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mirror of https://github.com/ppy/osu.git synced 2025-01-15 00:02:54 +08:00

Add IDeepCloneable interface and update existing CreateCopy methods to use it

This commit is contained in:
Dean Herbert 2021-07-19 12:38:22 +09:00
parent 48b34457e7
commit 3c028ce05c
16 changed files with 45 additions and 25 deletions

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@ -3,6 +3,7 @@ M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Us
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.

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@ -248,13 +248,13 @@ namespace osu.Game.Tests.NonVisual
}
[Test]
public void TestCreateCopyIsDeepClone()
public void TestDeepClone()
{
var cpi = new ControlPointInfo();
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
var cpiCopy = cpi.CreateCopy();
var cpiCopy = cpi.DeepClone();
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });

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@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("create mods", () =>
{
original = new OsuModDoubleTime();
copy = (OsuModDoubleTime)original.CreateCopy();
copy = (OsuModDoubleTime)original.DeepClone();
});
AddStep("change property", () => original.SpeedChange.Value = 2);
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("create mods", () =>
{
original = new MultiMod(new OsuModDoubleTime());
copy = (MultiMod)original.CreateCopy();
copy = (MultiMod)original.DeepClone();
});
AddStep("change property", () => ((OsuModDoubleTime)original.Mods[0]).SpeedChange.Value = 2);

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@ -3,11 +3,12 @@
using System;
using osu.Game.Graphics;
using osu.Game.Utils;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.ControlPoints
{
public abstract class ControlPoint : IComparable<ControlPoint>
public abstract class ControlPoint : IComparable<ControlPoint>, IDeepCloneable<ControlPoint>
{
/// <summary>
/// The time at which the control point takes effect.
@ -32,7 +33,7 @@ namespace osu.Game.Beatmaps.ControlPoints
/// <summary>
/// Create an unbound copy of this control point.
/// </summary>
public ControlPoint CreateCopy()
public ControlPoint DeepClone()
{
var copy = (ControlPoint)Activator.CreateInstance(GetType());

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@ -10,11 +10,12 @@ using osu.Framework.Bindables;
using osu.Framework.Lists;
using osu.Framework.Utils;
using osu.Game.Screens.Edit;
using osu.Game.Utils;
namespace osu.Game.Beatmaps.ControlPoints
{
[Serializable]
public class ControlPointInfo
public class ControlPointInfo : IDeepCloneable<ControlPointInfo>
{
/// <summary>
/// All control points grouped by time.
@ -350,12 +351,12 @@ namespace osu.Game.Beatmaps.ControlPoints
}
}
public ControlPointInfo CreateCopy()
public ControlPointInfo DeepClone()
{
var controlPointInfo = new ControlPointInfo();
foreach (var point in AllControlPoints)
controlPointInfo.Add(point.Time, point.CreateCopy());
controlPointInfo.Add(point.Time, point.DeepClone());
return controlPointInfo;
}

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@ -10,10 +10,11 @@ using osu.Game.IO.Serialization.Converters;
using osu.Game.Online.Rooms.GameTypes;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Users;
using osu.Game.Utils;
namespace osu.Game.Online.Rooms
{
public class Room
public class Room : IDeepCloneable<Room>
{
[Cached]
[JsonProperty("id")]
@ -120,7 +121,7 @@ namespace osu.Game.Online.Rooms
/// Create a copy of this room without online information.
/// Should be used to create a local copy of a room for submitting in the future.
/// </summary>
public Room CreateCopy()
public Room DeepClone()
{
var copy = new Room();

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@ -429,7 +429,7 @@ namespace osu.Game.Overlays.Mods
if (!Stacked)
modEnumeration = ModUtils.FlattenMods(modEnumeration);
section.Mods = modEnumeration.Select(getValidModOrNull).Where(m => m != null).Select(m => m.CreateCopy());
section.Mods = modEnumeration.Select(getValidModOrNull).Where(m => m != null).Select(m => m.DeepClone());
}
updateSelectedButtons();

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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Difficulty
/// <returns>A structure describing the difficulty of the beatmap.</returns>
public DifficultyAttributes Calculate(params Mod[] mods)
{
mods = mods.Select(m => m.CreateCopy()).ToArray();
mods = mods.Select(m => m.DeepClone()).ToArray();
IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, mods);

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mods
/// The base class for gameplay modifiers.
/// </summary>
[ExcludeFromDynamicCompile]
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable, IDeepCloneable<Mod>
{
/// <summary>
/// The name of this mod.
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Mods
/// <summary>
/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
/// </summary>
public virtual Mod CreateCopy()
public virtual Mod DeepClone()
{
var result = (Mod)Activator.CreateInstance(GetType());
result.CopyFrom(this);

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
Mods = mods;
}
public override Mod CreateCopy() => new MultiMod(Mods.Select(m => m.CreateCopy()).ToArray());
public override Mod DeepClone() => new MultiMod(Mods.Select(m => m.DeepClone()).ToArray());
public override Type[] IncompatibleMods => Mods.SelectMany(m => m.IncompatibleMods).ToArray();
}

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@ -128,7 +128,7 @@ namespace osu.Game.Screens.Edit
// clone these locally for now to avoid incurring overhead on GetPlayableBeatmap usages.
// eventually we will want to improve how/where this is done as there are issues with *not* cloning it in all cases.
playableBeatmap.ControlPointInfo = playableBeatmap.ControlPointInfo.CreateCopy();
playableBeatmap.ControlPointInfo = playableBeatmap.ControlPointInfo.DeepClone();
}
catch (Exception e)
{

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@ -242,7 +242,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
new OsuMenuItem("Create copy", MenuItemType.Standard, () =>
{
parentScreen?.OpenNewRoom(Room.CreateCopy());
parentScreen?.OpenNewRoom(Room.DeepClone());
})
};
}

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@ -72,8 +72,8 @@ namespace osu.Game.Screens.OnlinePlay
// At this point, Mods contains both the required and allowed mods. For selection purposes, it should only contain the required mods.
// Similarly, freeMods is currently empty but should only contain the allowed mods.
Mods.Value = selectedItem?.Value?.RequiredMods.Select(m => m.CreateCopy()).ToArray() ?? Array.Empty<Mod>();
FreeMods.Value = selectedItem?.Value?.AllowedMods.Select(m => m.CreateCopy()).ToArray() ?? Array.Empty<Mod>();
Mods.Value = selectedItem?.Value?.RequiredMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
FreeMods.Value = selectedItem?.Value?.AllowedMods.Select(m => m.DeepClone()).ToArray() ?? Array.Empty<Mod>();
Mods.BindValueChanged(onModsChanged);
Ruleset.BindValueChanged(onRulesetChanged);
@ -108,8 +108,8 @@ namespace osu.Game.Screens.OnlinePlay
}
};
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
item.AllowedMods.AddRange(FreeMods.Value.Select(m => m.CreateCopy()));
item.RequiredMods.AddRange(Mods.Value.Select(m => m.DeepClone()));
item.AllowedMods.AddRange(FreeMods.Value.Select(m => m.DeepClone()));
SelectItem(item);
return true;

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@ -55,10 +55,10 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
item.Ruleset.Value = Ruleset.Value;
item.RequiredMods.Clear();
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
item.RequiredMods.AddRange(Mods.Value.Select(m => m.DeepClone()));
item.AllowedMods.Clear();
item.AllowedMods.AddRange(FreeMods.Value.Select(m => m.CreateCopy()));
item.AllowedMods.AddRange(FreeMods.Value.Select(m => m.DeepClone()));
}
}
}

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@ -184,7 +184,7 @@ namespace osu.Game.Screens.Play
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game)
{
Mods.Value = base.Mods.Value.Select(m => m.CreateCopy()).ToArray();
Mods.Value = base.Mods.Value.Select(m => m.DeepClone()).ToArray();
if (Beatmap.Value is DummyWorkingBeatmap)
return;

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@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Utils
{
/// <summary>A generic interface for a deeply cloneable type.</summary>
/// <typeparam name="T">The type of object to clone.</typeparam>
public interface IDeepCloneable<out T> where T : class
{
/// <summary>
/// Creates a new <typeparamref name="T" /> that is a deep copy of the current instance.
/// </summary>
/// <returns>The <typeparamref name="T" />.</returns>
T DeepClone();
}
}