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Merge pull request #13610 from gagahpangeran/markdown-heading-font-size
Change osu markdown heading to use actual font size
This commit is contained in:
commit
e39ce6cc67
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.618.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.616.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.622.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -20,7 +20,8 @@ namespace osu.Game.Graphics.Containers.Markdown
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public override MarkdownTextFlowContainer CreateTextFlow() => new HeadingTextFlowContainer
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{
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Weight = GetFontWeightByLevel(level),
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FontSize = GetFontSizeByLevel(level),
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FontWeight = GetFontWeightByLevel(level),
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};
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protected override float GetFontSizeByLevel(int level)
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@ -28,27 +29,25 @@ namespace osu.Game.Graphics.Containers.Markdown
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// Reference for this font size
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// https://github.com/ppy/osu-web/blob/376cac43a051b9c85ce95e2c446099be187b3e45/resources/assets/less/bem/osu-md.less#L9
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// https://github.com/ppy/osu-web/blob/376cac43a051b9c85ce95e2c446099be187b3e45/resources/assets/less/variables.less#L161
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const float base_font_size = 14;
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switch (level)
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{
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case 1:
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return 30 / base_font_size;
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return 30;
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case 2:
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return 26 / base_font_size;
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return 26;
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case 3:
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return 20 / base_font_size;
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return 20;
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case 4:
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return 18 / base_font_size;
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return 18;
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case 5:
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return 16 / base_font_size;
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return 16;
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default:
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return 1;
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return 14;
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}
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}
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@ -67,9 +66,11 @@ namespace osu.Game.Graphics.Containers.Markdown
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private class HeadingTextFlowContainer : OsuMarkdownTextFlowContainer
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{
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public FontWeight Weight { get; set; }
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public float FontSize;
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public FontWeight FontWeight;
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protected override SpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = t.Font.With(weight: Weight));
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protected override SpriteText CreateSpriteText()
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=> base.CreateSpriteText().With(t => t.Font = t.Font.With(size: FontSize, weight: FontWeight));
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}
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}
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}
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.2.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.616.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.622.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.618.0" />
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<PackageReference Include="Sentry" Version="3.4.0" />
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<PackageReference Include="SharpCompress" Version="0.28.2" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.616.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.622.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.618.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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@ -93,7 +93,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.616.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.622.0" />
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<PackageReference Include="SharpCompress" Version="0.28.2" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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