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mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:47:26 +08:00

Merge branch 'beatmap-refactor/playlist-use-api-beatmap-extended' into beatmap-refactor/remove-online-info

This commit is contained in:
Dean Herbert 2021-11-04 15:23:02 +09:00
commit 0d0eab90bc
19 changed files with 85 additions and 62 deletions

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@ -186,7 +186,7 @@ namespace osu.Game.Beatmaps
string IBeatmapInfo.DifficultyName => Version;
[JsonIgnore]
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata ?? BeatmapSet?.Metadata ?? new BeatmapMetadata();
[JsonIgnore]
IBeatmapDifficultyInfo IBeatmapInfo.Difficulty => BaseDifficulty;

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@ -11,14 +11,14 @@ namespace osu.Game.Beatmaps
/// <summary>
/// A user-presentable display title representing this beatmap.
/// </summary>
public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{getClosestMetadata(beatmapInfo)} {getVersionString(beatmapInfo)}".Trim();
public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{beatmapInfo.Metadata} {getVersionString(beatmapInfo)}".Trim();
/// <summary>
/// A user-presentable display title representing this beatmap, with localisation handling for potentially romanisable fields.
/// </summary>
public static RomanisableString GetDisplayTitleRomanisable(this IBeatmapInfo beatmapInfo, bool includeDifficultyName = true, bool includeCreator = true)
{
var metadata = getClosestMetadata(beatmapInfo).GetDisplayTitleRomanisable(includeCreator);
var metadata = beatmapInfo.Metadata.GetDisplayTitleRomanisable(includeCreator);
if (includeDifficultyName)
{
@ -32,12 +32,8 @@ namespace osu.Game.Beatmaps
public static string[] GetSearchableTerms(this IBeatmapInfo beatmapInfo) => new[]
{
beatmapInfo.DifficultyName
}.Concat(getClosestMetadata(beatmapInfo).GetSearchableTerms()).Where(s => !string.IsNullOrEmpty(s)).ToArray();
}.Concat(beatmapInfo.Metadata.GetSearchableTerms()).Where(s => !string.IsNullOrEmpty(s)).ToArray();
private static string getVersionString(IBeatmapInfo beatmapInfo) => string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? string.Empty : $"[{beatmapInfo.DifficultyName}]";
// temporary helper methods until we figure which metadata should be where.
private static IBeatmapMetadataInfo getClosestMetadata(IBeatmapInfo beatmapInfo) =>
beatmapInfo.Metadata ?? beatmapInfo.BeatmapSet?.Metadata ?? new BeatmapMetadata();
}
}

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@ -21,7 +21,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// The metadata representing this beatmap. May be shared between multiple beatmaps.
/// </summary>
IBeatmapMetadataInfo? Metadata { get; }
IBeatmapMetadataInfo Metadata { get; }
/// <summary>
/// The difficulty settings for this beatmap.

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@ -17,6 +17,7 @@ using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Rulesets;
@ -644,24 +645,32 @@ namespace osu.Game.Online.Multiplayer
RoomUpdated?.Invoke();
GetOnlineBeatmapSet(settings.BeatmapID, cancellationToken).ContinueWith(set => Schedule(() =>
GetOnlineBeatmapSet(settings.BeatmapID, cancellationToken).ContinueWith(task => Schedule(() =>
{
if (cancellationToken.IsCancellationRequested)
return;
updatePlaylist(settings, set.Result);
APIBeatmapSet beatmapSet = task.Result;
// The incoming response is deserialised without circular reference handling currently.
// Because we require using metadata from this instance, populate the nested beatmaps' sets manually here.
foreach (var b in beatmapSet.Beatmaps)
b.BeatmapSet = beatmapSet;
updatePlaylist(settings, beatmapSet);
}), TaskContinuationOptions.OnlyOnRanToCompletion);
}, cancellationToken);
private void updatePlaylist(MultiplayerRoomSettings settings, BeatmapSetInfo beatmapSet)
private void updatePlaylist(MultiplayerRoomSettings settings, APIBeatmapSet beatmapSet)
{
if (Room == null || !Room.Settings.Equals(settings))
return;
Debug.Assert(APIRoom != null);
var beatmap = beatmapSet.Beatmaps.Single(b => b.OnlineBeatmapID == settings.BeatmapID);
beatmap.MD5Hash = settings.BeatmapChecksum;
var beatmap = beatmapSet.Beatmaps.Single(b => b.OnlineID == settings.BeatmapID);
beatmap.Checksum = settings.BeatmapChecksum;
var ruleset = Rulesets.GetRuleset(settings.RulesetID).CreateInstance();
var mods = settings.RequiredMods.Select(m => m.ToMod(ruleset));
@ -694,12 +703,12 @@ namespace osu.Game.Online.Multiplayer
}
/// <summary>
/// Retrieves a <see cref="BeatmapSetInfo"/> from an online source.
/// Retrieves a <see cref="APIBeatmapSet"/> from an online source.
/// </summary>
/// <param name="beatmapId">The beatmap set ID.</param>
/// <param name="cancellationToken">A token to cancel the request.</param>
/// <returns>The <see cref="BeatmapSetInfo"/> retrieval task.</returns>
protected abstract Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
/// <returns>The <see cref="APIBeatmapSet"/> retrieval task.</returns>
protected abstract Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
/// <summary>
/// For the provided user ID, update whether the user is included in <see cref="CurrentMatchPlayingUserIds"/>.

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@ -9,9 +9,9 @@ using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR.Client;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
namespace osu.Game.Online.Multiplayer
@ -148,9 +148,9 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.StartMatch));
}
protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
{
var tcs = new TaskCompletionSource<BeatmapSetInfo>();
var tcs = new TaskCompletionSource<APIBeatmapSet>();
var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
req.Success += res =>
@ -161,7 +161,7 @@ namespace osu.Game.Online.Multiplayer
return;
}
tcs.SetResult(res.ToBeatmapSet(Rulesets));
tcs.SetResult(res);
};
req.Failure += e => tcs.SetException(e);

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@ -7,6 +7,7 @@ using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
@ -61,7 +62,7 @@ namespace osu.Game.Online.Rooms
[CanBeNull]
public MultiplayerScoresAround ScoresAround { get; set; }
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
{
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
@ -70,7 +71,7 @@ namespace osu.Game.Online.Rooms
OnlineScoreID = ID,
TotalScore = TotalScore,
MaxCombo = MaxCombo,
BeatmapInfo = playlistItem.Beatmap.Value,
BeatmapInfo = beatmap,
BeatmapInfoID = playlistItem.BeatmapID,
Ruleset = playlistItem.Ruleset.Value,
RulesetID = playlistItem.RulesetID,

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -52,6 +53,8 @@ namespace osu.Game.Online.Rooms
downloadTracker?.RemoveAndDisposeImmediately();
Debug.Assert(item.NewValue.Beatmap.Value.BeatmapSet != null);
downloadTracker = new BeatmapDownloadTracker(item.NewValue.Beatmap.Value.BeatmapSet);
AddInternal(downloadTracker);

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@ -31,7 +31,7 @@ namespace osu.Game.Online.Rooms
public bool Expired { get; set; }
[JsonIgnore]
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
[JsonIgnore]
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
@ -65,13 +65,13 @@ namespace osu.Game.Online.Rooms
public PlaylistItem()
{
Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineBeatmapID ?? 0);
Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineID ?? -1);
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
}
public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
public void MapObjects(RulesetStore rulesets)
{
Beatmap.Value ??= apiBeatmap.ToBeatmapInfo(rulesets);
Beatmap.Value ??= apiBeatmap;
Ruleset.Value ??= rulesets.GetRuleset(RulesetID);
Ruleset rulesetInstance = Ruleset.Value.CreateInstance();

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Online.Rooms;
using osuTK;
using osuTK.Graphics;
@ -59,9 +60,10 @@ namespace osu.Game.Screens.OnlinePlay.Components
{
Schedule(() =>
{
var beatmap = playlistItem?.Beatmap.Value;
string? lastCover = (background?.Beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover;
string? newCover = (background?.Beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover;
if (background?.BeatmapInfo?.BeatmapSet?.OnlineInfo?.Covers.Cover == beatmap?.BeatmapSet?.OnlineInfo?.Covers.Cover)
if (lastCover == newCover)
return;
cancellationSource?.Cancel();

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@ -13,11 +13,11 @@ namespace osu.Game.Screens.OnlinePlay.Components
{
public class PlaylistItemBackground : Background
{
public readonly BeatmapInfo? BeatmapInfo;
public readonly IBeatmapInfo? Beatmap;
public PlaylistItemBackground(PlaylistItem? playlistItem)
{
BeatmapInfo = playlistItem?.Beatmap.Value;
Beatmap = playlistItem?.Beatmap.Value;
}
[BackgroundDependencyLoader]
@ -26,8 +26,8 @@ namespace osu.Game.Screens.OnlinePlay.Components
Texture? texture = null;
// prefer online cover where available.
if (BeatmapInfo?.BeatmapSet?.OnlineInfo?.Covers.Cover != null)
texture = textures.Get(BeatmapInfo.BeatmapSet.OnlineInfo.Covers.Cover);
if (Beatmap?.BeatmapSet is IBeatmapSetOnlineInfo online)
texture = textures.Get(online.Covers.Cover);
Sprite.Texture = texture ?? beatmaps.DefaultBeatmap.Background;
}
@ -38,7 +38,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
if (ReferenceEquals(this, other)) return true;
return other.GetType() == GetType()
&& ((PlaylistItemBackground)other).BeatmapInfo == BeatmapInfo;
&& ((PlaylistItemBackground)other).Beatmap == Beatmap;
}
}
}

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@ -119,7 +119,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
try
{
foreach (var pi in room.Playlist)
pi.MapObjects(beatmaps, rulesets);
pi.MapObjects(rulesets);
var existing = rooms.FirstOrDefault(e => e.RoomID.Value == room.RoomID.Value);
if (existing == null)

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@ -80,10 +80,10 @@ namespace osu.Game.Screens.OnlinePlay.Components
private void updateRange(object sender, NotifyCollectionChangedEventArgs e)
{
var orderedDifficulties = Playlist.Select(p => p.Beatmap.Value).OrderBy(b => b.StarDifficulty).ToArray();
var orderedDifficulties = Playlist.Select(p => p.Beatmap.Value).OrderBy(b => b.StarRating).ToArray();
StarDifficulty minDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[0].StarDifficulty : 0, 0);
StarDifficulty maxDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[^1].StarDifficulty : 0, 0);
StarDifficulty minDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[0].StarRating : 0, 0);
StarDifficulty maxDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[^1].StarRating : 0, 0);
minDisplay.Current.Value = minDifficulty;
maxDisplay.Current.Value = maxDifficulty;

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@ -27,6 +27,7 @@ using osu.Game.Overlays.BeatmapSet;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@ -45,7 +46,7 @@ namespace osu.Game.Screens.OnlinePlay
private ExplicitContentBeatmapPill explicitContentPill;
private ModDisplay modDisplay;
private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
@ -96,6 +97,7 @@ namespace osu.Game.Screens.OnlinePlay
}
private ScheduledDelegate scheduledRefresh;
private PanelBackground panelBackground;
private void scheduleRefresh()
{
@ -105,23 +107,25 @@ namespace osu.Game.Screens.OnlinePlay
private void refresh()
{
difficultyIconContainer.Child = new DifficultyIcon(beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
panelBackground.Beatmap.Value = Item.Beatmap.Value;
beatmapText.Clear();
beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString(), null, text =>
beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineID.ToString(), null, text =>
{
text.Truncate = true;
});
authorText.Clear();
if (Item.Beatmap?.Value?.Metadata?.Author != null)
if (!string.IsNullOrEmpty(Item.Beatmap.Value?.Metadata.Author))
{
authorText.AddText("mapped by ");
authorText.AddUserLink(Item.Beatmap.Value?.Metadata.Author);
authorText.AddUserLink(new User { Username = Item.Beatmap.Value.Metadata.Author });
}
bool hasExplicitContent = Item.Beatmap.Value.BeatmapSet.OnlineInfo?.HasExplicitContent == true;
bool hasExplicitContent = (Item.Beatmap.Value.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
modDisplay.Current.Value = requiredMods.ToArray();
@ -145,10 +149,9 @@ namespace osu.Game.Screens.OnlinePlay
Alpha = 0,
AlwaysPresent = true
},
new PanelBackground
panelBackground = new PanelBackground
{
RelativeSizeAxes = Axes.Both,
Beatmap = { BindTarget = beatmap }
},
new GridContainer
{
@ -337,7 +340,7 @@ namespace osu.Game.Screens.OnlinePlay
// For now, this is the same implementation as in PanelBackground, but supports a beatmap info rather than a working beatmap
private class PanelBackground : Container // todo: should be a buffered container (https://github.com/ppy/osu-framework/issues/3222)
{
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
public PanelBackground()
{

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@ -384,7 +384,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
statusText.Text = "Currently playing ";
beatmapText.AddLink(item.NewValue.Beatmap.Value.GetDisplayTitleRomanisable(),
LinkAction.OpenBeatmap,
item.NewValue.Beatmap.Value.OnlineBeatmapID.ToString(),
item.NewValue.Beatmap.Value.OnlineID.ToString(),
creationParameters: s =>
{
s.Truncate = true;

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@ -369,7 +369,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
var beatmap = SelectedItem.Value?.Beatmap.Value;
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID);
var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineID);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
}

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@ -32,7 +32,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
private void load(IBindable<RulesetInfo> ruleset)
{
// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)

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@ -169,7 +169,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
{
var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem)).ToArray();
var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
// Score panels calculate total score before displaying, which can take some time. In order to count that calculation as part of the loading spinner display duration,
// calculate the total scores locally before invoking the success callback.

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@ -18,6 +18,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Overlays.Settings;
@ -50,7 +51,6 @@ namespace osu.Game.Screens.Play
private Container beatmapPanelContainer;
private TriangleButton watchButton;
private SettingsCheckbox automaticDownload;
private BeatmapSetInfo onlineBeatmap;
/// <summary>
/// The player's immediate online gameplay state.
@ -60,6 +60,8 @@ namespace osu.Game.Screens.Play
private GetBeatmapSetRequest onlineBeatmapRequest;
private APIBeatmapSet beatmapSet;
public SoloSpectator([NotNull] User targetUser)
: base(targetUser.Id)
{
@ -220,10 +222,10 @@ namespace osu.Game.Screens.Play
Debug.Assert(state.BeatmapID != null);
onlineBeatmapRequest = new GetBeatmapSetRequest(state.BeatmapID.Value, BeatmapSetLookupType.BeatmapId);
onlineBeatmapRequest.Success += res => Schedule(() =>
onlineBeatmapRequest.Success += beatmapSet => Schedule(() =>
{
onlineBeatmap = res.ToBeatmapSet(rulesets);
beatmapPanelContainer.Child = new GridBeatmapPanel(res);
this.beatmapSet = beatmapSet;
beatmapPanelContainer.Child = new GridBeatmapPanel(this.beatmapSet);
checkForAutomaticDownload();
});
@ -232,16 +234,16 @@ namespace osu.Game.Screens.Play
private void checkForAutomaticDownload()
{
if (onlineBeatmap == null)
if (beatmapSet == null)
return;
if (!automaticDownload.Current.Value)
return;
if (beatmaps.IsAvailableLocally(onlineBeatmap))
if (beatmaps.IsAvailableLocally(new BeatmapSetInfo { OnlineBeatmapSetID = beatmapSet.OnlineID }))
return;
beatmaps.Download(onlineBeatmap);
beatmaps.Download(beatmapSet);
}
public override bool OnExiting(IScreen next)

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@ -13,6 +13,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms;
@ -265,18 +266,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
return ((IMultiplayerClient)this).LoadRequested();
}
protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
{
Debug.Assert(Room != null);
var apiRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == Room.RoomID);
var set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;
IBeatmapSetInfo? set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;
if (set == null)
throw new InvalidOperationException("Beatmap not found.");
return Task.FromResult(set);
var apiSet = new APIBeatmapSet
{
OnlineID = set.OnlineID,
Beatmaps = set.Beatmaps.Select(b => new APIBeatmap { OnlineID = b.OnlineID })
};
return Task.FromResult(apiSet);
}
private async Task changeMatchType(MatchType type)