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Fix migration blocking code running on the wrong thread

This commit is contained in:
Dean Herbert 2021-10-12 16:04:09 +09:00
parent f43badabf4
commit 0df9ab3eec

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
@ -410,11 +411,28 @@ namespace osu.Game
{
Logger.Log($@"Migrating osu! data from ""{Storage.GetFullPath(string.Empty)}"" to ""{path}""...");
using (realmFactory.BlockAllOperations())
IDisposable realmBlocker = null;
try
{
contextFactory.FlushConnections();
ManualResetEventSlim readyToRun = new ManualResetEventSlim();
Scheduler.Add(() =>
{
realmBlocker = realmFactory.BlockAllOperations();
contextFactory.FlushConnections();
readyToRun.Set();
}, false);
readyToRun.Wait();
(Storage as OsuStorage)?.Migrate(Host.GetStorage(path));
}
finally
{
realmBlocker?.Dispose();
}
Logger.Log(@"Migration complete!");
}