += parts[i].Scale * movedDistance;
|
||||
newParticle.Position.Y += Math.Max(0.5f, parts[i].Scale) * movedDistance;
|
||||
newParticle.Colour.A = adjustedAlpha;
|
||||
|
||||
parts[i] = newParticle;
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public class DrawableDate : OsuSpriteText, IHasCustomTooltip
|
||||
public class DrawableDate : OsuSpriteText, IHasCustomTooltip<DateTimeOffset>
|
||||
{
|
||||
private DateTimeOffset date;
|
||||
|
||||
@ -75,8 +75,8 @@ namespace osu.Game.Graphics
|
||||
|
||||
private void updateTime() => Text = Format();
|
||||
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
public ITooltip<DateTimeOffset> GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => Date;
|
||||
public DateTimeOffset TooltipContent => Date;
|
||||
}
|
||||
}
|
||||
|
12
osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs
Normal file
12
osu.Game/Graphics/UserInterfaceV2/LabelledNumberBox.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public class LabelledNumberBox : LabelledTextBox
|
||||
{
|
||||
protected override OsuTextBox CreateTextBox() => new OsuNumberBox();
|
||||
}
|
||||
}
|
@ -104,6 +104,8 @@ namespace osu.Game
|
||||
|
||||
protected Container ScreenOffsetContainer { get; private set; }
|
||||
|
||||
private Container overlayOffsetContainer;
|
||||
|
||||
[Resolved]
|
||||
private FrameworkConfigManager frameworkConfig { get; set; }
|
||||
|
||||
@ -120,7 +122,7 @@ namespace osu.Game
|
||||
|
||||
public virtual StableStorage GetStorageForStableInstall() => null;
|
||||
|
||||
public float ToolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
|
||||
private float toolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
|
||||
|
||||
private IdleTracker idleTracker;
|
||||
|
||||
@ -158,7 +160,7 @@ namespace osu.Game
|
||||
|
||||
private readonly string[] args;
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
private readonly List<OsuFocusedOverlayContainer> focusedOverlays = new List<OsuFocusedOverlayContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
||||
|
||||
@ -193,7 +195,7 @@ namespace osu.Game
|
||||
/// <param name="hideToolbar">Whether the toolbar should also be hidden.</param>
|
||||
public void CloseAllOverlays(bool hideToolbar = true)
|
||||
{
|
||||
foreach (var overlay in overlays)
|
||||
foreach (var overlay in focusedOverlays)
|
||||
overlay.Hide();
|
||||
|
||||
if (hideToolbar) Toolbar.Hide();
|
||||
@ -692,9 +694,16 @@ namespace osu.Game
|
||||
},
|
||||
}
|
||||
},
|
||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
overlayOffsetContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
}
|
||||
},
|
||||
topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
idleTracker,
|
||||
new ConfineMouseTracker()
|
||||
@ -731,7 +740,6 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(Notifications.With(d =>
|
||||
{
|
||||
d.GetToolbarHeight = () => ToolbarOffset;
|
||||
d.Anchor = Anchor.TopRight;
|
||||
d.Origin = Anchor.TopRight;
|
||||
}), rightFloatingOverlayContent.Add, true);
|
||||
@ -757,7 +765,7 @@ namespace osu.Game
|
||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
||||
loadComponentSingleFile(Settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
||||
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
|
||||
var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
||||
@ -766,14 +774,12 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(new LoginOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new NowPlayingOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
@ -904,8 +910,8 @@ namespace osu.Game
|
||||
if (cache)
|
||||
dependencies.CacheAs(component);
|
||||
|
||||
if (component is OverlayContainer overlay)
|
||||
overlays.Add(overlay);
|
||||
if (component is OsuFocusedOverlayContainer overlay)
|
||||
focusedOverlays.Add(overlay);
|
||||
|
||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||
@ -1013,8 +1019,8 @@ namespace osu.Game
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
ScreenOffsetContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
ScreenOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
|
||||
overlayOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
|
||||
|
||||
var horizontalOffset = 0f;
|
||||
|
||||
|
@ -140,12 +140,8 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
}
|
||||
}
|
||||
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip<DateTimeOffset>
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => date;
|
||||
|
||||
private readonly DateTimeOffset date;
|
||||
|
||||
public Date(DateTimeOffset date)
|
||||
@ -190,6 +186,10 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -67,12 +67,8 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
};
|
||||
}
|
||||
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip<DateTimeOffset>
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => date;
|
||||
|
||||
private readonly DateTimeOffset date;
|
||||
|
||||
public Date(DateTimeOffset date)
|
||||
@ -110,6 +106,10 @@ namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular);
|
||||
});
|
||||
}
|
||||
|
||||
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,6 @@ using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
@ -20,11 +19,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
private const float transition_time = 400;
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
public LoginOverlay()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -94,12 +88,5 @@ namespace osu.Game.Overlays
|
||||
settingsSection.Bounding = false;
|
||||
this.FadeOut(transition_time);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
117
osu.Game/Overlays/Mods/IncompatibilityDisplayingModButton.cs
Normal file
117
osu.Game/Overlays/Mods/IncompatibilityDisplayingModButton.cs
Normal file
@ -0,0 +1,117 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class IncompatibilityDisplayingModButton : ModButton
|
||||
{
|
||||
private readonly CompositeDrawable incompatibleIcon;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
|
||||
|
||||
public IncompatibilityDisplayingModButton(Mod mod)
|
||||
: base(mod)
|
||||
{
|
||||
ButtonContent.Add(incompatibleIcon = new IncompatibleIcon
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(-13),
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateCompatibility), true);
|
||||
}
|
||||
|
||||
protected override void DisplayMod(Mod mod)
|
||||
{
|
||||
base.DisplayMod(mod);
|
||||
|
||||
Scheduler.AddOnce(updateCompatibility);
|
||||
}
|
||||
|
||||
private void updateCompatibility()
|
||||
{
|
||||
var m = SelectedMod ?? Mods.First();
|
||||
|
||||
bool isIncompatible = false;
|
||||
|
||||
if (selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(m))
|
||||
isIncompatible = !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(m));
|
||||
|
||||
if (isIncompatible)
|
||||
incompatibleIcon.Show();
|
||||
else
|
||||
incompatibleIcon.Hide();
|
||||
}
|
||||
|
||||
public override ITooltip<Mod> GetCustomTooltip() => new IncompatibilityDisplayingTooltip();
|
||||
|
||||
private class IncompatibilityDisplayingTooltip : ModButtonTooltip
|
||||
{
|
||||
private readonly OsuSpriteText incompatibleText;
|
||||
|
||||
private readonly Bindable<IReadOnlyList<Mod>> incompatibleMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
[Resolved]
|
||||
private Bindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
public IncompatibilityDisplayingTooltip()
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
incompatibleText = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
Text = "Incompatible with:"
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Current = incompatibleMods,
|
||||
ExpansionMode = ExpansionMode.AlwaysExpanded,
|
||||
Scale = new Vector2(0.7f)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
incompatibleText.Colour = colours.BlueLight;
|
||||
}
|
||||
|
||||
protected override void UpdateDisplay(Mod mod)
|
||||
{
|
||||
base.UpdateDisplay(mod);
|
||||
|
||||
var incompatibleTypes = mod.IncompatibleMods;
|
||||
|
||||
var allMods = ruleset.Value.CreateInstance().GetAllMods();
|
||||
|
||||
incompatibleMods.Value = allMods.Where(m => m.GetType() != mod.GetType() && incompatibleTypes.Any(t => t.IsInstanceOfType(m))).ToList();
|
||||
incompatibleText.Text = incompatibleMods.Value.Any() ? "Incompatible with:" : "Compatible with all mods";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,29 +11,24 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a clickable button which can cycle through one of more mods.
|
||||
/// </summary>
|
||||
public class ModButton : ModButtonEmpty, IHasCustomTooltip
|
||||
public class ModButton : ModButtonEmpty, IHasCustomTooltip<Mod>
|
||||
{
|
||||
private ModIcon foregroundIcon;
|
||||
private ModIcon backgroundIcon;
|
||||
private readonly SpriteText text;
|
||||
private readonly Container<ModIcon> iconsContainer;
|
||||
private readonly CompositeDrawable incompatibleIcon;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when the selection changes.
|
||||
@ -48,9 +43,6 @@ namespace osu.Game.Overlays.Mods
|
||||
// A selected index of -1 means not selected.
|
||||
private int selectedIndex = -1;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Change the selected mod index of this button.
|
||||
/// </summary>
|
||||
@ -109,7 +101,7 @@ namespace osu.Game.Overlays.Mods
|
||||
.RotateTo(rotate_angle * direction)
|
||||
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
|
||||
|
||||
Schedule(() => displayMod(newSelection));
|
||||
Schedule(() => DisplayMod(newSelection));
|
||||
}
|
||||
}
|
||||
|
||||
@ -138,7 +130,8 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
|
||||
private Mod mod;
|
||||
private readonly Container scaleContainer;
|
||||
|
||||
protected readonly Container ButtonContent;
|
||||
|
||||
public Mod Mod
|
||||
{
|
||||
@ -162,7 +155,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
if (Mods.Length > 0)
|
||||
{
|
||||
displayMod(Mods[0]);
|
||||
DisplayMod(Mods[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -173,13 +166,13 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
scaleContainer.ScaleTo(0.9f, 800, Easing.Out);
|
||||
ButtonContent.ScaleTo(0.9f, 800, Easing.Out);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
scaleContainer.ScaleTo(1, 500, Easing.OutElastic);
|
||||
ButtonContent.ScaleTo(1, 500, Easing.OutElastic);
|
||||
|
||||
// only trigger the event if we are inside the area of the button
|
||||
if (Contains(e.ScreenSpaceMousePosition))
|
||||
@ -238,30 +231,13 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public void Deselect() => changeSelectedIndex(-1);
|
||||
|
||||
private void displayMod(Mod mod)
|
||||
protected virtual void DisplayMod(Mod mod)
|
||||
{
|
||||
if (backgroundIcon != null)
|
||||
backgroundIcon.Mod = foregroundIcon.Mod;
|
||||
foregroundIcon.Mod = mod;
|
||||
text.Text = mod.Name;
|
||||
Colour = mod.HasImplementation ? Color4.White : Color4.Gray;
|
||||
|
||||
Scheduler.AddOnce(updateCompatibility);
|
||||
}
|
||||
|
||||
private void updateCompatibility()
|
||||
{
|
||||
var m = SelectedMod ?? Mods.First();
|
||||
|
||||
bool isIncompatible = false;
|
||||
|
||||
if (selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(m))
|
||||
isIncompatible = !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(m));
|
||||
|
||||
if (isIncompatible)
|
||||
incompatibleIcon.Show();
|
||||
else
|
||||
incompatibleIcon.Hide();
|
||||
}
|
||||
|
||||
private void createIcons()
|
||||
@ -307,7 +283,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scaleContainer = new Container
|
||||
ButtonContent = new Container
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -317,12 +293,6 @@ namespace osu.Game.Overlays.Mods
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
},
|
||||
incompatibleIcon = new IncompatibleIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Position = new Vector2(-13),
|
||||
}
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
@ -342,15 +312,8 @@ namespace osu.Game.Overlays.Mods
|
||||
Mod = mod;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
public virtual ITooltip<Mod> GetCustomTooltip() => new ModButtonTooltip();
|
||||
|
||||
selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateCompatibility), true);
|
||||
}
|
||||
|
||||
public ITooltip GetCustomTooltip() => new ModButtonTooltip();
|
||||
|
||||
public object TooltipContent => SelectedMod ?? Mods.FirstOrDefault();
|
||||
public Mod TooltipContent => SelectedMod ?? Mods.FirstOrDefault();
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
@ -22,12 +17,8 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
private readonly OsuSpriteText descriptionText;
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText incompatibleText;
|
||||
|
||||
private readonly Bindable<IReadOnlyList<Mod>> incompatibleMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
[Resolved]
|
||||
private Bindable<RulesetInfo> ruleset { get; set; }
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
public ModButtonTooltip()
|
||||
{
|
||||
@ -35,13 +26,13 @@ namespace osu.Game.Overlays.Mods
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
Content = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -51,19 +42,7 @@ namespace osu.Game.Overlays.Mods
|
||||
descriptionText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
Margin = new MarginPadding { Bottom = 5 }
|
||||
},
|
||||
incompatibleText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
Text = "Incompatible with:"
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Current = incompatibleMods,
|
||||
ExpansionMode = ExpansionMode.AlwaysExpanded,
|
||||
Scale = new Vector2(0.7f)
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
@ -74,7 +53,6 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
descriptionText.Colour = colours.BlueLighter;
|
||||
incompatibleText.Colour = colours.BlueLight;
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
@ -84,19 +62,17 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public void SetContent(Mod mod)
|
||||
{
|
||||
if (mod.Equals(lastMod)) return;
|
||||
if (mod.Equals(lastMod))
|
||||
return;
|
||||
|
||||
lastMod = mod;
|
||||
|
||||
UpdateDisplay(mod);
|
||||
}
|
||||
|
||||
protected virtual void UpdateDisplay(Mod mod)
|
||||
{
|
||||
descriptionText.Text = mod.Description;
|
||||
|
||||
var incompatibleTypes = mod.IncompatibleMods;
|
||||
|
||||
var allMods = ruleset.Value.CreateInstance().GetAllMods();
|
||||
|
||||
incompatibleMods.Value = allMods.Where(m => m.GetType() != mod.GetType() && incompatibleTypes.Any(t => t.IsInstanceOfType(m))).ToList();
|
||||
|
||||
incompatibleText.Text = !incompatibleMods.Value.Any() ? "Compatible with all mods" : "Incompatible with:";
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
@ -51,14 +51,14 @@ namespace osu.Game.Overlays.Mods
|
||||
if (m == null)
|
||||
return new ModButtonEmpty();
|
||||
|
||||
return new ModButton(m)
|
||||
return CreateModButton(m).With(b =>
|
||||
{
|
||||
SelectionChanged = mod =>
|
||||
b.SelectionChanged = mod =>
|
||||
{
|
||||
ModButtonStateChanged(mod);
|
||||
Action?.Invoke(mod);
|
||||
},
|
||||
};
|
||||
};
|
||||
});
|
||||
}).ToArray();
|
||||
|
||||
modsLoadCts?.Cancel();
|
||||
@ -247,6 +247,8 @@ namespace osu.Game.Overlays.Mods
|
||||
Text = text
|
||||
};
|
||||
|
||||
protected virtual ModButton CreateModButton(Mod mod) => new ModButton(mod);
|
||||
|
||||
/// <summary>
|
||||
/// Play out all remaining animations immediately to leave mods in a good (final) state.
|
||||
/// </summary>
|
||||
|
@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class LocalPlayerModSelectOverlay : ModSelectOverlay
|
||||
public class UserModSelectOverlay : ModSelectOverlay
|
||||
{
|
||||
protected override void OnModSelected(Mod mod)
|
||||
{
|
||||
@ -14,5 +14,17 @@ namespace osu.Game.Overlays.Mods
|
||||
foreach (var section in ModSectionsContainer.Children)
|
||||
section.DeselectTypes(mod.IncompatibleMods, true, mod);
|
||||
}
|
||||
|
||||
protected override ModSection CreateModSection(ModType type) => new UserModSection(type);
|
||||
|
||||
private class UserModSection : ModSection
|
||||
{
|
||||
public UserModSection(ModType type)
|
||||
: base(type)
|
||||
{
|
||||
}
|
||||
|
||||
protected override ModButton CreateModButton(Mod mod) => new IncompatibilityDisplayingModButton(mod);
|
||||
}
|
||||
}
|
||||
}
|
@ -123,12 +123,8 @@ namespace osu.Game.Overlays.News
|
||||
main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold));
|
||||
}
|
||||
|
||||
private class DateContainer : CircularContainer, IHasCustomTooltip
|
||||
private class DateContainer : CircularContainer, IHasCustomTooltip<DateTimeOffset>
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => date;
|
||||
|
||||
private readonly DateTimeOffset date;
|
||||
|
||||
public DateContainer(DateTimeOffset date)
|
||||
@ -162,6 +158,10 @@ namespace osu.Game.Overlays.News
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true; // Protects the NewsCard from clicks while hovering DateContainer
|
||||
|
||||
ITooltip<DateTimeOffset> IHasCustomTooltip<DateTimeOffset>.GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
DateTimeOffset IHasCustomTooltip<DateTimeOffset>.TooltipContent => date;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
@ -30,11 +29,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
private FlowContainer<NotificationSection> sections;
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -168,12 +162,5 @@ namespace osu.Game.Overlays
|
||||
|
||||
updateCounts();
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,11 +55,6 @@ namespace osu.Game.Overlays
|
||||
protected override string PopInSampleName => "UI/now-playing-pop-in";
|
||||
protected override string PopOutSampleName => "UI/now-playing-pop-out";
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
[Resolved]
|
||||
private MusicController musicController { get; set; }
|
||||
|
||||
@ -246,7 +241,6 @@ namespace osu.Game.Overlays
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
Height = dragContainer.Height;
|
||||
dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -8,7 +8,6 @@ using Humanizer;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
@ -61,40 +60,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
placeholder.FadeIn(FADE_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
protected override object GetTooltipContent(int index, int rank)
|
||||
protected override UserGraphTooltipContent GetTooltipContent(int index, int rank)
|
||||
{
|
||||
var days = ranked_days - index + 1;
|
||||
|
||||
return new TooltipDisplayContent
|
||||
{
|
||||
Rank = rank.ToLocalisableString("\\##,##0"),
|
||||
Time = days == 0 ? "now" : $"{"day".ToQuantity(days)} ago"
|
||||
};
|
||||
}
|
||||
|
||||
protected override UserGraphTooltip GetTooltip() => new RankGraphTooltip();
|
||||
|
||||
private class RankGraphTooltip : UserGraphTooltip
|
||||
{
|
||||
public RankGraphTooltip()
|
||||
: base(UsersStrings.ShowRankGlobalSimple)
|
||||
{
|
||||
}
|
||||
|
||||
public override void SetContent(object content)
|
||||
{
|
||||
if (!(content is TooltipDisplayContent info))
|
||||
return;
|
||||
|
||||
Counter.Text = info.Rank;
|
||||
BottomText.Text = info.Time;
|
||||
}
|
||||
}
|
||||
|
||||
private class TooltipDisplayContent
|
||||
{
|
||||
public LocalisableString Rank;
|
||||
public string Time;
|
||||
return new UserGraphTooltipContent(
|
||||
UsersStrings.ShowRankGlobalSimple,
|
||||
rank.ToLocalisableString("\\##,##0"),
|
||||
days == 0 ? "now" : $"{"day".ToQuantity(days)} ago");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,43 +28,10 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||
|
||||
protected override float GetDataPointHeight(long playCount) => playCount;
|
||||
|
||||
protected override UserGraphTooltip GetTooltip() => new HistoryGraphTooltip(tooltipCounterName);
|
||||
|
||||
protected override object GetTooltipContent(DateTime date, long playCount)
|
||||
{
|
||||
return new TooltipDisplayContent
|
||||
{
|
||||
Name = tooltipCounterName,
|
||||
Count = playCount.ToLocalisableString("N0"),
|
||||
Date = date.ToLocalisableString("MMMM yyyy")
|
||||
};
|
||||
}
|
||||
|
||||
protected class HistoryGraphTooltip : UserGraphTooltip
|
||||
{
|
||||
private readonly LocalisableString tooltipCounterName;
|
||||
|
||||
public HistoryGraphTooltip(LocalisableString tooltipCounterName)
|
||||
: base(tooltipCounterName)
|
||||
{
|
||||
this.tooltipCounterName = tooltipCounterName;
|
||||
}
|
||||
|
||||
public override void SetContent(object content)
|
||||
{
|
||||
if (!(content is TooltipDisplayContent info) || info.Name != tooltipCounterName)
|
||||
return;
|
||||
|
||||
Counter.Text = info.Count;
|
||||
BottomText.Text = info.Date;
|
||||
}
|
||||
}
|
||||
|
||||
private class TooltipDisplayContent
|
||||
{
|
||||
public LocalisableString Name;
|
||||
public LocalisableString Count;
|
||||
public LocalisableString Date;
|
||||
}
|
||||
protected override UserGraphTooltipContent GetTooltipContent(DateTime date, long playCount) =>
|
||||
new UserGraphTooltipContent(
|
||||
tooltipCounterName,
|
||||
playCount.ToLocalisableString("N0"),
|
||||
date.ToLocalisableString("MMMM yyyy"));
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile
|
||||
/// </summary>
|
||||
/// <typeparam name="TKey">Type of data to be used for X-axis of the graph.</typeparam>
|
||||
/// <typeparam name="TValue">Type of data to be used for Y-axis of the graph.</typeparam>
|
||||
public abstract class UserGraph<TKey, TValue> : Container, IHasCustomTooltip
|
||||
public abstract class UserGraph<TKey, TValue> : Container, IHasCustomTooltip<UserGraphTooltipContent>
|
||||
{
|
||||
protected const float FADE_DURATION = 150;
|
||||
|
||||
@ -118,11 +118,9 @@ namespace osu.Game.Overlays.Profile
|
||||
protected virtual void ShowGraph() => graph.FadeIn(FADE_DURATION, Easing.Out);
|
||||
protected virtual void HideGraph() => graph.FadeOut(FADE_DURATION, Easing.Out);
|
||||
|
||||
public ITooltip GetCustomTooltip() => GetTooltip();
|
||||
public ITooltip<UserGraphTooltipContent> GetCustomTooltip() => new UserGraphTooltip();
|
||||
|
||||
protected abstract UserGraphTooltip GetTooltip();
|
||||
|
||||
public object TooltipContent
|
||||
public UserGraphTooltipContent TooltipContent
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -134,7 +132,7 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract object GetTooltipContent(TKey key, TValue value);
|
||||
protected abstract UserGraphTooltipContent GetTooltipContent(TKey key, TValue value);
|
||||
|
||||
protected class UserLineGraph : LineGraph
|
||||
{
|
||||
@ -207,12 +205,12 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract class UserGraphTooltip : VisibilityContainer, ITooltip
|
||||
private class UserGraphTooltip : VisibilityContainer, ITooltip<UserGraphTooltipContent>
|
||||
{
|
||||
protected readonly OsuSpriteText Counter, BottomText;
|
||||
protected readonly OsuSpriteText Label, Counter, BottomText;
|
||||
private readonly Box background;
|
||||
|
||||
protected UserGraphTooltip(LocalisableString tooltipCounterName)
|
||||
public UserGraphTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
@ -238,10 +236,9 @@ namespace osu.Game.Overlays.Profile
|
||||
Spacing = new Vector2(3, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
Label = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Text = tooltipCounterName
|
||||
},
|
||||
Counter = new OsuSpriteText
|
||||
{
|
||||
@ -268,7 +265,12 @@ namespace osu.Game.Overlays.Profile
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
|
||||
public abstract void SetContent(object content);
|
||||
public void SetContent(UserGraphTooltipContent content)
|
||||
{
|
||||
Label.Text = content.Name;
|
||||
Counter.Text = content.Count;
|
||||
BottomText.Text = content.Time;
|
||||
}
|
||||
|
||||
private bool instantMove = true;
|
||||
|
||||
@ -292,4 +294,19 @@ namespace osu.Game.Overlays.Profile
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
public class UserGraphTooltipContent
|
||||
{
|
||||
// todo: could use init-only properties on C# 9 which read better than a constructor.
|
||||
public LocalisableString Name { get; }
|
||||
public LocalisableString Count { get; }
|
||||
public LocalisableString Time { get; }
|
||||
|
||||
public UserGraphTooltipContent(LocalisableString name, LocalisableString count, LocalisableString time)
|
||||
{
|
||||
Name = name;
|
||||
Count = count;
|
||||
Time = time;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,11 +54,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override string PopInSampleName => "UI/settings-pop-in";
|
||||
|
||||
/// <summary>
|
||||
/// Provide a source for the toolbar height.
|
||||
/// </summary>
|
||||
public Func<float> GetToolbarHeight;
|
||||
|
||||
private readonly bool showSidebar;
|
||||
|
||||
private LoadingLayer loading;
|
||||
@ -193,7 +188,6 @@ namespace osu.Game.Overlays
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
|
||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
private const double fade_in_duration = 1000;
|
||||
|
@ -18,7 +18,7 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class Toolbar : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
||||
public class Toolbar : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public const float HEIGHT = 40;
|
||||
public const float TOOLTIP_HEIGHT = 30;
|
||||
@ -41,6 +41,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
// Toolbar and its components need keyboard input even when hidden.
|
||||
public override bool PropagateNonPositionalInputSubTree => true;
|
||||
|
||||
protected override bool BlockScrollInput => false;
|
||||
|
||||
public Toolbar()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
@ -47,6 +47,13 @@ namespace osu.Game.Rulesets.Judgements
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The base implementation only handles fade (for all result types) and misses.
|
||||
/// Individual rulesets are recommended to implement their appropriate hit animations.
|
||||
/// </remarks>
|
||||
public virtual void PlayAnimation()
|
||||
{
|
||||
switch (Result)
|
||||
@ -60,12 +67,6 @@ namespace osu.Game.Rulesets.Judgements
|
||||
|
||||
this.RotateTo(0);
|
||||
this.RotateTo(40, 800, Easing.InQuint);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
this.ScaleTo(0.9f);
|
||||
this.ScaleTo(1, 500, Easing.OutElastic);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1,14 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
internal class DesignSection : SetupSection
|
||||
{
|
||||
protected LabelledSwitchButton EnableCountdown;
|
||||
|
||||
protected FillFlowContainer CountdownSettings;
|
||||
protected LabelledEnumDropdown<CountdownType> CountdownSpeed;
|
||||
protected LabelledNumberBox CountdownOffset;
|
||||
|
||||
private LabelledSwitchButton widescreenSupport;
|
||||
private LabelledSwitchButton epilepsyWarning;
|
||||
private LabelledSwitchButton letterboxDuringBreaks;
|
||||
@ -20,6 +33,35 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
EnableCountdown = new LabelledSwitchButton
|
||||
{
|
||||
Label = "Enable countdown",
|
||||
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None },
|
||||
Description = "If enabled, an \"Are you ready? 3, 2, 1, GO!\" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."
|
||||
},
|
||||
CountdownSettings = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
CountdownSpeed = new LabelledEnumDropdown<CountdownType>
|
||||
{
|
||||
Label = "Countdown speed",
|
||||
Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal },
|
||||
Items = Enum.GetValues(typeof(CountdownType)).Cast<CountdownType>().Where(type => type != CountdownType.None)
|
||||
},
|
||||
CountdownOffset = new LabelledNumberBox
|
||||
{
|
||||
Label = "Countdown offset",
|
||||
Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() },
|
||||
Description = "If the countdown sounds off-time, use this to make it appear one or more beats early.",
|
||||
}
|
||||
}
|
||||
},
|
||||
Empty(),
|
||||
widescreenSupport = new LabelledSwitchButton
|
||||
{
|
||||
Label = "Widescreen support",
|
||||
@ -45,13 +87,31 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
EnableCountdown.Current.BindValueChanged(_ => updateCountdownSettingsVisibility(), true);
|
||||
|
||||
EnableCountdown.Current.BindValueChanged(_ => updateBeatmap());
|
||||
CountdownSpeed.Current.BindValueChanged(_ => updateBeatmap());
|
||||
CountdownOffset.OnCommit += (_, __) => onOffsetCommitted();
|
||||
|
||||
widescreenSupport.Current.BindValueChanged(_ => updateBeatmap());
|
||||
epilepsyWarning.Current.BindValueChanged(_ => updateBeatmap());
|
||||
letterboxDuringBreaks.Current.BindValueChanged(_ => updateBeatmap());
|
||||
}
|
||||
|
||||
private void updateCountdownSettingsVisibility() => CountdownSettings.FadeTo(EnableCountdown.Current.Value ? 1 : 0);
|
||||
|
||||
private void onOffsetCommitted()
|
||||
{
|
||||
updateBeatmap();
|
||||
// update displayed text to ensure parsed value matches display (i.e. if empty string was provided).
|
||||
CountdownOffset.Current.Value = Beatmap.BeatmapInfo.CountdownOffset.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
private void updateBeatmap()
|
||||
{
|
||||
Beatmap.BeatmapInfo.Countdown = EnableCountdown.Current.Value ? CountdownSpeed.Current.Value : CountdownType.None;
|
||||
Beatmap.BeatmapInfo.CountdownOffset = int.TryParse(CountdownOffset.Current.Value, NumberStyles.None, CultureInfo.InvariantCulture, out int offset) ? offset : 0;
|
||||
|
||||
Beatmap.BeatmapInfo.WidescreenStoryboard = widescreenSupport.Current.Value;
|
||||
Beatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning.Current.Value;
|
||||
Beatmap.BeatmapInfo.LetterboxInBreaks = letterboxDuringBreaks.Current.Value;
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
sections = new SectionsContainer<SetupSection>
|
||||
sections = new SetupScreenSectionsContainer
|
||||
{
|
||||
FixedHeader = header,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -40,5 +40,19 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
private class SetupScreenSectionsContainer : SectionsContainer<SetupSection>
|
||||
{
|
||||
protected override UserTrackingScrollContainer CreateScrollContainer()
|
||||
{
|
||||
var scrollContainer = base.CreateScrollContainer();
|
||||
|
||||
// Workaround for masking issues (see https://github.com/ppy/osu-framework/issues/1675#issuecomment-910023157)
|
||||
// Note that this actually causes the full scroll range to be reduced by 2px at the bottom, but it's not really noticeable.
|
||||
scrollContainer.Margin = new MarginPadding { Top = 2 };
|
||||
|
||||
return scrollContainer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -429,10 +429,6 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
/// <param name="room">The room to change the settings of.</param>
|
||||
protected abstract RoomSettingsOverlay CreateRoomSettingsOverlay(Room room);
|
||||
|
||||
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
|
||||
{
|
||||
}
|
||||
|
||||
public class UserModSelectButton : PurpleTriangleButton
|
||||
{
|
||||
}
|
||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected override ModSelectOverlay CreateModSelectOverlay() => new LocalPlayerModSelectOverlay
|
||||
protected override ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay
|
||||
{
|
||||
IsValidMod = IsValidMod
|
||||
};
|
||||
|
@ -315,7 +315,7 @@ namespace osu.Game.Screens.Select
|
||||
(new FooterButtonOptions(), BeatmapOptions)
|
||||
};
|
||||
|
||||
protected virtual ModSelectOverlay CreateModSelectOverlay() => new LocalPlayerModSelectOverlay();
|
||||
protected virtual ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay();
|
||||
|
||||
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||
{
|
||||
|
@ -20,12 +20,12 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="AutoMapper" Version="10.1.1" />
|
||||
<PackageReference Include="DiffPlex" Version="1.7.0" />
|
||||
<PackageReference Include="HtmlAgilityPack" Version="1.11.34" />
|
||||
<PackageReference Include="HtmlAgilityPack" Version="1.11.36" />
|
||||
<PackageReference Include="Humanizer" Version="2.11.10" />
|
||||
<PackageReference Include="MessagePack" Version="2.3.75" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.8" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="5.0.8" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="5.0.8" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.9" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="5.0.9" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="5.0.9" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
|
||||
@ -38,7 +38,7 @@
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.830.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.827.0" />
|
||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||
<PackageReference Include="Sentry" Version="3.9.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
@ -98,7 +98,7 @@
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.115.0" ExcludeAssets="all" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.805.0" ExcludeAssets="all" />
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user