mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 08:27:49 +08:00
Adjust to make HD slightly harder and not obsolete
This commit is contained in:
parent
491430e88e
commit
430ecc5409
@ -22,13 +22,13 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
/// How far away from the hit target should hitobjects start to fade out.
|
||||
/// Range: [0, 1]
|
||||
/// </summary>
|
||||
private const float fade_out_start_time = 0.6f;
|
||||
private const float fade_out_start_time = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// How long hitobjects take to fade out, in terms of the scrolling length.
|
||||
/// Range: [0, 1]
|
||||
/// </summary>
|
||||
private const float fade_out_duration = 0.3f;
|
||||
private const float fade_out_duration = 0.375f;
|
||||
|
||||
private DrawableTaikoRuleset drawableRuleset;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user