mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 11:42:56 +08:00
Add failing test steps
This commit is contained in:
parent
b7a0316194
commit
1650fbb8be
@ -333,6 +333,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep($"{id} score quit set", () => getLeaderboardScore(id).HasQuit.Value);
|
||||
sendFrames(getPlayerIds(count), 300);
|
||||
}
|
||||
|
||||
Player player = null;
|
||||
|
||||
AddStep($"get {PLAYER_1_ID} player instance", () => player = getInstance(PLAYER_1_ID).ChildrenOfType<Player>().Single());
|
||||
|
||||
start(new[] { PLAYER_1_ID });
|
||||
sendFrames(PLAYER_1_ID, 300);
|
||||
|
||||
AddAssert($"{PLAYER_1_ID} player instance still same", () => getInstance(PLAYER_1_ID).ChildrenOfType<Player>().Single() == player);
|
||||
AddAssert($"{PLAYER_1_ID} area still grayed", () => getInstance(PLAYER_1_ID).Colour != Color4.White);
|
||||
AddAssert($"{PLAYER_1_ID} score quit still set", () => getLeaderboardScore(PLAYER_1_ID).HasQuit.Value);
|
||||
}
|
||||
|
||||
private void loadSpectateScreen(bool waitForPlayerLoad = true)
|
||||
|
Loading…
Reference in New Issue
Block a user