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Set interpreted difficulty to correct default

This commit is contained in:
Naxess 2021-05-13 04:36:20 +02:00
parent 6806e40ad9
commit dd8423c4c4

View File

@ -35,6 +35,9 @@ namespace osu.Game.Screens.Edit.Verify
[BackgroundDependencyLoader]
private void load()
{
InterpretedDifficulty.Default = EditorBeatmap.BeatmapInfo.DifficultyRating;
InterpretedDifficulty.SetDefault();
IssueList = new IssueList();
Child = new Container
{