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Fix test compile errors

This commit is contained in:
smoogipoo 2021-08-24 13:34:23 +09:00
parent de0de451fe
commit b719887810
2 changed files with 13 additions and 2 deletions

View File

@ -15,6 +15,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
@ -89,7 +90,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
SelectedMods.SetDefault();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect()));
AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value)));
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
}
@ -168,6 +169,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
public new Bindable<IReadOnlyList<Mod>> FreeMods => base.FreeMods;
public new BeatmapCarousel Carousel => base.Carousel;
public TestMultiplayerMatchSongSelect(Room room, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
: base(room, beatmap, ruleset)
{
}
}
}
}

View File

@ -93,7 +93,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
SelectedMods.Value = Array.Empty<Mod>();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect()));
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect(SelectedRoom.Value)));
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
}
@ -183,6 +183,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
private class TestPlaylistsSongSelect : PlaylistsSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
public TestPlaylistsSongSelect(Room room)
: base(room)
{
}
}
}
}