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Merge branch 'master' into multi-queueing-modes
This commit is contained in:
commit
1dacc50ecb
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyFreeform
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{
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public class EmptyFreeformDifficultyCalculator : DifficultyCalculator
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{
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public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public EmptyFreeformDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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|
@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
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new EmptyFreeformBeatmapConverter(beatmap, this);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
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new EmptyFreeformDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
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new EmptyFreeformDifficultyCalculator(RulesetInfo, beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonDifficultyCalculator : DifficultyCalculator
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{
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public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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|
@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Pippidon
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
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new PippidonBeatmapConverter(beatmap, this);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
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new PippidonDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
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new PippidonDifficultyCalculator(RulesetInfo, beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
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{
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public class EmptyScrollingDifficultyCalculator : DifficultyCalculator
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{
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public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public EmptyScrollingDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(RulesetInfo, beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonDifficultyCalculator : DifficultyCalculator
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{
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public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new PippidonDifficultyCalculator(RulesetInfo, beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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|
@ -93,6 +93,11 @@ namespace osu.Desktop
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protected override UpdateManager CreateUpdateManager()
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{
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string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
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if (!string.IsNullOrEmpty(packageManaged))
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return new NoActionUpdateManager();
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switch (RuntimeInfo.OS)
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{
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case RuntimeInfo.Platform.Windows:
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|
@ -183,6 +183,19 @@ namespace osu.Desktop.Updater
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}
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});
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}
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public override void Close()
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{
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// cancelling updates is not currently supported by the underlying updater.
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// only allow dismissing for now.
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switch (State)
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{
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case ProgressNotificationState.Cancelled:
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base.Close();
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break;
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}
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}
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}
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private class SquirrelLogger : Splat.ILogger, IDisposable
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|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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public void TestClockRateAdjusted(double expected, string name)
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=> Test(expected, name, new CatchModDoubleTime());
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
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protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap);
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protected override Ruleset CreateRuleset() => new CatchRuleset();
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}
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|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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var controlPointInfo = new ControlPointInfo();
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controlPointInfo.Add(0, new TimingControlPoint());
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WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
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IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
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{
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HitObjects = new List<HitObject> { new Fruit() },
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BeatmapInfo = new BeatmapInfo
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|
@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.Catch
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return base.GetDisplayNameForHitResult(result);
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}
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
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public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
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|
@ -1,12 +1,35 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Rulesets.Difficulty;
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namespace osu.Game.Rulesets.Catch.Difficulty
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{
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public class CatchDifficultyAttributes : DifficultyAttributes
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{
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[JsonProperty("approach_rate")]
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public double ApproachRate { get; set; }
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public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
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{
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foreach (var v in base.ToDatabaseAttributes())
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yield return v;
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// Todo: osu!catch should not output star rating in the 'aim' attribute.
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yield return (ATTRIB_ID_AIM, StarRating);
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yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
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yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
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}
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public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
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{
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base.FromDatabaseAttributes(values);
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StarRating = values[ATTRIB_ID_AIM];
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ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
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MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
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}
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}
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}
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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private float halfCatcherWidth;
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public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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public void TestClockRateAdjusted(double expected, string name)
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=> Test(expected, name, new ManiaModDoubleTime());
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap);
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protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
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protected override Ruleset CreateRuleset() => new ManiaRuleset();
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}
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|
@ -1,13 +1,38 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Rulesets.Difficulty;
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namespace osu.Game.Rulesets.Mania.Difficulty
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{
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public class ManiaDifficultyAttributes : DifficultyAttributes
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{
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[JsonProperty("great_hit_window")]
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public double GreatHitWindow { get; set; }
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[JsonProperty("score_multiplier")]
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public double ScoreMultiplier { get; set; }
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public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
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{
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foreach (var v in base.ToDatabaseAttributes())
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yield return v;
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// Todo: osu!mania doesn't output MaxCombo attribute for some reason.
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yield return (ATTRIB_ID_STRAIN, StarRating);
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yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
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yield return (ATTRIB_ID_SCORE_MULTIPLIER, ScoreMultiplier);
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}
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public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
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{
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base.FromDatabaseAttributes(values);
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StarRating = values[ATTRIB_ID_STRAIN];
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GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
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ScoreMultiplier = values[ATTRIB_ID_SCORE_MULTIPLIER];
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}
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}
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}
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|
@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Difficulty.Skills;
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@ -28,11 +29,11 @@ namespace osu.Game.Rulesets.Mania.Difficulty
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private readonly bool isForCurrentRuleset;
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private readonly double originalOverallDifficulty;
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public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
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originalOverallDifficulty = beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty;
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isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.MatchesOnlineID(ruleset);
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originalOverallDifficulty = beatmap.BeatmapInfo.Difficulty.OverallDifficulty;
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}
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protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
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|
@ -272,7 +272,7 @@ namespace osu.Game.Rulesets.Mania
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(RulesetInfo, beatmap);
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public int LegacyID => 3;
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|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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public void TestClockRateAdjusted(double expected, string name)
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=> Test(expected, name, new OsuModDoubleTime());
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
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protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset().RulesetInfo, beatmap);
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protected override Ruleset CreateRuleset() => new OsuRuleset();
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}
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|
@ -1,21 +1,77 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
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using System.Linq;
|
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
|
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|
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namespace osu.Game.Rulesets.Osu.Difficulty
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{
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public class OsuDifficultyAttributes : DifficultyAttributes
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{
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[JsonProperty("aim_strain")]
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public double AimStrain { get; set; }
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[JsonProperty("speed_strain")]
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public double SpeedStrain { get; set; }
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[JsonProperty("flashlight_rating")]
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public double FlashlightRating { get; set; }
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|
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[JsonProperty("slider_factor")]
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public double SliderFactor { get; set; }
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[JsonProperty("approach_rate")]
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public double ApproachRate { get; set; }
|
||||
|
||||
[JsonProperty("overall_difficulty")]
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public double OverallDifficulty { get; set; }
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|
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public double DrainRate { get; set; }
|
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|
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public int HitCircleCount { get; set; }
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|
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public int SliderCount { get; set; }
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||||
|
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public int SpinnerCount { get; set; }
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|
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public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
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||||
{
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foreach (var v in base.ToDatabaseAttributes())
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yield return v;
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yield return (ATTRIB_ID_AIM, AimStrain);
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yield return (ATTRIB_ID_SPEED, SpeedStrain);
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yield return (ATTRIB_ID_OVERALL_DIFFICULTY, OverallDifficulty);
|
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yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
yield return (ATTRIB_ID_STRAIN, StarRating);
|
||||
|
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if (ShouldSerializeFlashlightRating())
|
||||
yield return (ATTRIB_ID_FLASHLIGHT, FlashlightRating);
|
||||
|
||||
yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
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||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
AimStrain = values[ATTRIB_ID_AIM];
|
||||
SpeedStrain = values[ATTRIB_ID_SPEED];
|
||||
OverallDifficulty = values[ATTRIB_ID_OVERALL_DIFFICULTY];
|
||||
ApproachRate = values[ATTRIB_ID_APPROACH_RATE];
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
StarRating = values[ATTRIB_ID_STRAIN];
|
||||
FlashlightRating = values.GetValueOrDefault(ATTRIB_ID_FLASHLIGHT);
|
||||
SliderFactor = values[ATTRIB_ID_SLIDER_FACTOR];
|
||||
}
|
||||
|
||||
// Used implicitly by Newtonsoft.Json to not serialize flashlight property in some cases.
|
||||
[UsedImplicitly]
|
||||
public bool ShouldSerializeFlashlightRating() => Mods.Any(m => m is ModFlashlight);
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
private const double difficulty_multiplier = 0.0675;
|
||||
private double hitWindowGreat;
|
||||
|
||||
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new OsuPerformanceCalculator(this, attributes, score);
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new TaikoModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new TaikoRuleset();
|
||||
}
|
||||
|
@ -1,16 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
{
|
||||
public class TaikoDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
[JsonProperty("stamina_strain")]
|
||||
public double StaminaStrain { get; set; }
|
||||
|
||||
[JsonProperty("rhythm_strain")]
|
||||
public double RhythmStrain { get; set; }
|
||||
|
||||
[JsonProperty("colour_strain")]
|
||||
public double ColourStrain { get; set; }
|
||||
|
||||
[JsonProperty("approach_rate")]
|
||||
public double ApproachRate { get; set; }
|
||||
|
||||
[JsonProperty("great_hit_window")]
|
||||
public double GreatHitWindow { get; set; }
|
||||
|
||||
public override IEnumerable<(int attributeId, object value)> ToDatabaseAttributes()
|
||||
{
|
||||
foreach (var v in base.ToDatabaseAttributes())
|
||||
yield return v;
|
||||
|
||||
yield return (ATTRIB_ID_MAX_COMBO, MaxCombo);
|
||||
yield return (ATTRIB_ID_STRAIN, StarRating);
|
||||
yield return (ATTRIB_ID_GREAT_HIT_WINDOW, GreatHitWindow);
|
||||
}
|
||||
|
||||
public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
base.FromDatabaseAttributes(values);
|
||||
|
||||
MaxCombo = (int)values[ATTRIB_ID_MAX_COMBO];
|
||||
StarRating = values[ATTRIB_ID_STRAIN];
|
||||
GreatHitWindow = values[ATTRIB_ID_GREAT_HIT_WINDOW];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
private const double colour_skill_multiplier = 0.01;
|
||||
private const double stamina_skill_multiplier = 0.02;
|
||||
|
||||
public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new TaikoPerformanceCalculator(this, attributes, score);
|
||||
|
||||
|
@ -156,7 +156,7 @@ namespace osu.Game.Tests.Mods
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap)
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
@ -15,7 +16,8 @@ namespace osu.Game.Tests.NonVisual
|
||||
var ourInfo = new BeatmapSetInfo { OnlineID = 123 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineID = 123 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
Assert.AreNotEqual(ourInfo, otherInfo);
|
||||
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -33,7 +35,8 @@ namespace osu.Game.Tests.NonVisual
|
||||
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
Assert.AreNotEqual(ourInfo, otherInfo);
|
||||
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
public override string ShortName { get; } = string.Empty;
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new System.NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
public override string ShortName { get; } = string.Empty;
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Skins
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
private IWorkingBeatmap beatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Testing
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
|
||||
}
|
||||
|
||||
private class TestRulesetConfigManager : IRulesetConfigManager
|
||||
|
@ -81,11 +81,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
public class EditorBeatmapContainer : Container
|
||||
{
|
||||
private readonly WorkingBeatmap working;
|
||||
private readonly IWorkingBeatmap working;
|
||||
|
||||
public EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
public EditorBeatmapContainer(WorkingBeatmap working)
|
||||
public EditorBeatmapContainer(IWorkingBeatmap working)
|
||||
{
|
||||
this.working = working;
|
||||
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneWaveform : OsuTestScene
|
||||
{
|
||||
private WorkingBeatmap waveformBeatmap;
|
||||
private IWorkingBeatmap waveformBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
|
@ -293,7 +293,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap, null);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||||
throw new System.NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
|
||||
throw new System.NotImplementedException();
|
||||
|
||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
|
||||
|
@ -95,8 +95,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private void prepareBeatmap()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
|
||||
var workingBeatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
workingBeatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
|
||||
Beatmap.Value = workingBeatmap;
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(Beatmap.Value.Track);
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePlayerReferenceLeaking : TestSceneAllRulesetPlayers
|
||||
{
|
||||
private readonly WeakList<WorkingBeatmap> workingWeakReferences = new WeakList<WorkingBeatmap>();
|
||||
private readonly WeakList<IWorkingBeatmap> workingWeakReferences = new WeakList<IWorkingBeatmap>();
|
||||
|
||||
private readonly WeakList<Player> playerWeakReferences = new WeakList<Player>();
|
||||
|
||||
|
@ -182,7 +182,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override string Description { get; } = string.Empty;
|
||||
|
||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
track.Start();
|
||||
}
|
||||
|
||||
private void loadStoryboard(WorkingBeatmap working)
|
||||
private void loadStoryboard(IWorkingBeatmap working)
|
||||
{
|
||||
if (storyboard != null)
|
||||
storyboardContainer.Remove(storyboard);
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
public void TestMusicNavigationActions()
|
||||
{
|
||||
int importId = 0;
|
||||
Queue<(WorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
|
||||
Queue<(IWorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
|
||||
|
||||
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
|
||||
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
AddStep("bind to track change", () =>
|
||||
{
|
||||
trackChangeQueue = new Queue<(WorkingBeatmap, TrackChangeDirection)>();
|
||||
trackChangeQueue = new Queue<(IWorkingBeatmap, TrackChangeDirection)>();
|
||||
Game.MusicController.TrackChanged += (working, changeDirection) => trackChangeQueue.Enqueue((working, changeDirection));
|
||||
});
|
||||
|
||||
|
@ -67,6 +67,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMarkInvalid()
|
||||
{
|
||||
createPlaylist(true, true);
|
||||
|
||||
AddStep("mark item 0 as invalid", () => playlist.Items[0].MarkInvalid());
|
||||
|
||||
moveToItem(0);
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectable()
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -139,7 +140,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
|
||||
|
||||
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
|
||||
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.ID == getImport().ID);
|
||||
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.MatchesOnlineID(getImport()));
|
||||
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID);
|
||||
}
|
||||
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
Player player = null;
|
||||
ResultsScreen results = null;
|
||||
|
||||
WorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||
IWorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||
|
||||
PushAndConfirm(() => new TestPlaySongSelect());
|
||||
|
||||
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
Player player = null;
|
||||
|
||||
WorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||
IWorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||
|
||||
PushAndConfirm(() => new TestPlaySongSelect());
|
||||
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
RoomManager.CreateRequested = r =>
|
||||
{
|
||||
createdRoom = r;
|
||||
return true;
|
||||
return string.Empty;
|
||||
};
|
||||
});
|
||||
|
||||
@ -82,28 +82,58 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInvalidBeatmapError()
|
||||
{
|
||||
const string not_found_prefix = "beatmaps not found:";
|
||||
|
||||
string errorMesage = null;
|
||||
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
var beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo;
|
||||
|
||||
SelectedRoom.Value.Name.Value = "Test Room";
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = beatmap } });
|
||||
|
||||
errorMesage = $"{not_found_prefix} {beatmap.OnlineID}";
|
||||
|
||||
RoomManager.CreateRequested = _ => errorMesage;
|
||||
});
|
||||
|
||||
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
|
||||
AddAssert("playlist item valid", () => SelectedRoom.Value.Playlist[0].Valid.Value);
|
||||
|
||||
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
|
||||
|
||||
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
|
||||
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMesage);
|
||||
AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreationFailureDisplaysError()
|
||||
{
|
||||
bool fail;
|
||||
const string error_message = "failed";
|
||||
|
||||
string failText = error_message;
|
||||
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
SelectedRoom.Value.Name.Value = "Test Room";
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
|
||||
fail = true;
|
||||
RoomManager.CreateRequested = _ => !fail;
|
||||
RoomManager.CreateRequested = _ => failText;
|
||||
});
|
||||
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
|
||||
|
||||
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
|
||||
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
|
||||
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
|
||||
AddAssert("error has correct text", () => settings.ErrorText.Text == error_message);
|
||||
|
||||
AddStep("create room no fail", () =>
|
||||
{
|
||||
fail = false;
|
||||
failText = string.Empty;
|
||||
settings.ApplyButton.Action.Invoke();
|
||||
});
|
||||
|
||||
@ -132,9 +162,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
protected class TestRoomManager : IRoomManager
|
||||
{
|
||||
public const string FAILED_TEXT = "failed";
|
||||
|
||||
public Func<Room, bool> CreateRequested;
|
||||
public Func<Room, string> CreateRequested;
|
||||
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
@ -157,8 +185,10 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
if (CreateRequested == null)
|
||||
return;
|
||||
|
||||
if (!CreateRequested.Invoke(room))
|
||||
onError?.Invoke(FAILED_TEXT);
|
||||
string error = CreateRequested.Invoke(room);
|
||||
|
||||
if (!string.IsNullOrEmpty(error))
|
||||
onError?.Invoke(error);
|
||||
else
|
||||
onSuccess?.Invoke(room);
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
}
|
||||
|
||||
private void showMetadataForBeatmap(Func<WorkingBeatmap> getBeatmap)
|
||||
private void showMetadataForBeatmap(Func<IWorkingBeatmap> getBeatmap)
|
||||
{
|
||||
AddStep("setup display", () =>
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -102,8 +103,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
BeatmapSetInfo catchSet = null, mixedSet = null;
|
||||
|
||||
AddStep("create catch beatmapset", () => catchSet = importBeatmapSet(0, new[] { new CatchRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
|
||||
AddStep("create catch beatmapset", () => catchSet = importBeatmapSet(1, new[] { new CatchRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
|
||||
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new ManiaRuleset().RulesetInfo }));
|
||||
|
||||
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { catchSet, mixedSet }));
|
||||
@ -120,8 +121,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
BeatmapSetInfo osuSet = null, mixedSet = null;
|
||||
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
|
||||
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new ManiaRuleset().RulesetInfo }));
|
||||
|
||||
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, mixedSet }));
|
||||
@ -138,8 +139,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
BeatmapSetInfo osuSet = null, mixedSet = null;
|
||||
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(1,
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mixed beatmapset", () => mixedSet = importBeatmapSet(2,
|
||||
new[] { new TaikoRuleset().RulesetInfo, new CatchRuleset().RulesetInfo, new TaikoRuleset().RulesetInfo }));
|
||||
|
||||
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, mixedSet }));
|
||||
@ -156,8 +157,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
BeatmapSetInfo osuSet = null, maniaSet = null;
|
||||
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(0, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mania beatmapset", () => maniaSet = importBeatmapSet(1, Enumerable.Repeat(new ManiaRuleset().RulesetInfo, 10)));
|
||||
AddStep("create osu! beatmapset", () => osuSet = importBeatmapSet(1, new[] { new OsuRuleset().RulesetInfo }));
|
||||
AddStep("create mania beatmapset", () => maniaSet = importBeatmapSet(2, Enumerable.Repeat(new ManiaRuleset().RulesetInfo, 10)));
|
||||
|
||||
AddAssert("all sets imported", () => ensureAllBeatmapSetsImported(new[] { osuSet, maniaSet }));
|
||||
|
||||
@ -203,11 +204,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
|
||||
|
||||
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
|
||||
AddUntilStep("recommended beatmap displayed", () =>
|
||||
{
|
||||
int? expectedID = getImport().Beatmaps[expectedDiff - 1].OnlineID;
|
||||
return Game.Beatmap.Value.BeatmapInfo.OnlineID == expectedID;
|
||||
});
|
||||
AddUntilStep("recommended beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.MatchesOnlineID(getImport().Beatmaps[expectedDiff - 1]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
@ -360,7 +361,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target));
|
||||
|
||||
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -392,7 +393,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0);
|
||||
|
||||
// this is an important check, to make sure updateComponentFromBeatmap() was actually run
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.Equals(target));
|
||||
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -507,13 +508,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
i.IsFiltered || i.Item.BeatmapInfo.Ruleset.ID == targetRuleset || i.Item.BeatmapInfo.Ruleset.ID == 0);
|
||||
});
|
||||
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID);
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(target));
|
||||
|
||||
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
|
||||
|
||||
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineID == target.OnlineID);
|
||||
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.OnlineID == target.OnlineID);
|
||||
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.MatchesOnlineID(target) == true);
|
||||
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.MatchesOnlineID(target));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -544,8 +545,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null);
|
||||
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID);
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(target));
|
||||
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nononoo");
|
||||
|
||||
@ -672,7 +673,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("wait for selection", () => !Beatmap.IsDefault);
|
||||
|
||||
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
|
||||
AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID);
|
||||
AddAssert("selection changed once", () => changeCount == 1);
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
@ -683,8 +684,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("selection changed", () => changeCount > 1);
|
||||
|
||||
AddAssert("Selected beatmap still same set", () => Beatmap.Value.BeatmapSetInfo.ID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
|
||||
AddAssert("Selected beatmap still same set", () => Beatmap.Value.BeatmapSetInfo.OnlineID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3);
|
||||
|
||||
AddAssert("selection changed only fired twice", () => changeCount == 2);
|
||||
|
||||
@ -727,7 +728,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
int previousSetID = 0;
|
||||
|
||||
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
|
||||
AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID);
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
@ -738,8 +739,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.ID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
|
||||
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.OnlineID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -784,7 +785,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.Equals(groupIcon.Items.First().BeatmapInfo));
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(groupIcon.Items.First().BeatmapInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -815,7 +816,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
|
||||
|
||||
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
|
||||
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
|
||||
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
|
||||
}
|
||||
|
||||
@ -847,7 +848,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
|
||||
|
||||
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.Equals(getPresentBeatmap()));
|
||||
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
|
||||
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0);
|
||||
}
|
||||
|
||||
@ -960,7 +961,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
public new FilterControl FilterControl => base.FilterControl;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public IWorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
public new void PresentScore(ScoreInfo score) => base.PresentScore(score);
|
||||
|
@ -199,7 +199,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
public override string Description { get; } = "test";
|
||||
public override string ShortName { get; } = "tst";
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
|
||||
}, token, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
|
||||
}
|
||||
|
||||
public Task<List<TimedDifficultyAttributes>> GetTimedDifficultyAttributesAsync(WorkingBeatmap beatmap, Ruleset ruleset, Mod[] mods, CancellationToken token = default)
|
||||
public Task<List<TimedDifficultyAttributes>> GetTimedDifficultyAttributesAsync(IWorkingBeatmap beatmap, Ruleset ruleset, Mod[] mods, CancellationToken token = default)
|
||||
{
|
||||
return Task.Factory.StartNew(() => ruleset.CreateDifficultyCalculator(beatmap).CalculateTimed(mods),
|
||||
token,
|
||||
|
@ -154,14 +154,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool Equals(BeatmapInfo other)
|
||||
{
|
||||
if (ID == 0 || other?.ID == 0)
|
||||
// one of the two BeatmapInfos we are comparing isn't sourced from a database.
|
||||
// fall back to reference equality.
|
||||
return ReferenceEquals(this, other);
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
return ID == other?.ID;
|
||||
if (ID != 0 && other.ID != 0)
|
||||
return ID == other.ID;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Equals(IBeatmapInfo other) => other is BeatmapInfo b && Equals(b);
|
||||
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||
/// </summary>
|
||||
public WorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap;
|
||||
public IWorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a notification should be presented to the user.
|
||||
|
@ -69,21 +69,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool Equals(BeatmapSetInfo other)
|
||||
{
|
||||
if (other == null)
|
||||
return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
if (ID != 0 && other.ID != 0)
|
||||
return ID == other.ID;
|
||||
|
||||
if (OnlineID.HasValue && other.OnlineID.HasValue)
|
||||
return OnlineID == other.OnlineID;
|
||||
|
||||
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
|
||||
return Hash == other.Hash;
|
||||
|
||||
return ReferenceEquals(this, other);
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Equals(IBeatmapSetInfo other) => other is BeatmapSetInfo b && Equals(b);
|
||||
|
||||
#region Implementation of IHasOnlineID
|
||||
|
||||
int IHasOnlineID<int>.OnlineID => OnlineID ?? -1;
|
||||
|
@ -9,9 +9,9 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class BeatmapBackgroundSprite : Sprite
|
||||
{
|
||||
private readonly WorkingBeatmap working;
|
||||
private readonly IWorkingBeatmap working;
|
||||
|
||||
public BeatmapBackgroundSprite(WorkingBeatmap working)
|
||||
public BeatmapBackgroundSprite(IWorkingBeatmap working)
|
||||
{
|
||||
if (working == null)
|
||||
throw new ArgumentNullException(nameof(working));
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
|
||||
|
||||
public override string Description => "dummy";
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -11,7 +12,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// A single beatmap difficulty.
|
||||
/// </summary>
|
||||
public interface IBeatmapInfo : IHasOnlineID<int>
|
||||
public interface IBeatmapInfo : IHasOnlineID<int>, IEquatable<IBeatmapInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// The user-specified name given to this beatmap.
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// A representation of a collection of beatmap difficulties, generally packaged as an ".osz" archive.
|
||||
/// </summary>
|
||||
public interface IBeatmapSetInfo : IHasOnlineID<int>
|
||||
public interface IBeatmapSetInfo : IHasOnlineID<int>, IEquatable<IBeatmapSetInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// The date when this beatmap was imported.
|
||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="timeout">The maximum length in milliseconds to wait for load to complete. Defaults to 10,000ms.</param>
|
||||
/// <returns>The converted <see cref="IBeatmap"/>.</returns>
|
||||
/// <exception cref="BeatmapInvalidForRulesetException">If <see cref="Beatmap"/> could not be converted to <paramref name="ruleset"/>.</exception>
|
||||
IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null);
|
||||
IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null);
|
||||
|
||||
/// <summary>
|
||||
/// Load a new audio track instance for this beatmap. This should be called once before accessing <see cref="Track"/>.
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
|
||||
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
|
||||
|
||||
public virtual IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
|
||||
public virtual IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
|
||||
{
|
||||
using (var cancellationSource = createCancellationTokenSource(timeout))
|
||||
{
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Collections
|
||||
/// <summary>
|
||||
/// The beatmaps contained by the collection.
|
||||
/// </summary>
|
||||
public readonly BindableList<BeatmapInfo> Beatmaps = new BindableList<BeatmapInfo>();
|
||||
public readonly BindableList<IBeatmapInfo> Beatmaps = new BindableList<IBeatmapInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// The date when this collection was last modified.
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Collections
|
||||
}
|
||||
|
||||
private readonly IBindableList<BeatmapCollection> collections = new BindableList<BeatmapCollection>();
|
||||
private readonly IBindableList<BeatmapInfo> beatmaps = new BindableList<BeatmapInfo>();
|
||||
private readonly IBindableList<IBeatmapInfo> beatmaps = new BindableList<IBeatmapInfo>();
|
||||
private readonly BindableList<CollectionFilterMenuItem> filters = new BindableList<CollectionFilterMenuItem>();
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
@ -200,7 +200,7 @@ namespace osu.Game.Collections
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[CanBeNull]
|
||||
private readonly BindableList<BeatmapInfo> collectionBeatmaps;
|
||||
private readonly BindableList<IBeatmapInfo> collectionBeatmaps;
|
||||
|
||||
[NotNull]
|
||||
private readonly Bindable<string> collectionName;
|
||||
|
@ -1,11 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public interface IHasOnlineID<out T>
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
/// <summary>
|
||||
/// The server-side ID representing this instance, if one exists. Any value 0 or less denotes a missing ID (except in special cases where autoincrement is not used, like rulesets).
|
||||
|
@ -2,10 +2,14 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
{
|
||||
public static class ModelExtensions
|
||||
@ -22,9 +26,9 @@ namespace osu.Game.Extensions
|
||||
/// extension method type inference rules cause this method to call itself and cause a stack overflow.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public static string GetDisplayString(this object model)
|
||||
public static string GetDisplayString(this object? model)
|
||||
{
|
||||
string result = null;
|
||||
string? result = null;
|
||||
|
||||
switch (model)
|
||||
{
|
||||
@ -57,5 +61,59 @@ namespace osu.Game.Extensions
|
||||
result ??= model?.ToString() ?? @"null";
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check whether the online ID of two <see cref="IBeatmapSetInfo"/>s match.
|
||||
/// </summary>
|
||||
/// <param name="instance">The instance to compare.</param>
|
||||
/// <param name="other">The other instance to compare against.</param>
|
||||
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
|
||||
public static bool MatchesOnlineID(this IBeatmapSetInfo? instance, IBeatmapSetInfo? other) => matchesOnlineID(instance, other);
|
||||
|
||||
/// <summary>
|
||||
/// Check whether the online ID of two <see cref="IBeatmapInfo"/>s match.
|
||||
/// </summary>
|
||||
/// <param name="instance">The instance to compare.</param>
|
||||
/// <param name="other">The other instance to compare against.</param>
|
||||
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
|
||||
public static bool MatchesOnlineID(this IBeatmapInfo? instance, IBeatmapInfo? other) => matchesOnlineID(instance, other);
|
||||
|
||||
/// <summary>
|
||||
/// Check whether the online ID of two <see cref="IRulesetInfo"/>s match.
|
||||
/// </summary>
|
||||
/// <param name="instance">The instance to compare.</param>
|
||||
/// <param name="other">The other instance to compare against.</param>
|
||||
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
|
||||
public static bool MatchesOnlineID(this IRulesetInfo? instance, IRulesetInfo? other) => matchesOnlineID(instance, other);
|
||||
|
||||
/// <summary>
|
||||
/// Check whether the online ID of two <see cref="APIUser"/>s match.
|
||||
/// </summary>
|
||||
/// <param name="instance">The instance to compare.</param>
|
||||
/// <param name="other">The other instance to compare against.</param>
|
||||
/// <returns>Whether online IDs match. If either instance is missing an online ID, this will return false.</returns>
|
||||
public static bool MatchesOnlineID(this APIUser? instance, APIUser? other) => matchesOnlineID(instance, other);
|
||||
|
||||
private static bool matchesOnlineID(this IHasOnlineID<long>? instance, IHasOnlineID<long>? other)
|
||||
{
|
||||
if (instance == null || other == null)
|
||||
return false;
|
||||
|
||||
if (instance.OnlineID < 0 || other.OnlineID < 0)
|
||||
return false;
|
||||
|
||||
return instance.OnlineID.Equals(other.OnlineID);
|
||||
}
|
||||
|
||||
private static bool matchesOnlineID(this IHasOnlineID<int>? instance, IHasOnlineID<int>? other)
|
||||
{
|
||||
if (instance == null || other == null)
|
||||
return false;
|
||||
|
||||
if (instance.OnlineID < 0 || other.OnlineID < 0)
|
||||
return false;
|
||||
|
||||
return instance.OnlineID.Equals(other.OnlineID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Models
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[MapTo("Beatmap")]
|
||||
public class RealmBeatmap : RealmObject, IHasGuidPrimaryKey, IBeatmapInfo
|
||||
public class RealmBeatmap : RealmObject, IHasGuidPrimaryKey, IBeatmapInfo, IEquatable<RealmBeatmap>
|
||||
{
|
||||
[PrimaryKey]
|
||||
public Guid ID { get; set; } = Guid.NewGuid();
|
||||
@ -98,6 +98,16 @@ namespace osu.Game.Models
|
||||
|
||||
#endregion
|
||||
|
||||
public bool Equals(RealmBeatmap? other)
|
||||
{
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
return ID == other.ID;
|
||||
}
|
||||
|
||||
public bool Equals(IBeatmapInfo? other) => other is RealmBeatmap b && Equals(b);
|
||||
|
||||
public bool AudioEquals(RealmBeatmap? other) => other != null
|
||||
&& BeatmapSet != null
|
||||
&& other.BeatmapSet != null
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using Realms;
|
||||
|
||||
#nullable enable
|
||||
@ -53,25 +54,18 @@ namespace osu.Game.Models
|
||||
/// <param name="filename">The name of the file to get the storage path of.</param>
|
||||
public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.StoragePath;
|
||||
|
||||
public override string ToString() => Metadata?.ToString() ?? base.ToString();
|
||||
|
||||
public bool Equals(RealmBeatmapSet? other)
|
||||
{
|
||||
if (other == null)
|
||||
return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
if (other == null) return false;
|
||||
|
||||
if (IsManaged && other.IsManaged)
|
||||
return ID == other.ID;
|
||||
|
||||
if (OnlineID > 0 && other.OnlineID > 0)
|
||||
return OnlineID == other.OnlineID;
|
||||
|
||||
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
|
||||
return Hash == other.Hash;
|
||||
|
||||
return ReferenceEquals(this, other);
|
||||
return ID == other.ID;
|
||||
}
|
||||
|
||||
public override string ToString() => Metadata?.GetDisplayString() ?? base.ToString();
|
||||
|
||||
public bool Equals(IBeatmapSetInfo? other) => other is RealmBeatmapSet b && Equals(b);
|
||||
|
||||
IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
|
||||
|
||||
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files;
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
#nullable enable
|
||||
@ -103,5 +104,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public string Hash => throw new NotImplementedException();
|
||||
|
||||
#endregion
|
||||
|
||||
public bool Equals(IBeatmapInfo? other) => other is APIBeatmap b && this.MatchesOnlineID(b);
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
|
||||
#nullable enable
|
||||
|
||||
@ -141,5 +142,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
double IBeatmapSetInfo.MaxBPM => BPM;
|
||||
|
||||
#endregion
|
||||
|
||||
public bool Equals(IBeatmapSetInfo? other) => other is APIBeatmapSet b && this.MatchesOnlineID(b);
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
@ -240,6 +241,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
|
||||
public int OnlineID => Id;
|
||||
|
||||
public bool Equals(APIUser other) => OnlineID == other?.OnlineID;
|
||||
public bool Equals(APIUser other) => this.MatchesOnlineID(other);
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Online.Chat
|
||||
base.LoadComplete();
|
||||
|
||||
string verb;
|
||||
BeatmapInfo beatmapInfo;
|
||||
IBeatmapInfo beatmapInfo;
|
||||
|
||||
switch (api.Activity.Value)
|
||||
{
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Online.Chat
|
||||
break;
|
||||
}
|
||||
|
||||
string beatmapString = beatmapInfo.OnlineID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineID} {beatmapInfo}]" : beatmapInfo.ToString();
|
||||
string beatmapString = beatmapInfo.OnlineID > 0 ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineID} {beatmapInfo}]" : beatmapInfo.ToString();
|
||||
|
||||
channelManager.PostMessage($"is {verb} {beatmapString}", true, target);
|
||||
Expire();
|
||||
|
@ -41,8 +41,10 @@ namespace osu.Game.Online.Chat
|
||||
/// <param name="postingTextbox">Whether a textbox for posting new messages should be displayed.</param>
|
||||
public StandAloneChatDisplay(bool postingTextbox = false)
|
||||
{
|
||||
const float corner_radius = 10;
|
||||
|
||||
this.postingTextbox = postingTextbox;
|
||||
CornerRadius = 10;
|
||||
CornerRadius = corner_radius;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
@ -62,6 +64,7 @@ namespace osu.Game.Online.Chat
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = textbox_height,
|
||||
PlaceholderText = "type your message",
|
||||
CornerRadius = corner_radius,
|
||||
ReleaseFocusOnCommit = false,
|
||||
HoldFocus = true,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
|
@ -10,6 +10,7 @@ using Newtonsoft.Json.Converters;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
@ -62,7 +63,7 @@ namespace osu.Game.Online.Rooms
|
||||
[CanBeNull]
|
||||
public MultiplayerScoresAround ScoresAround { get; set; }
|
||||
|
||||
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
|
||||
public ScoreInfo CreateScoreInfo(RulesetStore rulesets, PlaylistItem playlistItem, [NotNull] BeatmapInfo beatmap)
|
||||
{
|
||||
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
|
||||
|
||||
@ -73,7 +74,7 @@ namespace osu.Game.Online.Rooms
|
||||
MaxCombo = MaxCombo,
|
||||
BeatmapInfo = beatmap,
|
||||
BeatmapInfoID = playlistItem.BeatmapID,
|
||||
Ruleset = playlistItem.Ruleset.Value,
|
||||
Ruleset = rulesets.GetRuleset(playlistItem.RulesetID),
|
||||
RulesetID = playlistItem.RulesetID,
|
||||
Statistics = Statistics,
|
||||
User = User,
|
||||
|
@ -30,11 +30,16 @@ namespace osu.Game.Online.Rooms
|
||||
[JsonProperty("expired")]
|
||||
public bool Expired { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public IBindable<bool> Valid => valid;
|
||||
|
||||
private readonly Bindable<bool> valid = new BindableBool(true);
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
public readonly Bindable<IRulesetInfo> Ruleset = new Bindable<IRulesetInfo>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
|
||||
@ -66,9 +71,11 @@ namespace osu.Game.Online.Rooms
|
||||
public PlaylistItem()
|
||||
{
|
||||
Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineID ?? -1);
|
||||
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
|
||||
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.OnlineID ?? 0);
|
||||
}
|
||||
|
||||
public void MarkInvalid() => valid.Value = false;
|
||||
|
||||
public void MapObjects(RulesetStore rulesets)
|
||||
{
|
||||
Beatmap.Value ??= apiBeatmap;
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
@ -80,7 +81,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
|
||||
case DownloadState.LocallyAvailable:
|
||||
Predicate<BeatmapInfo> findPredicate = null;
|
||||
if (SelectedBeatmap.Value != null)
|
||||
findPredicate = b => b.OnlineID == SelectedBeatmap.Value.OnlineID;
|
||||
findPredicate = b => b.MatchesOnlineID(SelectedBeatmap.Value);
|
||||
|
||||
game?.PresentBeatmap(beatmapSet, findPredicate);
|
||||
break;
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -166,7 +167,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
if (BeatmapSet != null)
|
||||
{
|
||||
Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps
|
||||
.Where(b => b.Ruleset.OnlineID == ruleset.Value?.OnlineID)
|
||||
.Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value))
|
||||
.OrderBy(b => b.StarRating)
|
||||
.Select(b => new DifficultySelectorButton(b)
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -64,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.OnlineID == Value.OnlineID) ?? 0;
|
||||
int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.MatchesOnlineID(Value)) ?? 0;
|
||||
|
||||
count.Text = beatmapsCount.ToString();
|
||||
countContainer.FadeTo(beatmapsCount > 0 ? 1 : 0);
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Music
|
||||
var items = (SearchContainer<RearrangeableListItem<BeatmapSetInfo>>)ListContainer;
|
||||
|
||||
foreach (var item in items.OfType<PlaylistItem>())
|
||||
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => b.BeatmapSet.Equals(item.Model)) ?? true;
|
||||
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.Equals(b.BeatmapSet)) ?? true;
|
||||
|
||||
items.SearchTerm = criteria.SearchText;
|
||||
}
|
||||
|
@ -5,22 +5,23 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
public class SupporterIcon : CompositeDrawable, IHasTooltip
|
||||
public class SupporterIcon : OsuClickableContainer
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer iconContainer;
|
||||
private readonly CircularContainer content;
|
||||
|
||||
public LocalisableString TooltipText => UsersStrings.ShowIsSupporter;
|
||||
public override LocalisableString TooltipText => UsersStrings.ShowIsSupporter;
|
||||
|
||||
public int SupportLevel
|
||||
{
|
||||
@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
InternalChild = content = new CircularContainer
|
||||
Child = content = new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
@ -78,10 +79,27 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame game)
|
||||
{
|
||||
background.Colour = colours.Pink;
|
||||
|
||||
Action = () => game?.OpenUrlExternally(@"/home/support");
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeColour(colours.PinkLight, 500, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeColour(colours.Pink, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,28 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the difficulty of a beatmap, as output by a <see cref="DifficultyCalculator"/>.
|
||||
/// </summary>
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class DifficultyAttributes
|
||||
{
|
||||
protected const int ATTRIB_ID_AIM = 1;
|
||||
protected const int ATTRIB_ID_SPEED = 3;
|
||||
protected const int ATTRIB_ID_OVERALL_DIFFICULTY = 5;
|
||||
protected const int ATTRIB_ID_APPROACH_RATE = 7;
|
||||
protected const int ATTRIB_ID_MAX_COMBO = 9;
|
||||
protected const int ATTRIB_ID_STRAIN = 11;
|
||||
protected const int ATTRIB_ID_GREAT_HIT_WINDOW = 13;
|
||||
protected const int ATTRIB_ID_SCORE_MULTIPLIER = 15;
|
||||
protected const int ATTRIB_ID_FLASHLIGHT = 17;
|
||||
protected const int ATTRIB_ID_SLIDER_FACTOR = 19;
|
||||
|
||||
/// <summary>
|
||||
/// The mods which were applied to the beatmap.
|
||||
/// </summary>
|
||||
public Mod[] Mods { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The skills resulting from the difficulty calculation.
|
||||
/// </summary>
|
||||
public Skill[] Skills { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The combined star rating of all skill.
|
||||
/// </summary>
|
||||
[JsonProperty("star_rating", Order = -3)]
|
||||
public double StarRating { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The maximum achievable combo.
|
||||
/// </summary>
|
||||
[JsonProperty("max_combo", Order = -2)]
|
||||
public int MaxCombo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates new <see cref="DifficultyAttributes"/>.
|
||||
/// </summary>
|
||||
public DifficultyAttributes()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates new <see cref="DifficultyAttributes"/>.
|
||||
/// </summary>
|
||||
/// <param name="mods">The mods which were applied to the beatmap.</param>
|
||||
/// <param name="skills">The skills resulting from the difficulty calculation.</param>
|
||||
/// <param name="starRating">The combined star rating of all skills.</param>
|
||||
public DifficultyAttributes(Mod[] mods, Skill[] skills, double starRating)
|
||||
{
|
||||
Mods = mods;
|
||||
Skills = skills;
|
||||
StarRating = starRating;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts this <see cref="DifficultyAttributes"/> to osu-web compatible database attribute mappings.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// See: osu_difficulty_attribs table.
|
||||
/// </remarks>
|
||||
public virtual IEnumerable<(int attributeId, object value)> ToDatabaseAttributes() => Enumerable.Empty<(int, object)>();
|
||||
|
||||
/// <summary>
|
||||
/// Reads osu-web database attribute mappings into this <see cref="DifficultyAttributes"/> object.
|
||||
/// </summary>
|
||||
/// <param name="values">The attribute mappings.</param>
|
||||
public virtual void FromDatabaseAttributes(IReadOnlyDictionary<int, double> values)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,10 +26,10 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
private Mod[] playableMods;
|
||||
private double clockRate;
|
||||
|
||||
private readonly Ruleset ruleset;
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly IRulesetInfo ruleset;
|
||||
private readonly IWorkingBeatmap beatmap;
|
||||
|
||||
protected DifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
protected DifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
this.beatmap = beatmap;
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
playableMods = mods.Select(m => m.DeepClone()).ToArray();
|
||||
|
||||
Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, playableMods);
|
||||
Beatmap = beatmap.GetPlayableBeatmap(ruleset, playableMods);
|
||||
|
||||
var track = new TrackVirtual(10000);
|
||||
playableMods.OfType<IApplicableToTrack>().ForEach(m => m.ApplyToTrack(track));
|
||||
|
@ -222,7 +222,7 @@ namespace osu.Game.Rulesets
|
||||
/// <returns>The <see cref="IBeatmapProcessor"/>.</returns>
|
||||
public virtual IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => null;
|
||||
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap);
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap);
|
||||
|
||||
/// <summary>
|
||||
/// Optionally creates a <see cref="PerformanceCalculator"/> to generate performance data from the provided score.
|
||||
@ -240,7 +240,7 @@ namespace osu.Game.Rulesets
|
||||
/// <param name="score">The score to be processed.</param>
|
||||
/// <returns>A performance calculator instance for the provided score.</returns>
|
||||
[CanBeNull]
|
||||
public PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score)
|
||||
public PerformanceCalculator CreatePerformanceCalculator(IWorkingBeatmap beatmap, ScoreInfo score)
|
||||
{
|
||||
var difficultyCalculator = CreateDifficultyCalculator(beatmap);
|
||||
var difficultyAttributes = difficultyCalculator.Calculate(score.Mods);
|
||||
|
@ -115,7 +115,7 @@ namespace osu.Game.Scoring.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
CalculateAccuracy(score.ScoreInfo);
|
||||
PopulateAccuracy(score.ScoreInfo);
|
||||
|
||||
// before returning for database import, we must restore the database-sourced BeatmapInfo.
|
||||
// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
|
||||
@ -124,7 +124,14 @@ namespace osu.Game.Scoring.Legacy
|
||||
return score;
|
||||
}
|
||||
|
||||
protected void CalculateAccuracy(ScoreInfo score)
|
||||
/// <summary>
|
||||
/// Populates the accuracy of a given <see cref="ScoreInfo"/> from its contained statistics.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Legacy use only.
|
||||
/// </remarks>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to populate.</param>
|
||||
public static void PopulateAccuracy(ScoreInfo score)
|
||||
{
|
||||
int countMiss = score.GetCountMiss() ?? 0;
|
||||
int count50 = score.GetCount50() ?? 0;
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
@ -47,8 +46,10 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
private ExplicitContentBeatmapPill explicitContentPill;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private readonly IBindable<bool> valid = new Bindable<bool>();
|
||||
|
||||
private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly Bindable<IRulesetInfo> ruleset = new Bindable<IRulesetInfo>();
|
||||
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
|
||||
|
||||
public readonly PlaylistItem Item;
|
||||
@ -68,6 +69,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
this.allowSelection = allowSelection;
|
||||
|
||||
beatmap.BindTo(item.Beatmap);
|
||||
valid.BindTo(item.Valid);
|
||||
ruleset.BindTo(item.Ruleset);
|
||||
requiredMods.BindTo(item.RequiredMods);
|
||||
|
||||
@ -77,8 +79,11 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
Colour = OsuColour.Gray(0.5f);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
if (!allowEdit)
|
||||
HandleColour = HandleColour.Opacity(0);
|
||||
@ -90,27 +95,43 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectedItem.BindValueChanged(selected => maskingContainer.BorderThickness = selected.NewValue == Model ? 5 : 0, true);
|
||||
SelectedItem.BindValueChanged(selected =>
|
||||
{
|
||||
bool isCurrent = selected.NewValue == Model;
|
||||
|
||||
beatmap.BindValueChanged(_ => scheduleRefresh());
|
||||
ruleset.BindValueChanged(_ => scheduleRefresh());
|
||||
if (!valid.Value)
|
||||
{
|
||||
// Don't allow selection when not valid.
|
||||
if (isCurrent)
|
||||
{
|
||||
SelectedItem.Value = selected.OldValue;
|
||||
}
|
||||
|
||||
requiredMods.CollectionChanged += (_, __) => scheduleRefresh();
|
||||
// Don't update border when not valid (the border is displaying this fact).
|
||||
return;
|
||||
}
|
||||
|
||||
maskingContainer.BorderThickness = isCurrent ? 5 : 0;
|
||||
}, true);
|
||||
|
||||
beatmap.BindValueChanged(_ => Scheduler.AddOnce(refresh));
|
||||
ruleset.BindValueChanged(_ => Scheduler.AddOnce(refresh));
|
||||
valid.BindValueChanged(_ => Scheduler.AddOnce(refresh));
|
||||
requiredMods.CollectionChanged += (_, __) => Scheduler.AddOnce(refresh);
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledRefresh;
|
||||
private PanelBackground panelBackground;
|
||||
|
||||
private void scheduleRefresh()
|
||||
{
|
||||
scheduledRefresh?.Cancel();
|
||||
scheduledRefresh = Schedule(refresh);
|
||||
}
|
||||
|
||||
private void refresh()
|
||||
{
|
||||
if (!valid.Value)
|
||||
{
|
||||
maskingContainer.BorderThickness = 5;
|
||||
maskingContainer.BorderColour = colours.Red;
|
||||
}
|
||||
|
||||
difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
|
||||
|
||||
panelBackground.Beatmap.Value = Item.Beatmap.Value;
|
||||
@ -283,7 +304,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (allowSelection)
|
||||
if (allowSelection && valid.Value)
|
||||
SelectedItem.Value = Model;
|
||||
return true;
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
bool matchingFilter = true;
|
||||
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || criteria.Ruleset == null || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || criteria.Ruleset == null || r.Room.Playlist.Any(i => i.Ruleset.Value.MatchesOnlineID(criteria.Ruleset));
|
||||
|
||||
if (!string.IsNullOrEmpty(criteria.SearchString))
|
||||
matchingFilter &= r.FilterTerms.Any(term => term.Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase));
|
||||
|
@ -18,6 +18,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
|
||||
@ -59,6 +60,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
protected OnlinePlayScreen ParentScreen { get; private set; }
|
||||
|
||||
@ -344,7 +348,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
|
||||
UpdateMods();
|
||||
|
||||
Ruleset.Value = selected.Ruleset.Value;
|
||||
Ruleset.Value = rulesets.GetRuleset(selected.RulesetID);
|
||||
|
||||
if (!selected.AllowedMods.Any())
|
||||
{
|
||||
|
@ -8,6 +8,7 @@ using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
@ -32,10 +33,10 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
private void load(IBindable<RulesetInfo> ruleset)
|
||||
{
|
||||
// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
|
||||
if (Beatmap.Value.BeatmapInfo.OnlineID != PlaylistItem.Beatmap.Value.OnlineID)
|
||||
if (!Beatmap.Value.BeatmapInfo.MatchesOnlineID(PlaylistItem.Beatmap.Value))
|
||||
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
|
||||
|
||||
if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
|
||||
if (!ruleset.Value.MatchesOnlineID(PlaylistItem.Ruleset.Value))
|
||||
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
|
||||
|
||||
if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
@ -35,6 +36,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public PlaylistsResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true)
|
||||
: base(score, allowRetry, allowWatchingReplay)
|
||||
{
|
||||
@ -169,7 +173,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
|
||||
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
|
||||
{
|
||||
var scoreInfos = scores.Select(s => s.CreateScoreInfo(playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
|
||||
var scoreInfos = scores.Select(s => s.CreateScoreInfo(rulesets, playlistItem, Beatmap.Value.BeatmapInfo)).ToArray();
|
||||
|
||||
// Score panels calculate total score before displaying, which can take some time. In order to count that calculation as part of the loading spinner display duration,
|
||||
// calculate the total scores locally before invoking the success callback.
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Specialized;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -204,7 +205,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
|
||||
playlist = new DrawableRoomPlaylist(true, false) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
@ -339,9 +340,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
Duration.Value = DurationField.Current.Value;
|
||||
|
||||
manager?.CreateRoom(room, onSuccess, onError);
|
||||
|
||||
loadingLayer.Show();
|
||||
manager?.CreateRoom(room, onSuccess, onError);
|
||||
}
|
||||
|
||||
private void hideError() => ErrorText.FadeOut(50);
|
||||
@ -350,9 +350,31 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
private void onError(string text)
|
||||
{
|
||||
ErrorText.Text = text;
|
||||
ErrorText.FadeIn(50);
|
||||
// see https://github.com/ppy/osu-web/blob/2c97aaeb64fb4ed97c747d8383a35b30f57428c7/app/Models/Multiplayer/PlaylistItem.php#L48.
|
||||
const string not_found_prefix = "beatmaps not found:";
|
||||
|
||||
if (text.StartsWith(not_found_prefix, StringComparison.Ordinal))
|
||||
{
|
||||
ErrorText.Text = "One or more beatmaps were not available online. Please remove or replace the highlighted items.";
|
||||
|
||||
int[] invalidBeatmapIDs = text
|
||||
.Substring(not_found_prefix.Length + 1)
|
||||
.Split(", ")
|
||||
.Select(int.Parse)
|
||||
.ToArray();
|
||||
|
||||
foreach (var item in Playlist)
|
||||
{
|
||||
if (invalidBeatmapIDs.Contains(item.BeatmapID))
|
||||
item.MarkInvalid();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorText.Text = text;
|
||||
}
|
||||
|
||||
ErrorText.FadeIn(50);
|
||||
loadingLayer.Hide();
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
public class BeatmapMetadataDisplay : Container
|
||||
{
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly IWorkingBeatmap beatmap;
|
||||
private readonly Bindable<IReadOnlyList<Mod>> mods;
|
||||
private readonly Drawable logoFacade;
|
||||
private LoadingSpinner loading;
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
|
||||
public BeatmapMetadataDisplay(IWorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.logoFacade = logoFacade;
|
||||
|
@ -216,7 +216,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
this.gameplayBeatmap = gameplayBeatmap;
|
||||
}
|
||||
|
||||
public override IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
|
||||
public override IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, TimeSpan? timeout = null)
|
||||
=> gameplayBeatmap;
|
||||
|
||||
protected override IBeatmap GetBeatmap() => gameplayBeatmap;
|
||||
|
@ -354,7 +354,7 @@ namespace osu.Game.Screens.Play
|
||||
private Drawable createUnderlayComponents() =>
|
||||
DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private Drawable createGameplayComponents(WorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay)
|
||||
private Drawable createGameplayComponents(IWorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -372,7 +372,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
};
|
||||
|
||||
private Drawable createOverlayComponents(WorkingBeatmap working)
|
||||
private Drawable createOverlayComponents(IWorkingBeatmap working)
|
||||
{
|
||||
var container = new Container
|
||||
{
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
internal class BeatmapInfoWedgeBackground : CompositeDrawable
|
||||
{
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly IWorkingBeatmap beatmap;
|
||||
|
||||
public BeatmapInfoWedgeBackground(WorkingBeatmap beatmap)
|
||||
public BeatmapInfoWedgeBackground(IWorkingBeatmap beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
public class SetPanelBackground : BufferedContainer
|
||||
{
|
||||
public SetPanelBackground(WorkingBeatmap working)
|
||||
public SetPanelBackground(IWorkingBeatmap working)
|
||||
: base(cachedFrameBuffer: true)
|
||||
{
|
||||
RedrawOnScale = false;
|
||||
|
@ -116,6 +116,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
loadCancellationSource?.Cancel();
|
||||
loadCancellationSource = new CancellationTokenSource();
|
||||
|
||||
var cancellationToken = loadCancellationSource.Token;
|
||||
|
||||
if (BeatmapInfo == null)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NoneSelected;
|
||||
@ -140,7 +142,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
|
||||
}
|
||||
|
||||
scoreManager.OrderByTotalScoreAsync(scores.ToArray(), loadCancellationSource.Token)
|
||||
scoreManager.OrderByTotalScoreAsync(scores.ToArray(), cancellationToken)
|
||||
.ContinueWith(ordered => scoresCallback?.Invoke(ordered.Result), TaskContinuationOptions.OnlyOnRanToCompletion);
|
||||
|
||||
return null;
|
||||
@ -176,10 +178,10 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
req.Success += r =>
|
||||
{
|
||||
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, BeatmapInfo)).ToArray(), loadCancellationSource.Token)
|
||||
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, BeatmapInfo)).ToArray(), cancellationToken)
|
||||
.ContinueWith(ordered => Schedule(() =>
|
||||
{
|
||||
if (loadCancellationSource.IsCancellationRequested)
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
scoresCallback?.Invoke(ordered.Result);
|
||||
|
@ -671,7 +671,7 @@ namespace osu.Game.Screens.Select
|
||||
music.TrackChanged -= ensureTrackLooping;
|
||||
}
|
||||
|
||||
private void ensureTrackLooping(WorkingBeatmap beatmap, TrackChangeDirection changeDirection)
|
||||
private void ensureTrackLooping(IWorkingBeatmap beatmap, TrackChangeDirection changeDirection)
|
||||
=> beatmap.PrepareTrackForPreviewLooping();
|
||||
|
||||
public override bool OnBackButton()
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Storyboards
|
||||
}
|
||||
}
|
||||
|
||||
public DrawableStoryboard CreateDrawable(WorkingBeatmap working = null) =>
|
||||
public DrawableStoryboard CreateDrawable(IWorkingBeatmap working = null) =>
|
||||
new DrawableStoryboard(this);
|
||||
|
||||
public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore)
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
Assert.That(CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating, Is.EqualTo(expected).Within(0.00001));
|
||||
}
|
||||
|
||||
private WorkingBeatmap getBeatmap(string name)
|
||||
private IWorkingBeatmap getBeatmap(string name)
|
||||
{
|
||||
using (var resStream = openResource($"{resource_namespace}.{name}.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
|
||||
}
|
||||
|
||||
protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap);
|
||||
protected abstract DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap);
|
||||
|
||||
protected abstract Ruleset CreateRuleset();
|
||||
}
|
||||
|
16
osu.Game/Updater/GitHubAsset.cs
Normal file
16
osu.Game/Updater/GitHubAsset.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Updater
|
||||
{
|
||||
public class GitHubAsset
|
||||
{
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonProperty("browser_download_url")]
|
||||
public string BrowserDownloadUrl { get; set; }
|
||||
}
|
||||
}
|
20
osu.Game/Updater/GitHubRelease.cs
Normal file
20
osu.Game/Updater/GitHubRelease.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Updater
|
||||
{
|
||||
public class GitHubRelease
|
||||
{
|
||||
[JsonProperty("html_url")]
|
||||
public string HtmlUrl { get; set; }
|
||||
|
||||
[JsonProperty("tag_name")]
|
||||
public string TagName { get; set; }
|
||||
|
||||
[JsonProperty("assets")]
|
||||
public List<GitHubAsset> Assets { get; set; }
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user