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Add new checks to verifier
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@ -13,7 +13,12 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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private readonly List<ICheck> checks = new List<ICheck>
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{
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new CheckOffscreenObjects()
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// Compose
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new CheckOffscreenObjects(),
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// Spread
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new CheckTimeDistanceEquality(),
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new CheckLowDiffOverlaps()
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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