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removed unneeded comment

This commit is contained in:
Xexxar 2021-11-07 14:59:25 +00:00
parent 4493ca4dda
commit fed733202e

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@ -123,7 +123,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
}
// Scale the aim value with accuracy
aimValue *= accuracy;
// It is important to also consider accuracy difficulty when doing that.
aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;