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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00

Move DownloadButtonStrings -> CommonStrings

This commit is contained in:
Lucas A 2021-08-20 09:26:38 +02:00
parent 19cc4a14a3
commit 0a1c9a6c05
3 changed files with 13 additions and 28 deletions

View File

@ -29,6 +29,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
/// <summary>
/// "Downloading..."
/// </summary>
public static LocalisableString Downloading => new TranslatableString(getKey(@"downloading"), @"Downloading...");
/// <summary>
/// "Importing..."
/// </summary>
public static LocalisableString Importing => new TranslatableString(getKey(@"importing"), @"Importing...");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}
}

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@ -1,24 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class DownloadButtonStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.DownloadButton";
/// <summary>
/// "Downloading..."
/// </summary>
public static LocalisableString Downloading => new TranslatableString(getKey(@"downloading"), @"Downloading...");
/// <summary>
/// "Importing..."
/// </summary>
public static LocalisableString Importing => new TranslatableString(getKey(@"importing"), @"Importing...");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -19,7 +19,6 @@ using osu.Game.Resources.Localisation.Web;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
using osu.Game.Localisation;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
@ -115,7 +114,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
new OsuSpriteText
{
Text = DownloadButtonStrings.Downloading,
Text = Localisation.CommonStrings.Downloading,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
},
};
@ -126,7 +125,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
new OsuSpriteText
{
Text = DownloadButtonStrings.Importing,
Text = Localisation.CommonStrings.Importing,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
},
};