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Merge branch 'rework-hitobject-blueprints' into hoc-event-queue

This commit is contained in:
smoogipoo 2021-05-13 21:53:29 +09:00
commit efe2a956df

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@ -22,8 +22,8 @@ namespace osu.Game.Rulesets.Mania.Edit
public override bool HandleMovement(MoveSelectionEvent<HitObject> moveEvent)
{
var maniaBlueprint = (HitObjectSelectionBlueprint<ManiaHitObject>)moveEvent.Blueprint;
int lastColumn = maniaBlueprint.HitObject.Column;
var hitObjectBlueprint = (HitObjectSelectionBlueprint)moveEvent.Blueprint;
int lastColumn = ((ManiaHitObject)hitObjectBlueprint.Item).Column;
performColumnMovement(lastColumn, moveEvent);