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mirror of https://github.com/ppy/osu.git synced 2025-01-13 07:22:54 +08:00

Merge branch 'master' into multi-queueing-modes

This commit is contained in:
Dan Balasescu 2021-11-18 15:16:27 +09:00
commit 1dacc50ecb
104 changed files with 736 additions and 231 deletions

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyFreeform
{
public class EmptyFreeformDifficultyCalculator : DifficultyCalculator
{
public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public EmptyFreeformDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
new EmptyFreeformBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
new EmptyFreeformDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
new EmptyFreeformDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon
{
public class PippidonDifficultyCalculator : DifficultyCalculator
{
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Pippidon
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
new PippidonBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
new PippidonDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
new PippidonDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
{
public class EmptyScrollingDifficultyCalculator : DifficultyCalculator
{
public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public EmptyScrollingDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon
{
public class PippidonDifficultyCalculator : DifficultyCalculator
{
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new PippidonDifficultyCalculator(RulesetInfo, beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -93,6 +93,11 @@ namespace osu.Desktop
protected override UpdateManager CreateUpdateManager()
{
string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
if (!string.IsNullOrEmpty(packageManaged))
return new NoActionUpdateManager();
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:

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@ -183,6 +183,19 @@ namespace osu.Desktop.Updater
}
});
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
}
private class SquirrelLogger : Splat.ILogger, IDisposable

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new CatchModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}

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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Tests
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo

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@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.Catch
return base.GetDisplayNameForHitResult(result);
}
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);

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@ -1,12 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
// Todo: osu!catch should not output star rating in the 'aim' attribute.
yield return (ATTRIB_ID_AIM, StarRating);
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
StarRating = values[ATTRIB_ID_AIM];
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
}
}
}

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private float halfCatcherWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new ManiaModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}

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@ -1,13 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Mania.Difficulty
{
public class ManiaDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("great_hit_window")]
public double GreatHitWindow { get; set; }
[JsonProperty("score_multiplier")]
public double ScoreMultiplier { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
// Todo: osu!mania doesn't output MaxCombo attribute for some reason.
yield return (ATTRIB_ID_STRAIN, StarRating);
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
StarRating = values[ATTRIB_ID_STRAIN];
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
ScoreMultiplier = values[ATTRIB_ID_SCORE_MULTIPLIER];
}
}
}

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
@ -28,11 +29,11 @@ namespace osu.Game.Rulesets.Mania.Difficulty
private readonly bool isForCurrentRuleset;
private readonly double originalOverallDifficulty;
public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
originalOverallDifficulty = beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty;
isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.MatchesOnlineID(ruleset);
originalOverallDifficulty = beatmap.BeatmapInfo.Difficulty.OverallDifficulty;
}
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)

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@ -272,7 +272,7 @@ namespace osu.Game.Rulesets.Mania
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(RulesetInfo, beatmap);
public int LegacyID => 3;

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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new OsuModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new OsuRuleset();
}

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@ -1,21 +1,77 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Osu.Difficulty
{
public class OsuDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("aim_strain")]
public double AimStrain { get; set; }
[JsonProperty("speed_strain")]
public double SpeedStrain { get; set; }
[JsonProperty("flashlight_rating")]
public double FlashlightRating { get; set; }
[JsonProperty("slider_factor")]
public double SliderFactor { get; set; }
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
[JsonProperty("overall_difficulty")]
public double OverallDifficulty { get; set; }
public double DrainRate { get; set; }
public int HitCircleCount { get; set; }
public int SliderCount { get; set; }
public int SpinnerCount { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
yield return (ATTRIB_ID_AIM, AimStrain);
yield return (ATTRIB_ID_SPEED, SpeedStrain);
yield return (ATTRIB_ID_OVERALL_DIFFICULTY, OverallDifficulty);
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
yield return (ATTRIB_ID_STRAIN, StarRating);
if (ShouldSerializeFlashlightRating())
yield return (ATTRIB_ID_FLASHLIGHT, FlashlightRating);
yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
AimStrain = values[ATTRIB_ID_AIM];
SpeedStrain = values[ATTRIB_ID_SPEED];
OverallDifficulty = values[ATTRIB_ID_OVERALL_DIFFICULTY];
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
StarRating = values[ATTRIB_ID_STRAIN];
FlashlightRating = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT);
SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR];
}
// Used implicitly by Newtonsoft.Json to not serialize flashlight property in some cases.
[UsedImplicitly]
public bool ShouldSerializeFlashlightRating() => Mods.Any(m => m is ModFlashlight);
}
}

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private const double difficulty_multiplier = 0.0675;
private double hitWindowGreat;
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new OsuPerformanceCalculator(this, attributes, score);

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new TaikoModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset().RulesetInfo, beatmap);
protected override Ruleset CreateRuleset() => new TaikoRuleset();
}

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@ -1,16 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Taiko.Difficulty
{
public class TaikoDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("stamina_strain")]
public double StaminaStrain { get; set; }
[JsonProperty("rhythm_strain")]
public double RhythmStrain { get; set; }
[JsonProperty("colour_strain")]
public double ColourStrain { get; set; }
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
[JsonProperty("great_hit_window")]
public double GreatHitWindow { get; set; }
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
{
foreach (var v in base.ToDatabaseAttributes())
yield return v;
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
yield return (ATTRIB_ID_STRAIN, StarRating);
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
}
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
base.FromDatabaseAttributes(values);
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
StarRating = values[ATTRIB_ID_STRAIN];
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
}
}
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
private const double colour_skill_multiplier = 0.01;
private const double stamina_skill_multiplier = 0.02;
public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

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@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Taiko
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new TaikoPerformanceCalculator(this, attributes, score);

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@ -156,7 +156,7 @@ namespace osu.Game.Tests.Mods
throw new System.NotImplementedException();
}
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap)
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
{
throw new System.NotImplementedException();
}

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@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
namespace osu.Game.Tests.NonVisual
{
@ -15,7 +16,8 @@ namespace osu.Game.Tests.NonVisual
var ourInfo = new BeatmapSetInfo { OnlineID = 123 };
var otherInfo = new BeatmapSetInfo { OnlineID = 123 };
Assert.AreEqual(ourInfo, otherInfo);
Assert.AreNotEqual(ourInfo, otherInfo);
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
}
[Test]
@ -33,7 +35,8 @@ namespace osu.Game.Tests.NonVisual
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
Assert.AreEqual(ourInfo, otherInfo);
Assert.AreNotEqual(ourInfo, otherInfo);
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
}
[Test]

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@ -128,7 +128,7 @@ namespace osu.Game.Tests.Online
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;

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@ -90,7 +90,7 @@ namespace osu.Game.Tests.Online
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;

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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Skins
[Resolved]
private BeatmapManager beatmaps { get; set; }
private WorkingBeatmap beatmap;
private IWorkingBeatmap beatmap;
[BackgroundDependencyLoader]
private void load()

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@ -79,7 +79,7 @@ namespace osu.Game.Tests.Testing
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
}
private class TestRulesetConfigManager : IRulesetConfigManager

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@ -81,11 +81,11 @@ namespace osu.Game.Tests.Visual.Editing
public class EditorBeatmapContainer : Container
{
private readonly WorkingBeatmap working;
private readonly IWorkingBeatmap working;
public EditorBeatmap EditorBeatmap { get; private set; }
public EditorBeatmapContainer(WorkingBeatmap working)
public EditorBeatmapContainer(IWorkingBeatmap working)
{
this.working = working;

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@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editing
[TestFixture]
public class TestSceneWaveform : OsuTestScene
{
private WorkingBeatmap waveformBeatmap;
private IWorkingBeatmap waveformBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio)

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@ -293,7 +293,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap, null);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;

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@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
throw new System.NotImplementedException();
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)

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@ -95,8 +95,9 @@ namespace osu.Game.Tests.Visual.Gameplay
private void prepareBeatmap()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Beatmap.Value.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
var workingBeatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
workingBeatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
Beatmap.Value = workingBeatmap;
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
mod.ApplyToTrack(Beatmap.Value.Track);

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@ -12,7 +12,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerReferenceLeaking : TestSceneAllRulesetPlayers
{
private readonly WeakList<WorkingBeatmap> workingWeakReferences = new WeakList<WorkingBeatmap>();
private readonly WeakList<IWorkingBeatmap> workingWeakReferences = new WeakList<IWorkingBeatmap>();
private readonly WeakList<Player> playerWeakReferences = new WeakList<Player>();

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@ -182,7 +182,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap, this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = string.Empty;

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@ -86,7 +86,7 @@ namespace osu.Game.Tests.Visual.Gameplay
track.Start();
}
private void loadStoryboard(WorkingBeatmap working)
private void loadStoryboard(IWorkingBeatmap working)
{
if (storyboard != null)
storyboardContainer.Remove(storyboard);

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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Menus
public void TestMusicNavigationActions()
{
int importId = 0;
Queue<(WorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
Queue<(IWorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("bind to track change", () =>
{
trackChangeQueue = new Queue<(WorkingBeatmap, TrackChangeDirection)>();
trackChangeQueue = new Queue<(IWorkingBeatmap, TrackChangeDirection)>();
Game.MusicController.TrackChanged += (working, changeDirection) => trackChangeQueue.Enqueue((working, changeDirection));
});

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@ -67,6 +67,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestMarkInvalid()
{
createPlaylist(true, true);
AddStep("mark item 0 as invalid", () => playlist.Items[0].MarkInvalid());
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestSelectable()
{

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@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
@ -139,7 +140,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.ID == getImport().ID);
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.MatchesOnlineID(getImport()));
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID);
}

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@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Navigation
Player player = null;
ResultsScreen results = null;
WorkingBeatmap beatmap() => Game.Beatmap.Value;
IWorkingBeatmap beatmap() => Game.Beatmap.Value;
PushAndConfirm(() => new TestPlaySongSelect());
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.Navigation
{
Player player = null;
WorkingBeatmap beatmap() => Game.Beatmap.Value;
IWorkingBeatmap beatmap() => Game.Beatmap.Value;
PushAndConfirm(() => new TestPlaySongSelect());

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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Playlists
RoomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
return string.Empty;
};
});
@ -82,28 +82,58 @@ namespace osu.Game.Tests.Visual.Playlists
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
[Test]
public void TestInvalidBeatmapError()
{
const string not_found_prefix = "beatmaps not found:";
string errorMesage = null;
AddStep("setup", () =>
{
var beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo;
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = beatmap } });
errorMesage = $"{not_found_prefix} {beatmap.OnlineID}";
RoomManager.CreateRequested = _ => errorMesage;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddAssert("playlist item valid", () => SelectedRoom.Value.Playlist[0].Valid.Value);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMesage);
AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value);
}
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
const string error_message = "failed";
string failText = error_message;
AddStep("setup", () =>
{
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
fail = true;
RoomManager.CreateRequested = _ => !fail;
RoomManager.CreateRequested = _ => failText;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddAssert("error has correct text", () => settings.ErrorText.Text == error_message);
AddStep("create room no fail", () =>
{
fail = false;
failText = string.Empty;
settings.ApplyButton.Action.Invoke();
});
@ -132,9 +162,7 @@ namespace osu.Game.Tests.Visual.Playlists
protected class TestRoomManager : IRoomManager
{
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
public Func<Room, string> CreateRequested;
public event Action RoomsUpdated
{
@ -157,8 +185,10 @@ namespace osu.Game.Tests.Visual.Playlists
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
string error = CreateRequested.Invoke(room);
if (!string.IsNullOrEmpty(error))
onError?.Invoke(error);
else
onSuccess?.Invoke(room);
}

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@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual.SongSelect
});
}
private void showMetadataForBeatmap(Func<WorkingBeatmap> getBeatmap)
private void showMetadataForBeatmap(Func<IWorkingBeatmap> getBeatmap)
{
AddStep("setup display", () =>
{

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@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -102,8 +103,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
BeatmapSetInfo catchSet = null, mixedSet = null;
AddStep("create catch beatmapset", () => catchSet = importBeatmapSet(0, new[] { new CatchRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
AddStep("create catch beatmapset", () => catchSet = importBeatmapSet(1, new[] { new CatchRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new ManiaRuleset().RulesetInfo }));
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { catchSet, mixedSet }));
@ -120,8 +121,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
BeatmapSetInfo osuSet = null, mixedSet = null;
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new ManiaRuleset().RulesetInfo }));
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, mixedSet }));
@ -138,8 +139,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
BeatmapSetInfo osuSet = null, mixedSet = null;
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new TaikoRuleset().RulesetInfo }));
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, mixedSet }));
@ -156,8 +157,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
BeatmapSetInfo osuSet = null, maniaSet = null;
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mania beatmapset", () => maniaSet = importBeatmapSet(1, Enumerable.Repeat(new ManiaRuleset().RulesetInfo, 10)));
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
AddStep("create mania beatmapset", () => maniaSet = importBeatmapSet(2, Enumerable.Repeat(new ManiaRuleset().RulesetInfo, 10)));
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, maniaSet }));
@ -203,11 +204,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
AddUntilStep("recommended beatmap displayed", () =>
{
int? expectedID = getImport().Beatmaps[expectedDiff - 1].OnlineID;
return Game.Beatmap.Value.BeatmapInfo.OnlineID == expectedID;
});
AddUntilStep("recommended beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.MatchesOnlineID(getImport().Beatmaps[expectedDiff - 1]));
}
}
}

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@ -17,6 +17,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
@ -360,7 +361,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target));
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
}
[Test]
@ -392,7 +393,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0);
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
}
[Test]
@ -507,13 +508,13 @@ namespace osu.Game.Tests.Visual.SongSelect
i.IsFiltered || i.Item.BeatmapInfo.Ruleset.ID == targetRuleset || i.Item.BeatmapInfo.Ruleset.ID == 0);
});
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(target));
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineID == target.OnlineID);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.OnlineID == target.OnlineID);
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.MatchesOnlineID(target) == true);
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.MatchesOnlineID(target));
}
[Test]
@ -544,8 +545,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID);
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(target));
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nononoo");
@ -672,7 +673,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("wait for selection", () => !Beatmap.IsDefault);
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID);
AddAssert("selection changed once", () => changeCount == 1);
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
@ -683,8 +684,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("selection changed", () => changeCount > 1);
AddAssert("Selected beatmap still same set", () => Beatmap.Value.BeatmapSetInfo.ID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
AddAssert("Selected beatmap still same set", () => Beatmap.Value.BeatmapSetInfo.OnlineID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3);
AddAssert("selection changed only fired twice", () => changeCount == 2);
@ -727,7 +728,7 @@ namespace osu.Game.Tests.Visual.SongSelect
int previousSetID = 0;
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID);
AddStep("Click on a difficulty", () =>
{
@ -738,8 +739,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.ID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.OnlineID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3);
}
[Test]
@ -784,7 +785,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().BeatmapInfo));
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(groupIcon.Items.First().BeatmapInfo));
}
[Test]
@ -815,7 +816,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
}
@ -847,7 +848,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
}
@ -960,7 +961,7 @@ namespace osu.Game.Tests.Visual.SongSelect
public new FilterControl FilterControl => base.FilterControl;
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
public IWorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
public new BeatmapCarousel Carousel => base.Carousel;
public new void PresentScore(ScoreInfo score) => base.PresentScore(score);

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@ -199,7 +199,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
public override string Description { get; } = "test";
public override string ShortName { get; } = "tst";

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@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
}, token, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
}
public Task<List<TimedDifficultyAttributes>> GetTimedDifficultyAttributesAsync(WorkingBeatmap beatmap, Ruleset ruleset, Mod[] mods, CancellationToken token = default)
public Task<List<TimedDifficultyAttributes>> GetTimedDifficultyAttributesAsync(IWorkingBeatmap beatmap, Ruleset ruleset, Mod[] mods, CancellationToken token = default)
{
return Task.Factory.StartNew(() => ruleset.CreateDifficultyCalculator(beatmap).CalculateTimed(mods),
token,

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@ -154,14 +154,17 @@ namespace osu.Game.Beatmaps
public bool Equals(BeatmapInfo other)
{
if (ID == 0 || other?.ID == 0)
// one of the two BeatmapInfos we are comparing isn't sourced from a database.
// fall back to reference equality.
return ReferenceEquals(this, other);
if (ReferenceEquals(this, other)) return true;
if (other == null) return false;
return ID == other?.ID;
if (ID != 0 && other.ID != 0)
return ID == other.ID;
return false;
}
public bool Equals(IBeatmapInfo other) => other is BeatmapInfo b && Equals(b);
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
BeatmapSet.Hash == other.BeatmapSet.Hash &&
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;

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@ -179,7 +179,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
/// </summary>
public WorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap;
public IWorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap;
/// <summary>
/// Fired when a notification should be presented to the user.

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@ -69,21 +69,17 @@ namespace osu.Game.Beatmaps
public bool Equals(BeatmapSetInfo other)
{
if (other == null)
return false;
if (ReferenceEquals(this, other)) return true;
if (other == null) return false;
if (ID != 0 && other.ID != 0)
return ID == other.ID;
if (OnlineID.HasValue && other.OnlineID.HasValue)
return OnlineID == other.OnlineID;
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
return Hash == other.Hash;
return ReferenceEquals(this, other);
return false;
}
public bool Equals(IBeatmapSetInfo other) => other is BeatmapSetInfo b && Equals(b);
#region Implementation of IHasOnlineID
int IHasOnlineID<int>.OnlineID => OnlineID ?? -1;

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@ -9,9 +9,9 @@ namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapBackgroundSprite : Sprite
{
private readonly WorkingBeatmap working;
private readonly IWorkingBeatmap working;
public BeatmapBackgroundSprite(WorkingBeatmap working)
public BeatmapBackgroundSprite(IWorkingBeatmap working)
{
if (working == null)
throw new ArgumentNullException(nameof(working));

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@ -69,7 +69,7 @@ namespace osu.Game.Beatmaps
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
public override string Description => "dummy";

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Database;
using osu.Game.Rulesets;
@ -11,7 +12,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// A single beatmap difficulty.
/// </summary>
public interface IBeatmapInfo : IHasOnlineID<int>
public interface IBeatmapInfo : IHasOnlineID<int>, IEquatable<IBeatmapInfo>
{
/// <summary>
/// The user-specified name given to this beatmap.

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@ -12,7 +12,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// A representation of a collection of beatmap difficulties, generally packaged as an ".osz" archive.
/// </summary>
public interface IBeatmapSetInfo : IHasOnlineID<int>
public interface IBeatmapSetInfo : IHasOnlineID<int>, IEquatable<IBeatmapSetInfo>
{
/// <summary>
/// The date when this beatmap was imported.

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@ -95,7 +95,7 @@ namespace osu.Game.Beatmaps
/// <param name="timeout">The maximum length in milliseconds to wait for load to complete. Defaults to 10,000ms.</param>
/// <returns>The converted <see cref="IBeatmap"/>.</returns>
/// <exception cref="BeatmapInvalidForRulesetException">If <see cref="Beatmap"/> could not be converted to <paramref name="ruleset"/>.</exception>
IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null);
IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null);
/// <summary>
/// Load a new audio track instance for this beatmap. This should be called once before accessing <see cref="Track"/>.

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@ -79,7 +79,7 @@ namespace osu.Game.Beatmaps
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
public virtual IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
public virtual IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
{
using (var cancellationSource = createCancellationTokenSource(timeout))
{

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@ -25,7 +25,7 @@ namespace osu.Game.Collections
/// <summary>
/// The beatmaps contained by the collection.
/// </summary>
public readonly BindableList<BeatmapInfo> Beatmaps = new BindableList<BeatmapInfo>();
public readonly BindableList<IBeatmapInfo> Beatmaps = new BindableList<IBeatmapInfo>();
/// <summary>
/// The date when this collection was last modified.

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@ -39,7 +39,7 @@ namespace osu.Game.Collections
}
private readonly IBindableList<BeatmapCollection> collections = new BindableList<BeatmapCollection>();
private readonly IBindableList<BeatmapInfo> beatmaps = new BindableList<BeatmapInfo>();
private readonly IBindableList<IBeatmapInfo> beatmaps = new BindableList<IBeatmapInfo>();
private readonly BindableList<CollectionFilterMenuItem> filters = new BindableList<CollectionFilterMenuItem>();
[Resolved(CanBeNull = true)]
@ -200,7 +200,7 @@ namespace osu.Game.Collections
private IBindable<WorkingBeatmap> beatmap { get; set; }
[CanBeNull]
private readonly BindableList<BeatmapInfo> collectionBeatmaps;
private readonly BindableList<IBeatmapInfo> collectionBeatmaps;
[NotNull]
private readonly Bindable<string> collectionName;

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@ -1,11 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
#nullable enable
namespace osu.Game.Database
{
public interface IHasOnlineID<out T>
where T : IEquatable<T>
{
/// <summary>
/// The server-side ID representing this instance, if one exists. Any value 0 or less denotes a missing ID (except in special cases where autoincrement is not used, like rulesets).

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@ -2,10 +2,14 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Users;
#nullable enable
namespace osu.Game.Extensions
{
public static class ModelExtensions
@ -22,9 +26,9 @@ namespace osu.Game.Extensions
/// extension method type inference rules cause this method to call itself and cause a stack overflow.
/// </para>
/// </remarks>
public static string GetDisplayString(this object model)
public static string GetDisplayString(this object? model)
{
string result = null;
string? result = null;
switch (model)
{
@ -57,5 +61,59 @@ namespace osu.Game.Extensions
result ??= model?.ToString() ?? @"null";
return result;
}
/// <summary>
/// Check whether the online ID of two <see cref="IBeatmapSetInfo"/>s match.
/// </summary>
/// <param name="instance">The instance to compare.</param>
/// <param name="other">The other instance to compare against.</param>
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
public static bool MatchesOnlineID(this IBeatmapSetInfo? instance, IBeatmapSetInfo? other) => matchesOnlineID(instance, other);
/// <summary>
/// Check whether the online ID of two <see cref="IBeatmapInfo"/>s match.
/// </summary>
/// <param name="instance">The instance to compare.</param>
/// <param name="other">The other instance to compare against.</param>
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
public static bool MatchesOnlineID(this IBeatmapInfo? instance, IBeatmapInfo? other) => matchesOnlineID(instance, other);
/// <summary>
/// Check whether the online ID of two <see cref="IRulesetInfo"/>s match.
/// </summary>
/// <param name="instance">The instance to compare.</param>
/// <param name="other">The other instance to compare against.</param>
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
public static bool MatchesOnlineID(this IRulesetInfo? instance, IRulesetInfo? other) => matchesOnlineID(instance, other);
/// <summary>
/// Check whether the online ID of two <see cref="APIUser"/>s match.
/// </summary>
/// <param name="instance">The instance to compare.</param>
/// <param name="other">The other instance to compare against.</param>
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
public static bool MatchesOnlineID(this APIUser? instance, APIUser? other) => matchesOnlineID(instance, other);
private static bool matchesOnlineID(this IHasOnlineID<long>? instance, IHasOnlineID<long>? other)
{
if (instance == null || other == null)
return false;
if (instance.OnlineID < 0 || other.OnlineID < 0)
return false;
return instance.OnlineID.Equals(other.OnlineID);
}
private static bool matchesOnlineID(this IHasOnlineID<int>? instance, IHasOnlineID<int>? other)
{
if (instance == null || other == null)
return false;
if (instance.OnlineID < 0 || other.OnlineID < 0)
return false;
return instance.OnlineID.Equals(other.OnlineID);
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Models
[ExcludeFromDynamicCompile]
[Serializable]
[MapTo("Beatmap")]
public class RealmBeatmap : RealmObject, IHasGuidPrimaryKey, IBeatmapInfo
public class RealmBeatmap : RealmObject, IHasGuidPrimaryKey, IBeatmapInfo, IEquatable<RealmBeatmap>
{
[PrimaryKey]
public Guid ID { get; set; } = Guid.NewGuid();
@ -98,6 +98,16 @@ namespace osu.Game.Models
#endregion
public bool Equals(RealmBeatmap? other)
{
if (ReferenceEquals(this, other)) return true;
if (other == null) return false;
return ID == other.ID;
}
public bool Equals(IBeatmapInfo? other) => other is RealmBeatmap b && Equals(b);
public bool AudioEquals(RealmBeatmap? other) => other != null
&& BeatmapSet != null
&& other.BeatmapSet != null

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@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using Realms;
#nullable enable
@ -53,25 +54,18 @@ namespace osu.Game.Models
/// <param name="filename">The name of the file to get the storage path of.</param>
public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.StoragePath;
public override string ToString() => Metadata?.ToString() ?? base.ToString();
public bool Equals(RealmBeatmapSet? other)
{
if (other == null)
return false;
if (ReferenceEquals(this, other)) return true;
if (other == null) return false;
if (IsManaged && other.IsManaged)
return ID == other.ID;
if (OnlineID > 0 && other.OnlineID > 0)
return OnlineID == other.OnlineID;
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
return Hash == other.Hash;
return ReferenceEquals(this, other);
return ID == other.ID;
}
public override string ToString() => Metadata?.GetDisplayString() ?? base.ToString();
public bool Equals(IBeatmapSetInfo? other) => other is RealmBeatmapSet b && Equals(b);
IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files;

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@ -4,6 +4,7 @@
using System;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets;
#nullable enable
@ -103,5 +104,7 @@ namespace osu.Game.Online.API.Requests.Responses
public string Hash => throw new NotImplementedException();
#endregion
public bool Equals(IBeatmapInfo? other) => other is APIBeatmap b && this.MatchesOnlineID(b);
}
}

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
#nullable enable
@ -141,5 +142,7 @@ namespace osu.Game.Online.API.Requests.Responses
double IBeatmapSetInfo.MaxBPM => BPM;
#endregion
public bool Equals(IBeatmapSetInfo? other) => other is APIBeatmapSet b && this.MatchesOnlineID(b);
}
}

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@ -7,6 +7,7 @@ using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Extensions;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests.Responses
@ -240,6 +241,6 @@ namespace osu.Game.Online.API.Requests.Responses
public int OnlineID => Id;
public bool Equals(APIUser other) => OnlineID == other?.OnlineID;
public bool Equals(APIUser other) => this.MatchesOnlineID(other);
}
}

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@ -37,7 +37,7 @@ namespace osu.Game.Online.Chat
base.LoadComplete();
string verb;
BeatmapInfo beatmapInfo;
IBeatmapInfo beatmapInfo;
switch (api.Activity.Value)
{
@ -57,7 +57,7 @@ namespace osu.Game.Online.Chat
break;
}
string beatmapString = beatmapInfo.OnlineID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineID} {beatmapInfo}]" : beatmapInfo.ToString();
string beatmapString = beatmapInfo.OnlineID > 0 ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineID} {beatmapInfo}]" : beatmapInfo.ToString();
channelManager.PostMessage($"is {verb} {beatmapString}", true, target);
Expire();

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@ -41,8 +41,10 @@ namespace osu.Game.Online.Chat
/// <param name="postingTextbox">Whether a textbox for posting new messages should be displayed.</param>
public StandAloneChatDisplay(bool postingTextbox = false)
{
const float corner_radius = 10;
this.postingTextbox = postingTextbox;
CornerRadius = 10;
CornerRadius = corner_radius;
Masking = true;
InternalChildren = new Drawable[]
@ -62,6 +64,7 @@ namespace osu.Game.Online.Chat
RelativeSizeAxes = Axes.X,
Height = textbox_height,
PlaceholderText = "type your message",
CornerRadius = corner_radius,
ReleaseFocusOnCommit = false,
HoldFocus = true,
Anchor = Anchor.BottomLeft,

View File

@ -10,6 +10,7 @@ using Newtonsoft.Json.Converters;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
@ -62,7 +63,7 @@ namespace osu.Game.Online.Rooms
[CanBeNull]
public MultiplayerScoresAround ScoresAround { get; set; }
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
public ScoreInfo CreateScoreInfo(RulesetStore rulesets, PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
{
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
@ -73,7 +74,7 @@ namespace osu.Game.Online.Rooms
MaxCombo = MaxCombo,
BeatmapInfo = beatmap,
BeatmapInfoID = playlistItem.BeatmapID,
Ruleset = playlistItem.Ruleset.Value,
Ruleset = rulesets.GetRuleset(playlistItem.RulesetID),
RulesetID = playlistItem.RulesetID,
Statistics = Statistics,
User = User,

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@ -30,11 +30,16 @@ namespace osu.Game.Online.Rooms
[JsonProperty("expired")]
public bool Expired { get; set; }
[JsonIgnore]
public IBindable<bool> Valid => valid;
private readonly Bindable<bool> valid = new BindableBool(true);
[JsonIgnore]
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
[JsonIgnore]
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly Bindable<IRulesetInfo> Ruleset = new Bindable<IRulesetInfo>();
[JsonIgnore]
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
@ -66,9 +71,11 @@ namespace osu.Game.Online.Rooms
public PlaylistItem()
{
Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineID ?? -1);
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.OnlineID ?? 0);
}
public void MarkInvalid() => valid.Value = false;
public void MapObjects(RulesetStore rulesets)
{
Beatmap.Value ??= apiBeatmap;

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
@ -80,7 +81,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
case DownloadState.LocallyAvailable:
Predicate<BeatmapInfo> findPredicate = null;
if (SelectedBeatmap.Value != null)
findPredicate = b => b.OnlineID == SelectedBeatmap.Value.OnlineID;
findPredicate = b => b.MatchesOnlineID(SelectedBeatmap.Value);
game?.PresentBeatmap(beatmapSet, findPredicate);
break;

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -166,7 +167,7 @@ namespace osu.Game.Overlays.BeatmapSet
if (BeatmapSet != null)
{
Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps
.Where(b => b.Ruleset.OnlineID == ruleset.Value?.OnlineID)
.Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value))
.OrderBy(b => b.StarRating)
.Select(b => new DifficultySelectorButton(b)
{

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
@ -64,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo =>
{
int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.OnlineID == Value.OnlineID) ?? 0;
int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.MatchesOnlineID(Value)) ?? 0;
count.Text = beatmapsCount.ToString();
countContainer.FadeTo(beatmapsCount > 0 ? 1 : 0);

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Music
var items = (SearchContainer<RearrangeableListItem<BeatmapSetInfo>>)ListContainer;
foreach (var item in items.OfType<PlaylistItem>())
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => b.BeatmapSet.Equals(item.Model)) ?? true;
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.Equals(b.BeatmapSet)) ?? true;
items.SearchTerm = criteria.SearchText;
}

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@ -5,22 +5,23 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class SupporterIcon : CompositeDrawable, IHasTooltip
public class SupporterIcon : OsuClickableContainer
{
private readonly Box background;
private readonly FillFlowContainer iconContainer;
private readonly CircularContainer content;
public LocalisableString TooltipText => UsersStrings.ShowIsSupporter;
public override LocalisableString TooltipText => UsersStrings.ShowIsSupporter;
public int SupportLevel
{
@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
AutoSizeAxes = Axes.X;
InternalChild = content = new CircularContainer
Child = content = new CircularContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
@ -78,10 +79,27 @@ namespace osu.Game.Overlays.Profile.Header.Components
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
[Resolved]
private OsuColour colours { get; set; }
[BackgroundDependencyLoader(true)]
private void load(OsuGame game)
{
background.Colour = colours.Pink;
Action = () => game?.OpenUrlExternally(@"/home/support");
}
protected override bool OnHover(HoverEvent e)
{
background.FadeColour(colours.PinkLight, 500, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeColour(colours.Pink, 500, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}

View File

@ -1,28 +1,87 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Difficulty
{
/// <summary>
/// Describes the difficulty of a beatmap, as output by a <see cref="DifficultyCalculator"/>.
/// </summary>
[JsonObject(MemberSerialization.OptIn)]
public class DifficultyAttributes
{
protected const int ATTRIB_ID_AIM = 1;
protected const int ATTRIB_ID_SPEED = 3;
protected const int ATTRIB_ID_OVERALL_DIFFICULTY = 5;
protected const int ATTRIB_ID_APPROACH_RATE = 7;
protected const int ATTRIB_ID_MAX_COMBO = 9;
protected const int ATTRIB_ID_STRAIN = 11;
protected const int ATTRIB_ID_GREAT_HIT_WINDOW = 13;
protected const int ATTRIB_ID_SCORE_MULTIPLIER = 15;
protected const int ATTRIB_ID_FLASHLIGHT = 17;
protected const int ATTRIB_ID_SLIDER_FACTOR = 19;
/// <summary>
/// The mods which were applied to the beatmap.
/// </summary>
public Mod[] Mods { get; set; }
/// <summary>
/// The skills resulting from the difficulty calculation.
/// </summary>
public Skill[] Skills { get; set; }
/// <summary>
/// The combined star rating of all skill.
/// </summary>
[JsonProperty("star_rating", Order = -3)]
public double StarRating { get; set; }
/// <summary>
/// The maximum achievable combo.
/// </summary>
[JsonProperty("max_combo", Order = -2)]
public int MaxCombo { get; set; }
/// <summary>
/// Creates new <see cref="DifficultyAttributes"/>.
/// </summary>
public DifficultyAttributes()
{
}
/// <summary>
/// Creates new <see cref="DifficultyAttributes"/>.
/// </summary>
/// <param name="mods">The mods which were applied to the beatmap.</param>
/// <param name="skills">The skills resulting from the difficulty calculation.</param>
/// <param name="starRating">The combined star rating of all skills.</param>
public DifficultyAttributes(Mod[] mods, Skill[] skills, double starRating)
{
Mods = mods;
Skills = skills;
StarRating = starRating;
}
/// <summary>
/// Converts this <see cref="DifficultyAttributes"/> to osu-web compatible database attribute mappings.
/// </summary>
/// <remarks>
/// See: osu_difficulty_attribs table.
/// </remarks>
public virtual IEnumerable<(int attributeId, object value)> ToDatabaseAttributes() => Enumerable.Empty<(int, object)>();
/// <summary>
/// Reads osu-web database attribute mappings into this <see cref="DifficultyAttributes"/> object.
/// </summary>
/// <param name="values">The attribute mappings.</param>
public virtual void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
{
}
}
}

View File

@ -26,10 +26,10 @@ namespace osu.Game.Rulesets.Difficulty
private Mod[] playableMods;
private double clockRate;
private readonly Ruleset ruleset;
private readonly WorkingBeatmap beatmap;
private readonly IRulesetInfo ruleset;
private readonly IWorkingBeatmap beatmap;
protected DifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
protected DifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
{
this.ruleset = ruleset;
this.beatmap = beatmap;
@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Difficulty
{
playableMods = mods.Select(m => m.DeepClone()).ToArray();
Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, playableMods);
Beatmap = beatmap.GetPlayableBeatmap(ruleset, playableMods);
var track = new TrackVirtual(10000);
playableMods.OfType<IApplicableToTrack>().ForEach(m => m.ApplyToTrack(track));

View File

@ -222,7 +222,7 @@ namespace osu.Game.Rulesets
/// <returns>The <see cref="IBeatmapProcessor"/>.</returns>
public virtual IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => null;
public abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap);
public abstract DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap);
/// <summary>
/// Optionally creates a <see cref="PerformanceCalculator"/> to generate performance data from the provided score.
@ -240,7 +240,7 @@ namespace osu.Game.Rulesets
/// <param name="score">The score to be processed.</param>
/// <returns>A performance calculator instance for the provided score.</returns>
[CanBeNull]
public PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score)
public PerformanceCalculator CreatePerformanceCalculator(IWorkingBeatmap beatmap, ScoreInfo score)
{
var difficultyCalculator = CreateDifficultyCalculator(beatmap);
var difficultyAttributes = difficultyCalculator.Calculate(score.Mods);

View File

@ -115,7 +115,7 @@ namespace osu.Game.Scoring.Legacy
}
}
CalculateAccuracy(score.ScoreInfo);
PopulateAccuracy(score.ScoreInfo);
// before returning for database import, we must restore the database-sourced BeatmapInfo.
// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
@ -124,7 +124,14 @@ namespace osu.Game.Scoring.Legacy
return score;
}
protected void CalculateAccuracy(ScoreInfo score)
/// <summary>
/// Populates the accuracy of a given <see cref="ScoreInfo"/> from its contained statistics.
/// </summary>
/// <remarks>
/// Legacy use only.
/// </remarks>
/// <param name="score">The <see cref="ScoreInfo"/> to populate.</param>
public static void PopulateAccuracy(ScoreInfo score)
{
int countMiss = score.GetCountMiss() ?? 0;
int count50 = score.GetCount50() ?? 0;

View File

@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
@ -47,8 +46,10 @@ namespace osu.Game.Screens.OnlinePlay
private ExplicitContentBeatmapPill explicitContentPill;
private ModDisplay modDisplay;
private readonly IBindable<bool> valid = new Bindable<bool>();
private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly Bindable<IRulesetInfo> ruleset = new Bindable<IRulesetInfo>();
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
public readonly PlaylistItem Item;
@ -68,6 +69,7 @@ namespace osu.Game.Screens.OnlinePlay
this.allowSelection = allowSelection;
beatmap.BindTo(item.Beatmap);
valid.BindTo(item.Valid);
ruleset.BindTo(item.Ruleset);
requiredMods.BindTo(item.RequiredMods);
@ -77,8 +79,11 @@ namespace osu.Game.Screens.OnlinePlay
Colour = OsuColour.Gray(0.5f);
}
[Resolved]
private OsuColour colours { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
if (!allowEdit)
HandleColour = HandleColour.Opacity(0);
@ -90,27 +95,43 @@ namespace osu.Game.Screens.OnlinePlay
{
base.LoadComplete();
SelectedItem.BindValueChanged(selected => maskingContainer.BorderThickness = selected.NewValue == Model ? 5 : 0, true);
SelectedItem.BindValueChanged(selected =>
{
bool isCurrent = selected.NewValue == Model;
beatmap.BindValueChanged(_ => scheduleRefresh());
ruleset.BindValueChanged(_ => scheduleRefresh());
if (!valid.Value)
{
// Don't allow selection when not valid.
if (isCurrent)
{
SelectedItem.Value = selected.OldValue;
}
requiredMods.CollectionChanged += (_, __) => scheduleRefresh();
// Don't update border when not valid (the border is displaying this fact).
return;
}
maskingContainer.BorderThickness = isCurrent ? 5 : 0;
}, true);
beatmap.BindValueChanged(_ => Scheduler.AddOnce(refresh));
ruleset.BindValueChanged(_ => Scheduler.AddOnce(refresh));
valid.BindValueChanged(_ => Scheduler.AddOnce(refresh));
requiredMods.CollectionChanged += (_, __) => Scheduler.AddOnce(refresh);
refresh();
}
private ScheduledDelegate scheduledRefresh;
private PanelBackground panelBackground;
private void scheduleRefresh()
{
scheduledRefresh?.Cancel();
scheduledRefresh = Schedule(refresh);
}
private void refresh()
{
if (!valid.Value)
{
maskingContainer.BorderThickness = 5;
maskingContainer.BorderColour = colours.Red;
}
difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
panelBackground.Beatmap.Value = Item.Beatmap.Value;
@ -283,7 +304,7 @@ namespace osu.Game.Screens.OnlinePlay
protected override bool OnClick(ClickEvent e)
{
if (allowSelection)
if (allowSelection && valid.Value)
SelectedItem.Value = Model;
return true;
}

View File

@ -82,7 +82,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
bool matchingFilter = true;
matchingFilter &= r.Room.Playlist.Count == 0 || criteria.Ruleset == null || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
matchingFilter &= r.Room.Playlist.Count == 0 || criteria.Ruleset == null || r.Room.Playlist.Any(i => i.Ruleset.Value.MatchesOnlineID(criteria.Ruleset));
if (!string.IsNullOrEmpty(criteria.SearchString))
matchingFilter &= r.FilterTerms.Any(term => term.Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase));

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@ -18,6 +18,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Match.Components;
@ -59,6 +60,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
[Resolved(canBeNull: true)]
protected OnlinePlayScreen ParentScreen { get; private set; }
@ -344,7 +348,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
UpdateMods();
Ruleset.Value = selected.Ruleset.Value;
Ruleset.Value = rulesets.GetRuleset(selected.RulesetID);
if (!selected.AllowedMods.Any())
{

View File

@ -8,6 +8,7 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Game.Extensions;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Scoring;
@ -32,10 +33,10 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
private void load(IBindable<RulesetInfo> ruleset)
{
// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
if (Beatmap.Value.BeatmapInfo.OnlineID != PlaylistItem.Beatmap.Value.OnlineID)
if (!Beatmap.Value.BeatmapInfo.MatchesOnlineID(PlaylistItem.Beatmap.Value))
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
if (!ruleset.Value.MatchesOnlineID(PlaylistItem.Ruleset.Value))
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))

View File

@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
@ -35,6 +36,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
public PlaylistsResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true)
: base(score, allowRetry, allowWatchingReplay)
{
@ -169,7 +173,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
{
var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
var scoreInfos = scores.Select(s => s.CreateScoreInfo(rulesets, playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
// Score panels calculate total score before displaying, which can take some time. In order to count that calculation as part of the loading spinner display duration,
// calculate the total scores locally before invoking the success callback.

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Specialized;
using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -204,7 +205,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{
new Drawable[]
{
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
playlist = new DrawableRoomPlaylist(true, false) { RelativeSizeAxes = Axes.Both }
},
new Drawable[]
{
@ -339,9 +340,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Duration.Value = DurationField.Current.Value;
manager?.CreateRoom(room, onSuccess, onError);
loadingLayer.Show();
manager?.CreateRoom(room, onSuccess, onError);
}
private void hideError() => ErrorText.FadeOut(50);
@ -350,9 +350,31 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
private void onError(string text)
{
ErrorText.Text = text;
ErrorText.FadeIn(50);
// see https://github.com/ppy/osu-web/blob/2c97aaeb64fb4ed97c747d8383a35b30f57428c7/app/Models/Multiplayer/PlaylistItem.php#L48.
const string not_found_prefix = "beatmaps not found:";
if (text.StartsWith(not_found_prefix, StringComparison.Ordinal))
{
ErrorText.Text = "One or more beatmaps were not available online. Please remove or replace the highlighted items.";
int[] invalidBeatmapIDs = text
.Substring(not_found_prefix.Length + 1)
.Split(", ")
.Select(int.Parse)
.ToArray();
foreach (var item in Playlist)
{
if (invalidBeatmapIDs.Contains(item.BeatmapID))
item.MarkInvalid();
}
}
else
{
ErrorText.Text = text;
}
ErrorText.FadeIn(50);
loadingLayer.Hide();
}
}

View File

@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
/// </summary>
public class BeatmapMetadataDisplay : Container
{
private readonly WorkingBeatmap beatmap;
private readonly IWorkingBeatmap beatmap;
private readonly Bindable<IReadOnlyList<Mod>> mods;
private readonly Drawable logoFacade;
private LoadingSpinner loading;
@ -43,7 +43,7 @@ namespace osu.Game.Screens.Play
}
}
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
public BeatmapMetadataDisplay(IWorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
{
this.beatmap = beatmap;
this.logoFacade = logoFacade;

View File

@ -216,7 +216,7 @@ namespace osu.Game.Screens.Play.HUD
this.gameplayBeatmap = gameplayBeatmap;
}
public override IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
public override IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
=> gameplayBeatmap;
protected override IBeatmap GetBeatmap() => gameplayBeatmap;

View File

@ -354,7 +354,7 @@ namespace osu.Game.Screens.Play
private Drawable createUnderlayComponents() =>
DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both };
private Drawable createGameplayComponents(WorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay)
private Drawable createGameplayComponents(IWorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay)
{
Children = new Drawable[]
{
@ -372,7 +372,7 @@ namespace osu.Game.Screens.Play
}
};
private Drawable createOverlayComponents(WorkingBeatmap working)
private Drawable createOverlayComponents(IWorkingBeatmap working)
{
var container = new Container
{

View File

@ -15,9 +15,9 @@ namespace osu.Game.Screens.Select
{
internal class BeatmapInfoWedgeBackground : CompositeDrawable
{
private readonly WorkingBeatmap beatmap;
private readonly IWorkingBeatmap beatmap;
public BeatmapInfoWedgeBackground(WorkingBeatmap beatmap)
public BeatmapInfoWedgeBackground(IWorkingBeatmap beatmap)
{
this.beatmap = beatmap;
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Screens.Select.Carousel
{
public class SetPanelBackground : BufferedContainer
{
public SetPanelBackground(WorkingBeatmap working)
public SetPanelBackground(IWorkingBeatmap working)
: base(cachedFrameBuffer: true)
{
RedrawOnScale = false;

View File

@ -116,6 +116,8 @@ namespace osu.Game.Screens.Select.Leaderboards
loadCancellationSource?.Cancel();
loadCancellationSource = new CancellationTokenSource();
var cancellationToken = loadCancellationSource.Token;
if (BeatmapInfo == null)
{
PlaceholderState = PlaceholderState.NoneSelected;
@ -140,7 +142,7 @@ namespace osu.Game.Screens.Select.Leaderboards
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
}
scoreManager.OrderByTotalScoreAsync(scores.ToArray(), loadCancellationSource.Token)
scoreManager.OrderByTotalScoreAsync(scores.ToArray(), cancellationToken)
.ContinueWith(ordered => scoresCallback?.Invoke(ordered.Result), TaskContinuationOptions.OnlyOnRanToCompletion);
return null;
@ -176,10 +178,10 @@ namespace osu.Game.Screens.Select.Leaderboards
req.Success += r =>
{
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, BeatmapInfo)).ToArray(), loadCancellationSource.Token)
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, BeatmapInfo)).ToArray(), cancellationToken)
.ContinueWith(ordered => Schedule(() =>
{
if (loadCancellationSource.IsCancellationRequested)
if (cancellationToken.IsCancellationRequested)
return;
scoresCallback?.Invoke(ordered.Result);

View File

@ -671,7 +671,7 @@ namespace osu.Game.Screens.Select
music.TrackChanged -= ensureTrackLooping;
}
private void ensureTrackLooping(WorkingBeatmap beatmap, TrackChangeDirection changeDirection)
private void ensureTrackLooping(IWorkingBeatmap beatmap, TrackChangeDirection changeDirection)
=> beatmap.PrepareTrackForPreviewLooping();
public override bool OnBackButton()

View File

@ -89,7 +89,7 @@ namespace osu.Game.Storyboards
}
}
public DrawableStoryboard CreateDrawable(WorkingBeatmap working = null) =>
public DrawableStoryboard CreateDrawable(IWorkingBeatmap working = null) =>
new DrawableStoryboard(this);
public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore)

View File

@ -28,7 +28,7 @@ namespace osu.Game.Tests.Beatmaps
Assert.That(CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating, Is.EqualTo(expected).Within(0.00001));
}
private WorkingBeatmap getBeatmap(string name)
private IWorkingBeatmap getBeatmap(string name)
{
using (var resStream = openResource($"{resource_namespace}.{name}.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Beatmaps
return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
}
protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap);
protected abstract DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap);
protected abstract Ruleset CreateRuleset();
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
namespace osu.Game.Updater
{
public class GitHubAsset
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("browser_download_url")]
public string BrowserDownloadUrl { get; set; }
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
namespace osu.Game.Updater
{
public class GitHubRelease
{
[JsonProperty("html_url")]
public string HtmlUrl { get; set; }
[JsonProperty("tag_name")]
public string TagName { get; set; }
[JsonProperty("assets")]
public List<GitHubAsset> Assets { get; set; }
}
}

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