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Merge pull request #14666 from bdach/fix-score-panel-list-keyboard-nav
Fix incorrect keyboard navigation order in score panel list
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commit
46599540b6
@ -203,6 +203,71 @@ namespace osu.Game.Tests.Visual.Ranking
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assertExpandedPanelCentred();
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}
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[Test]
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public void TestKeyboardNavigation()
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{
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var lowestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 100 };
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var middleScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 200 };
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var highestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 300 };
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createListStep(() => new ScorePanelList());
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AddStep("add scores and select middle", () =>
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{
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// order of addition purposefully scrambled.
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list.AddScore(middleScore);
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list.AddScore(lowestScore);
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list.AddScore(highestScore);
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list.SelectedScore.Value = middleScore;
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});
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assertScoreState(highestScore, false);
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assertScoreState(middleScore, true);
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assertScoreState(lowestScore, false);
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AddStep("press left", () => InputManager.Key(Key.Left));
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assertScoreState(highestScore, true);
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assertScoreState(middleScore, false);
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assertScoreState(lowestScore, false);
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assertExpandedPanelCentred();
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AddStep("press left at start of list", () => InputManager.Key(Key.Left));
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assertScoreState(highestScore, true);
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assertScoreState(middleScore, false);
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assertScoreState(lowestScore, false);
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assertExpandedPanelCentred();
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AddStep("press right", () => InputManager.Key(Key.Right));
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assertScoreState(highestScore, false);
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assertScoreState(middleScore, true);
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assertScoreState(lowestScore, false);
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assertExpandedPanelCentred();
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AddStep("press right again", () => InputManager.Key(Key.Right));
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assertScoreState(highestScore, false);
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assertScoreState(middleScore, false);
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assertScoreState(lowestScore, true);
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assertExpandedPanelCentred();
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AddStep("press right at end of list", () => InputManager.Key(Key.Right));
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assertScoreState(highestScore, false);
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assertScoreState(middleScore, false);
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assertScoreState(lowestScore, true);
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assertExpandedPanelCentred();
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AddStep("press left", () => InputManager.Key(Key.Left));
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assertScoreState(highestScore, false);
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assertScoreState(middleScore, true);
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assertScoreState(lowestScore, false);
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assertExpandedPanelCentred();
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}
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private void createListStep(Func<ScorePanelList> creationFunc)
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{
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AddStep("create list", () => Child = list = creationFunc().With(d =>
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@ -7,6 +7,7 @@ using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -306,18 +307,18 @@ namespace osu.Game.Screens.Ranking
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if (expandedPanel == null)
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return base.OnKeyDown(e);
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var expandedPanelIndex = flow.GetPanelIndex(expandedPanel.Score);
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switch (e.Key)
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{
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case Key.Left:
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if (expandedPanelIndex > 0)
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SelectedScore.Value = flow.Children[expandedPanelIndex - 1].Panel.Score;
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var previousScore = flow.GetPreviousScore(expandedPanel.Score);
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if (previousScore != null)
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SelectedScore.Value = previousScore;
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return true;
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case Key.Right:
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if (expandedPanelIndex < flow.Count - 1)
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SelectedScore.Value = flow.Children[expandedPanelIndex + 1].Panel.Score;
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var nextScore = flow.GetNextScore(expandedPanel.Score);
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if (nextScore != null)
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SelectedScore.Value = nextScore;
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return true;
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}
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@ -336,6 +337,12 @@ namespace osu.Game.Screens.Ranking
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public int GetPanelIndex(ScoreInfo score) => applySorting(Children).TakeWhile(s => s.Panel.Score != score).Count();
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[CanBeNull]
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public ScoreInfo GetPreviousScore(ScoreInfo score) => applySorting(Children).TakeWhile(s => s.Panel.Score != score).LastOrDefault()?.Panel.Score;
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[CanBeNull]
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public ScoreInfo GetNextScore(ScoreInfo score) => applySorting(Children).SkipWhile(s => s.Panel.Score != score).ElementAtOrDefault(1)?.Panel.Score;
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private IEnumerable<ScorePanelTrackingContainer> applySorting(IEnumerable<Drawable> drawables) => drawables.OfType<ScorePanelTrackingContainer>()
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.OrderByDescending(GetLayoutPosition)
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.ThenBy(s => s.Panel.Score.OnlineScoreID);
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