mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
Add AudioSettingsStrings
This commit is contained in:
parent
078953980e
commit
b2986e99d3
64
osu.Game/Localisation/AudioSettingsStrings.cs
Normal file
64
osu.Game/Localisation/AudioSettingsStrings.cs
Normal file
@ -0,0 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class AudioSettingsStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.AudioSettings";
|
||||
|
||||
/// <summary>
|
||||
/// "Audio"
|
||||
/// </summary>
|
||||
public static LocalisableString AudioSectionHeader => new TranslatableString(getKey(@"audio_section_header"), @"Audio");
|
||||
|
||||
/// <summary>
|
||||
/// "Devices"
|
||||
/// </summary>
|
||||
public static LocalisableString AudioDevicesHeader => new TranslatableString(getKey(@"audio_devices_header"), @"Devices");
|
||||
|
||||
/// <summary>
|
||||
/// "Volume"
|
||||
/// </summary>
|
||||
public static LocalisableString VolumeHeader => new TranslatableString(getKey(@"volume_header"), @"Volume");
|
||||
|
||||
/// <summary>
|
||||
/// "Master"
|
||||
/// </summary>
|
||||
public static LocalisableString MasterVolume => new TranslatableString(getKey(@"master_volume"), @"Master");
|
||||
|
||||
/// <summary>
|
||||
/// "Master (window inactive)"
|
||||
/// </summary>
|
||||
public static LocalisableString MasterVolumeInactive => new TranslatableString(getKey(@"master_volume_inactive"), @"Master (window inactive)");
|
||||
|
||||
/// <summary>
|
||||
/// "Effect"
|
||||
/// </summary>
|
||||
public static LocalisableString EffectVolume => new TranslatableString(getKey(@"effect_volume"), @"Effect");
|
||||
|
||||
/// <summary>
|
||||
/// "Music"
|
||||
/// </summary>
|
||||
public static LocalisableString MusicVolume => new TranslatableString(getKey(@"music_volume"), @"Music");
|
||||
|
||||
/// <summary>
|
||||
/// "Offset Adjustment"
|
||||
/// </summary>
|
||||
public static LocalisableString OffsetHeader => new TranslatableString(getKey(@"offset_header"), @"Offset Adjustment");
|
||||
|
||||
/// <summary>
|
||||
/// "Audio offset"
|
||||
/// </summary>
|
||||
public static LocalisableString AudioOffset => new TranslatableString(getKey(@"audio_offset"), @"Audio offset");
|
||||
|
||||
/// <summary>
|
||||
/// "Offset wizard"
|
||||
/// </summary>
|
||||
public static LocalisableString OffsetWizard => new TranslatableString(getKey(@"offset_wizard"), @"Offset wizard");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -8,12 +8,13 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
public class AudioDevicesSettings : SettingsSubsection
|
||||
{
|
||||
protected override LocalisableString Header => "Devices";
|
||||
protected override LocalisableString Header => AudioSettingsStrings.AudioDevicesHeader;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
@ -78,7 +79,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
private class AudioDeviceDropdownControl : DropdownControl
|
||||
{
|
||||
protected override LocalisableString GenerateItemText(string item)
|
||||
=> string.IsNullOrEmpty(item) ? "Default" : base.GenerateItemText(item);
|
||||
=> string.IsNullOrEmpty(item) ? CommonStrings.Default : base.GenerateItemText(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,12 +6,13 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
public class OffsetSettings : SettingsSubsection
|
||||
{
|
||||
protected override LocalisableString Header => "Offset Adjustment";
|
||||
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
@ -20,13 +21,13 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
new SettingsSlider<double, OffsetSlider>
|
||||
{
|
||||
LabelText = "Audio offset",
|
||||
LabelText = AudioSettingsStrings.AudioOffset,
|
||||
Current = config.GetBindable<double>(OsuSetting.AudioOffset),
|
||||
KeyboardStep = 1f
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Offset wizard"
|
||||
Text = AudioSettingsStrings.OffsetWizard
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -6,12 +6,13 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
public class VolumeSettings : SettingsSubsection
|
||||
{
|
||||
protected override LocalisableString Header => "Volume";
|
||||
protected override LocalisableString Header => AudioSettingsStrings.VolumeHeader;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config)
|
||||
@ -20,28 +21,28 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Master",
|
||||
LabelText = AudioSettingsStrings.MasterVolume,
|
||||
Current = audio.Volume,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Master (window inactive)",
|
||||
LabelText = AudioSettingsStrings.MasterVolumeInactive,
|
||||
Current = config.GetBindable<double>(OsuSetting.VolumeInactive),
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Effect",
|
||||
LabelText = AudioSettingsStrings.EffectVolume,
|
||||
Current = audio.VolumeSample,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Music",
|
||||
LabelText = AudioSettingsStrings.MusicVolume,
|
||||
Current = audio.VolumeTrack,
|
||||
KeyboardStep = 0.01f,
|
||||
DisplayAsPercentage = true
|
||||
|
@ -3,15 +3,17 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class AudioSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Audio";
|
||||
public override LocalisableString Header => AudioSettingsStrings.AudioSectionHeader;
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user