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nerfed rhythm further to attempt to balance

This commit is contained in:
Xexxar 2021-09-25 03:52:05 +00:00
parent 8090b071a5
commit 2508171d41

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private const double pi_over_4 = Math.PI / 4;
private const double pi_over_2 = Math.PI / 2;
private const double rhythm_multiplier = 0.75;
private const double rhythm_multiplier = 0.5;
private const int history_time_max = 5000; // 5 seconds of calculatingRhythmBonus max.
private double skillMultiplier => 1375;