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add markdown paragraph with image block
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@ -32,6 +32,8 @@ namespace osu.Game.Overlays.Wiki.Markdown
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public override MarkdownTextFlowContainer CreateTextFlow() => new WikiMarkdownTextFlowContainer();
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protected override MarkdownParagraph CreateParagraph(ParagraphBlock paragraphBlock, int level) => new WikiMarkdownParagraph(paragraphBlock);
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protected virtual FillFlowContainer CreateNotice(YamlFrontMatterBlock yamlFrontMatterBlock) => new WikiNoticeContainer(yamlFrontMatterBlock);
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}
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}
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40
osu.Game/Overlays/Wiki/Markdown/WikiMarkdownParagraph.cs
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40
osu.Game/Overlays/Wiki/Markdown/WikiMarkdownParagraph.cs
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@ -0,0 +1,40 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using Markdig.Syntax;
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using Markdig.Syntax.Inlines;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers.Markdown;
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using osuTK;
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namespace osu.Game.Overlays.Wiki.Markdown
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{
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public class WikiMarkdownParagraph : MarkdownParagraph
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{
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private readonly ParagraphBlock paragraphBlock;
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public WikiMarkdownParagraph(ParagraphBlock paragraphBlock)
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: base(paragraphBlock)
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{
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this.paragraphBlock = paragraphBlock;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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MarkdownTextFlowContainer textFlow;
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InternalChild = textFlow = CreateTextFlow();
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textFlow.AddInlineText(paragraphBlock.Inline);
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// Check if paragraph only contains an image.
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if (paragraphBlock.Inline.Count() == 1 && paragraphBlock.Inline.FirstChild is LinkInline { IsImage: true } linkInline)
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{
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textFlow.TextAnchor = Anchor.TopCentre;
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textFlow.Spacing = new Vector2(0, 5);
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textFlow.AddText($"\n{linkInline.Title}");
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}
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}
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}
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}
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