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Remove GameplayClock dependency
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@ -39,9 +39,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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[Resolved(canBeNull: true)]
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private GameplayBeatmap gameplayBeatmap { get; set; }
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[Resolved(canBeNull: true)]
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private GameplayClock gameplayClock { get; set; }
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, OsuColour colours)
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{
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