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Reset lifetime to initial lifetime when layout is invalidated

This commit is contained in:
ekrctb 2021-05-31 16:10:31 +09:00
parent 56a0a24cba
commit 86d1225aad

View File

@ -195,15 +195,13 @@ namespace osu.Game.Rulesets.UI.Scrolling
if (!layoutCache.IsValid)
{
toComputeLifetime.Clear();
foreach (var hitObject in Objects)
{
if (hitObject.HitObject != null)
toComputeLifetime.Add(hitObject);
}
layoutComputed.Clear();
// Reset lifetime to the conservative estimation.
// If a drawable becomes alive by this lifetime, its lifetime will be updated to a more precise lifetime in the next update.
foreach (var entry in Entries)
entry.SetInitialLifetime();
scrollingInfo.Algorithm.Reset();
switch (direction.Value)