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Add TODO comment about lack of in-gameplay support
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@ -95,6 +95,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Whether or not sound samples should change rate when playing with speed-changing mods.
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/// TODO: only read/write supported for now, requires implementation in gameplay.
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/// </summary>
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public bool SamplesMatchPlaybackRate { get; set; }
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